Tablets, 4G and 3-D to Dominate Mobile World Congress

The entrance to La Fira, Barcelona, the venue of the Mobile World Congress

BARCELONA, Spain –- Europe’s biggest wireless industry trade show starts here on Monday. This year, it’s likely that cellphones will have to share the limelight with a relatively new product category: tablets.

At previous years’ Mobile World Congresses, we have seen the rise of Android, the takeover of multitouch and the push into 3G. But this year the show comes hard on the heels of the International Consumer Electronics Show (which saw the introduction of as many as 80 new tablets) and Google’s announcement of Honeycomb, the tablet-tailored version of its Android operating system.

“There will be a clear discussion on a ton of Android honeycomb tablets,” says Michael Gartenberg, an analyst at Gartner Research, “as well as stuff that will be instantly forgettable.” The challenge, for tablet makers, will be standing out from the crowd.

In other words, expect a lot of gimmicks.

So far, the only officially official Honeycomb tablet is Motorola’s Xoom, but we’re expecting to get some hands-on time with the LG G-Slate, a 7-incher with the dual-core Nvidia Tegra 2 mobile processor, a pair of cameras and — here’s the gimmick — 3-D. The rear-facing camera can capture 3-D and the screen can display it (although you’ll need glasses to see the 3-D effect). The G-Slate will also pack in a 4G radio, making it fully buzzword-compliant.

Also on show will be Honeycomb tablets from Asus. The Eee Pad is likely to exist only behind glass as a prototype, as it is not expected to ship until summer, Asus says.

With any luck, Hewlett-Packard will have the brand-new, webOS-based TouchPad on show, and we’d like to get some hands-on time with the BlackBerry Playbook, and especially to see what it can do when paired with a BlackBerry phone.

More models expected to arrive at the show are the successors to Samsung’s Galaxy S and Tab. A (probably genuine) leaked schedule shows that Samsung plans to introduce the Galaxy S 2 and Tab 2 at a preconference event on Sunday. Rumors say that this may be a 10-inch version of the existing 7-inch Tab, and it is almost certain to run Android 3 Honeycomb.

4G is also likely to be prominent at the show. For the handset makers, its pretty easy: you just make a phone with a different radio, and you can offer your customers faster data download speeds. The problem comes with the carriers, who can’t just switch up things on the production line but instead have to roll out new cell-tower infrastructure. And that takes time.

Expect some news on voice-over-LTE, or VoLTE, the 4G-based internet voice standard that Verizon announced support for recently, says Roger Entner, the founder of Recon Analytics, a market analysis and wireless strategy consulting company.

“The holdup on VoLTE is not device-driven, but network-driven,” says Entner. “We have devices ready to take advantage of it, but the networks are not.”

At first, we’re likely to see a lot of 4G mobile hotspots. These are an easy bet for early adopting nerds, as you get 4G speeds where there is coverage, but we still have a 3G cellphone or tablet to fall back on.

There should be some fun items, too. Sony Ericsson’s Xperia Play, a.k.a. the PlayStation phone, is likely to be ready for some hands-on time. The Android-based phone, shown off in a deeply creepy Superbowl ad this past Sunday, is essentially a Sony Ericsson landscape-slider with a PlayStation game pad in place of the QWERTY keyboard. And that’s really all it needs to be.

The Xperia Play will also be the first handset to get the PlayStation Suite, a software platform and store that will let users of pretty much any modern Android device play Sony’s games.

Finally, 3-D, which showed up strong at CES last year but failed to catch fire in the market in 2010. Nobody bought 3-D TV sets, so it seems that the next battleground will be our cellphones, an even less suitable place for spectacle-encumbered viewing than the TV.

Thankfully, LG will be showing off the LG Optimus 3D, a glasses-free, dual-core-processor packing Android phone. This large (likely 4.3-inch screen) handset is probably little more than a gimmick. It’s possible that its 3-D capabilities will kill battery life, and even if it doesn’t, my guess is that this will be the modern-day equivalent of the analog View-Master. It’ll be fun for a day or two and then the novelty will wear off.

One thing I really hope to see among all of these announcements is some actual prices for tablets. As they pile cameras and other hardware features into slim slate-like bodies, the Motorolas and Samsungs are finding it difficult to match the pricing of the iPad. Moto’s Xoom is pegged at $800 by many rumors, and a 10-inch Galaxy Tab would surely cost more than the already expensive 7-incher. I never thought I’d see the day, but it seems that Apple tablets are likely to remain the cheapest option for some time.


Visualized: KIRFer’s paradise

Visualized: KIRFers paradise

LA lovers of things that Keep it Real Fake, finding your next knockoff might be a little harder than anticipated. The Los Angeles police just busted a warehouse full of knock-offs, things like GiPhones, iPhoncs, PNPs, and Poops. Among all this junk, some $10 million worth, two dudes were found and arrested — two dudes who had records showing more than $7 million in profits. It seems KIRFing does pay, for a little while at least.

