Hands on with the Astro A30 Gaming Headset

Astro - A30 - Banner 2Fans of console and PC gaming headsets know about Astro. Even though they may not have the market share of their larger competitors, they have a large and dedicated following among gamers and arguably some of the most versatile headsets on the market.  Last month Astro unveiled the A30 Cross-Gaming Headset, one of the first headsets available designed to be portable, and complete with an in-line microphone for telephone calls as well as a boom mic for gaming sessions. The A30 is also designed to be used with consoles and PCs and doesn’t require driver installs or custom hardware to work.

Astro sent us an A30 to test, and it’s as versatile as they say. The A30 performed well as a general use headset to wear connected to an mp3 player on the go, or connected to a cell phone to take a call using the in-line microphone. It also worked just as well when connected to its boom mic and a PC for multiplayer gaming or everyday applications like listening to music or watching video.

Motorola DROID 2.1 Update: Manual Install Guide

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Way back in January, Motorola’s CEO promised that his company would push out an update to the Motorola DROID smartphone so it would be updated from Android 2.0.1 to Android 2.1. Though it’s just a dot release, 2.1 brings a lot of new features, specifically multi-touch in the Web Browser and Picture Gallery (check the official list of updates here).

Since then, Motorola prematurely announced the availability of the update on two separate occasions — first in February, and then again in Mid-March. Yesterday, it finally went out to a small group of DROID owners. Sadly though, you’ll have to wait your turn to receive the update. Instead of pushing the update out to everyone, the updates are staggered over the course of a few days. Luckily, one of the users in the lucky group that was first to get the update has posted the file online so everyone can bathe in its goodness.

So now Motorola DROID owners, it’s time for to make a life choice.
Life Choice 1:
Wait days on end for a notification to pop up on your phone that the Android 2.1 update is available to download and install.
Life Choice 2:
Take matters into your own hands and follow Droid-Life.com’s walkthrough on how to install the official Android 2.1. I followed the walkthrough this morning for my DROID, the entire process takes about five minutes and zero effort.

Google Fires at Apple, Integrates Flash Into Chrome Browser

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Google continues to stake out its territory online. The search-and-advertising giant announced Tuesday that it will bundle Adobe’s Flash player with downloads of the Chrome browser, putting Google in sharper opposition to Apple — and giving Adobe a powerful ally.

Google’s decision to throw its weight behind Flash is an attempt to protect its turf — the internet — and strengthen its Android and Chrome operating systems for mobile phones, tablets and notebooks. By contrast, Apple’s iPhone and upcoming iPad do not support Flash.

“Integrating Flash into Chrome is more of a signaling and partnership thing than anything else,” says Michael Coté, analyst at RedMonk, a research firm that focuses on strategy and developer-related issues. “After all, anyone who wants to get Flash can otherwise download it.”

A mere 5 percent of internet users run the Chrome browser today. But Google’s dominance as a search engine and advertising network gives it both money and clout. The company’s free, open source Android operating system is targeted at mobile phones and has already become popular with smartphone makers such as Motorola, HTC and Sony Ericsson. Separately, Google is planning to release Chrome OS, a new operating system for netbooks and tablets based on the Chrome browser.

In that context, Google’s embrace of Adobe Flash has far greater significance than the browser’s market share would indicate.

Once partners, now rivals, the competition between Apple and Google has intensified over the last few months. In January, Apple CEO Steve Jobs said Google’s “don’t be evil” mantra was “bullshit” and cast aspersions on Adobe Flash for being buggy. Earlier this month, Apple filed a lawsuit against smartphone maker HTC, a close partner of Google, alleging that HTC violated several patents related to the iPhone hardware and interface. Some industry watchers construe Apple’s lawsuit as an indirect attack on Google, whose Android OS powers HTC’s latest phone Nexus One.

But Jobs and Google CEO Eric Schmidt have recently been seen in public together, and the iPhone still utilizes Google services like Maps, indicating that the relationship between the two companies is not completely severed.

Flash will be the first plug-in that’s not from Google’s stable to be amalgamated into the browser, says a Google spokesperson. “This will make Flash on the browser a seamless experience,” says the spokesperson, “so you will see performance benefits and use of fewer resources. A lot of the controls and shortcuts will work better and Flash will truly feel like a part of the browser.”

Flash on Chrome

In winning Google’s support for Flash, Adobe has found a powerful godfather for its technology. Apple decision to not include Flash for the iPhone and the iPad tablet has set the stage for the rise of HTML5, an open standard that Apple backs.

Already, video distribution platforms like Brightcove are trying to offer choices to publishers who want to reach Flash-less viewers. Brightcove, which provides online video backend systems for many websites including Wired.com, has introduced a product based on HTML5 so websites can continue to serve video, even if a visitor’s browser doesn’t support Flash.

For Adobe, working with browser companies may be one way of preserving Flash’s dominance.

