Windows 8 on a laptop in-depth preview (video)

Less than 24 hours after it went live on Microsoft’s site, Steve Ballmer reported a whopping 500,000 downloads of Windows 8 Developer Preview. That’s half a million copies, if not eager Windows fans. Well, you can count us among them. Although we were treated to some private hands-on time with a tablet optimized for the OS, we hadn’t, until now, had a chance to use it on a laptop — i.e., the computing environment where we spend most of our time, and the one where we’re most used to seeing Windows, in particular.

For the past three days, we’ve been doing just that: getting acquainted with Windows 8 using the good ‘ol mouse-and-keyboard combo. And while that might read like a redundant statement (what recent version of Windows hasn’t accommodated a cursor?), Win 8 is a peculiar breed — It’s the first version of the operating system where finger input wasn’t an afterthought, but a first-class citizen. It’s clear that this time around, Windows is optimized for touch, but we had to wonder if that Windows Phone-inspired UI would present a steep learning curve, if it would get in the way while we tried to go about business as usual. So how’s that working out for us? Suffice to say, we’re not in Kansas anymore, so find your most comfortable chair and meet us after the break — we’ve got oh-so many details to delve into.

Continue reading Windows 8 on a laptop in-depth preview (video)

Windows 8 on a laptop in-depth preview (video) originally appeared on Engadget on Fri, 16 Sep 2011 17:45:00 EDT. Please see our terms for use of feeds.

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Sony Alpha NEX-7 hands-on preview (video)


There are some cameras that we would be willing to use in a bind, some that we wouldn’t hesitate to shoot with, and a very select few that would motivate a cross-country journey, just for the chance to spend a few days behind the lens. Sony’s Alpha NEX-7 falls within that incredibly unique final category — in fact, we’ve done just that, flying from New York to San Diego to go hands-on with one of only a half-dozen pre-production samples to have landed on American soil. After seeing a very early NEX-7 prototype a few months ago, it didn’t take much convincing to get us on a plane.

Sony’s 24.3 megapixel APS-C masterpiece represents a giant leap forward for the interchangeable lens market, theoretically capable of capturing images identical in quality to its much larger Alpha A77 counterpart, but in a body only slightly larger than the NEX-C3. Pair that image quality with an XGA OLED electronic viewfinder, a revamped tri-navi interface, standard hot-shoe, 1080 / 60p AVCHD video, microphone input, and a built-in flash, and you have one very worthy compact DSLR replacement. That said, the NEX-7 kit’s $1,350 price tag is far more than many are willing to spend on a camera. But is that premium pricing justified? Jump past the break to find out.

Continue reading Sony Alpha NEX-7 hands-on preview (video)

Sony Alpha NEX-7 hands-on preview (video) originally appeared on Engadget on Thu, 15 Sep 2011 12:00:00 EDT. Please see our terms for use of feeds.

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ASUS Eee Pad Slider arriving at month’s end, starting at $475 (video)

It’s been more than eight months since the ASUS Eee Pad Slider was born at CES and since then, we’ve seen listings online and heard endless promises that it’s coming “soon.” Today, though, at a media event here in New York City, we managed a prolonged hands-on with the thing — along with assurance that it’ll hit the US before month’s end. According to an ASUS rep, it’ll ship with Android 3.2 and start at $475 for the 16GB model (roughly as leaked) with the beefier 32GB number fetching an extra hundred bucks. That means we’ll be putting it through its paces soon enough, but in the meantime, head past the break for some early impressions.

Continue reading ASUS Eee Pad Slider arriving at month’s end, starting at $475 (video)

ASUS Eee Pad Slider arriving at month’s end, starting at $475 (video) originally appeared on Engadget on Wed, 14 Sep 2011 21:45:00 EDT. Please see our terms for use of feeds.

