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Sony has sold 13.4 million PS5s

Sony’s PlayStation 5 sales remain relatively steady and strong, with 3.3 million units sold in fiscal Q2 compared to 2.2 million last quarter, bringing total sales to 13.4 million units, Sony announced. Game sales were also up significantly at 76.4 million units compared to 63.6 million in the previous quarter, due in large part to third-party sales.

All told, this amounted to a healthy 27 percent boost in gaming revenue to 645.4 billion yen ($5.68 billion). However, operating income of 82.7 billion yen ($728 million) was down compared to last quarter by 3.4 billion yen ($29 million). Sony’s fiscal year ends on March 31, 2022.

So how can profit be lower when sales and revenue are up? While Sony did sell more games last quarter, first-party titles dropped very significantly, from 10.5 million last quarter to 7.6 million in Q2. That was offset in numbers by third-party games, but those don’t tend to be as profitable. Both Microsoft and Sony have acquired gaming studios to boost their Xbox/PS first-party titles, but Microsoft has been more prolific in that regard. 

And while PS5 sales were up, PS4 units dropped considerably, down to just 200,000 from a half a million the quarter before. Other factors that Sony mentioned are a “loss resulting from strategic price points for PS5 hardware that were set lower than manufacturing costs.” That means that Sony may have sold the PS5 with minimal or negative profits this quarter, although in August, the company said it was no longer selling the PS5 at a loss. 

Despite the drop in quarterly income, Sony’s gaming division appears to be on pretty solid footing. In its August earnings call, Sony CFO Hiroki Totoki told investors that its PS5 sales target is set higher than the 14.8 million unit sales achieved by the PlayStation 4 in its first year. Based on today’s figures, PS5 sales are closely tracking that trajectory.

The company also said at the time that it had secured enough components for 22.6 million units sold by March 2022. That would be enough to meet its sales projections, but if sales really explode during the holidays, it may not have a lot of margin for error — meaning shortages could continue through next year. 

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‘Star Trek: Prodigy’ centers technology by focusing on those who don’t have it

This post contains moderate spoilers for the first episode and slight spoilers for episode two of ‘Star Trek: Prodigy.’

How do you make a series that can draw in newcomers while still appealing to long-time fans? In the case of Star Trek: Prodigy, you set it in a place where the United Federation of Planets has little to no presence — the Delta Quadrant — and make your cast a bunch of misfit kids who have never heard of the Federation or Starfleet. That puts them on the same level as the children this show hopes to draw in, while offering up just enough tidbits to intrigue their Trekkie parents.

The pilot, ‘Lost and Found,’ is a feature-length episode that debuted today on Paramount+ (that means it’s technically two parts). It was originally planned to air on Nickelodeon first, but it was changed to a streaming-exclusive for 2021 with the cable channel airing it later at a still-unknown date. The animated show fills in the content gap between the end of Lower Decks earlier this month and the premiere of Discoveryseason four in November — which in turn, should carry fans through to the start of season two of Picardin February. The idea is to keep Star Trek fans from dropping their subscriptions to Paramount+ during the downtime, something that was fairly common during Discovery’s first three seasons.

Pictured: Environmental coverage of the Paramount+ series Star Trek: Prodigy . Photo Cr: Nickelodeon/Paramount+ ©2021, All Rights Reserved.
Nickelodeon

That assumes, however, that Prodigy has something to offer those adult fans. And that’s where the deeper ties to Trek lore come in. Though Voyager spent seven years in the Delta Quadrant, the ship’s mission to get back to Federation space meant it couldn’t stick around in any one place too long, or return to previous locales. There’s a ton left to explore — as well as plenty of room for Prodigy’s creators, Dan and Kevin Hageman, to populate their own corner of the universe.

First, they have to introduce their main characters, and that’s what ‘Lost and Found’ is largely dedicated to doing. Our cast of misfits, led by Dal (voiced by Brett Gray), lives on a mining colony populated by prisoners and orphans. It’s the last place anyone would want to be, especially a Star Trek character, which is why the main drive is to just get off this bleak rock. But right away the series makes its point about being far from Federation space and technology, as the inhabitants can’t even talk to each other due to a lack of universal translators. That system has been how, for over 55 years, Star Trek has managed to populate its cast with aliens who all speak English. It’s the future! Different languages aren’t a problem!

Except here, they are. It keeps the characters from even knowing each other’s names, which makes the discovery of the USS Protostar and its built-in translator the perfect opportunity for everyone to re-introduce themselves to each other and thus, to the audience. And, when Dal and Rocktok discover a lost Starfleet ship buried under the surface of the planet, the ship itself may fill them with awe, but it’s the translator that truly elicits the most enthusiastic reaction: Rocktok calls it “magic.” It’s a rather fitting introduction to a franchise with a goal to “seek out new life and new civilizations,” in how it puts the connection between these disparate aliens up front.

When I saw the pilot at New York Comic Con a few weeks ago, I compared it to shows like Clone Wars and Rebels. The Star Wars influence that J.J. Abrams brought to the Star Trek franchise is still present in Prodigy, notably in its action sequences and score, the latter composed by frequent Michael Giacchino collaborator Nami Melumad. Giacchino is best known for his work on various Pixar and Star Trek films, and he also supplies the main theme for Prodigy. You can hear his influence on Melumad’s score, which does a great job of blending a quirky style with the signature Trek leitmotifs.

The final action sequence feels like pure Star Wars, as the USS Protostar makes its way off the planet and Dal is trapped on its hull, battling the villainous Drednok. The bad guy’s insect-like cyborg body reminds me of General Grievous — if the general could turn into a giant gun, that is. It’s the kind of thing that works best in CG and, like Lower Decks before it, Prodigy seems more than willing to embrace the extra freedom offered by animation as a medium. We’re long past the clunky microfiche displays and cosplaying dogs of the original series.

That freedom is probably best illustrated in the character of hologram Captain Janeway, voiced by Kate Mulgrew (of course). It’s been over 20 years since Voyager last graced the small screen, and Mulgrew has kept busy on shows like Warehouse 13 and Orange is the New Black. But in the Star Trek universe, it’s only been six years (though an exact date is never given on-screen in Prodigy). Animation means they can easily erase the decades from Janeway without resorting to the creepy live-action simulacrums seen in Rogue One of Moff Tarkin and Princess Leia.

Hologram Janeway makes her debut at the end of today’s pilot episode, but she’ll make a much fuller appearance in next week’s ‘Starstruck.’ That’s where the new “cadets” get to explore the ship and learn more about the distant “Federation.” While there’s still plenty of banter and conflict between the characters, the real star of the second episode is the ship itself — what it looks like, and what it’s capable of. While there is a plot — which I won’t divulge details of — it serves as a showcase for all the different features of this new prototype ship. You can almost imagine Janeway as a car salesman, slapping the hood of the Protostar and saying “this baby’s warp core can travel to so many planets.”

Star Trek has always been a humanist franchise, devoted to exploring social themes and dilemmas. It also has a tendency to take its technology and the “post-scarcity utopia” for granted. Prodigy goes against the grain by showing from the start how technology can change lives.

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