Orange’s Europe-bound trio of branded phones includes its first 4G handset

Orange launches a trio of ownbranded phones, including its first 4G handset

At this rate, there won’t be anything left to announce when MWC actually opens its doors. Today’s premature launcher is Orange Europe, which is launching a trio of Jelly Bean-running smartphones that are destined for the continent. First up, the Lumo is the company’s first 4G smartphone, packing a 4.5-inch display and an 8-megapixel camera. If you prefer your devices to be on the skinny side, then the 4.7-inch San Remo comes with an 8.2mm thick body and similarly equipped imaging sensor. Finally, the budget-focused Nivo offers a 4-inch display and a 5-megapixel camera. Orange has already told us that it won’t be coming to the UK, but should arrive in Romania, Slovakia and Spain across the first half of the year — unless someone’s lawyers decide that the Lumo name’s a bit too close for comfort.

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A Dozen Watches That Cost More Than Your House

Shelter? A warm hearth and roof over your head? Who needs any of that when you can blow a half million bucks on swanky, hyper-complicated timepieces like these? Even if they don’t keep perfect time, our friends at Oobject have assembled 12 of the most intricate examples to date. More »

The Daily Roundup for 02.21.2013

DNP The Daily RoundUp

You might say the day is never really done in consumer technology news. Your workday, however, hopefully draws to a close at some point. This is the Daily Roundup on Engadget, a quick peek back at the top headlines for the past 24 hours — all handpicked by the editors here at the site. Click on through the break, and enjoy.

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Stay Cool But Lost With This Spherical Mapless Globe Fan

Idea International’s new Aero Sphere isn’t quite poised to shake up the fan industry like Dyson’s bladeless offering did. But it still manages to stand out in a boring and crowded market with a spherical teardrop honeycomb design that’s as functional as it is eye candy. More »

Why the World Needs A Universal Game Console

The recent announcement of NPD’s game console numbers had me thinking about the industry and what it has become. Each month, we examine those figures to see where the market stands and fans of all three major consoles take up arms to explain why their product is best.

But all of that debate and all of the talk about the success or failure of devices like the Wii U make me question what the future looks like. We’re expected to see more game consoles hit the marketplace in the next year or so, and Steam is also planning to enter the fray. Add that to OUYA and the possibility of Apple gaming, and it becomes clear that the console market will only grow in the coming years.

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All of that growth in the number of consoles might sound nice to gamers. But what if I told you that the future – the ideal future – would not rest on more game consoles, but on less?

The way I see it, a single, universal console should dominate the future.

I know I’m not the only person to ask for a universal game console, but I think it’s for the best. In order to get the most out of our gaming experiences, we’re forced to buy several devices costing hundreds of dollars. From there, we need to buy extra controllers and sign up for Web-based services. And that’s all before we even buy different games for the consoles.

In a world I’d like to see, all of that would be stripped away. We’d have just one new console to buy every few years and the top game publishers in the world would deliver titles for that device. We’d only have to buy one set of controllers and sign up for one online-gaming experience.

Industry observers might reason that such a scenario would actually hurt the gaming industry. After all, we’d be spending a lot less cash in that scenario than the current one, they say.

“Hardware savings would increase spending across the software market”

But is that really true? By saving all of the cash on hardware and online services, we might be able to dedicate the same amount of money to the games themselves. All of the savings would increase spending across the software market. The result? The possibility of an even stronger game industry.

Of course, which company would actually deliver the console is up for debate. Some might say that Nintendo is the best option, since it’s been building consoles for years. Others might suspect that Microsoft or Sony could get the job done. Even Apple might be a candidate.

The nice thing about a universal console is that it really doesn’t matter which company builds the hardware. In my dream world, gaming goes back to, well, gaming, and does away with the obsession with hardware.

The game industry needs to change. And it needs to realize that the console wars need to go. If they do, we all win.


Why the World Needs A Universal Game Console is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Microsoft patent application would automatically disinfect grimy touchscreens (update: related tech)

Microsoft patent application would automatically disinfect our grimy touchscreens

We’ve all seen that touchscreen device in the store that’s covered with fingerprints (and possibly contagions) from curious shoppers. While it’s unlikely that we’ll get sick from all that touching, Microsoft is trying for a patent that would set our minds at ease. The method would send ultraviolet light bouncing through a film on or inside a touchscreen, disinfecting fingertips and contact areas without blasting the person directly. Processing inside the gadget could also dictate just when and for how long the UV blast would run. It could kick in only after a user was done, for example, and last just long enough to kill common germs. There’s no clues that Microsoft is about to use the technology in real-world products. Still, we wouldn’t mind touching an extra-sanitary Windows phone or tablet — or rather, someone else’s.

Update: Microsoft applied for a UV cleaning approach before, but that depended on coupling UV with the backlight; this newer patent would give Microsoft considerably more flexibility.

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Source: USPTO

HTC releases IR API, looking for a few good devs

DNP HTC releases IR API, looking for a few good devs

In an effort to usher its newest flagship‘s infrared capabilities to the masses, HTC is adding an IR API to its OpenSense SDK. Starting today, developers interested in creating applications that use the One’s IR blaster can request the software kit directly from the company. By making this API available to the masses, HTC hopes to build a stable of apps unique to its new hardware, kicking things off with Sense 5’s integrated universal TV remote control software. Devs looking to ease the pain of Logitech’s plans to kill off the Harmony — or those interested in more details — can find just that via the source link below.

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Source: HTC

LEGO Ghostbusters Headquarters: Something Strange in Your LEGOhood

This Ghostbusters headquarters was recreated in LEGO by Orion Pax and it is amazingly detailed. As you can see, it has all of the rooms, including the fireman’s pole for LEGO figures to slide down. And yes, Ecto 1 is inside there as well.

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This thing is so intricate, there is even fake food in the kitchen. One room has a Staypuft Marshmallow Man poster on the wall. The rooms even have LEGO radiators for fake heating.

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I could talk all day about the amazing details in this HQ, but you should really hit the link and check out some more images. It is the coolest thing you will see all day.

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This HQ is alive!

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[via Geekologie]

MLB at Bat 13: Catch Every Game on Your Phone or Tablet

Just in time for the return of baseball season, MLB has updated its line of mobile apps so you can listen to more games for less moolah. More »

Google Launches Chromebook Pixel

Chromebook PixelGoogle introduces the Chromebook Pixel, the latest in the Chromebooks line.