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Windows Server 8 and Azure platform introduced, Metro-style app building starts today

Server and Tools Business President Satya Nadella, amongst others, took the stage at Build today in order to showcase something a bit less consumer-facing: Windows Server 8 and the revised Windows Azure platform. Fret not, though — this all plays a vital role in how you’ll be enjoying Windows 8 in the months to come. A Visual Studio 11 Developer Preview will be made available to coders starting today, enabling devs to concoct Metro-style applications with HTML 5, JavaScript, C#, Visual Basic and C++. We’re told that the Visual Studio 11 Developer Preview is available today for Microsoft Developer Network (MSDN) subscribers and will be made available to the public on Friday. Microsoft also announced that Server 8 would provide multi-tenant infrastructure for cloud services, while the Azure Marketplace would expand to 25 new nations in early October. Those hoping to dig deeper can head on past the break (and visit the source links below).

Continue reading Windows Server 8 and Azure platform introduced, Metro-style app building starts today

Windows Server 8 and Azure platform introduced, Metro-style app building starts today originally appeared on Engadget on Wed, 14 Sep 2011 12:28:00 EDT. Please see our terms for use of feeds.

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Windows 8 Re-Imagines the Windows Experience

A screenshot of Internet Explorer 10 on Windows 8 at Microsoft’s 2011 BUILD Conference. Image: Microsoft

We’ve been hearing about Windows 8 for months, and today we can finally tell you it’s got a smart tile-based user interface, robust developer options and what is essentially a complete revamp of Windows 7 to bring Microsoft’s new OS into the mobile era.

Microsoft unveiled Windows 8 during the keynote at its BUILD developer conference Tuesday morning. Executives showed off the operating system’s versatility on a variety of mobile and desktop platforms, pointing out features like cloud-based photo sharing, streamlined contact management and the Metro UI overhaul. The OS is Microsoft’s first earnest push into the tablet space and it looks, at first glance, anyway, like it’s a true competitor to mobile operating systems like Android and iOS.

We got an early preview of Windows 8 earlier this summer. The OS is designed for PCs and tablets and uses a live tile-based touch UI with multitasking capabilities. Microsoft CEO Steve Ballmer hinted that we’d be getting Windows 8 tablets next year. As promised, everyone attending BUILD got a free tablet.

Microsoft has until recently been tentative about entering the mobile space, and not without warrant — Microsoft’s legacy is software built specifically for the PC. Whereas iOS burst on the scene in 2007, followed a short time later by Android, Windows Phone 7 arrived in late 2010. Microsoft’s last OS, Windows 7, was clearly designed for the PC experience rather than the tablet experience.

So far, it looks like Windows 8 is making a big splash, particularly with developers. Here’s a rundown of what we’ve learned Windows 8 offers.

Overview and Hardware

Two major changes have been made to Windows 8: it improves on Windows 7 directly (which means that anything that runs on Windows 7 will be compatible with Windows 8), and the company has rethought what Windows can be.

One of the central themes of today’s keynote announcements was Windows 8 is a reimagining of Windows, from the user experience all the way down to the chipset.

Developers at the conference received one of 5,000 Samsung Windows 8 tablets. The tablet includes an accelerometer, gyroscope and magnetometer, as well as NFC and built-in AT&T 3G. It’s also got a tool that shows you how much data your using, which is pretty cool. The slate pairs with a docking station and a wireless keyboard. From close-ups and screenshots during the presentation, it appears to have a 120 gig Intel G2 solid state drive. (Also noteworthy is that the developer tablet is basically a Windows 7 slate skinned to run Windows 8 — it’s not actually the first ‘Windows 8 device.’)

Windows 8 can run on ARM or x86 architecture, and Microsoft showed off its OS running on multiple devices including ASUS and Acer ultrabooks, an Intel tablet and a Toshiba all-in-one setup. It’s interesting that Microsoft would choose to allow its OS to port to so many different devices, on different chipsets, with different screen sizes, particularly when we’ve watched Google struggle with Android’s ability to do that. But it looks like its user interface may be better suited to that task than Android’s.

