Stay tuned — there’s more still to come.
Jason Momoa Reveals This Powerful Detail In ‘Dune’ Is Actually A Shout-Out To His Son
Posted in: Today's Chili“There’s definitely these intimate moments where I’m signaling to my son,” the actor told IndieWire.
Children ages 5 to 11 are likely to be eligible for Pfizer COVID-19 vaccines any day now.
As announced last week, Sony is hosting another State of Play presentation later today. While the last one, which happened toward the beginning of September, focused mainly on first-party games heading to the PS5, this one will be quite a bit different. Today we’ll hear more about third-party projects in the works for both PS5 and PS4, so whether you … Continue reading
If you’re looking for a way to get just a taste of Windows 11 without taking the full dive, Microsoft has a way. Today Windows 10 Insiders have the ability to download and load the newest design for the Microsoft Store. It doesn’t appear exactly as you’d see it with Windows 11, but it’s close enough to get you ready … Continue reading
'Call of Duty: Vanguard' install size maxes out at 93GB on consoles, thankfully
Posted in: Today's ChiliCall of Duty: Vanguard won’t eat up as much console disk space as previous games in the series, but you still might need to delete some downloads to make room for all this WWII frenzy. Here’s how much space you’ll need on each console to install Vanguard at launch, including the pre-load:
Xbox One: 56.6GB
Xbox Series X/S: 61GB
PS4: 93.12GB (54.65GB download)
PS5: 89.84GB (64.13GB download)
This marks a significant decrease from last year’s Call of Duty installment, Black Ops Cold War, which hit 200GB of required space on PS5 and 250GB on PC, with similar numbers on other platforms. Meanwhile, 2019’s Modern Warfare launched at 175GB and grew with updates, while Warzone added an additional 15GB – 22GB, or 80GB – 100GB on its own. Activision rolled out a big update in March to reduce the footprint of Modern Warfare and Warzone, and Call of Duty developers have long been aware that file sizes are an issue for many players.
“Good news for hard drives everywhere,” the Call of Duty blog reads. “Due to new on-demand texture streaming tech, Vanguard’s install size at launch will be significantly below that of previous Call of Duty releases — up to 30% – 50%+ of a file size difference on next-gen console and PC.”
Activision has yet to release details on the size of the PC install for Vanguard, but pre-loading on PC begins November 2nd.
Pre-loading for PS4 and PS5 versions of the game begins on October 28th at 9PM PT in North and South America, and midnight local time on October 29th in other countries. Xbox One and Series X/S pre-loading starts at the same time across the board: October 28th at 9PM PT. Anyone who pre-ordered the game digitally can pre-load it so it’s ready to rock at launch on November 5th.
Something Adobe does at nearly every one of its annual design conferences is preview experimental features that may one day make their way to its apps. In 2020, it was a tool called Sharp Shots. This year, it was Project In-Between and a feature called Project Morpheus.
Building on the Neural Filters Adobe debuted last year, Project Morpheus is capable of automating frame-by-frame video edits in a way that produces consistent results. In the demo the company showed off, one of its employees modified a video of themselves where they had a neutral expression throughout to put a smile on their face. They did it in mere moments, with Adobe’s Sensei AI most of the heavy lifting. You only need to see the demo once to understand the potential for misuse, something Adobe told Engadget it’s taking into account.
“As with all Adobe Max Sneaks, Project Morpheus is a way in which we preview exploratory and forward-looking technologies from our research labs and engineering teams. These proof-of-concept ideas aren’t always destined for inclusion in products,” a spokesperson for the company said. “We recognize that we have to balance innovation with our responsibility to ensure our technology is being used for the good of our customers and society. Our development of AI is guided by the principles of Accountability, Responsibility and Transparency.”
Additionally, the company pointed to its work on the Content Authenticity Initiative. First announced in 2019, the project has seen Adobe work with The New York Times and Twitter to develop a metadata tagging system designed to limit the number of altered images and videos that circulate online. At Max 2021, it also started beta testing Content Credentials. It allows professionals, including photojournalists and artists, to attach attribution data to their images that detail the edit history of a file.
Olympus cameras are getting a new name. Parent company OM Digital has chosen OM System as the brand’s new moniker.
There are still some Olympus cameras on the market and those won’t be rebranded, so the two names will co-exist for a while. But eventually the old name will fade away as OM System introduces new models and phases out the current ones.
In addition to cameras and lenses, OM System plans to sell audio products, binoculars and other services. It’s currently developing a Micro Four Thirds-based interchangeable lens camera. OM Digital plans to make more compact and lightweight systems using that standard while “accelerating the improvement of image quality and photographic expression through the use of computational photographic technology,” according to a press release.
Olympus finalized the sale of its imaging division to Japan Industrial Partners (JIP) at the start of the year. JIP swiftly spun out OM Digital Solutions as a separate company to oversee Olympus (now OM System) cameras.
ESA will try to fetch data from China's Mars rover with a new method: listening
Posted in: Today's ChiliNext month on Mars, the ESA and China’s National Space Administration (CNSA) will try something that’s never been attempted before in space: Sending data from a planet-based rover to an orbiter that it can’t receive any messages from. Specifically, China’s selfie-taking Zhurong rover, which has been on the Red Planet since May, will try to shoot data over to the ESA’s Mars Express Orbiter.
As the ESA explains, Zhurong can’t actually receive any communications from the Express Orbiter, due to a radio incompatibility. That means it can’t hear the hail signal sent from the orbiter, which is typically what a rover waits for before it starts sending out data. Instead, next month Mars and the ESA will attempt a new method that’s previously only been tested on Earth. During five tests, Zhurong will send a signal blindly into space, and the Mars Express will listen for that signal and any potential data.
“If [Mars Express] detects the magic signal, the radio will lock on to it and begin recording any data,” ESA’s Josh Tapley writes. “At the end of the communication window, the spacecraft will turn to face Earth and relay these data across space the same way it does for other scientific Mars missions. When the data arrive at ESOC, they will be forwarded on to the Zhurong team for processing and analysis.”
It’s not unusual for rovers to send data to foreign orbiter — that’s commonly been seen as a smart backup method — but this test opens the door for communication between incompatible systems. That’ll be useful if China has any issues with its Tianwen-1 orbiter down the line, or if the US and other countries need help in turn.