Kushner Pal Hit With State Charges Months After Trump Pardon

Ken Kurson, the NY Observer’s editor when it was owned by Jared Kushner, was hit with state cyberstalking charges in NY.

Audio-Technica launches ATH-M50xBT2 wireless headphones

Audio-Technica has announced the launch of the new set of wireless over-ear headphones called ATH-M50xBT2. The company says the headphones are its next-generation flagship wireless iteration of the popular ATH-M50x professional monitor headphones. The new ATH-M50xBT2 has multiple enhancements to improve performance and durability while maintaining the sound quality of the original ATH-M50xBT. Updates include improved voice pickup thanks to … Continue reading

2022 Lincoln Navigator gets improved style and new technology

Lincoln has revealed the 2022 Navigator SUV. The new Navigator continues on the path Lincoln has set with previous models for high-end craftsmanship along with lots of technology and thoughtful design elements. One of the key new technologies for the Navigator is Lincoln ActiveGlide, which is a hands-free driver-assist technology debuting on the new Navigator. ActiveGlide is an evolution of … Continue reading

Ghost of Tsushima Director’s Cut on PS5 is a sight to behold

These days, it feels like you don’t need to hang around places where PlayStation games are discussed very long before someone brings up Ghost of Tsushima. One of the last PlayStation exclusives released in the previous generation, Ghost of Tsushima seems to have won itself a lot of fans. This week it’s getting an upgrade in the form of Ghost … Continue reading

Facebook gets VR meetings right with Horizon Workrooms

Am I a weirdo for liking in-person meetings? Sure, they can go on too long, be scheduled far too often and distract from your core work. But even before the pandemic made them an exotic memory, I always loved the energy of being in a room with other people, finding the same creative wavelength, working towards a common goal. There’s no video chat app that can replicate that. So, what about VR?

We’ve already seen companies like Spatial take a stab at virtual meetings, where you can chat with others, inspect objects and even explore 3D environments from the comfort your home with a VR headset. Now Facebook’s Oculus is entering the fray with Horizon Workrooms, an ambitious attempt to capture the best aspects of in-person meetings for Oculus Quest 2 users.

To be clear, Workrooms isn’tFacebook Horizon, its long-awaited multiplayer VR playground. But it is part of the company’s overall vision for the Horizon universe, one entirely devoted to collaborating in meeting rooms and classrooms. And despite being so focused, it’s still a showpiece for Facebook’s VR ambitions, tapping into the company’s expressive avatars, spatial sound, hand tracking and mixed-reality capabilities. You’ll even be able to stream your PC desktop in VR to take notes or goof off during meetings (just like real life!).

After spending an hour in a Horizon Workrooms demo, it’s clear that Facebook still has plenty of work left to do. There were a few connection issues, avatar glitches and at one point I got booted out entirely. But when it was running smoothly, it was the closest I’ve felt to being in an live meeting since March of last year.

But let me start from the beginning. After creating a Workrooms account, I installed the PC companion app and the Workrooms Quest 2 app. Once I booted it up in VR, I was surprised that it recommended putting my controllers down and enabling the Quest 2’s hand-tracking. Outside of demos for that feature, I can’t think of any Oculus apps that have done the same. After that, I customized a goofy avatar — an idealized version of myself with purple hair and no beer belly — and mapped out the edge of my desk so Workrooms can accurately place me in front of virtual tables.

Facebook Horizon Workrooms
Facebook

As soon as I hopped into my Horizon Workrooms demo, it was instantly clear why Oculus recommended hand-tracking. I waved to a PR rep, and as I struggled to unmute myself, I was able to throw a thumbs up to confirm I was hearing her. I shouted hello to CNET’s Scott Stein, who was sitting a few seats away, and his audio sounded appropriately far off. We all spent way too much time staring at our hands and testing the limits of the Quest 2’s finger tracking capabilities (for the record, rolling your hands over each other like a wannabe raver can easily scramble things).

