'The Wolf Among Us 2' arrives in 2023

The Wolf Among Us 2 finally has a release window. The revived Telltale Games team has announced that its long-in-the-making sequel will be available sometime in 2023. There’s a new trailer to match, and this clip sheds more light on where this precursor to Bill Willingham’s Fables is headed.

The trailer intersperses Fabletown sheriff Bigby Wolf’s explanations of his methods in an AA-style meeting with a bust against Dorothy’s companions from The Wonderful Wizard of Oz. Suffice it to say the fusion of a gritty, modern world with mythical characters is as strange yet seamless as ever — Wolf is still a hardened yet fantastical beast, and his targets aren’t exactly the innocent creatures you remember from Oz.The Wolf Among Us 2 is set six months after the first season, and promises plenty of drama when a new case gets the NYPD involved.

The sequel should arrive roughly a decade after the original Wolf Among Us premiered in 2013, and reflects a troubled birthing process that included Telltale dissolving in 2018 (thus cancelling WAU season two) and getting a second chance from LCG Entertainment in 2019. It’s also symbolic of the development team’s return to form — Telltale itself is building an adaptation of The Expanse, while former Telltale staffers at Dramatic Labs are working on Star Trek: Resurgence. Telltale as you first knew it is long gone, but it may still have an outsized effect on the gaming industry.

Cryptocurrency Investors Are Cashing In On A Trump Tax Break Meant To Help The Poor

The Trump tax cuts created “opportunity zones” to help poor communities — but some crypto moguls are using the tax credit for low-impact data operations.

The Environmental Movement Isn’t Ready for Transphobia

Jael Holzman got the message when she was busy planning a work trip—emailing sources, booking a rental car, reaching out to contacts. When one contact heard she was headed out to Nevada, to visit the camp at Thacker Pass at a proposed lithium mine site, they asked, was she going alone?

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The FaceTime multi-tasking hack you may not know about

<img width="1280" height="720" src="https://cdn.slashgear.com/wp-content/uploads/2022/02/apple-facetime-eye-contact-1280×720.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="Woman FaceTime on iPhone" loading="lazy" style="margin: auto;margin-bottom: 5px;max-width: 100%" data-attachment-id="711331" data-permalink="https://www.slashgear.com/the-facetime-multi-tasking-hack-you-may-not-know-about-09711329/apple-facetime-eye-contact/" data-orig-file="https://cdn.slashgear.com/wp-content/uploads/2022/02/apple-facetime-eye-contact.jpg" data-orig-size="1440,810" data-comments-opened="0" data-image-meta="{"aperture":"0","credit":"","camera":"","caption":"","created_timestamp":"0","copyright":"","focal_length":"0","iso":"0","shutter_speed":"0","title":"","orientation":"0"}" data-image-title="apple-facetime-eye-contact" data-image-description="" data-image-caption="

Media Whalestock/Shutterstock

” data-medium-file=”https://cdn.slashgear.com/wp-content/uploads/2022/02/apple-facetime-eye-contact-1280×720.jpg” data-large-file=”https://cdn.slashgear.com/wp-content/uploads/2022/02/apple-facetime-eye-contact-1280×720.jpg” />FaceTime is a great way for Apple device owners to keep in touch with friends. Over the years, the company has continued to improve the service, offering even more ways for users to connect with others both close and in far-off places. As such, a lot of people spend a good deal of time talking to their loved ones on … Continue reading

Two Simple Movements Can Reduce Dizziness When Standing Up, Study Finds

Researchers in Canada say they’ve come up with two simple physical techniques to help prevent a common cause of dizziness and fainting. In a small trial, they found that these maneuvers, which involve nothing more than moving your lower limbs, could effectively reduce the symptoms of initial orthostatic hypotension, a…

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Mazda Owners Near Seattle Find Their Radios Are Permanently Stuck on NPR

If you could only listen to one radio station for the rest of all time, what would you choose? It’s a moot question for some Mazda owners in Washington state’s Puget Sound region, whose onboard infotainment systems are stuck in a reboot loop that keeps the dial stuck on one specific radio station.

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DC Comics' Newest Crisis Won't Reboot the DC Universe, Thank God

Every time the DC Comics universe has gone into Crisis mode, the ramifications have been huge. Crisis on Infinite Earths, Identity Crisis, Infinite Crisis, Final Crisis—all of them managed to rejigger its continuity in some way. So it’s genuinely refreshing to find out that Dark Crisis, DC’s next big comic event,…

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Virtual Reality Boots Promise an Even More Immersive Experience

What good is virtual reality if it can still be distinguished from actual reality? So companies are hard at work trying to make the VR experience as immersive as possible. And one of those companies is Ekto One, which is developing a pair of VR boots that allow a user to actually walk without moving forward. Soon we won’t even have to go outside to experience life!