Visualized: KIRFer’s paradise originally appeared on Engadget on Tue, 08 Feb 2011 12:58:00 EDT. Please see our terms for use of feeds.

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PSP-playing boy falls onto train tracks, saved by a real life hero (video)

Not the best news for Sony execs to be waking up to this morning, as the company’s PSP has played a starring role in an unfortunate, though thankfully innocuous, incident. A 10-year old Milanese boy was recently so absorbed by his portable’s make.believe world that he forgot the real one around him had boundaries with bright lines painted around them. A moment later the young gamer found himself next to the train tracks a few feet below the platform designed for human occupation, though he wasn’t there long as an off-duty policeman by the name of Alessandro Micalizzi quickly leapt down and lifted him to safety. See it on video below and feel free to draw your own conclusions about your gaming habits.

Continue reading PSP-playing boy falls onto train tracks, saved by a real life hero (video)

PSP-playing boy falls onto train tracks, saved by a real life hero (video) originally appeared on Engadget on Fri, 04 Feb 2011 02:33:00 EDT. Please see our terms for use of feeds.

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Sony posts $887 million net profit, PlayStation has strong holiday quarter

Sony had quite a good holiday during its third quarter for fiscal year 2010, posting a ¥137.5 billion (approximately US $1.68b) operating income. Year-over-year, however, it’s actually six percent lower than Q3 FY09, with some blame attributable to a five percent stronger yen. Although sales were more or less the same in most divisions (with pictures and music seeing a more noticeable drop), operating income saw dramatic changes. Consumer, Professional and Devices dropped 47 percent to ¥26.8b ($327.3m), while Networked Products and Services (which includes the PlayStation brand) jumped a whopping 134 percent to ¥45.7b ($559.78).

Looking at unit sales, Bravia sets were way up (7.9m units versus 5.4m in Q3 FY09), and video cameras, compact digital cameras, and PCs all saw moderate gains. PSP hardware took a pretty big hit, going from 4.2m last holiday to 3.6m this past quarter (the now-profitable PlayStation 3 saw a slight decline, 6.5m to 6.3m). Software-wise, though, both gaming machines saw a bump — 57.6m (from 47.6m) for PS3 and 16.4m (from 15m) for PSP. The PlayStation 2, now almost 11 years old, actually had about the same 2.1m hardware unit sales YOY, though software took a pretty hard hit (from 11.2m to 5.3m). Sony’s golden years console isn’t going down without a fight — then again, it might’ve been a different story had the company managed to add backwards compatibility to the PS3.

Sony posts $887 million net profit, PlayStation has strong holiday quarter originally appeared on Engadget on Thu, 03 Feb 2011 12:53:00 EDT. Please see our terms for use of feeds.

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Sony’s official NGP announcement video hits the web

Sure, you followed along with our Tokyo liveblog and breathless posts announcing Sony’s Next Generation Portable (codename: NGP, get it?) successor to the PSP. But nothing’s quite like viewing a video posted 48-hours after the event to get a true feel for the historic occasion… historic to nerds like us anyway. The power is now in your hands — use it wisely to watch a thrilling three-part trilogy after the break. More videos at the source link below.

Continue reading Sony’s official NGP announcement video hits the web

Sony’s official NGP announcement video hits the web originally appeared on Engadget on Sat, 29 Jan 2011 09:30:00 EDT. Please see our terms for use of feeds.

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Engadget interview: SCEA’s Jack Tretton talks Sony NGP, announces (and then un-announces) PlayStation Suite for PS3

Ever since his candid and humorous E3 2009 Sony keynote introduction — wherein he thanked the audience for showing up despite the big news (PSP Go) having already been leaked — we’ve always had something of a soft spot for Jack Tretton. We managed to have a sit-down with the SCEA President-CEO following the company’s big Tokyo meeting, a non-working NGP unit in tow. For a brief moment, Tretton “confirmed” that PlayStation Suite games (currently slated for Android devices) would work on PlayStation 3. We asked rather directly, to which he responded, “Yes, they will. Yeah.” By the next question, however, he explained that he might’ve misspoken and wanted to clarify that Suite is only NGP right now. It should come as no surprise, then, that there was no talk of Suite for any other devices, be it Bravia sets or Google TV. Tretton said there was at least one compatible Android device currently on the market but wouldn’t elaborate — given the 2.3 requirement, we’re presuming he meant the Nexus S.

