Anyone who’s seen Softbank CEO Masayoshi Son give a keynote speech will know he rarely sticks to the standard industry conference playbook. And his turn on the stage at Mobile World Congress this morning was no different, with Son making like Eldon Tyrell and telling delegates about his personal belief in a looming computing Singularity… Read More
Samsung is set to announce the Galaxy S8 smartphone in late March, but the two videos and a couple images embedded here appear to show working units. The videos show the phone’s refined design. The curved screen of the S7 remains as does the 3.5mm headphone port. The phone looks very similar to its predecessor though it’s missing the physical and capacitive buttons found on… Read More
The leaks for the Samsung Galaxy S8 have been steadily finding their way online, and now thanks to a video uploaded onto YouTube by Slashleaks, it shows both the Samsung Galaxy S8 and the Galaxy S8 Plus in action. The video appears to have been taken from Weibo in China and while it is short, it gives us a decent look at what to expect.
Prior to this what we had were blurry photos, so in reality this could possibly be our clearest look at either phones to date. The Galaxy S8 Plus for those unfamiliar is allegedly the larger of the two phones. The Galaxy S8 is rumored to sport a 5.8-inch display while the Galaxy S8 Plus is rumored to feature a 6.2-inch display, and the difference in size is pretty obvious in the video.
It also looks like the rumors were true and that Samsung is not offering the Galaxy S8 in a flat screen variant as both devices feature curved displays on the edges of either side. The design certainly looks like what we’ve been seeing in the past so we guess at the very least it has been consistent.
In any case Samsung has pretty much confirmed that the Galaxy S8 will be officially announced on the 29th of March, so we guess we won’t have to wait much longer to find out the official details.
Video Allegedly Shows The Galaxy S8, S8 Plus In Action , original content from Ubergizmo. Read our Copyrights and terms of use.
As our homes are getting smarter and more connected, why not our cities too, right? At CES earlier this year, AT&T unveiled their plans for the Smart Cities program, and now it looks like the carrier has detailed more of their plans, one of which involves a deal with GE to install Current CityIQ sensors into streetlights.
What’s the point of these sensors? Basically these sensors will be used to help gather information about what’s going on in various cities and municipalities. This includes being able to monitor traffic circulation, parking spots, air quality, weather emergencies, and it can even detect gunshots which could help pinpoint where they come from so that police and first responders know where to go.
Given its ability to monitor and gather data, we’re sure that there are some out there who might be a bit paranoid and worried about what this means for their privacy. However the good news is that it will be completely anonymous, or at least that’s according to Jen Lebron, the spokeswoman for San Diego’s Mayor who told Reuters, “It’s anonymous data with no personal identifiers.”
As Engadget points out, AT&T and GE aren’t the first to try and make cities in the US “smarter”. Last year Las Vegas ran a trial in which a company called EnGoPlanet created sidewalks that could capture kinetic energy from foot traffic to generate power for the city.
AT&T To install Smart Streetlights To Monitor Traffic , original content from Ubergizmo. Read our Copyrights and terms of use.
Last year during BlizzCon, Blizzard announced the Overwatch League. Given that Blizzard has never really kept it a secret that they wanted to break into the eSports scene, the Overwatch League certainly sounds like a pretty good place to start. For those wondering when the League is expected to commence, you’ll be pleased to learn that it will be soon.
During an interview with Overwatch’s eSports global director Nate Nanzer over in Korea, it has been revealed that the League is expected to kick off in Q3 2017. In the translation of the interview posted on Reddit (via PCGamesN), Nazer was quoted as saying, “We’ll start the 2017 season within Q3. During this period, there will be a lot of acquiring players and forming new teams, so the league will be a compact form. However, from 2018, we will be able to provide regular seasons with consistent schedule.”
He goes on to add, “At the start, it will be held in major stadiums in some regions and, with enough teams and infrastructure, you will be able to enjoy OW league being played in home stadiums. Also, the final match of the Overwatch league will not be BlizzCon – it will be held in a new city every year.”
So if you are thinking of possibly making a living in eSports and Overwatch, you should probably start to brush up on your skills!
Overwatch League Will Commence In Q3 2017 , original content from Ubergizmo. Read our Copyrights and terms of use.
Sony XPERIA XZs Review: Hands-On
Posted in: Today's ChiliThe Sony XZs is a high-end device just announced at MWC 2017 which is powered by a Qualcomm Snapdragon 820 chip. Sony has optimized it for value-to the user, and this device isn’t meant as winning any “specs war” — that role is fulfilled by the Sony XZ Premium, which is powered by a Snapdragon 835 and features a 4K display. Don’t miss our review of the XZ Premium either. […]
Sony XPERIA XZs Review: Hands-On , original content from Ubergizmo. Read our Copyrights and terms of use.
It’s both amusing and also telling that Sony itself was caught by surprise that its PS VR system did well after all. Although it was definitely singing the virtual reality tune, Sony’s actions spoke louder than its words. Its rollout of the PS VR was more conservative compared to the likes of the Oculus Rift and the HTC Vive. It’s … Continue reading
Ricoh makes one of the best, simple 360-degree cameras out there. It’s gradually added better picture quality, more video skills (and cheaper models) to its Theta series, but the company’s taking its tech in a different direction with a spherical vid…
One of the most poignant moments of the Academy Awards each year is the “In Memoriam” tribute to those the industry has lost. But Sunday night’s ceremony featured a moving scene that was entirely accidental ― and it took place during a commercial break.
Actor Bill Paxton died on Saturday after complications from surgery. As coincidence would have it, he was also featured in a Rolex commercial celebrating film that aired during the awards show:
Jennifer Aniston also paid tribute to Paxton as she introduced the “In Memoriam” segment, which this year featured Sara Bareilles performing Joni Mitchell’s “Both Sides Now.”
But for fans of Paxton, an audience favorite who had roles in blockbuster films such as “Aliens,” Titanic” and “Apollo 13,” the Rolex ad provided an unexpectedly emotional moment
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One of the reasons why resolution is so important in virtual reality (VR) is because the more realistic things look, the more immersive the experience. However if your visuals are realistic but your sounds aren’t, it kind of kills the vibe, doesn’t it? This is an area that Valve wants to fix with the release of a new tool called Steam Audio.
According to Valve, “Steam Audio applies physics-based reverb by simulating how sound bounces off of the different objects in the scene, based on their acoustic material properties (a carpet doesn’t reflect as much sound as a large pane of glass, for example). Simulations can run in real-time, so the reverb can respond easily to design changes. Add furniture to a room, or change a wall from brick to drywall, and you can hear the difference.”
Basically the idea is that it is meant to make audio sound more realistic, where if there is a large object in the way, like a wall or big furniture, sound coming from that direction might be a bit more muffled compared to if you were standing directly next to the source. Of course whether or not VR developers will take advantage of the feature remains to be seen, but the tool will support PC, Mac, Linux, and Android and will launch with Unity integration, so it could be worth looking out for in future VR releases.
Valve Wants To Make Audio More Realistic In VR , original content from Ubergizmo. Read our Copyrights and terms of use.