GM has confirmed plans to build another electric vehicle at the same Orion Township, MI factory where it currently manufactures the Bolt, as well as test autonomous vehicles for Cruise. We don’t have a name or potential release date for this next EV,…
Stephen Moore is a joke in the economics profession.
Nunes Event Axed After Planned ‘Cattle Call’ Protest To Honor Parody Cow Twitter
Posted in: Today's Chili“Cow-ards,” snort Twitter wits after the GOP cancellation announcement.
Company Offers To Pay $1,000 To Someone Willing To Binge-Watch All 20 Marvel Movies
Posted in: Today's ChiliIf you’re a fan of Marvel’s movies, you might be interested to learn that you could stand a chance to earn yourself $1,000 for just binge-watching the entire catalogue of the MCU. This proposal was put out by CableTV.com who seems to be looking for the right candidate for the job.
According to the job listing, “Do you have the endurance of Iron Man? The tenacity of Captain America? The leisure time of Ant-Man? Then CableTV.com has a mission for you: watch all 20 previously released Marvel Cinematic Universe (MCU) movies back-to-back, leading up to the highly anticipated 2019 premiere of Avengers: Endgame (April 26).”
Basically it will involve you sitting down all day watching Marvel movies back to back, which like we said if you are a fan, this should be a pretty easy gig. However it won’t be for everyone as it will require a few things from the applicant, such as being a person who is active on social media and who won’t mind live-tweeting their experience.
Presumably this will also require the applicant to have some kind of following to begin with where the idea of this is to bring as much attention as possible. For those who are interested in checking out this job, head on over to CableTV’s website for the details and to sign up.
Company Offers To Pay $1,000 To Someone Willing To Binge-Watch All 20 Marvel Movies , original content from Ubergizmo. Read our Copyrights and terms of use.

Image credit – OpenSignal
Earlier this year AT&T announced that they would be rolling out some changes in which on the phones of their customers, they might start to see a “5G E” icon. This stands for “5G Evolution” which isn’t actually 5G, but rather it is used by AT&T to represent their 4G LTE network that uses features like three-way carrier aggregation, 256 QAM, and 4×4 MIMO.
This was misleading because it made customers think they had 5G, and also because other carriers offered similar features as well, although maybe not as heavily advertised. Now according to a recent test by OpenSignal (via MacRumors), it has been proven that AT&T’s “5G E” service is actually slightly slower compared to some of the competition.
This includes T-Mobile and Verizon, both of whom clocked speeds of 29.4Mbps and 29.9Mbps respectively, while AT&T’s own 5G E scored 28.8Mbps, which only put them ahead of Sprint who managed speeds of 20.4Mbps. Other carriers had previously expressed their upset at AT&T for choosing to use the 5G E branding due to the fact that it is misleading, and these tests prove that.
Of course whether or not customers actually bother to do their research to find out more is a different story. That being said, 5G is expected to begin rolling out across the networks later this year, so hopefully these misleading claims will only be temporary.
AT&T’s 5G E Is Actually Slower Than Some Of The Competition , original content from Ubergizmo. Read our Copyrights and terms of use.
FEMA Breach Exposes Personal Data and Banking Information of 2.3 Million Disaster Survivors
Posted in: Today's ChiliThe Federal Emergency Management Agency may have put the personally identifying information of millions of disaster survivors at risk of fraud and identity theft, according to a recent report from the Department of Homeland Security’s Office of Inspector General.
Apple’s AirPower wireless charging mat was announced in 2017 alongside the iPhone X but it has yet to make its debut. There were times when it was even rumored that the accessory could have been shelved, but more recent rumors are claiming otherwise. In fact according to a report from DigiTimes, the AirPower accessory could actually be launching next week.
According to DigiTimes, “The sources said that Apple’s AirPower wireless charger for iPhones, Apple Watch and AirPods is set to be officially launched in late March, which will significantly drive up Lite-On’s revenues for the second quarter of 2019.” While the publication does have a bit of a spotty record when it comes to Apple rumors, there is a good chance that they could be right this time.
This is because over the past week, Apple has been steadily refreshing some of its products. This includes the iMac Pro which got new RAM options, the iMac which had not been updated for almost two years, and also the AirPods whose second-gen variant was launched with improved battery life, a new H1 chip, and support for wireless charging.
Also a new image of the AirPower was spotted on Apple’s website, fueling speculation that a launch could be close at hand. Take it with a grain of salt for now, but do check back with us next week to see if the rumors pan out.
Apple’s AirPower Charging Mat Could Be Launched Next Week , original content from Ubergizmo. Read our Copyrights and terms of use.
Netflix has expanded tests of its inexpensive mobile-only plan, according to sources, underscoring its exploration of other business models. News of the tests first surfaced out of Malaysia late last year, and according to a new report, Netflix has expanded that test into other countries. Under the plan, subscribers have access to Netflix’s content, but only through the mobile app. … Continue reading
Right now the majority of our wireless accessories for our computers are largely powered by batteries, such as our keyboards and mice. What this means is that in the event the battery runs out, we’d be left with a dead accessory and will need to recharge it to use again. For the most part, there are usually warnings provided well in advance to let us know when battery levels are low.
However what if it could be so that in the future, we don’t even need to worry about charging at all? That seems to be something that Apple is exploring, thanks to a recently discovered patent by AppleInsider in which the company has patented the idea of Mac computers being used to wirelessly charge devices.
This will be done through the use of radio frequency waves where as long as the keyboard and mouse are within range of the computer, they will remain charged. As you can see in the diagram above, the general idea is that as long as you were to use it normally at a desk, it should be charged.
This is actually not Apple’s first attempt at trying to come up with ideas for wireless charging. The company had previously patented an idea in which they could build wireless charging into their laptops where it could then be used to charge the iPhone, iPad, or Apple Watch. Unfortunately as this is only a patent, there’s no telling if it will ever become a reality, although the next best closest thing will probably be the upcoming AirPower charging mat.
Future Mac Computers Could Power Its Wireless Accessories , original content from Ubergizmo. Read our Copyrights and terms of use.
Back in the early days of the internet where interactive content was starting to become popular on websites, Adobe’s Flash was the darling of the industry where pretty much every website attempted to incorporate its use, whether it be for site navigation, embedding videos, or even creating games.
These days Flash has lost much of its popularity, where Adobe even announced a couple of years ago that they would eventually be ceasing development of Flash Player by the end of 2020. So much so that it has since been revealed that come July, Google’s Chrome browser will be fully disabling Flash on websites and also warning users of Flash Player’s deprecation in a “loud” way.
Google had previously announced their plans to start phasing out Flash from Chrome and this appears to be their next step. At the moment Chrome still allows users to use Flash, but Flash is disabled by default and users will need to manually enable it each time they launch the browser. However starting with Chrome 76, Flash Player will be disabled completely.
It can still be run, but users will need to dive into the Settings menu to do so, with the idea being that by making it harder, developers will start to move towards using HTMl5 or newer tech in place of Flash.
Chrome Will Start Warning Users Of Flash Player’s Deprecation , original content from Ubergizmo. Read our Copyrights and terms of use.