Borders drops price of non-Wi-Fi Kobo to $99.99

Borders has chopped the price on the original Kobo eReader to $99.99.

Wi-Fi Will Help You Cut the Cord — No Router Required

Add Wi-Fi to the list of technologies that the electronics industry wants to use to help eliminate cable clutter.

A new standard called Wi-Fi Direct made an important step towards becoming product reality Monday when the Wi-Fi Alliance announced it would begin certifying products that comply with the standard.

The Wi-Fi Alliance is the industry consortium that oversees the family of wireless technology standards known as Wi-Fi.

With Wi-Fi Direct, devices will be able to connect to one another easily for permanent or temporary connections, without requiring them to join the network of a nearby wireless router.

Instead, you’ll just push a button or tap the “OK” button in an on-screen dialog box, and your devices will link up to each other.

Think of it as the wireless alternative to a USB cable. Wi-Fi Direct joins a host of other wireless technologies, such as WiDi, Wireless USB and W-HDI, all aimed at replacing desktop and entertainment-center cables with skeins of wireless data wending their ethereal way through your house.

Wi-Fi Direct connections could be used to show images from your camera on a friend’s HDTV, display PowerPoint slides from your smartphone on a client’s video projector, send web pages from your tablet to a printer, or even stream HD video from your laptop to your TV. A cutesy animation from the Wi-Fi Alliance (above) shows how this could work.

Devices could support any number of connections, limited primarily by the computing power of the devices themselves and their programming.

“Since you’re not going through a router, there’s no single point of constraint,” says Edgar Figueroa, CEO of the Wi-Fi Alliance.

The technology will support bandwidth and ranges comparable to what regular Wi-Fi offers: Figueroa claims about 200 meters of maximum range and about 250-300 megabits/second of real throughput. Of course, in the real world, where walls and electronic interference abound, you’ll probably see somewhat less than that.

It should be enough to support a single HD video stream, however, which would be plenty for most home users. And if someone is simultaneously downloading another HD video stream via your Wi-Fi router, the two streams wouldn’t interfere with each other.

The certification program means that manufacturers can begin building compatible products, then get them tested by the Wi-Fi Alliance so they can slap a “Wi-Fi Direct” logo on their packaging. That process starts with the makers of chipsets and plug-in cards, such as Broadcom, which announced a Wi-Fi Direct-certified card Monday.

Within the “near future,” says Figueroa, such capabilities will trickle down to consumer products that incorporate the chipsets and cards now hitting the market. In practice, it could be months before consumer products are on sale, and it may be a year or more before it’s widespread.

But then the tricky part begins, because not all Wi-Fi Direct devices will be able to connect with one another. Devices will only be able to connect with devices that have compatible Wi-Fi Direct support. For instance, a smartphone might support Wi-Fi Direct printing, but not Wi-Fi Direct for an external display — meaning you wouldn’t be able to connect it with your TV, even if your TV supported the standard.

Explaining all that to non-technical consumers is going to be the industry’s next big wireless challenge.

Wi-Fi® gets personal: Groundbreaking Wi-Fi Direct™ launches today (press release)

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Adobe confirms Flash Player 10.1 is coming to BlackBerry, Windows Phone 7 and more

We’ve already known that Adobe would be bringing Flash Player 10.1 to Windows Phone 7, but the company has just now made that fully official at its currently-happening MAX conference (alongside its Air 2.5 announcement), and it’s also confirmed exactly which other mobile platforms the plug-in will be headed to. That includes WebOS 2.0, which we’ve already seen first hand, along with BlackBerry OS, Symbian, MeeGo and, last but not least, the LiMo platform — those will all of course join Android 2.2, which already supports the plug-in. Unfortunately, there’s still no timeline for a release on each platform, with Adobe only saying that Flash 10.1 is “expected” to hit each mobile OS. Head on past the break for the relevant snippet from Adobe’s press release.

Continue reading Adobe confirms Flash Player 10.1 is coming to BlackBerry, Windows Phone 7 and more

Adobe confirms Flash Player 10.1 is coming to BlackBerry, Windows Phone 7 and more originally appeared on Engadget on Mon, 25 Oct 2010 17:31:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceBrighthand  | Email this | Comments

Amazon: Kindle sales already surpass 2009 holiday sales

Without mentioning specific numbers, Amazon says that sales of both the new Kindle–and Kindle e-books–are very strong.

Palm Pre 2 and webOS 2.0 showcased in new commercial

It’s hard to tell if the ad embedded after the break is purely official, but it definitely reeks of HP. In a good way, that is. Uploaded by the same fellow that gave us our first sneak peek at webOS 2.0, this “Sizzle” ad shows 34 solid seconds of Palm Pre 2 action, complete with a glimpse at Angry Birds, Facebook and all sorts of new 2.0 features. We’re aren’t totally digging the tunes, but otherwise, it looks to be rather attractive — way better than the first wave of original Pre ads, that’s for sure.

Update: Hey, hey — looks like the ad’s now embedded on Palm’s website. Kudos!

Continue reading Palm Pre 2 and webOS 2.0 showcased in new commercial

Palm Pre 2 and webOS 2.0 showcased in new commercial originally appeared on Engadget on Mon, 25 Oct 2010 17:08:00 EDT. Please see our terms for use of feeds.

