YouTube Will Be Adding Gesture Controls To Its Mobile App

YouTube already supports certain gesture controls on its mobile app, such as double tapping to the left and right of the screen to fast forward or rewind parts of the video. In a report from TechCrunch, it seems that new gesture controls are in the works for YouTube’s mobile app that will be rolled out next week.

This was confirmed by YouTube who said that these new controls should be added to its mobile app starting next week. These new gesture controls will allow users to move between videos easily, where a swipe to the left will bring users to the next recommended video, while swiping to the right will bring users back to the previous video.

Another feature that YouTube will be adding is the ability to remember where you left off in that particular video while swiping. While YouTube already supports the ability to resume watching, this feature will be linked to the new swiping feature, so users can move in between apps without worrying about having to scrub through the video to look for the part that they left off.

Presumably these changes will make it easier for users to use its app which in turn will boost engagement and the time users spend on it, although a little ironic since YouTube has digital wellness tools designed to prevent users from being glued to the app all day.

YouTube Will Be Adding Gesture Controls To Its Mobile App , original content from Ubergizmo. Read our Copyrights and terms of use.

Aladdin Magic Carpet Rug Flies into Your Wallet and Grabs $70

If you have kids or a fondness for Disney films you probably know that a live-action version of Aladdin is coming later this year. That means kids will be wanting to fly around on magic carpets, and who can blame them. Now they can have a rug that looks just like the magic carpet from the original animated film.

The rug measures 39″ x 70″ and is made from 100% polyester. It has 4-inch yarn tassels on each corner, certain to get slurped up by your vacuum.

The Aladdin Magic Carpet Rug is available to purchase right now at ThinkGeek. It’s not cheap at $69.99, and you should know it doesn’t fly unless your UPS driver goes really fast on his way to deliver it.

This extra-large handheld Nintendo works (and feels) like the real thing

Handheld retro gaming machines come and go, but few go so simply and effectively to the point as My Arcade’s Retro Champ. You stick in your NES cartridge, hit the power button and, assuming you blew on it beforehand, it powers up. This one sets itself apart with a big ol’ screen, Famicom compatibility and a whopping 35-hour battery life. Update: Nope! It’s 3 to 5 hours, not 35 as the company originally stated. I thought that was suspiciously high.

I played with the Retro Champ at CES, where they had one under lock and key — it’s not the production version, but that’s coming in the Spring. But it works just like you’d expect, and I was pleased to find it responsive, comfortable and pleasantly ridiculous. It’s really quite big, but not nearly as heavy as it looks.

The 7-inch screen is bright and the color looked good; it was responsive and the device felt well-balanced. The controls are where you’d expect, with big scoops in the back of the case to help you grip it. NES cartridges go in the top (and stick out as you see) and Famicom cartridges tuck in the bottom.

There’s a stand so you can prop it up and use wireless controllers with it (not included; they’re trying to keep the price low), and you can also plug it straight into your TV via HDMI, which basically makes this thing a spare NES home console. The screen is low-resolution, but that’s fine for NES; and its 480p output won’t wow anyone, but again, this is a Nintendo we’re talking about. The original outputs via RF adapter.

Lastly (and hilariously), there’s a hidden cleaning kit with space for a few Q-tips and a small bottle of solvent, for getting those really grimed-up games working.

My questions went to the usual pain points for scrupulous retro-loving gamers like myself:

Yes, it’s a 16:9 screen, and of course NES games were 4:3. So yes, you’ll be able to change that.

And no, it’s not just loading the ROM data into an emulator. This is the common way of doing it, and it produces artifacts and incompatibility with some games, not to mention control lag and other issues. Things have gotten better, but it’s definitely corner-cutting.

I chatted with Amir Navid, the creative director and one of the developers of the device. Though he couldn’t get into the technical details (patents pending), he said that they had developed their own chip that runs the game the same way an actual NES would.

So any cartridge that works on the NES, including homebrew and hacked games, will load right up no problem. That means you can also use a cartridge with an SD card loader, like an Everdrive, for those hard-to-get and hacked titles.

Some features are up in the air, for instance save states. It’s possible, but because this is in effect just a small Nintendo and not a virtual one, it’s also tricky. We’ll see.

I was also curious why there were four round buttons instead of the traditional NES D-pad. Navid said they were still waiting on feedback from players about which worked best; for an actual controller, the original D-pad might be good, but perhaps not for the handheld style. So they’re considering a few configurations; likewise the buttons on the right — they could get some tweaking before release.

The device goes for $80, which seems fair to me. If you want absolute fidelity for a home console, you can spend five to 10 times that amount, while for handhelds there are cheaper and smaller devices out there, most of which use emulators. They’re aiming for enthusiasts who want an easy but uncompromised way of playing their cartridges — lots of us have consoles sitting in boxes, but it’s a pain to get them set up. The Retro Champ could be one of the easiest ways to get back in the game. It ships in June.

CES 2019 coverage - TechCrunch

A New Star Trek Novel Will Explore What the Enterprise Was Up to in Discovery's First Season

The rapidly approaching second season of Discovery will re-introduce us to the U.S.S. Enterprise, before Jim Kirk ever sat in its Captain’s chair and boldly took it on its five year mission. But later this year, a new novel will show us what the ship was actually up to at the height of the Klingon War that broke out…

Read more…

Korg Minilogue XD synthesizer review

When Korg introduced the Minilogue in 2016 it was a game-changer. It’s a true analog polyphonic synth for around $500, and frankly, there isn’t much else like it on the market. And even three years later it’s still one of the best values out ther…

YouTube Will Be Adding Gesture Controls To Its Mobile App

YouTube already supports certain gesture controls on its mobile app, such as double tapping to the left and right of the screen to fast forward or rewind parts of the video. In a report from TechCrunch, it seems that new gesture controls are in the works for YouTube’s mobile app that will be rolled out next week.

