WSJ: Google To Push Android Further By Making A Games Console, Smart Watch, Media-Streamer & Low Cost Smartphones Itself

Nexus Q from Google

Google is working on building multiple new devices to keep pushing its globally dominant Android OS beyond smartphones and tablets. It’s building its own games console and a smart watch that would connect with a smartphone via Bluetooth, according to a report in the Wall Street Journal which cites “people familiar with the matter”. Mountain View is also reportedly lining up a second version of the Nexus Q Android-powered media-streaming gadget which it unveiled at I/O last year, and gave to attendees, but never sold to the public after issues with production led to the release being delayed indefinitely.

As well as seeking to spread Android’s smartphone momentum to other device types, Google making its own hardware is intended to counter possible similar device launches by Apple, according to the paper’s sources. The sources say Google is hoping to design and market all these new Android-powered gadgets itself — and is aiming to release at least one of them this fall.

On the games console side, Google moving into making its own hardware is in part a reaction to its expectations that Apple will launch a videogame console as part of its next Apple TV product release. One of the WSJ’s sources also cited the momentum behind the Ouya Android-powered games console as another source of inspiration. The $99 console, which started out as a Kickstarter concept and went on to raise a whopping $8.6 million in crowdsourced funding — and subsequently raised a $15 million VC funding round (led by Kleiner Perkins) – went on general release this week.

The games console aspect of the WSJ‘s report also resonates with a tip we received back in April, that Google was working on a Nexus-branded Kinect-style gaming console. We were unable to confirm this at the time, and the WSJ’s sources make no mention of gesture-based controls. Google declined to comment on “rumors or speculation” at the time.

The WSJ also says Google is preparing to push Android onto even lower cost smartphone hardware. Its sources say the next release of Android — presumably the Key Lime Pie flavour — will be “better tailored to the lower-cost smartphones prevalent in developing countries with the aim of firming up Android’s market-share globally”. This could also be in preparation for a Cupertino push into the lower mid-tier, following the myriad rumours it’s readying a low cost iPhone.

But it’s not just the software that Google is making here either. According to the WSJ, Google has been developing its own low-cost Android smartphones for developing markets too — including markets where Google has plans to fund or help create high speed wireless networks aimed at bringing high speed Internet connectivity to regions lacking next gen wired infrastructure. (Presumably see also its balloon-powered Project Loon efforts here.) Perhaps Google has been unhappy with the quality of low end Android-powered devices made by its OEMs. Or wants to increase the number of devices at this price-point that include its services. Many lower cost Androids, especially in countries like China, don’t include Google services — shutting it out of any revenue generation.

Other device types that Google plans to “aggressively” target with the next iteration of Android  include laptops, wearables and appliances such as refrigerators, according to the WSJ. It plans to do this by giving Android OEMs greater freedom in where they use the platform, the paper says. It notes that PC makers including HP are already working on Android-powered laptops (specifically laptops, rather than tablet devices with detachable keyboards) running the next version of Google’s mobile OS — and says these computing devices would be designed to compete with full-fat Microsoft Windows.

Google getting into making more of its own hardware seems inevitable, given that both Apple and now Microsoft — with Surface — are taking that route. With Android so dominant in the smartphone space Google doesn’t have to worry too much about treading on the toes of its own OEMs — especially if its hardware focus is on newer device types, rather than eating into their mid- and high end smartphone businesses.

By pushing out new types of Android-powered hardware itself Google may also expedite similar releases from its OEMs, in effect seeding new markets with Android to encourage faster development and try to lock Apple out before it’s ready to launch its own iWatch et al.

Nintendo Wii console drops to $130 in two-game bundle

Nintendo Wii console drops to $130 in twogame bundle

With both the holidays and the Wii U fast approaching, Nintendo has decided to drop the price of its older Wii console to $130 when sold with Wii Sports Resort and Wii Sports. The cheaper package should arrive in the States by October 28th and will ship in black (alongside black Wii Remote Plus and Nunchuk controllers), thereby replacing the current New Super Mario Bros. bundle that sells for around $150.