Permalink Pocketnow  |  sourceYouTube (webos1337), Palm  | Email this | Comments

KeyGlove Concept Lets You Type Without a Keyboard

KeyGloveSomewhere between a glorified Nintendo Power Glove and a Peregrine Gaming Glove, the concept KeyGlove uses a combination of 34 sensors and an Arduino to tell where your fingers are at any given moment and how your hand movements correspond to a virtual keyboard and the letters on it. For example, numbers are on your palm at the tips of your fingers, and letters correspond to taps either on the inside or sides of your fingers in different places.

The KeyGlove is a prototype right now, but it’s being designed for people who have difficulty using keyboards or want a different, more portable way to interact with their computer. The engineer behind the KeyGlove is pondering selling the device to interested buyers, and has even published some basic instructions on how to make your own, if you’re the DIY sort of person. Whether the KeyGlove will revolutionize the way we work with computers remains to be seen, but it definitely presents an alternative.

Mac App Store Provokes Developer Interest, Concern

Apple is on a mission to cram the iPad’s and iPhone’s successes into the Mac, beginning with a brand-new software store serving Mac apps. That may be both good and bad.

The Mac App Store will create a new channel for Mac users to find software easily, and it will make it easier for programmers to reach a large audience. But some developers worry about Apple’s future road map, and the potential the App Store has to turn the Mac platform into a more closed, controlled environment subject entirely to Apple’s whims.

“I wonder when Apple will stop shipping Safari,” said Mike Beltzner, director of the Firefox browser at the Mozilla foundation. “It’s obvious already from [Wednesday’s] keynote that they’re looking to bypass the web.”

Apple in a press conference Wednesday announced that the next-generation Mac operating system, Mac OS X Lion, will launch with a Mac App Store similar to the iOS App Store serving its mobile devices. Steve Jobs said the company was planning to take lessons from mobile and weave their benefits into the Mac platform.

When the Mac app store opens, users will be able to automatically install apps and seamlessly run updates whenever they’re available, just like on the iPhone. Apps downloaded through the Mac app store will load in a quick-launch tool, similar to the springboard interface of the iPhone and iPad.

Most Apple developers seem thrilled about the opportunity to sell their wares through an online Mac store, but some have dissenting views. Here are the pros and cons of a Mac app store, gathered from brief conversations with programmers.

More money, more innovation

The Mac app store presents an opportunity for programmers to reach an audience of 50 million Mac customers (for comparison, that’s about half the size of the audience of iOS users). That could amount to hot sales for Mac apps and a few lucky success stories, like the few we reported on when the iOS App Store was young.

Just as the App Store did with the iPhone, we can expect a wave of new programmers opting to make apps for the Mac. As a result, customers will get thousands of Mac apps enabling Mac computers to do things we never even thought about.

“I think it can breathe some new life into Mac software,” said John Casasanta, partner of the MacHeist software bundle.

App discoverability

Even though the idea of a Mac app store is to create a one-stop-shop for all your third-party software, it won’t necessarily make it easy to find apps.

In the case of the iOS App Store, discoverability is still a problem. The list of best-selling apps is the easiest way to find apps, but otherwise the App Store doesn’t provide an adequate method to sift through the other 300,000 apps. You have to do as much research to find the right software as you would searching the web for third-party apps.

If the Mac app store accumulates a large number of apps (and it sounds like it will), customers will likely face the same paradox of choice.

A race to the bottom or top?

The iOS App Store currently serves about 300,000 apps, but many agree that the majority of offerings in the store are sub-par, and are priced at 99 cents or less. Many are even free, and offer minimal value that corresponds to their cheap price.

Casasanta wonders if we’ll see a similar “race to the bottom” with the Mac app store. However, he said he was more optimistic about the Mac app store, because the Mac developer community long ago established standards for quality. As a result, he thinks Mac users will see a plethora of quality software.


Edifier Soundbar USB Adds Style and Sound to your Laptop

Edifier Soundbar USBIf you’re looking for a way to give your laptop a sound boost but maintain a clean and elegant workspace that’s not cluttered with large wired speakers, the Edifier Soundbar USB may be the perfect audio accessory for you. The brushed aluminum bar is just over 10-inches wide with a glowing blue mute switch and power button on the side. The Soundbar is entirely USB-powered, so the only cable you’ll need with the device is a USB cable, which is included in the package, and as long as it’s connected to your Mac or PC you can use it as external speakers.

The Soundbar USB also has an AUX-in port that allows you to connect other devices like a mobile phone or digital music player, but you still have to have it connected to a USB port on a desktop or laptop for power in order for it to work. Edifier promises the Soundbar has enough juice to sound out entire rooms and comes in a portable package with a carry pouch that can slip into a laptop bag or backpack. The Edifier Soundbar USB is available now from online retailers for $49 list.
 

Students lonely, frustrated after a day unplugged

Students in five continents participate in a media experiment called “Unplugged,” in which they report on what it feels like to spend a day without cell phones, the Internet, music, and TV.

Originally posted at News – Health Tech

Monitor tech: Panel technology and you

We give you an overview of monitor panel technology.