“Our goal is to make the Flash API platform-neutral,” says Paul Betlem, senior director for Flash player engineering at Adobe. “We want to pull in the participation of all browser vendors and even other API vendors.”

Adobe says it is talking to Firefox and IE but it seems unlikely to find any backing from them.

“We don’t have any current plans to bundle Flash with Firefox downloads,” says Chris Blizzard, open source evangelist for Mozilla. “We’ve always made it easy to install Flash via our automatic plugin finder service, which has been part of Firefox for years.”

Betlem says that may not be enough for developers. Integrating Flash into the browser makes both the browser and Flash more powerful, he says. “Some of the problems developers are identifying with the current plug-in system is that all the key events that browser has access to is shared with the plug-in,” he says. “This allows web developers and users a more powerful and consistent experience.”

Future of the Internet

Ultimately, the Apple-Google rivalry comes down to the future of the web and Google’s place in it, says Coté. Through the iPhone and iPad, Apple is increasingly creating a “walled garden” where content and games need to be approved by Apple and accessed through its app store. Meanwhile, it is trying to control how the internet develops by deciding which technologies it will support on its devices — yes to HTML5, no to Flash.

For Google, that’s a future that can directly threaten its revenue stream, since Google’s business model is built on the openness and anarchy of the public internet.

“Strategically, it is not in Google’s interest to supplant an existing platform with a new one,” says Coté. “The way Google makes its revenues is with the web completely open. If Apple starts controlling access to content then it would make it very difficult for Google to find ways to insert itself into the system.”

Google and Adobe say that decision to integrate Flash with Chrome is for now limited to the browser for PCs. But the duo are working together to offer the latest version of the Flash player on Android mobile phones.

At the Mobile World Congress, Adobe demonstrated the latest version of Flash on Android devices. It hasn’t said exactly when it will be offered to users, but Betlem says “Google is very supportive” of the technology.

“I don’t believe the plans are finalized on the exact distribution of Flash players on Android-based devices,” says Betlem. “But my expectation is that there will be a seamless experience for installing Flash players on smartphones, though it will ultimately be a device manufacturer’s choice rather than Google’s.”

It would help Google strengthen its position a pro-choice company and position itself as an alternative to Apple. After all, in the smartphone business, the lines are becoming increasingly clear. It’s the iPhone vs. other platforms.

“When it comes to Android, the idea is that you will have the complete web instead of the blue-box web that Apple is offering,” he says. “So, obviously Google is interested in having Flash around and increasing the access to it.”

Google’s Flash support also doesn’t mean that it will not back HTML5. “Google has never claimed to be an open source company,” he says. “What they have claimed to offer is choices and alternatives.”

Support for Flash in the Chrome browser will also help Google’s plans to put its operating system on tablets. Last month, mock-ups from Google showed the company is planning to partner with gadget manufacturers to introduce tablets that could potentially challenge the iPad.

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Photo: (BlubrNL/Flickr)


Kleiner Perkins iFund doubles to $200m, investing in iPad apps from Shazam, ngmoco and more

Apple said it expects the iPad to be a “second gold rush” of app development as consumers rush to add content to their new devices, and it looks like Kleiner Perkins Caufield & Byers agrees: the venture capital firm just announced that it’s expanding the iFund to $200 million to invest in iPad app development. If you’ll recall, the iFund was originally announced alongside the iPhone OS 2.0 SDK, and provided $100 million in total investments to 14 iPhone app developers like Shazam, ngmoco, and Shopkick — companies responsible for 18 apps that have hit the App Store Top 10. Keep in mind that this money was promised before the iPhone App Store was even launched — so given how that bet paid off, it’s not surprising that KPCB’s decided to double down on the iPad, which looks like it’ll have even higher app prices. Along with the announcement, some iFund devs announced the following iPad apps:

  • Pinger: Doodle Buddy and Starsmash
  • Booyah: MyTown, a popular location-based game
  • Shazam: Shazam, optimized for the new screen size,
  • ngmoco: Flick Fishing, a new MMO called CastleCraft, Charadium (described as “massively multiplayer Pictionary”), God Finger, We Rule, WarpGate, and one more we missed — anyone catch it?
  • GOGII: TextPlus

Nothing too surprising here, but it looks like the heavy hitters are going to be on the iPad bandwagon from day one — and pushing hard for this thing to be a success.

Kleiner Perkins iFund doubles to $200m, investing in iPad apps from Shazam, ngmoco and more originally appeared on Engadget on Wed, 31 Mar 2010 14:44:00 EST. Please see our terms for use of feeds.

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Simmtronics, IBM and Canonical bring $190 Simmbook to emerging markets

Simmtronics’ Simmbook netbook has been floating around for a few months now, but it’s just gotten a considerable boost thanks to a partnership with IBM and Canonical, who have teamed up with the company in an effort to bring the netbook to emerging markets. That confluence of companies means the netbook will run on Ubuntu Netbook Remix and come pre-loaded with IBM’s Client for Smart Work, which includes Lotus Symphony and access to various cloud-based services. As for the netbook itself, it’s about as basic as you might expect, including the usual 10-inch display, Atom N270 processor, 1GB of RAM, three-cell battery, and a 160GB hard drive (with a few upgrades available). Then again, it is available off-the-shelf for just $190 right now, and IBM and Simmtronics are apparently working with various clients to offer the netbook at “a competitive price” to other countries around the world.