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Nintendo Wii console drops to $130 in two-game bundle originally appeared on Engadget on Mon, 15 Oct 2012 08:25:00 EDT. Please see our terms for use of feeds.

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Shocker: Nintendo Wii U said to be region-locked

Shocker Nintendo Wii U will be regionlocked

The forthcoming Wii U console from Nintendo will be region-locked, just like the original Wii and the 3DS, Nintendo UK told Eurogamer. That means you won’t be able to play obscure (or early) Japanese imports on it, and customs officials won’t get anything to break up the monotony of seized cigars and bushmeat.

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Shocker: Nintendo Wii U said to be region-locked originally appeared on Engadget on Mon, 24 Sep 2012 06:24:00 EDT. Please see our terms for use of feeds.

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Nintendo Wii U gets December 8th release date for Japan: 26,260 yen for basic set, 31,500 yen for premium

Nintendo Wii U heading to Japan on December 8th 26,260 yen for basic set, 31,500 yen for premium

The Nintendo Wii U arrives on Japanese shores on December 8th starting at 26,260 yen (around $340), Nintendo president Satoru Iwata announced this morning via Nintendo Direct’s video stream. A presentation later today in New York City starring Nintendo of America prez Reggie Fils-Aime will reveal pricing and release dates for the rest of the world, but you’d be right in guessing it won’t be too far from the Japanese launch.

A basic set (only in white) and premium set (only in black) were revealed, with the darker option adding more storage; 32GB, up from 8GB on the cheaper bundle. The Premium set (priced at 31,500 yen, or about $405) consists of the console, GamePad, a charging stand, play stand, and yet another stand for the Wii U itself. Those GamePads will also be available standalone for 13,440 yen, which could see American gamers paying around $173 for the luxury of a spare.

The Wii U pro controllers are priced at 5,040 yen ($65) each, while the Wiimote will continue to be priced at 3,800 yen (around $50), now in a range of colors. Likewise, the nunchucks will come in three color palettes. The GamePad charging stand will also be available to buy separately — setting you back around 1,870 yen — around $25. Naturally, there’s going to be some international variance in these prices so we’ll be updating once we get those global prices cemented.

We’ve been given a little more detail on the technical specifics too, with the Wii U packing 1GB of its own (“main”) memory alongside 1GB for running games. Two titles, New Super Mario Bros. U and Nintendo Land will both debut alongside the console — we’re expecting to hear even more software details later today.

Ben Gilbert contributed to this post.

Continue reading Nintendo Wii U gets December 8th release date for Japan: 26,260 yen for basic set, 31,500 yen for premium

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Nintendo Wii U gets December 8th release date for Japan: 26,260 yen for basic set, 31,500 yen for premium originally appeared on Engadget on Thu, 13 Sep 2012 03:21:00 EDT. Please see our terms for use of feeds.

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Ouya gaming console raises $2 million on Kickstarter, doesn’t know what to do with it

Ouya game console raises $2 million on Kickstarter, doesn't know what to do with it

When we first detailed the Ouya $99 Android-based game console yesterday, we had a feeling it would become a hot property over at Kickstarter. But still, there’s no way we anticipated this: the project has just raised $2 million in its first day, having sped past its initial $950,000 goal within a record-breaking 12 hours. Now, in an email to backers, the project has asked for feedback on its “stretch goals” — in other words, what it should do if it makes even more cash and is able to set its sights on loftier ambitions. If you’re a backer then check your email, if you’re a potential backer then check the source link, and if you’re a traditional VC then weep.

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Ouya gaming console raises $2 million on Kickstarter, doesn’t know what to do with it originally appeared on Engadget on Wed, 11 Jul 2012 03:15:00 EDT. Please see our terms for use of feeds.

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