Watch an NBA Player Dunk an iPhone 5 [Video]

The iPhone 5 looks to be sturdier than its delicate baby glass predecessor, but all of these drop tests are dodging one crucial question: can the Knicks’ 6-foot-5 point guard use it as a basketball? More »

Mind-Controlled Cat Tail Designed for Humans: Yep, You Heard Me.

We can thank the Japanese for another wacky gadget that has just been unveiled. The device is called the Shippo, and is a concept right now. It’s a white, fuzzy cat tail that reacts based on the wearer’s mood.

cat tail

It looks like the perfect complement to Neurowear’s mind controlled robotic cat ears we talked about a while back. The idea is that the wearer would have some sort of sensor on their head that would detect their mood and wag the tail in relation to how they felt. When excited, the tail would wag rapidly.

When relaxed, the tail would wag slowly, and when scared apparently the tail wouldn’t wag at all. The tail works in conjunction with a smartphone app that allows the user to search out places where other users of the Shippo where relaxed. You can even list where wearers found someone else they like wearing the tail, in case they want to meet up. Check out the video above for a glimpse at all the cat tail weirdness.

[via io9]


Sugar Could Charge up Gadgets Just Like it Gives a Jolt to Kids [Video]

Lithium-ion batteries are the most common technology powering modern devices. But lithium itself is a rare metal that’s hard to come by, and countries that have to import it are developing alternatives. In Japan, researchers at the Tokyo University of Science have discovered a way to make a sodium-ion battery that can be made with plain old sugar. More »

Mophie’s $40 Juice Pack Reserve Micro charges your smartphone, fits on a keychain

Mophie unleashes $40 Juice Pack Reserve Micro, charges your smartphone and fits on a keychain

Last we heard from Mophie, it revealed its upcoming Juice Pack case for Samsung’s Galaxy S III. While there’s still no further info for that model, the company recently took to its Facebook and Twitter accounts to announce it’s new $40 Juice Pack Reserve Micro. The palmable battery pack is nearly identical to the 30-pin friendly Juice Pack Reserve, but, as the Micro in its name implies, this one charges Micro-USB devices. The unit features a key chain loop and stores a total load of 1,000mAh, which gets re-filled via its secondary USB 2.0 plug. There’s more info at the source links below — here’s to hoping for a Lightning variant soon.

Filed under: , ,

Mophie’s $40 Juice Pack Reserve Micro charges your smartphone, fits on a keychain originally appeared on Engadget on Mon, 24 Sep 2012 09:51:00 EDT. Please see our terms for use of feeds.

Permalink Gizmodo (AU)  |  sourceMophie, (Facebook), (Twitter)  | Email this | Comments

What Is the Weird Rattle in These Brand New iPhone 5s? [Video]

Since the iPhone 5 finally landed in the hands of excited customers on Friday there have been numerous reports of a “rattle” or ‘thud” coming from inside new phones. What is the weird sound in these online videos? More »

Wii U region-locked says Famitsu

Nintendo’s Wii U will be region-locked, meaning games and other software bought in one region is unlikely to work on a console purchased from a different region. The news, apparently confirmed by Japanese gaming magazine Famitsu, NeoGaf reports, means those hoping to jump the queue and order a Wii U from a different region so as to get their hands on it early will be left forever importing games, too.

“What can be played on the Wii U is restricted by a region-lock feature; software not sold in the same region cannot be played” the (translated) magazine stated of the new Nintendo console. In addition to preventing gamers from buying consoles earlier, it also means game imports will be curtailed.

The news is likely to come as little surprise to most gamers, given Nintendo’s – and indeed much of the gaming hardware industry’s – historic attitude to locked consoles. Nintendo has already announced that the Wii U will arrive in North America first, on November 18, with European gamers having to wait until November 30, and those in Japan not getting the console until December 8.

In the US, the Wii U will be priced at $299.99 for the Basic pack, and $349.99 for the Deluxe. Each will include a single GamePad tablet and the core console, though neither will bundle a Wiimote controller or numchuck. Nintendo says it expects most Wii U buyers to be upgrading from the Wii and to already have the older controllers.

