Lenovo planning to use Ion for larger netbooks?

Who knows what dark, unreliable alleys the Commercial Times prowled to get this information, but the Chinese newspaper says that Lenovo is planning on shipping 11.6-inch and 12.1-inch NVIDIA Ion-based “netbooks” sometime in the future. Given the currently strained relationship between NVIDIA and Intel, it’ll be interesting to see if Intel comes through on its promise to sell Atom chips separately or if that was just the empty PR speak. We’ll see how this plays out — right now all we’ve heard is that Ion will launch on the desktop, so we wouldn’t hold your breath.

[Via jkOnTheRun]

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Lenovo planning to use Ion for larger netbooks? originally appeared on Engadget on Thu, 19 Feb 2009 08:14:00 EST. Please see our terms for use of feeds.

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RAW Photo Viewing Device Beaten by Netbooks

Photobook

Just a year ago, Digital Foci’s Photo Book would have been tempting. It’s a combination memory card reader and display, with – essential for any serious photographer – RAW support.

But when we look at the specs we see that it is outdone at every turn by a netbook. The 8" display is smaller, the paltry 4GB of internal memory is clearly not enough — my cameras all have at least a 4GB card inside. Worse, the battery life can’t even beat a full fledged netbook. It lasts just 2.5 hours.

In fact, the only advantages are portability and price. The Photo Book will be $190 when it hits stores in May this year. A netbook is around twice that, but can do so much more besides. And as Joel at Boing Boing Gadgets points out, RAW support is an ever-shifting target. That’s why Adobe and Apple are forever updating their photo software just to keep up with new cameras.

Verdict: don’t bother.

Product page
[Digital Foci via BBG via Crunchgear]

Honeywell to release 82-inch Altura LCD this fall

Soyo’s been marketing poorly-reviewed LCDs under the Honeywell name in the US for a few months now, and it looks like it’s going to try and make up in size what it’s lacked thus far in quality: get ready for the 82-inch 1080p Altura LE to hit a shopping channel near you. Actually, get ready for quite a few Altura LEs, since they’ll be offered in five screen sizes as Honeywell’s “top of the line.” Hopefully that means the poor black levels and shoddy, impossible-to-defeat image processing of the original Alturas have been improved, but honestly, we’re not willing to let this 303-pound behemoth anywhere near our now-precious Kuro to find out.

[Via HD Guru]

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Honeywell to release 82-inch Altura LCD this fall originally appeared on Engadget on Thu, 19 Feb 2009 07:53:00 EST. Please see our terms for use of feeds.

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Kindle Concept Re-Design Loses Buttons, Adds Touch

Kindle3_2

The new Kindle is OK and all, and an improvement on the original, but Gregory Raiz’s version is way better. The concept design does away with the clutter that still plagues Amazon’s e-book reader and hides it all behind a touch screen.

We love it. The screen is bigger (taking up 80% of the fascia) and the button count is down to a Steve Jobs pleasing three — on/off, page forward and page back. With a touch screen you could probably lose even these last two and just flip the pages by touching the screen as you can do with iPhone e-reader Stanza.

The color screen, though, spoils it. Sure, a shiny, chromatic display would be great for reading a magazine like, say, Wired, but the battery drain would be a pointless outlay for most all-text books.

For me, its all moot anyway. Until Amazon actually starts selling this thing outside of the US, I’ll stick to killing trees every time I need to read a book.

Kindle Design – Still Sucks [Greg’s Head via Daring Fireball]

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Access Linux Platform 3.0 live, in person, and oh-so-full of widgets

We got a quick look at the latest version of the Access Linux Platform (ALP) today, running on an early build of TI’s OMAP 3-based Zoom hardware. Access seems excessively enthused with widgets, and really isn’t doing a bad job at them, featuring transparency galore and even a second home screen for housing a separate set of them (perhaps “work” or “home” or “really great world clocks”). The machine also run’s Access’ own NetFront browser, which isn’t quite as butter as we’ve seen WebKit get lately, but might be about on par with Microsoft’s new builds of Internet Explorer Mobile. Unfortunately, aside from a jerky, barebones “flickable” photo browser, that’s all Access is showing off of LiMo-compliant 3.0 at the moment, and we didn’t get a look at that Garnet OS compatibility layer we all know and love. Still, if you suffer from some irrational fear that we’d be short on mobile operating systems here at MWC you can at last rest at ease. Video is after the break.