Even though I was in a swanky virtual room, with a stylized deer head wearing VR goggles on the wall, and ceiling-tall windows overlooking expansive lake and mountain rage somewhere in the Pacific Northwest, sitting desk-side with others felt vaguely normal. We made small talk about our families and our vastly different locations (including folks in California, New Jersey, London and myself in Atlanta). I could see who was working on Macs and PCs, based on the virtual accessories in front of them. And along the wall there were also video feeds from other Facebook reps calling in from their PCs, which reminded me of the enormous video conferencing screens in many meeting rooms.

Facebook Horizon Workrooms

To see my keyboard and mouse, I hit a button to enable pass-through mode, which projected grey-scale footage of my actual desk inside of Workrooms’ VR environment. It wasn’t crystal clear, but it was enough to touch-type notes in Evernote by streaming my PC desktop. If you’re running an Apple Magic Keyboard or a specific Logitech model, you’ll also be able to see your keyboard in VR, so you won’t have to deal with the pass-through video.

Andrew Bosworth, Facebook’s head of VR and AR, said during the demo that he believes there’s “something missing” with video calling, and that there’s a strong pull towards VR collaboration apps as a solution. Of course, that’s exactly what you’d expect Facebook’s VR lead to say. But he has a point.

Video calls are a fantastic way for seeing people and maintaining social connections. But when it comes to getting work done, they can get old fast. Everyone’s audio comes in from one channel; it’s hard to make eye contact in large group chats; and the entire session just lives on your computer or phone screen. There’s no sense of actually being in a space with others. Bosworth says that Facebook has been using Workrooms internally for about six months, and he’s noticed some clear benefits. In particular, he can remember specific meetings better thanks to the immersion of sitting beside people in VR with realistic spatial audio.

Facebook Horizon Workrooms
Facebook

Of course, virtual reality can also make meetings awkward in entirely new ways. I quickly learned that I couldn’t look closely at someone’s avatar if they were sitting nearby, because it actually felt like I was staring at them. I couldn’t reach for a cup of water on my real-world desk, because it was sitting in front of my neighbor’s virtual space. I also had to be careful about where I placed my hands, because the Quest 2’s hand tracking could make things look… suspect, if they’re under your desk.

All of that awkwardness culminated when Mark Zuckerberg crashed our demo and sat in the virtual chair beside me. He sketched out his overall vision for Horizon as a stepping stone for his metaverse ambitions. But as he was speaking, I was also trying hard to keep my virtual cool: Don’t stare! Don’t be weird with your hands! Pay attention and be respectful! I thought I was doing pretty well in the heat of the moment, but a recording of our session looked like I was performing some sort of interpretive dance beside the world’s fifth richest man. (Thankfully, that footage isn’t meant for public consumption.)

Zuckerberg only stopped by for a few minutes, but the fact he made an appearance at all is telling. Workrooms isn’t some side project: It’s a significant component of what he wants Facebook to become. You can see that in the app’s more ambitious features, like a whiteboard that can grow as long as you’d like. You can sketch out thoughts by holding your Oculus controller straight up, so that you can use the end like a massive pen. And if you want to stretch your legs, you can assign a blank wall in your room to serve as your life-sized whiteboard. You can also change the size and layout of your workspace at will, allowing you to move from a circular conference table to something that resembles a classroom.

Facebook Horizon Workrooms
Facebook

Perhaps because Zuckerberg wants Workrooms to be a success, the company is also making it more accessible to people who don’t want Facebook accounts. You can join a session via video chat by creating a Workrooms account, which is separate from Oculus and Facebook logins. If you want to enjoy the experience in VR, though, you’ll need a Facebook account to use the Quest 2. Maybe letting people peek at the 2D Workrooms experience could encourage them to go virtual.

The company is also being up-front about security and privacy, saying that it won’t use conversations or materials from Workrooms sessions to inform Facebook ads. You’ll also be able to report individuals and entire groups if they’re harassing you or violating community standards. That was a major concern when I demoed Facebook Horizons last year; the idea of a VR playground sounds great, but how do you make it safe for everyone

If anything, Horizon Workrooms tells us that Zuckerberg’s metaverse ambitions are more than just marketing fluff. He paid $2 billion for Oculus, after all, and Facebook has continually invested in VR development and content. You don’t spend that sort of money if you don’t have a vision for the future. 