This was confirmed by YouTube who said that these new controls should be added to its mobile app starting next week. These new gesture controls will allow users to move between videos easily, where a swipe to the left will bring users to the next recommended video, while swiping to the right will bring users back to the previous video.

Another feature that YouTube will be adding is the ability to remember where you left off in that particular video while swiping. While YouTube already supports the ability to resume watching, this feature will be linked to the new swiping feature, so users can move in between apps without worrying about having to scrub through the video to look for the part that they left off.

Presumably these changes will make it easier for users to use its app which in turn will boost engagement and the time users spend on it, although a little ironic since YouTube has digital wellness tools designed to prevent users from being glued to the app all day.

YouTube Will Be Adding Gesture Controls To Its Mobile App , original content from Ubergizmo. Read our Copyrights and terms of use.

Jimmy Kimmel Scorches Trump With Merciless Secret Service Name

Trump actually came up with the new title himself.

Aladdin Magic Carpet Rug Flies into Your Wallet and Grabs $70

If you have kids or a fondness for Disney films you probably know that a live-action version of Aladdin is coming later this year. That means kids will be wanting to fly around on magic carpets, and who can blame them. Now they can have a rug that looks just like the magic carpet from the original animated film.

The rug measures 39″ x 70″ and is made from 100% polyester. It has 4-inch yarn tassels on each corner, certain to get slurped up by your vacuum.

The Aladdin Magic Carpet Rug is available to purchase right now at ThinkGeek. It’s not cheap at $69.99, and you should know it doesn’t fly unless your UPS driver goes really fast on his way to deliver it.

This extra-large handheld Nintendo works (and feels) like the real thing

Handheld retro gaming machines come and go, but few go so simply and effectively to the point as My Arcade’s Retro Champ. You stick in your NES cartridge, hit the power button and, assuming you blew on it beforehand, it powers up. This one sets itself apart with a big ol’ screen, Famicom compatibility and a whopping 35-hour battery life. Update: Nope! It’s 3 to 5 hours, not 35 as the company originally stated. I thought that was suspiciously high.

I played with the Retro Champ at CES, where they had one under lock and key — it’s not the production version, but that’s coming in the Spring. But it works just like you’d expect, and I was pleased to find it responsive, comfortable and pleasantly ridiculous. It’s really quite big, but not nearly as heavy as it looks.

The 7-inch screen is bright and the color looked good; it was responsive and the device felt well-balanced. The controls are where you’d expect, with big scoops in the back of the case to help you grip it. NES cartridges go in the top (and stick out as you see) and Famicom cartridges tuck in the bottom.

There’s a stand so you can prop it up and use wireless controllers with it (not included; they’re trying to keep the price low), and you can also plug it straight into your TV via HDMI, which basically makes this thing a spare NES home console. The screen is low-resolution, but that’s fine for NES; and its 480p output won’t wow anyone, but again, this is a Nintendo we’re talking about. The original outputs via RF adapter.

Lastly (and hilariously), there’s a hidden cleaning kit with space for a few Q-tips and a small bottle of solvent, for getting those really grimed-up games working.

My questions went to the usual pain points for scrupulous retro-loving gamers like myself:

Yes, it’s a 16:9 screen, and of course NES games were 4:3. So yes, you’ll be able to change that.

And no, it’s not just loading the ROM data into an emulator. This is the common way of doing it, and it produces artifacts and incompatibility with some games, not to mention control lag and other issues. Things have gotten better, but it’s definitely corner-cutting.

I chatted with Amir Navid, the creative director and one of the developers of the device. Though he couldn’t get into the technical details (patents pending), he said that they had developed their own chip that runs the game the same way an actual NES would.

So any cartridge that works on the NES, including homebrew and hacked games, will load right up no problem. That means you can also use a cartridge with an SD card loader, like an Everdrive, for those hard-to-get and hacked titles.

Some features are up in the air, for instance save states. It’s possible, but because this is in effect just a small Nintendo and not a virtual one, it’s also tricky. We’ll see.

I was also curious why there were four round buttons instead of the traditional NES D-pad. Navid said they were still waiting on feedback from players about which worked best; for an actual controller, the original D-pad might be good, but perhaps not for the handheld style. So they’re considering a few configurations; likewise the buttons on the right — they could get some tweaking before release.

The device goes for $80, which seems fair to me. If you want absolute fidelity for a home console, you can spend five to 10 times that amount, while for handhelds there are cheaper and smaller devices out there, most of which use emulators. They’re aiming for enthusiasts who want an easy but uncompromised way of playing their cartridges — lots of us have consoles sitting in boxes, but it’s a pain to get them set up. The Retro Champ could be one of the easiest ways to get back in the game. It ships in June.

CES 2019 coverage - TechCrunch

Easy phone to phone transfer with iSkysoft Toolbox – Switch

People these days change smartphones as often as they change lifestyles or even fashion styles. Phone makers love it but they don’t exactly make it easy for such people to move their important data from old to new phones. That’s especially true when you’re moving between Android phone brands and even worse when you’re moving from iOS to Android or … Continue reading