Continue reading Access Linux Platform 3.0 live, in person, and oh-so-full of widgets

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Access Linux Platform 3.0 live, in person, and oh-so-full of widgets originally appeared on Engadget on Thu, 19 Feb 2009 07:31:00 EST. Please see our terms for use of feeds.

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Hands On: Old MacBook Pro vs New MacBook

Macbooks3

I bought a new MacBook. I couldn’t help it. Three days spent in and
out of the press room at the MWC in Barcelona meant three days of
seeing the tiny 13” package over and over (these unibody MacBooks seem
to be popular). Worse, I was seeing the svelte new carcass alongside my
old-model MacBook Pro.

It’s a truism of Apple design that every product looks amazing until
the next revision is unveiled. Then, what looked great yesterday
suddenly looks old and tired. So I did it. I bought a new laptop to
replace one barely eight months old.

What follows is a comparison of the two in use, consisting of the
first impressions that will quickly fade from memory. For an in depth
review, including all the number crunching you might like, see our
official Gadget Lab review of the new MacBooks. If you want to find out
how the new consumer MacBook stacks up against the old Pro, and why you
might think twice about buying one if you are a photographer, keep
reading.

First, a few numbers. The old Pro is a 2.4GHz machine with the Santa Rosa chipset. It is loaded with 4GB RAM but is otherwise completely stock. The new, young whippersnapper is also 2.4GHz and is running on just 2GB RAM until four gigs on order from Crucial turns up. I also picked up a Mini DisplayPort to DVI adapter to hook it up to an external monitor.

First impressions

That “brick” nickname for the unibody process? It fits. This thing feels like a single, solid slab of Mac, even more so than the new Pros thanks to being so compact. The old MBP feels almost flimsy in comparison. Getting set up took a while — I used the Migration Assistant to transfer everything across from the old notebook. Much hand-wringing has been done over the dropping of FireWire, and it would have been useful this once to speed things up. As it is, if you have a bootable USB backup, you can use that. I did, and it took around an hour and a half.

Another thought on the ports — having them all on on side is way better. Both neater on the desk for right handed mouse users and easier to remember where you are plugging things in.

Trackpad

But you’d have to be crazy to use a mouse. I’ve been a trackpad fan forever, only using a mouse with the crap-tacular hackintosh seen above. But the new glass multitouch pad is amazing, and takes all of a couple minutes to get used to. The surface is huge and therefore very comfortable, and the four-finger gestures for Exposé and application switching are extremely useful. Result? A definite hit.

Keyboard

The 2.0GHz MacBook ships without a backlit keyboard. This was one of the reasons I opted for the faster model. The new black chiclet keyboard is way better suited to the backlights than the old silver pro ‘board. First, you can actually read the letters. The old one worked fine if it was really dark, but with some light in the room the backlights would bring the letters to the same level as the keys themselves, making the whole thing little more than a waste of battery power.

The new ones offer white-on-black contrast in all lights. The chiclet-style also bleeds a lot less light around the edges due to the precision milled holes. If you crank the backlight to eleven, it’ll look like a runway at night, but at more modest levels it’s crisp and sharp. Another win.

Macbooks2

The Damn Display

This is so bad that I think I might have a defective unit. Seriously. The contrast is poor and the 13.3” LED backlit display has trouble showing proper blacks — all you get is dark gray. This isn’t all down to the glossy finish, either — my old white MacBook, now in the hands of the Lady, has a glossy screen and looks great. In fact, the only reason we don’t use it to watch movies in bed is because the MBP has a bigger, 15.4” screen.

