'Alan Wake 2' will arrive in 2023

It’s been more than a decade since Alan Wake first captured gamers’ attention, and now it’s finally official: the game is getting a sequel. At The Game Awards, we got a first first minute-long look to set up Alan Wake 2, which Remedy Entertainment says will arrive sometime in 2023. Yep, it’s going to be a long wait, but at least we know for sure it’s coming. Remedy says that the game will be released for PC, Xbox Series X/S, and the PS5.

This announcement comes a couple months after Alan Wake was remastered and released across multiple platforms, and that game contained the tease found in the original game that claimed “Alan Wake’s journey through the night will continue.” Some speculated that it would be removed from the remaster, but it was in kept intact. Turns out, the line is correct — it just took a long time to come true. 

As for what we’ll get from Alan Wake 2, the trailer doesn’t give us a whole lot of detail. It’s more of a vibe-setting video, and it does a great job at setting up some seriously creepy vibes. While there’s not much more to learn about the game right now, you can plan the remastered original on the Xbox One, Series X/S, PS4 or PS5 now. Remedy also says that it’ll have more details about the game to share in the summer of 2022.

'Star Wars: Eclipse' is a new adventure game from the 'Detroit: Become Human' team

Quantic Dream, the developer ofDetroit: Become Human andBeyond: Two Souls, is working on a Star Wars game set in the franchise’s High Republic era. That’s a sentence we never thought we would ever write, but here we are. Lucasfilm Games announced the title at The Game Awards. Host Geoff Keighley said the game is in “early development.” The publisher also shared a cinematic trailer, showing off locations that will be familiar to anyone who has seen the prequel trilogy. Spoiler warning: Jar Jar Binks sadly does not make an appearance in the trailer.

Star Wars: Eclipse does not currently have a release date.

Ubisoft Will Start Adding NFTs To Its Games

Sometimes to entice gamers to pre-order games or to take part in special events, developers offer up unique collectible cosmetics for in-game items and characters. However, it seems that Ubisoft is taking things to a whole new level by announcing that for Ghost Recon Breakpoint, they will be introducing NFTs to the game.

For those unfamiliar, NFTs are known as non-fungible tokens. They are essentially digital assets that use blockchain technology, the same tech behind cryptocurrency, to act as a ledger to officially say who this particular digital asset belongs to.

According to Ubisoft, the introduction of NFTs, which they’re calling Digits, is an “experiment” and they claim that they will be the first to introduce NFTs to a triple A game. These NFTs will be collected and managed through a new platform the company is launching called Ubisoft Quartz.

In a statement by the company, “Each Digit is a unique collectible that features its own serial number for others to see in-game, also keeping track of its current and previous owners for years to come, making players an integral part of the game’s history.” They are also reassuring gamers that its NFTs are environmentally sustainable.

This is because it relies on the Tezos blockchain, which uses a “proof of stake” method versus the “proof of work” method that is currently used by Ethereum. Ubisoft says that a single transaction on Tezos uses roughly the same amount of energy as streaming 30 seconds of videos.

That being said, in-game collectibles that can be traded and sold aren’t new. We’ve seen games such as CS:GO and Dota 2 where cosmetic items can be sold to other players for real money, although in this instance, Ubisoft is taking advantage of the current popularity surrounding NFTs.

Ubisoft Will Start Adding NFTs To Its Games

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Microsoft Tried To Convince Apple To Release Xbox Exclusive Games On The App Store

If you did not know, Microsoft doesn’t actually make money by selling the Xbox console. Instead, the company relies on people purchasing games and paying for its online services to generate revenue for its Xbox platform. This is why exclusive platform titles are one of the ways Microsoft tries to convince gamers to hop on board the Xbox bandwagon.

However, it seems that Microsoft was willing to break some of those exclusives. According to emails obtained by The Verge, it revealed that Microsoft had at one point tried to quietly negotiate with Apple to bring its Xbox exclusives to the App Store.

This was apparently part of the company’s strategy to try and convince Apple to allow its xCloud streaming service onto the App Store, where offering these Xbox exclusives was Microsoft’s way to try and sweeten the deal.