Mark Rendle, principal software architect at Dot Net Solutions, really likes Microsoft’s Metro UI.

“It looks like they’ve scaled it up really well, and I like the way it fits to different screen sizes,” he said.

A suite of Windows 8 running tablets appear onstage at the BUILD Conference. Image: This Is My Next

For Developers

“I’m excited that I can leverage all of the existing skills that I already have and choose what is best for writing a new Win8 app,” said Ed Blankenship, a .NET developer and technical lead at Imaginet.

Windows 8 allows developers to use a number of tools to create “Metro style” (that’s the name for their user interface) apps: HTML5/JavaScript, C/C++, and/or C#/XAML. Windows president Steven Sinofsky said that there are 1800 APIs and objects built into the system you can use to help build Windows apps. In Visual Studio 11 Express, there are also a variety of preset templates.

From what we can see, the app-making and uploading process looks pretty streamlined.

When an app is completed, Windows has a few super-convenient built-in tools to port it over to the Windows App Store. You can select a price, a trial period length and choose the appropriate app categories it belongs in from a drop down menu. Windows’ app store will be “transparent” about its approval and certification process, showing users what stage of approval they’re in with its web interface. The app store itself has the features you’d come to expect: price listing, ratings, an option to buy or try, screenshots, details and reviews.

“I love that Windows 8 will run anywhere and any app that can run on Windows 8 will run on any device. That’s really key – I can develop & debug on a tablet running Windows 8,” said Blankenship.

You can’t do that with other platforms available today. Developers normally have to build that infrastructure themselves, often a huge time sink. But now, devs can easily get apps into the Windows Store.

“Microsoft really knows how to leverage its ecosystem and keep [developers] happy,” Blankenship said. “I know that’s what will be a driving factor for success with Windows 8.”

A look at Samsung’s Windows 8 tablet that developers received at BUILD. Image: Slashgear

A Few Apps

Like Windows Phone 7, Windows 8 has a large social aspect built-in. In a departure from the desktop-oriented OS’s of the past, Microsoft has redesigned or reskinned a number of services. Windows 8 also takes advantage of the growing cloud-based storage movement.

“The interaction between apps on and between devices is really exciting,” Rendle said of Windows 8, citing the Contracts API as one he was particularly excited about using.

For instance, the new email client looks pretty slick: It’s a two panel setup that meshes with the Metro look and feel, with an optional third panel that comes up when you’re going through email folders. A contacts app neatly arranges your friends and acquaintances as a grid of square photos, which you can click to get more information. The email client and contacts app won’t be shipping with the developer release of Windows 8.

The photos app can pull images from services like Flickr, Facebook and SkyDrive after you’ve connected with your accounts. The app treats remote storage and SkyDrive’s cloud storage as if data is stored locally. Email and SkyDrive can sync with Windows Phone 7.5 (Mango) devices.

As far as entertainment on Windows 8 goes, it looks like Xbox Live will be ported over to the OS.

“Applications are really powering the system with new capabilities, and as you get more applications, the experience gets richer and richer,” Julie Larson-Green, a Microsoft vp, said about Windows 8 and its app environment.

In the demos, there were a few features, such as photo sharing across SkyDrive, which bugged out in the keynote demonstration but worked fine in earlier press meetings.

Other Features

It’s got boot protection, so when Michael Angiulo, CVP of Windows Planning and Ecosystem, tried to launch a Samsung tablet with an infected USB key, the booting process stopped before the system could fully launch.

A few keyboard shortcuts were introduced: Windows – C opens up the Charm menu (a cross application searching and sharing toolbar with an option for switching between desktop and Metro views), Windows – Z opens the app bar and Windows – F does searches. Traditional Internet Explorer shortcuts still work.

A redesigned task manager also made its debut; it can be viewed as a straightforward list of apps and an end button or as a full view with usage statistics of each of the processes.

Multi-monitor and remote log-in features are made easy, with the ability to swap between a desktop view and Metro view with a simple keyboard shortcut. VHDs and ISO images are also treated like local drives.