You can’t see lack of black in the picture above because, well, it just wouldn’t register on the camera. You can see, though, the fall off of light towards the edges. The vertical angle of view on the new MacBook is tiny. From left to right, you can look at the screen almost side on and still see everything. Tilt it a little too far back or forward, though, and things quickly go wrong. Take a look:

Macbooks1

Even the hackintosh does better, as you can see in the picture at the top of the post. And these pictures were taken after I had calibrated the monitor using the built-in OS X utility. Out of the box it was even worse. The picture also shows how bright the screen gets. The reason the Pro is a little washed out is because the screen just goes a lot brighter at the top end. In combination, these problems make the MacBook ill-suited to anything involving pictures. Which is a shame, as the machine runs Lightroom just great. Easily as well as the old Pro, in fact

Performance

I threw a folder of RAW photos at both machines. The task? Convert 115 pictures to dng format. The MacBook took 6:28s, the old Pro took 6:50s. So the new one is quicker by 22 seconds. Not bad, especially considering it only has half the RAM of its older brother.

The benchmarks from around the web show that for processor-based tasks, the new aluminum MacBook is the equal of the old MBP. This makes sense — they run on almost the same CPU, although the newer ones have a faster bus and some other architectural tweaks. Where the new MacBooks fail is on tasks that use the GPU, or graphics chip. The new, integrated NVIDIA GeForce 9400M in the lower end model is way, way faster (four to five times, depending on who you ask) but still not as fast as the old dedicated graphics unit in the MacBook Pro.

Unless you are doing a lot of video work, though, this will make little difference. It may cause trouble with the forthcoming update to the Mac OS X, Snow Leopard, which will allow applications to use the zillions of cores in the graphics chips to speed things up.

Other notes

There are a few other touches which I haven’t seen mentioned elsewhere. First, we all know that the battery-meter has been moved to the side of the body from its rather useless place underneath. What you didn’t know is that when you pull the power cord, this meter lights up, showing you the battery level when and where you need it.

Also, when the light level meter is set to automatically adjust the display brightness, the brightness button in the display preferences pulses. This happens on the old Pro, too, so its a software update, but its neat nonetheless.

Also, Apple’s new earbuds with remote and microphone work with the new MacBooks, but not the old ones. Plug them into the headphone port and you can use the remote to play, pause and skip tracks, and adjust volume. The mic also works and shows up thusly in the pref pane:

Micpref_2

Conclusion

The MacBook rocks. It’s solid, small and powerful enough for almost anything. Sure, you miss out on FireWire and an ExpressCard slot, but those are pro features, and you’ll need to buy the bigger Pro.

The screen though, is truly awful. Maybe I’ll get used to it, or maybe I’ll have to hold on to my old Pro for serious photo work (a rather expensive option as I was planning to sell it to pay for the new one). I’m writing this piece on the new MB and for browsing and typing, the screen is starting to look fine. If I fire up Lightroom, though, and put it alongside the old MacBook Pro, it becomes clear that its more than just a FireWire port and a couple of inches of screen that differentiate the Pro line.

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Nintendo’s DSi planning a European tour ahead of US release

Nintendo's DSi planning a European tour ahead of US release

If you’re still feeling all giddy about getting your mitts on a DSi here in the States on April 5th, prepare for a bit of a downer. Nintendo Europe has just announced gamers within its territories be getting the multi-screen multi-cam wonder a full two days earlier, on April 3rd, but hasn’t said how much they’ll be paying for the privilege. Also, while we’re stuck with black and a rather cheeky baby blue, Euro gamers will be getting the more stolid/boring color selection of black or white, which may be good or bad depending on your monochromatic tendencies. Regardless, whether you’re domestic or abroad, you’d best get your pre-orders in now.

Update: LostProphet commented to say that it’s showing up for pre-order abroad at £149.99, or about $214. That’s quite a premium for a few days worth of exclusivity.

[Via Nowhere Else]

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Nintendo’s DSi planning a European tour ahead of US release originally appeared on Engadget on Thu, 19 Feb 2009 07:13:00 EST. Please see our terms for use of feeds.