When he stopped by our demo, Zuckerberg told us he used to scribble code in his notebook during middle school. As soon as he got home, he would type it up with the hopes of building an immersive world to hang out with friends. Workrooms isn’t the perfect VR collaboration solution yet, but it could be the start of what the younger Zuckerberg envisioned. After all, the metaverse won’t be built in a day.

The Morning After: A new battle system for 'Pokémon'

After a bit of a break from the headlines, the Pokémon juggernaut is back. A Nintendo Direct event yesterday gave us a better look at Pokémon: Legends, a new kind spin-off title from the Pocket Monster universe. Combining the cute monsters with feudal Japan aesthetics is a fun twist, and it looks like Legends will offer a different kind of battle system. Battles are still turn-based, but rather than Pokémon each taking a turn and trading blows, their stats and equipped items dictate the order of actions.

Each Pokémon’s four moves has two styles: agile style and strong style. The former speeds up your action speed and might bump up your next turn in the queue, but the move will be weaker than unusual. It appears this action queue will be core to battles in Legends.

And if you’re just here for Pokémon silliness, you’ll be able to ride your Pocket Monsters around like steeds and, well, jet skis.

— Mat Smith

Holoride’s in-car VR gaming system leaves the track for the real world

Cruising in San Francisco, shooting drones.

Holorider
Engadget

Holoride’s VR gaming system for passengers caught our attention a few years back at CES when we were given a track ride in an Audi and had the game react to the movement of the vehicle while we played. Well, the company is back, and this time it demoed two games and threw off the shackles of the track for the real world. Roberto Baldwin tackles a new kind of in-car entertainment.

This tiny robot delivers insulin to your body without external needles

The device lives in your abdomen.

PILLSID
Sant’Anna School of Advanced Studies

Researchers from Italy have created a robot that deals with diabetes without needles. PILLSID involves two separate parts: an internal insulin dispenser that a doctor would surgically implant in your abdomen and a magnetic capsule loaded with the hormone. When you need to top-up, you swallow the capsule, which makes its way to the dispenser.

In a test involving three diabetic pigs, the research team found the system could successfully manage insulin levels for several hours. In some instances, they found bodily fluids from the pigs would leak into the robot. It’s early days for now.

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Website mapping DC’s tunnel network warned FBI of suspicious traffic ahead of Capitol riot

The obscure online resource saw a spike in activity.

The front of the US Capitol building seen through protective barriers.
The Washington Post via Getty Images

The FBI received a tip-off about suspicious activity ahead of the Capitol Riot on January 6th from a surprising source: a recreational mapmaker. Elliot Carter contacted law enforcement after his site about Washington, DC’s underground infrastructure got a spike in activity from suspicious websites. His warning eventually made it to the highest ranks of the Capitol Police.

His “online tip” to the FBI was even mentioned in the US Senate Rules and Homeland Security committees’ June 2021 review of the US Capitol insurrection.

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Facebook has banned 3,000 accounts for COVID-19 and vaccine misinformation

It removed more than 20 million individual posts.

Since the start of the pandemic, Facebook has taken a much tougher stance on health misinformation than it had in the past, removing millions of posts for sharing misinformation. Now, we know how many accounts, groups and pages have been banned from the platform for repeatedly breaking those rules: just 3,000.

But the relatively low number of bans tracks with findings by researchers who say that only a few individuals are responsible for the vast majority of vaccine mistruths on social media. Facebook’s VP of Content Policy, Monika Bickert, told reporters that the company has had to continually evolve its policies, noting that some groups have used “coded language” to try to evade the company’s detection. 