Many feared that traditional Windows problems, like the need for drivers, would plague Windows 8, but from the demonstrations at BUILD, everything seemed to run very smoothly. Accessories like a webcam worked instantly after being plugged in. Windows 8 takes mouse, keyboard or touch inputs, and there’s also a digital pad you can use a stylus with for drawing or writing.

Getting Windows 8

You can get access to a developer preview release of Windows 8, with or without development tools, beginning at 8 p.m. PST. The Windows app store will not be active in the preview release (which is not to be confused with a beta release of Windows 8), but the release does include a number of sample/SDK applications.

“I think Microsoft will really need to find a way to drive adoption of Win8 as fast as possible to
encourage the developer community to create these new-style apps,” Rendle said. The fact that the software is available as a public preview should help with that fact.

No date for a Beta launch of Windows 8 has been announced.

“We’re going to be driven by the quality, not by a date,” Sinofsky said.

Why code for Windows 8? Besides the robust developing options, Microsoft estimates that 400 million people will eventually adopt the Windows 8 ecosystem.

“Microsoft has made a significant investment to entice existing developers to build for the Windows 8 platform,” Blankenship said. “I can’t wait to get my hands on the Developer Preview build tonight!”

Videos and livestreams of Microsoft’s conference are available at buildwindows website.


Windows 8 for tablets hands-on preview (video)

Just last week, we got our paws on Samsung’s Series 7 Slate, and it’s already making its second debut. This time around, however, it’s sporting a much more mouthwatering setup. No, it’s not dawning Lady Gaga’s edible leftovers; this new look comes courtesy of Microsoft’s much teased and hotly anticipated touch-friendly OS, Windows 8. As you’ve likely already heard, the latest incarnation of the operating system is something entirely new for Redmond, and, as it turns out, the world. It’s unlike anything we’ve seen before, but that won’t stop us from making comparisons.

Like Apple’s latest attempt at a desktop OS, Windows 8 borrows largely from its mobile kin, Window Phone 7, bringing its signature live tiles to tablets and PCs, and from what we’ve seen it does so effortlessly. Before we go ruining a good thing, however, we have to point out that this isn’t everything Windows has to offer — it’s still a developers preview (and in turn, an OS under construction), and the device it’s running on hasn’t been approved as an official Windows 8 slate. Got all that? Good. Read on for our first impressions!

Continue reading Windows 8 for tablets hands-on preview (video)

Windows 8 for tablets hands-on preview (video) originally appeared on Engadget on Tue, 13 Sep 2011 12:05:00 EDT. Please see our terms for use of feeds.

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Xbox Live Fall 2011 Dashboard update preview: Bing search, voice control, and a Metro overhaul

Autumn is fast approaching — and you know what that means: it’s round about time for an Xbox Dashboard update. Sure, we got a peek of Microsoft’s upcoming harvest back at E3, but the good folks from Redmond invited us to take a closer look at what they’re calling the “most significant update to the Dashboard since NXE.” Senior project Manager Terry Ferrell was on-site to walk us through an early engineering beta and show us how an updated Metro UI, Bing search and deeper Kinect integration is going to change the way folks manage their entertainment content.

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Xbox Live Fall 2011 Dashboard update preview: Bing search, voice control, and a Metro overhaul originally appeared on Engadget on Fri, 09 Sep 2011 12:00:00 EDT. Please see our terms for use of feeds.

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MSI’s GT683DXR and GT780DXR shred pixels with NVIDIA’s GTX 570M (hands-on)

We might still be smitten with a certain svelte ebony beaut, but we’re aware some of you require absolute maximum performance from your “portable” gaming rig. Here to heed your call for blistering frame rates is MSI, which has gone and refreshed two laptops from its gaming lineup: the 15.6-inch GT683DXR and its big brother, the 17.3-inch GT730DXR. While both retain the Core i7-2630QM from their forebears, the duo now feature NVIDIA’s beefy GTX 570M with 1.5GB GDDR5. And just like their predecessors, either can be stuffed with up to 16GB of RAM, dual 500GB or 750GB drives and a Blu-ray burner. Also on board is a premium sound system from Dynaudio, four USB ports (two of the 3.0 variety), Gigabit Ethernet, VGA and HDMI sockets and, of course, 802.11b/g/n WiFi.