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iPhone gets on the ‘Oregon Trail’

(Credit: Gameloft)

I remember playing Oregon Trail in grammar school on what I believe was an Apple II, but honestly, I have only a vague recollection of the game. I recall having fun with it, but can’t really remember concrete details.

Thing is, I could relay pretty much every …

Originally posted at iPhone Approll

Palm confirms games are in development for Pre, drops a few other tidbits

Pandora's CTO talks about Pre, webOS development, gaming, and small children

We sat down with Palm today and in addition to spotting that soft-touch cover we chatted them up on where things stand, how things are progressing, and various other clarifications about webOS and the Pre that have yet to be made. Palm’s staying pretty tight-lipped and under-the-radar at the show, despite bringing a Europe-friendly HSDPA handset to show off — they’re not making any big announcements along those lines until there’s a carrier firmed up, and not even clarifying what bands are supported. The build of webOS is exactly the same as what was at CES, and Palm still isn’t letting the device slip out of its firm grip for a bit of rogue hands-on time.

Palm did confirm that games are in development for webOS, and seems a little defensive at accusations that the OS can’t handle that stuff — Palm hasn’t changed its stance on app development, of course, there are no “native” apps allowed currently, but they seem more reticent to admit that web-style app development will limit gaming options. Perhaps they’re hoping Adobe’s Open Screen Project will save them some grief on this front, since Flash will be ready for webOS by the end of the year. Palm’s currently working with a small amount of developers in private beta, refining the SDK to their feedback and needs, and will slowly expand that as the phone approaches launch, but we don’t expect a full SDK to reach Joe the Coder until very close to before or after the launch. We asked about the potential for a soft keyboard, and they said that there’s no reason that developers couldn’t build their own — though we’re not sure how that would work. Out of the gate developers won’t have super deep access to the OS from what we understand — they wouldn’t be able to do something like Facebook’s level of OS-wide contacts integration, for instance — but Palm hopes to open those APIs up further down the line.

We get the impression that Palm feels version 1.0 of webOS is very feature complete, and that the most surprises we’ll get from here to launch will be mostly along the lines of 3rd party development and release details.

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Palm confirms games are in development for Pre, drops a few other tidbits originally appeared on Engadget on Thu, 19 Feb 2009 06:50:00 EST. Please see our terms for use of feeds.

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Indian Company Creates Solar Lamp, Still Too Expensive For Needy

Light_lamp

An Indian company has created a rechargeable rechargeable solar lamp that could provide a valuable solution to low-income students in developing countries. Apparently, the loss of valuable study time due to India’s power shortage problems and lack of proper, cheap lighting has been a source of consternation for educators for years.

Lightpreview
The Studylite lamp comes with an attached solar panel that charges an NiMH battery lasting up to six hours. But the notorious part of the lamp is the simple halo design, where a ring of 24 LEDs provide the necessary glow. I like it in particular because it’s an efficient elimination of pointless materials, while still providing a base to keep a focused ‘beam’ on a subject. This is the better engineered version of the lamp I used in college, which was one single bulb with a cut out plastic cup as the top. Believe me, I wasn’t poor, I was just odd and consistently bored.

According to Studylite, the company created the lamp along with the Sankara Nethralaya University hospital, which specializes in the study of eye science. There, they came up with the most optimal levels of lighting ambiance and put them on the lamp. 

There’s one problem with this item though. At almost $33, it’s too expensive to make a dent in the poorest neighborhoods of India. Last we heard, the average Indian citizen makes about $41 a month.

Two weeks ago, another Indian company announced a product with great promise that within days, proved to be a bit of a dissapointment. The Sakshat computer was announced as the first $10 netbook, but we later found out it was neither a laptop or even $10. So to the makers of this lamp, I say, to avoid embarrassment due to over-promising, cut the price by two-thirds and you’ll have something that’s really a
lighting game changer in that community.

Plenty of other companies around the world are already exploring lighting solutions under $20 and so should you.