We weren’t able to get him to budge on the issue of the NGP’s price, but we did ask him to opine on the Nintendo 3DS’s $250 tag. Instead of offering friendly competitive jabs, he said only, “I think if the quality’s there, then the people will find a way to buy it, within reason… I think that if you could create content that consumers see as compelling, they’ll find money that they didn’t think they had.” A bit too reminiscent of former boss Ken Kutaragi’s old adages, but hey, it’s not like we expected a sub-$300 sticker, anyway. Some other highlights:

  • Tretton wouldn’t definitively say whether or not original PSP titles are in Suite’s future — “at this point, it’s PlayStation One games, but I think it can go in a number of directions.” This runs a bit counter to what Kaz Hirai said earlier in the day, but either he might’ve misspoken or the translator erred.
  • The controller overlay we saw used as an example at the event was just that — an example, with no guarantee of future use.
  • That “holiday 2011” launch applies to at least one territory, but Sony was “ambiguous for a reason” (i.e. simultaneous global rollout is a dream but far from a promise.) We probably won’t have a clearer image until fall rolls around, sometime after E3.
  • No discussion on battery life, but Sony is “certainly look to improve upon [original PSP].” For what it’s worth, that one measured about 4.5 to 7 hours at launch, and Sony eventually sold an extended-life pack.
  • PS Suite will have non-gaming apps.
  • A WiFi-only version? “We haven’t made any determination on models yet,” which is infinitely more vague than the confirmation of non-3G SKUs from SCEE president Andrew House.
  • Will Sony or a Sony partner make a flagship device to show off the Suite? A, dare we say, PlayStation phone? “Stay tuned” was all Tretton would say, followed by a laugh. Hey, at least we acknowledged the elephant in the room.

Full transcription after the break.

Continue reading Engadget interview: SCEA’s Jack Tretton talks Sony NGP, announces (and then un-announces) PlayStation Suite for PS3

Engadget interview: SCEA’s Jack Tretton talks Sony NGP, announces (and then un-announces) PlayStation Suite for PS3 originally appeared on Engadget on Thu, 27 Jan 2011 16:36:00 EDT. Please see our terms for use of feeds.

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Sony’s next PSP (codename NGP): a closer look

Following the unveil of its bodacious next generation portable (NGP) PlayStation device, Sony let a swarm of journalists (including us) on stage to get a closer look at the PSP’s dual-stick, quad-core successor. No touching, but we were able to direct our lens mighty close and compare the NXP with a PSP and PSP Go before the on-hand staff shooed us away. Enjoy the pictures!

Update: And now we’ve got video for you as well! You know where it’s at.

Continue reading Sony’s next PSP (codename NGP): a closer look

Sony’s next PSP (codename NGP): a closer look originally appeared on Engadget on Thu, 27 Jan 2011 03:09:00 EDT. Please see our terms for use of feeds.

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Sony’s next-gen PSP (NGP) has a quad-core ARM Cortex-A9 processor, quad-core GPU as well

You know that crazy next-gen PSP (NGP) with multiple touchpads, dual analog sticks, and quadrupled resolution that Sony just trotted out? Yeah, it’s got a quad-core Cortex-A9 and a quad-core Imagination Technologies PowerVR SGX543MP4+ GPU doing the grunt work within. We’ve never seen a handheld this powerful. Then again, considering the darn thing won’t be launching until this holiday season, maybe quad-core parts will be the least Sony will need in order to match up to the “super phones” coming up this year. We’re just wondering how long any of these souped-up portables will last on a charge. Full spec sheet after the break.

Continue reading Sony’s next-gen PSP (NGP) has a quad-core ARM Cortex-A9 processor, quad-core GPU as well

Sony’s next-gen PSP (NGP) has a quad-core ARM Cortex-A9 processor, quad-core GPU as well originally appeared on Engadget on Thu, 27 Jan 2011 02:48:00 EDT. Please see our terms for use of feeds.

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Sony’s next-gen PSP has a quad-core ARM Cortex-A9 processor, quad-core GPU as well

You know that crazy next-gen PSP with multiple touchpads, dual analog sticks, and quadrupled resolution that Sony just trotted out? Yeah, it’s got a quad-core Cortex-A9 and a quad-core Imagination Technologies PowerVR SGX543MP4+ GPU doing the grunt work within. We’ve never seen a handheld this powerful. Then again, considering the darn thing won’t be launching until this holiday season, maybe quad-core parts will be the least Sony will need in order to match up to the “super phones” coming up this year. We’re just wondering how long any of these souped-up portables will last on a charge. Full spec sheet after the break.

Continue reading Sony’s next-gen PSP has a quad-core ARM Cortex-A9 processor, quad-core GPU as well

Sony’s next-gen PSP has a quad-core ARM Cortex-A9 processor, quad-core GPU as well originally appeared on Engadget on Thu, 27 Jan 2011 02:48:00 EDT. Please see our terms for use of feeds.

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The NGP Is Sony’s Super-Powered Playstation Portable [Gaming]

The Sony PSP2 has arrived under the codename NGP. It has a 5-inch OLED touchscreen, dual analog sticks, front/rear cameras,a touch-sensitive panel on the back of the device used for control along with a quad-core CPU and GPU. (Updated) More »