Apple’s Next iPhone Will Rule at Gaming
Posted in: Apple, iPhone, Today's Chili The next upgrade to Apple’s iPhone will have a strong focus on gaming, analysts and developers agree.
That’s because the gaming market is an increasingly juicy segment of
the mobile multimedia space — and it’s one that Apple’s phenomenally successful iPhone is well-positioned to dominate.
"The iPhone and iPod Touch are becoming a major new handheld gaming
platform, and if you look at the App Store and look at what’s doing
well, that’s reflecting," said Bart Decrem, CEO of Tapulous, developer
of the popular Tap Tap Revenge iPhone game. "I would look forward to improvements in the device as a gaming platform both for the phone and iPod Touch."
Apple made clear its plans to seize the gaming market in November 2008 when Apple marketing executive Greg Joswiak called
the iPhone and iPod Touch "the future of gameplay," posing a serious
threat to dedicated gaming consoles such as the Nintendo DS and Sony
PSP. The reasons? A few things: The quick, electronic distribution
method of games and apps via the iPhone’s App Store; the accelerometer
and multitouch display, which are introducing new approaches to gameplay;
and the iPhone’s lighter, more portable form factor
compared to its rivals.
Numbers say the iPhone is indeed in a position to assault the gaming
market. Analysts predict Apple is on
track to sell 40 million iPhones or more per year. By way of
comparison, Nintendo sold 42 million DS consoles from January 2007 to
June 2008.
Add to that the fact that the iPhone App Store has already
got the DS and PSP beat in terms of game titles available: When the App
Store was just three months old, it had 1,500 games; the PSP and DS had
about 600 and 300 titles, respectively.
There are just a few weaknesses the iPhone needs to address before it’s
truly acknowledged as a serious game device, said Steve Demeter,
developer of the Trism iPhone game: Processing limitations,
graphic capabilities and memory management. For example, the PSP’s
advantage as a dedicated gaming device is that its application
programming interface (API) is geared toward loading complex textures — a task the iPhone falls short on.
If Apple is serious about making the iPhone a gaming platform, it’s a good bet that the next upgrade to the iPhone will address those limitations.
Tero Kuittinen, a Global Crown Capital analyst, agrees that the next
iPhone will have enhanced graphics and more powerful processing capabilities. And
those improvements will likely be incorporated in a new ARM chip that
Apple is developing in-house. In April 2008, Apple acquired semiconductor company PA Semi to manufacture ARM chips for future iPhones.
Other than introducing graphical improvements it’s unlikely the iPhone
will see dramatic changes. Kuittinen noted that Apple enjoys keeping
its interfaces consistent to ensure software is backward-compatible — so forget about a slide-out keyboard or a screen that’s either much smaller or much larger than the current iPhone. Developers Decrem and Demeter agreed that Apple will likely
be conservative with changes so as not to require software coders to
rewrite applications to be compatible with the next iPhone.
One minor change Apple will likely introduce in the third-generation
iPhone is an improved web camera with video-recording capability and a
flash. Kuittinen said the camera will have to sport at least a
3.5-megapixel resolution in order to compete with Research In Motion,
Samsung, HTC and LG, which are already selling handsets with superior
cameras to the iPhone.
When can we expect the next iPhone? Considering the first iPhone
launched June 2007 and the second iPhone shipped July 2008, the third-generation iPhone should land no later than summer 2009.
Let’s hope this one has copy and paste.
See Also:
- iPhone Firmware Reveals Next Gen-Model Is in Testing
- Onyx Turns iPhone Into Web 2.0-Savvy Gaming Device
- iPhone Teases With Game Possibilities
- Why iPhone Games Will Rule
- Gamers Eye the iPhone, as SDK Approaches
Photo: Erik Veland/Flickr