The boots work via a motion tracking system that keeps tabs on the boots’ movement and location and wheels that return the user to their starting position after each step. The Ekto Ones allow a user the sensation of walking in virtual reality without the need of a bulky and difficult-to-move omnidirectional treadmill so that you could bring virtual reality with you virtually anywhere.

Of course, the boots come with their own drawbacks, including taking five minutes to put on and being awkward and weighty enough that early testers have described 20 minutes of use as a workout itself. Granted, I already consider twenty minutes of regular walking a workout, so I’m really not sure what their point is there.

[via dornob]

Sony's Sophy racing AI beats Gran Turismo's top talent

Hyper-capable AIs have been beating us at our own games for years. Whether it’s Go or Jeopardy, DOTA 2 or Nethack, artificial intelligences have routinely proven themselves superior competitors, helping advance not only the state of gaming arts but also those of machine learning and computational science as well. On Wednesday, Sony announced its latest addition to the field, GT Sophy, an AI racer capable of taking on — and beating — some of the world’s best Gran Turismo players.

GT Sophy (the GT stands for “Gran Turismo”) is the result of a collaboration between Sony AI, Polyphony Digital (PDI) and Sony Interactive Entertainment (SIE), as well as more than half a decade of research and development.

“Gran Turismo Sophy is a significant development in AI whose purpose is not simply to be better than human players, but to offer players a stimulating opponent that can accelerate and elevate the players’ techniques and creativity to the next level,” Sony AI CEO, Hiroaki Kitano, said in a statement Wednesday. “In addition to making contributions to the gaming community, we believe this breakthrough presents new opportunities in areas such as autonomous racing, autonomous driving, high-speed robotics and control.”

Utilizing as novel deep reinforcement learning method, the research team taught its AI agent how to control a digital race car within the structure of the GT game, helping Sophy to understand vehicle dynamics and capabilities, as well as racing tactics like slipstreaming, passing and blocking overtakers and basic track etiquette.

“To drive competitively GT Sophy had to learn to control the car at the physical limit, optimize for braking and acceleration points, as well as find the right lines that squeeze the last tenth of a second out of the track,” Michael Spranger, COO of Sony AI, said during the presentation. “But raising also means that you’re not alone on the track, so Sophie has to find lines to pass opponents, taking into account the opponent’s reaction, as well as complex, aerodynamic interactions between cars.”

Sony trained its AI using deep reinforcement learning to optimize its ability to stay on track. “Sophy observes the environment, such as the car speed and acceleration, the relative position, of course borders and opponents, as well as the progress of the car along the track,” Spranger explained. “Based on these inputs, GT Sophy learns to take actions, such as using a throttle steering or braking.”

“To learn,” he continued, “Sophy gets a positive signal — a reward — when things are going well, when it is making focus on the track and overtaking other cars. [Sophy receives] a negative signal when things are not going well through continuous interaction with the game.”

The initial results were impressive, with Sophy beating 95 percent of the humans pitted against her within the first two days of training. What’s more, the AI continued to shave time off of her splits throughout the following week. In an exhibition race Wednesday against some of Japan’s top Gran Turismo drivers — with four Sophy variants going up against a quartet of humans — the AI took the checkered flag and two of the top four positions on the game’s Lago Maggiore circuit. The winning AI agent began the race in pole position and stayed there through all three laps, eventually beating the pack by more than five seconds. The AIs were not running on rails, however, as evidenced by one agent misjudging a passing attempt then understeering through a turn and promptly running head on into the wall and out of competition.

“This is not just a technical breakthrough project,” Sony Group CEO, Kenichiro Yoshida, said during Wednesday’s press event. “It really is about bringing AI into the hands of the game developers who are going to build new experiences for the players.”

Players will be able to pit themselves against Sophy in the near term. Gran Turismo 7 for the PS4 and PS5 is being released on March 4th and Sony executives expect the AI will be added in a future update.  

Kevin McCarthy Finally Admits Capitol Riot Was ‘Violent Insurrection’

The House GOP leader still defended the Republican National Committee’s suggestion that the events of Jan. 6, 2021, were “legitimate political discourse.”