[via Mark MacDonald]


Wii U region-locked says Famitsu is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Razer Arcade Stick now in final beta phase

Not everyone would associate the number 13 with good luck, but it must be noted that the Razer Arcade Stick has finally made its final beta phase – which incidentally, is also its 13th. I guess there is no room for superstition in the cut-throat world of gaming hardware, and if something needs to be done, even if the programming has to be completed while one is sitting underneath a ladder, then so be it. Without much further ado, let us hear more about what the Razer Arcade Stick is capable of doing. It is said that there are two centuries (yes, that would equal to 200 of them) of gamers and modders alike from the Fighting Game Community who are there to help validate v13 Prototype of Razer’s Arcade Stick, and bear in mind that this is just meant for the Xbox 360 console only.

Originally announced at the Tokyo Game Show last year, the beta program is now in its second year, spawning 13 iterations of the arcade stick in the process. The latest prototype unit alongside feedback from its testers will hopefully assist in the development of the ultimate arcade stick.

Some of the beta testers include decorated pro-gamers such as Keita “Fuudo” Ai and Hiromiki “Itazan” Kumada – both Super Battle Opera, EVO and World Cyber Games veterans. Not only that, prominent modders from luminaries such as Mike “PurpleArms” Cheng and Matthew “Gummowned” Gummo also signed up with the beta so that their two cents’ will help to improve the arcade stick’s moddability.

The Razer Arcade Stick intends to be a tournament-grade fighting machine that was specially constructed to enhance gaming performance. It relies on premium quality Sanwa hardware, sporting 10 highly-responsive buttons and a precision eight-way joystick to boot, enabling one to achieve instant and near-flawless strikes without losing any responsiveness or reliability.

Something that was built for modders and tested by gamers sure sounds right, and it might very well be the ultimate gaming peripheral to own in the near and immediate future. It remains to be seen just how much this puppy will cost when it is finally ready to hit the mass market. How much would you be willing to pay for one of these?

Press Release

[ Razer Arcade Stick now in final beta phase copyright by Coolest Gadgets ]


Ubooly, The Plush Toy With An iPhone Brain, Grabs $1.5M In Seed Funding

ubooly-no-tag-with-iphone-outside

Ubooly, A toy that uses Apple’s iPhone or iPod touch as a means to turn a cuddly plush into an interactive experience, today revealed to TechCrunch that it has raised a $1.5 million seed funding round, from investors including Jeff Clavier’s SoftTech, 500 Startups, David Cohen and more. The funding follows Ubooly’s successful Kickstarter campaign that funded an initial production run, and its participation in TechStars 2012 Boulder, and will help the team tackle their ambitious goal of providing an evolving digital experience to accompany a child’s physical toy.

The Ubooly, which began shipping just last week, is the brainchild of Colorado-based husband and wife team Carly Gloge and Isaac Squires, founders of design agency Warb. The two took to Kickstarter to prove their idea had legs, and that a toy that uses Apple’s mobile devices to provide interactive games, as well as speech recognition features could fly with consumers. The company passed its $25,000 goal, but the attention helped it attract more than just some initial pre-orders, including $335,000 in additional venture capital and a spot on The Founders: Season 3 web series, documenting TechStars Boulder’s 2012 class.

The team behind Ubooly is already putting the funding to good use, with engineering updates to Ubooly’s voice recognition to make it perform better with children specifically (I’ve used the app with a Ubooly plush, and find the recognition surprisingly accurate for adults already), and a new play mode for the Ubooly app that doesn’t require the physical toy to interact with the character. New contract writers have also been brought on board, to help meet the demanding update schedule the company has created for Ubooly: new content every two weeks.

One of the biggest perceived problems facing the Ubooly right now might be that it was designed with the iPhone 3GS, 4 and 4S (and 4th gen iPod touch) in mind. The plush animal fits those devices tightly, with no real wiggle room, which means the extra vertical space on the iPhone 5 and 5th gen iPod touch won’t work with it (though new units are shipping with deeper pockets to compensate). But co-founder Carly Gloge argues that’s actually a big benefit for the device in the short-term.

“I think the iPhone 5 release will be significant for Ubooly,” she said. “There are now multiple generations of iPhones that are collecting in people’s drawers, and our users have expressed that Ubooly has been a fantastic way to reincarnate their old devices.”

The Ubooly team will look at supporting latest generation iOS, and even Android devices down the road, but for now, Gloge is likely right about capitalizing on the opportunity that exists in the market for devices not on the bleeding edge; kids often get hand-me down devices when parents upgrade, which translates to a stay of execution for children’s iOS accessories when it comes to issues of obsolescence like form factor changes and compatibility with new technologies.