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The big news you might have missed

DTS will integrate TV speakers into WiFi surround sound setups

T-Mobile confirms data breach affects over 47 million people

Laser-powered fusion energy inches closer to reality

Jabra’s latest earbuds are for people with mild-to-moderate hearing loss

Samsung is removing ads from its own Android apps

The Roku Channel adds free content from IGN, the Tribeca Film Festival and more

Audio-Technica’s updated M50x wireless headphones have multi-device support

Roku devices are back on sale at Amazon, including the Streambar for $99

The best Switch controllers for every player level

Ford Performance unveils one-off Explorer ST; Explorer ST RWD may arrive next year

Ford is cooking up a storm for its formidable Explorer SUV. Most recently, news broke of Ford Performance Racing School’s one-off Explorer ST, a four-passenger and race-ready variant with a twin-turbo EcoBoost V6 and a full safety cage. The racing SUV will debut at Woodward Dream Cruise and will be on display at “Mustang Alley” at the event. And then, … Continue reading

One-Off Heritage Customs Valiance takes the new Defender to the extreme

Heritage Customs has taken a new 2021 Land Rover Defender 110 P400e PHEV and customized it for a European television presenter named Winston Gerschtanowitz. The customizations include new forged 22-inch diamond cut Space Cowboy wheels. The interior and exterior were also completely remade. Heritage Customs repainted the exterior of the Defender in a color called Santorini Black. The interior was … Continue reading

'Splitgate', the FPS with portals, has shot past 10 million downloads

Splitgate, a frenetic free-to-play arena shooter with portals, has become a word of mouth hit with 10 million downloads in under 30 days. Developer 1047 Games has announced that the game will remain in open beta indefinitely as it works on managing the sudden influx of players. As a result, Splitgate is no longer slated to fully launch this month. Instead, 1047 will continue to roll out updates and fixes to the game complete with new content and improvements to the backend that can facilitate the uptick in players. Queue times are now less than 10 minutes and a new Ranked Duos mode recently went live.

Splitgate injected the tired arena shooter with a much need blast of vitality by adding portals to the mix. Players can cast these wormholes around the map and even shoot opponents through them. It helps that it’s free-to-play, contains a variety of guns and plenty of game modes (like Team deathmatch, Team Shotty Snipers and Team SWAT). 

While the game has been in early access since 2019, it exploded in popularity in the wake of its open beta launch in early July, which brought with it cross-play with Xbox and PlayStation consoles. According to 1047, the shooter went from an initial 4,000 concurrent players to more than 175,000 in a few weeks. Naturally, the massive increase caused backend issues. Splitgate was taken offline twice in recent weeks as the small 1047 team worked on server optimizations. 

In late July, the developer announced that it had raised $10 million in a recent funding round led by Human Capital on top of the $6.5 million it snagged earlier in the year. 1047 said it would put the money toward expanding its engineering team. The company also has a major announcement in store for Gamescom later this month as it looks to build on Splitgate‘s breakout success. In a recent Q&A session on Twitch, the developer reportedly mentioned that a Switch and mobile port of the game was “part of the vision.”

“This has been the most surreal time of my life,” said Ian Proulx, CEO and co-founder of 1047 Games. “The fan support has been incredible as we work to improve the player experience. We never dreamed of having to scale this big this quickly, and as a result we have had to overcome challenges to keep up with player demand. We met several major milestones in a short time, creating a stable platform where fans can expect to find a server to play on relatively quickly, and I’m proud of what our team has accomplished – but there’s a lot more to come!”

Proulx continued, “In looking at the issues facing the scalability of the game’s backend, the process includes far more than simply dealing with server capacity. We are focused on keeping the game stable for fans, and iterating on the game’s concurrent capacity in order to minimize player wait times. We want to do this the right way, and we want to be prepared for massive scale when we officially launch, all the while continuing to improve the beta with frequent updates, additional features, and improvements to server capacity.”

Whopping 94% of Adults in England Have Covid-19 Antibodies

A staggering 94.2% of adults in England have antibodies for covid-19, according to a new report from the UK’s Office of National Statistics. Roughly 80.7% of England’s population has been fully vaccinated, suggesting the rest of the 94.2% acquired antibodies through natural infection with the coronavirus.

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