For those unfamiliar, Apple has rules that state that in order for game streaming apps to be allowed on the App Store, the games available through the streaming platform need to also be available as standalone apps. However, in the emails sent between Microsoft and Apple, Microsoft felt that this was impractical and would be frustrating to customers.

The emails also detail how Microsoft tried various ways to find some kind of middle ground, but ultimately it seems that Apple did not budge, in which Microsoft believed that this could be due to money as Apple would lose out on the commissions they would get from in-app purchases.

Apple has since confirmed that to be the case in a statement made to The Verge where they say, “Unfortunately, Microsoft proposed a version of xCloud that was not compliant with our App Store Review Guidelines, specifically the requirement to use in-app purchase to unlock additional features or functionality within an app.”

That being, Microsoft and other companies such as Google have since found workarounds where they have made their streaming services available and playable through the mobile version of Safari.

Microsoft Tried To Convince Apple To Release Xbox Exclusive Games On The App Store

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GeForce Now Will Let Mac Gamers Stream Games At 1600p Resolutions

Gaming on a Mac has always been kind of iffy. This isn’t to say that Mac computers aren’t powerful, some of the top-tier ones are extremely powerful, but rather the software and limited hardware configurations meant that Mac users had less options to choose from when it came to games.

However, with streaming services, that has changed. In fact, if you’re looking to play games on your Mac, you might be interested to hear about the latest update to NVIDIA’s GeForce Now service. The company has announced that those who are subscribed to the RTX 3080 tier will be able to stream games onto their Mac at resolutions as high as 1600p.

According to NVIDIA, “Plus, GeForce NOW RTX 3080 members can now play at native resolution on their M1 Macbook Air or Macbook Pro, at glorious 1600p. Stream with even longer sessions lengths — up to eight hours. And with RTX ON for both RTX 3080 and Priority members, experience games like Cyberpunk 2077 and Control with real-time ray tracing, without upgrading to a PC.”

GeForce Now offers users several tiers to choose from – the free tier, the Priority tier which costs $10 a month, and the RTX 3080 tier priced at $100 for six months. This means that you’ll need to be subbed to the highest tier in order to enjoy your games at higher resolutions.

While it’s not exactly cheap, it could be one way for you to enjoy games without having to worry about software or hardware limitations, while staying within Apple’s ecosystem.

GeForce Now Will Let Mac Gamers Stream Games At 1600p Resolutions

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Daunte Wright’s Girlfriend Recalls His Death In Emotional Testimony At Kim Potter Trial

“I replay that image in my head daily,” Alayna Albrecht-Payton testified in the trial of the former Minnesota officer who fatally shot Wright during a traffic stop.

FDA and CDC green light Pfizer COVID-19 booster for older teenagers

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Annapurna's latest RPG is about disappointing your family

Annapurna Interactive—now practically a byword for beautiful, experimental games—have struck oil publishing some unlikely titles, like 2019’s Groundhog Day-meets-flight sim Outer Wilds, or the splattery meditations of The Unfinished Swan. Announced today, the studio’s newest gambit will be a turn-based RPG based around small town drama and the tension between immigrants and their second-generation kids.

Thirsty Suitors drops players into the story of Jala, who visits her a suffocating hometown to attend a wedding, and in the process is confronted by her history of romantic mistakes and a string of the titular suitors summoned by her grandmother. The turn based battles against ex lovers recall Scott Pilgrim, but will be broken up by cooking and skateboarding segments, all rendered in a gorgeous cell-shaded style. (Not too late to call this one Tony Hawks’ Pro Dater, folks.)

Watch the reveal trailer here.

Eager to Woo Subscribers, Peacock to Stream Universal Movies After 45 Days in Theaters

In another effort to win subscribers in the streaming wars, NBCUniversal announced on Thursday that it will make movies from Universal Pictures, Focus Features, Illumination, and DreamWorks Animation available on Peacock as early as 45 days after their release in theaters.

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Facebook's Political Ad Promises Mostly Miss the Mark, Study Shows

In the years since the Cambridge Analytica scandal revealed how easily Facebook’s political ads could be weaponized by bad actors abroad, the social network has made some major overhauls that, in a perfect world, would keep a scandal like that from happening again. It rolled out an ever-growing library of the ads…

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