They’re on sale now, starting at $1,699 for the 15-incher and $1,799 for the 17-inch variant. MSI was kind enough to send us the smaller and lighter of the two, so hop on past the break for our brief impressions.

Continue reading MSI’s GT683DXR and GT780DXR shred pixels with NVIDIA’s GTX 570M (hands-on)

MSI’s GT683DXR and GT780DXR shred pixels with NVIDIA’s GTX 570M (hands-on) originally appeared on Engadget on Wed, 07 Sep 2011 11:00:00 EDT. Please see our terms for use of feeds.

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Sony Tablet S preview

Even back when it was just a sketch we were suitably intrigued by Sony’s Tablet S. Then it was the “S1,” a name that, indistinct as it was, still had more character and mystery than the unfortunately generic moniker it will ship with. Still, a dull name can’t obscure the most distinctive design we’ve yet seen in an Android Honeycomb slate, an aerofoil-like shape inspired not by a flying machine, but a rather more pedestrian folded magazine.

But, the result is a tablet that’s considerably thicker than the current king of the Android hill, the Galaxy Tab 10.1 (not to mention the iPad 2), a chunky design that isn’t always as hand-friendly as it looks. Is this the glossy, perfectly-paginated future of tablet design, or is it just a misshapen slate with a broken crease and shattered dreams? Read on to find out.

Note: at this time Sony was able to provide a device with final hardware, not software. So keep in mind this preview covers only the hardware, and that discussions of software and performance are liable to change.

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Sony Tablet S preview originally appeared on Engadget on Wed, 31 Aug 2011 10:30:00 EDT. Please see our terms for use of feeds.

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Razer Blade: hands-on with 17 inches of gaming greatness

Something big’s been brewing over in Carlsbad, and the time has finally come for it to be revealed to the world: the Razer Blade. The onyx aluminum beaut before you is the culmination of over three years of work by a stealth team of engineers — many of them absorbed from the former OQO team. Despite being only 0.88 inches thick (thinner than another 17-incher we know…), the svelte number still packs a punch with a 2.8GHz Core i7-2640M CPU and GeForce GT 555M graphics replete with 2GB of GDDR5 video memory. All that graphical horsepower will splay your exploits on a 17.3-inch LED 1920 x 1080 full HD panel with an HD webcam nestled above. Rounding out the package is 8GB of RAM, three USB ports (one of the 3.0 persuasion), HDMI-out and a 60Wh integrated battery. And it could all be yours for $2,799 when it debuts in Q4 of this year.

That’s dandy, but we’re more stoked on the 480 x 800 LCD trackpad just to the right of the backlit keyboard. It works either as a multitouch-enabled input device or as an additional display for in-game info when the urge to slay demons with an external mouse strikes. North of that hotness lie ten fully customizable buttons, both in appearance (courtesy of a separate LCD) and in function. The keys and trackpad were last seen on a keyboard in a galaxy far, far away, and are running a custom Switchblade UI — inspired by the company’s oh so sexy Switchblade concept that we saw at CES. And just like the concept, Razer’s used a custom lighting panel to ensure you can see those keys clearly from an angle — people don’t look straight down at their keyboards, after all. Follow on past the break for more impressions, video and PR.

Gallery: Razer Blade

Continue reading Razer Blade: hands-on with 17 inches of gaming greatness

Razer Blade: hands-on with 17 inches of gaming greatness originally appeared on Engadget on Fri, 26 Aug 2011 12:00:00 EDT. Please see our terms for use of feeds.

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