There are others out there trying to do the same kind of thing that Ubooly is doing, including Totoya Creatures and Griffin’s Woogie, but Ubooly’s plan is arguably more ambitious. The startup wants to create an entire thriving ecosystem around their toy, with apps that not only learn and grow with a child, but also suit specific use cases. For example, there’s a GPS-tracking app in the works that provides a virtual tour guide experience for kids on vacation.

Initial interest has been strong, the founders tell me, and this money will help continue to spread the word and develop product. But content is the key piece of the equation that makes Ubooly special, and where that’s headed in terms of both volume and quantity will likely determine whether or not this Boulder-based startup has the next Furby on its hands.


TiVo settles patent lawsuit with Verizon for at least $250 million, is ‘exploring’ Redbox Instant support

While some patent lawsuits continue to drag on, the battle between TiVo and Verizon over DVR technology has come to a resolution. In exchange for cross licensing their patents and dismissing all pending litigation, the two parties have agreed Verizon will pay TiVo $100 million up front followed by recurring quarterly payments totaling $150.4 million through July 2018, as well as monthly license fees for each FiOS DVR user above certain levels. Now that they’re no longer at war the two companies may find a few things to work together on, and there is a provision for “certain commercial initiatives” which, if pursued this year, could count as credits toward the amount Verizon has agreed to pay.

Additionally, the press release indicates they are exploring support for the upcoming Redbox Instant service (which Verizon is a partner in) on TiVo’s DVRs. This all follows TiVo’s $215 million settlement with AT&T earlier this year and last year’s $500 million agreement with Dish Network. Meanwhile, lawsuits are still pending against Cisco, Time Warner Cable and Motorola. The press release is after the break and associated filings are linked below, with any luck this infusion of cash will help TiVo on new projects like dropping the price of the Stream.

[Thanks, Dave Zatz]

Continue reading TiVo settles patent lawsuit with Verizon for at least $250 million, is ‘exploring’ Redbox Instant support

Filed under: ,

TiVo settles patent lawsuit with Verizon for at least $250 million, is ‘exploring’ Redbox Instant support originally appeared on Engadget on Mon, 24 Sep 2012 09:19:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceTiVo 8-K filing  | Email this | Comments

LG Tone+ Bluetooth stereo headset for clearer conversations

When it comes to Bluetooth headsets, are all of them the same? LG begs to differ, what with their LG Tone+ Bluetooth stereo headset (HBS-730) hoping to change the way things work in the industry. After all, you can more or less say that the LG Tone+ Bluetooth stereo headset does have its fair share of pedigree to call upon, considering how it is the successor to the original, the LG Tone, otherwise known as the HBS-700. One of the main key features in the LG Tone+ would be its support for VoLTE (Voice over LTE) calls, allowing one to carry out conversations in High Definition (HD) sound between VoLTE-capable devices.

Paul Bae, Vice President of Marketing Center of LG Electronics Mobile Communications Company, said, “LG was the world’s first company to demonstrate VoLTE technology and announce a VoLTE smartphone. And today, we are still at the forefront of efforts to advance the commercialization of VoLTE as a follow up to the global expansion of LTE. In order to provide our customers with a superior user experience over 4G networks, LG will continue to raise the bar on all its mobile products, including accessories that support LTE and VoLTE.”

The LG Tone+ is said to deliver enhanced audio quality with a number of improvements compared to its predecessor. The extended bass register of the LG Tone+ will help increase the available sound range, while delivering a perceptibly improved audio experience which ought to keep audiophiles happy. Bear in mind that this is LG’s claim, and we will just have to test it out for ourselves in order to know just whether it can live up to its reputation.

The inclusion of a Bluetooth Multi-connection function allows the LG Tone+ to hook up to two smartphones or to smartphone and other multimedia device, where either way, it is done immediately. The Audible Pairing Assistance feature lets you know of the connection status when another device is connected, and Vibrating Call Alert helps the user be aware of incoming calls.

The talk and standby times of the LG Tone+ is said to have been extended to 15 and 500 hours, respectively, where it will arrive in South Korea, the United States and China by the end of September in two color combinations. Pricing details have yet to be determined though.

Press Release

[ LG Tone+ Bluetooth stereo headset for clearer conversations copyright by Coolest Gadgets ]