Simmtronics, IBM and Canonical bring $190 Simmbook to emerging markets originally appeared on Engadget on Wed, 31 Mar 2010 14:19:00 EST. Please see our terms for use of feeds.

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Wireless-N shocker! Cisco announces E-Series line of home routers

If we know you, you’re about ready to bathe your place of residence in some of those 802.11n waves you’ve been hearing so much about. Well, you’re in luck — the cats at Cisco have announces the Linksys E-Series line of routers for your home, flat, or small business. All of these bad boys feature the all new Cisco Connect software (with exhaustive parental control and a separate password-protected guest network). Priced between $80 and $180, select models include Gigabit Ethernet, UPnP AV Media Server, external storage via USB, Linux, and more. Available now at Amazon, Staples, and Linksys. For the whole sordid tale, peep the PR after the break.

Continue reading Wireless-N shocker! Cisco announces E-Series line of home routers

Wireless-N shocker! Cisco announces E-Series line of home routers originally appeared on Engadget on Wed, 31 Mar 2010 13:56:00 EST. Please see our terms for use of feeds.

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ATT Says It Schooled Apple on iPhone Networking

AT&T has taken a lot of heat from iPhone customers complaining about network performance, but the carrier insinuated in an article today that Apple was partly at fault as well.

AT&T executives visited Apple last year to provide Apple engineers a “crash course” in wireless networking to reduce the load that iPhones were putting out on the network, said John Donovan, AT&T’s chief technology officer, in an interview with The Wall Street Journal. As a result, Apple tweaked its iPhones to communicate with AT&T’s towers and mitigate network overload, according to Donovan.

“They’re well past networking 101, 201 or 301,” said Donovan, adding that Apple is now “in a Master’s class.”

That would imply that AT&T felt Apple engineers weren’t well versed in wireless networking, and the iPhone — not just AT&T’s network — was causing issues such as dropped calls, patchy coverage and sluggish downloads. A 2008 study by Wired.com found that iPhone download speeds were especially slow on AT&T’s network compared with international carriers, which suggested that AT&T was overloaded. However, a recent study by PC World saw significant improvement in AT&T’s network speeds — so perhaps AT&T’s crash course did indeed help address the problem.

However, iPhones keep selling, and network shortcomings are a prevalent problem. Donovan admitted that addressing these issues has increased his blood pressure 20 points.

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Photo: Jon Snyder/Wired.com


Ford bringing Microsoft Hohm energy management to Focus Electric next year

It won’t be among the first devices to use Microsoft’s cleverly-named Hohm energy management system, but Ford has just announced that it will be incorporating the technology into its upcoming Focus Electric car. That makes it the first automaker to hop on board, and Ford even goes so far as to call the move a “needed step in the development of the infrastructure that will make electric vehicles viable.” As with other devices, the internet-based Hohm service promises to help car owners determine when and how to most efficiently recharge their vehicles, and help utility companies manage demand as a result — if enough folks use it, that is. Ford hasn’t yet announced any other vehicles that will use Hohm, but the Focus Electric is apparently just the first of more to come, and will be available sometime next year. Head on past the break to see Microsoft explain the partnership.

Continue reading Ford bringing Microsoft Hohm energy management to Focus Electric next year

Ford bringing Microsoft Hohm energy management to Focus Electric next year originally appeared on Engadget on Wed, 31 Mar 2010 13:34:00 EST. Please see our terms for use of feeds.

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Hands-on with the Fellowes MicroShred

Fellowes’latest line of shredders helps you properly dispose of unwanted papers, CDs, DVDs, and credit cards, without you having to worry about the young ones.

Rockchip’s prototype RK2808-powered Android smartphone spotted… finally!

The Ramos W7 Android-powered MID has come to pass, but for the last year one question’s remained: where is that RK2808-based handset we were promised? Finally Rockchip has provided us with some pictures of its prototype called, of all things, Smart Phone. There is a dearth of specs at the present time, but from what we do know it will have a predictable emphasis on multimedia playback (including H.264, RMVB, MPEG-4, AVS, WMV9, and 720p video). If you’re a manufacturer (or would like to be), drop ’em a line — presumably, you’ll be able to get more complete specifications. And then be sure to drop us an email with the info. We’d appreciate it!

Continue reading Rockchip’s prototype RK2808-powered Android smartphone spotted… finally!

Rockchip’s prototype RK2808-powered Android smartphone spotted… finally! originally appeared on Engadget on Wed, 31 Mar 2010 13:11:00 EST. Please see our terms for use of feeds.

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