Casper announces the Glow — a portable, sleep-friendly light

Over the past few years, mattress company Casper has expanded its product lineup to include everything from dog beds to nap pillows. (It’s also opened its own nap store.) The latest addition: the Glow, an $89 light.

While the company has never made this kind of internet-connected hardware before, Chief Strategy Officer Neil Parikh pitched the Glow as part of Casper’s mission to improve sleep. And although there’s already whole categories of sleep-friendly light bulbs and smart lamps, the Glow has a couple of smart touches that could make it particularly appealing.

The basic use of the Glow is pretty straightforward. You turn it on by flipping it over, and it fills your room with warm LED light. The light then dims to darkness over a 45-minute period — as Chief Product Officer Jeff Chapin put it, it’s “mimicking the setting of the sun and it helps you get sleepier as it dims into lower and lower amplitudes.”

You can control and customize the Glow with a smartphone app, but Chapin said, “There are some people who are never going to download the app and that’s fine.” That’s because the Glow can also be controlled by gesture — flipping it to turn it on and off again, twisting it (when it’s set on a flat surface) to adjust the brightness and wiggling it to get a low light.

Glow charging stand

The Glow is also portable, so if you wake up in the middle of the night and need to get a glass of water or use the restroom, you can just pick it up and carry it with you, rather than turning on a bright kitchen light. You can also set a wake-up time so that the Glow gradually lights up again.

“We’ve leveraged the good and the bad of light so that it would help you fall asleep, stay asleep and go back to sleep into the night,” Chapin said.

In fact, if you’re a frequent traveler who struggles with jet lag, you can even “freeze” the settings, pack the Glow in your suitcase and take it with you to your destination, though Chapin admitted, “We don’t know how many people are going to do that.”

In addition to buying a single Glow for $89, you can also get a two-pack for $169. The light comes with a small base for wireless charging.

The Casper team sent me a couple of Glows to try out for myself. I wasn’t able to download the app, but the Glow was indeed largely controllable by gesture. (My only real complaint is that the wiggle-for-dim-light only worked sporadically for me.)

Keep in mind that I didn’t have a particularly sophisticated or sleep-friendly lighting setup before this, and that it’s hard to know how I would have slept on any given night without the Glow. Still, I can say that I found myself getting sleepier as the light dimmed, and I seemed to pass out more quickly and reliably than normal. And since the Glow is pretty small (five inches tall and three inches wide), it was easy to find room for it in my cluttered bedroom, and to carry it around when necessary.

It sounds like Casper has plans for more products that go beyond bedding, addressing broader environmental factors that affect sleep.

“You can expect a lot more from us in the same vein, trying to help people [sleep] across the board, in a multivariate way,” Parikh said. “It’s a very complicated problem.”

Apple unveils new in-store sessions covering photography, Garage Band, health and more

Apple is launching 58 new Today at Apple sessions to beef up its in-store education offerings for people who want to explore Apple’s products. The sessions, which cover video, photography, accessibility, coding, music, health and more, are free to attend and available at all of Apple’s retail stores across the world.

For the unveiling, Apple brought a group of reporters to its Apple Park campus in Cupertino last week. Throughout the day, Apple took us through sample Today at Apple sessions across Apple’s three categories: Skills, Walks and Labs. Skills are quick, 30-minute sessions designed to teach you new techniques, Walks are actual physical walks with certain Apple products and services and Labs are 90-minute sessions where you create a project.

“So I think of Skills, Walks, Labs almost as, you know, Spanish 1, Spanish 2, Spanish 3,” Apple SVP of Retail Angela Ahrendts told a group of reporters at Apple’s spaceship campus last week. “I mean, most things have green diamond, blue diamond, red, black diamond, I mean, there’s always levels.”

When Today at Apple first launched, it was a bit more open. Now, it’s a lot more structured, Ahrendts said.

Beats, art and jump-cuts

First up, I participated in a Garage Band Skills session, where we learned how to quickly create a beat using the beat sequencer. This session is geared toward people who are new to Apple’s tech and may need an introduction to the product or the software.

That is designed to prepare you for the next level of sessions, Walks. At Apple’s campus, we did a photo walk using the iPad Pro with Pencil and digital illustration app Procreate. The task at hand was to walk around Apple’s spaceship campus, snap photos of colorful scenes, capture that color in Procreate and then use the app’s numerous drawing tools to create a portrait. Here’s my masterpiece.

Walks, Apple Senior Director Karl Heiselman said, has been the most popular type of session.

“We think the reason why they’re so popular is you can’t do them on the internet,” he said.

Last, but not least, we did a Lab where we learned how to create jump-cuts in the Clips app.

All of these sessions are entirely free to attend. Since launching Today at Apple almost two years ago, Apple has hosted 18,000 sessions per week. Millions of people have attended the sessions, so far, but it’s hard to get a totally accurate number, Ahrendts said.

“If you sign up, we have a number but the minute the session starts around the big screen, usually three times more people, you know, kind of hover over it,” Ahrendts said.

Apple’s in-store sessions are a way for the company to build brand loyalty and differentiate itself from the likes of Google and other hardware companies. While Apple’s online store is geared toward purchasing products and receiving customer support, its retail stores are designed to be focused on people and their experiences, Ahrendts said.

“If you’re taking the time to come into a store, we’re assuming you want a much more human experience,” she said.

Today is the biggest launch of sessions to date, with Ahrendts likening the update to its in-store sessions to updates to Apple’s digital software, “but you could assume there will always continue to be updates on our store software forever.”

Apple stores Russian user data on Russian servers but no need to panic

Doing business in multiple countries is very tricky business. You have to be mindful of each countries’ laws, which, of course, vary from country to country. That’s especially true when it comes to data storage and retention, and sometimes even the biggest companies have no choice but to comply. That’s the situation Apple faced in Russia and a recent filing … Continue reading

Acer Chromebase 24I2, Chromebase for Meetings 24V2 try to keep the all-in-one dream alive

Chrome OS was and always has been designed for use with a keyboard and mouse but its predominant form has been laptops. But just like Android, that has never stopped anyone, be it users or even OEMs, from taking the OS and putting it in other form factors. Many of those Chrome OS devices have all but disappeared but Acer … Continue reading

These Star Wars Shorts Are Making a Mighty Fine Case for Animated Versions of the Films

You thought the Galaxy of Adventures series would peak at turning Darth Vader’s Rogue One massacre into a kid’s animated short? No. No, it did not.

Read more…

Fireball Over Cuba Exploded With the Energy of 1,400 Tons of TNT, NASA Says

Last week, local media reports indicated that a meteorite hit the Cuban town of Viñales after soaring across the Florida Keys, with residents reporting hearing a massive sonic boom as well as seeing a trail in the sky. The event was apparently picked up by the National Weather Service Key West’s radar some 26,000 feet…

Read more…

Apple reveals the Russian user data it stores on local servers

Apple stores the names, delivery addresses, email addresses and phone numbers of its Russian users on servers inside the country, according to Bloomberg. A Foreign Policy report from January revealed that the tech giant will comply with a 2014 Russia…

Tesla Acquires Battery Tech Company Maxwell


Batteries are an integral part of Tesla’s business and the company is always looking to further improve in this regard. To that end, the company today confirmed its acquisition of battery technology company Maxwell. This San Diego-based company has been acquired by Tesla for $4.75 per share, valuing the deal at $218 million.

Maxwell Technologies says that it already has board approval for the deal and that the acquisition should be closed either in or shortly after the second quarter of this year.

Tesla hasn’t really detailed why it chose to acquire Maxwell, only saying that “We are always looking for potential acquisitions that make sense for the business and support Tesla’s mission to accelerate the world’s transition to sustainable energy.”

One can bet that Tesla bought this company for its energy storage and power delivery technology, something it has been doing since Maxwell was founded in 1965. That technology might enable Tesla to produce batteries that can not only hold more energy but also last longer, thus enabling Tesla’s cars to travel further distances on a single charge.

Maxwell announced in January that it had developed and patented a “dry electrode” technology which could significantly improve the driving range as well as reduce the cost of batteries for electric vehicles. Maxwell said that it expected alliances built around this technology “within six months.”

Tesla Acquires Battery Tech Company Maxwell

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All The Things F**kJerry Did That Led To Comedians’ Boycott Movement

The Instagram account has a long history of stealing jokes for profit.

Apple unveils new in-store sessions covering photography, Garage Band, health and more

Apple is launching 58 new Today at Apple sessions to beef up its in-store education offerings for people who want to explore Apple’s products. The sessions, which cover video, photography, accessibility, coding, music, health and more, are free to attend and available at all of Apple’s retail stores across the world.

For the unveiling, Apple brought a group of reporters to its Apple Park campus in Cupertino last week. Throughout the day, Apple took us through sample Today at Apple sessions across Apple’s three categories: Skills, Walks and Labs. Skills are quick, 30-minute sessions designed to teach you new techniques, Walks are actual physical walks with certain Apple products and services and Labs are 90-minute sessions where you create a project.

“So I think of Skills, Walks, Labs almost as, you know, Spanish 1, Spanish 2, Spanish 3,” Apple SVP of Retail Angela Ahrendts told a group of reporters at Apple’s spaceship campus last week. “I mean, most things have green diamond, blue diamond, red, black diamond, I mean, there’s always levels.”

When Today at Apple first launched, it was a bit more open. Now, it’s a lot more structured, Ahrendts said.

Beats, art and jump-cuts

First up, I participated in a Garage Band Skills session, where we learned how to quickly create a beat using the beat sequencer. This session is geared toward people who are new to Apple’s tech and may need an introduction to the product or the software.

That is designed to prepare you for the next level of sessions, Walks. At Apple’s campus, we did a photo walk using the iPad Pro with Pencil and digital illustration app Procreate. The task at hand was to walk around Apple’s spaceship campus, snap photos of colorful scenes, capture that color in Procreate and then use the app’s numerous drawing tools to create a portrait. Here’s my masterpiece.

Walks, Apple Senior Director Karl Heiselman said, has been the most popular type of session.

“We think the reason why they’re so popular is you can’t do them on the internet,” he said.

Last, but not least, we did a Lab where we learned how to create jump-cuts in the Clips app.

All of these sessions are entirely free to attend. Since launching Today at Apple almost two years ago, Apple has hosted 18,000 sessions per week. Millions of people have attended the sessions, so far, but it’s hard to get a totally accurate number, Ahrendts said.

“If you sign up, we have a number but the minute the session starts around the big screen, usually three times more people, you know, kind of hover over it,” Ahrendts said.

Apple’s in-store sessions are a way for the company to build brand loyalty and differentiate itself from the likes of Google and other hardware companies. While Apple’s online store is geared toward purchasing products and receiving customer support, its retail stores are designed to be focused on people and their experiences, Ahrendts said.

“If you’re taking the time to come into a store, we’re assuming you want a much more human experience,” she said.

Today is the biggest launch of sessions to date, with Ahrendts likening the update to its in-store sessions to updates to Apple’s digital software, “but you could assume there will always continue to be updates on our store software forever.”