This Is How Much Sony’s Answer To The Xbox Game Pass Could Cost

Both Microsoft and Sony are currently offering services that are similar to each other. For example, Microsoft has Xbox Live Gold and Sony has PSN that lets players go online and play against others. However, as some of you might recall, last year it was reported that Sony could be developing a new service that would be akin to the Xbox Game Pass.

Now thanks to a report from GamesBeat, the pricing of Sony’s upcoming service has been revealed. The service, which is currently codenamed Spartacus, will allegedly be offered in three different tiers. One will be the Essential tier which is similar to PlayStation Plus in its current form and will cost $10 a month.

Then there is the Extra tier which will include the features offered in Essential but with the added bonus of access to a catalogue of games at $13 a month. Last but not least, there is the Premium tier at $16 a month that will include streaming, access to classic games, and also game trials.

This essentially merges several of Sony’s services like PSN, PS Plus, and PlayStation Now together, making it more streamlined and less confusing for gamers. There is still no word on when this new service is expected to launch, but the report claims testing is expected to begin in the next few weeks and could officially be announced in March.

This Is How Much Sony’s Answer To The Xbox Game Pass Could Cost

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Russia partially restricts access to Facebook over censorship claims

Russia is partially restricting access to Facebook. Telecom regulator Roskomnadzor says the move is in response to parent company Meta “restricting” the accounts of four Kremlin-owned media outlets. It said Meta was violating Russian law by doing so.

Roskomnadzor demanded an explanation and told Meta to remove the measures on Thursday. After the company refused, officials decided to restrict access to Facebook, a move Roskomnadzor says is in accordance with the law. The watchdog claims to have recorded 23 cases of “such censorship of Russian media and Internet resources by Facebook” since October 2020 (per a Google Translate version of its announcement).

The extent of these restrictions is not yet clear. Nick Clegg, Meta’s president of global affairs, said authorities told it to “stop the independent fact-checking and labelling of content posted on Facebook by four Russian state-owned media organizations. We refused. As a result, they have announced they will be restricting the use of our services.”

Clegg added that “Russians are using Meta’s apps to express themselves and organize for action. We want them to continue to make their voices heard, share what’s happening, and organize through Facebook, Instagram, WhatsApp and Messenger.”

Reports suggest Russia tried to spread propaganda and misinformation for weeks in the lead up to its invasion of Ukraine. According to NBC News, experts expect the level of disinformation to increase significantly.

As the invasion began on Thursday, Facebook enabled its “lock profile” tool in Ukraine to help residents protect their accounts. Twitter’s Safety team, meanwhile, shared some tips in Ukrainian on how to keep accounts secure.

Update 2/25 1:53PM ET: Added Nick Clegg’s statement.

Valve Steam Deck review: Just portable enough

A lot of people are going to compare the Steam Deck to the Switch, and that’s totally fair, but after spending more than a week with Valve’s portable PC, I think there’s a better analogy at hand: The Steam Deck is what happens when the Vita and the Wii U get drunk on Linux and make a big baby together.

The Steam Deck combines Valve’s familiar PC storefront with some of the best ideas from these iconic, discontinued consoles, and packs all of it into a beefy bit of hardware. Just like Sony and Nintendo did all those years before, with the Steam Deck Valve is silently asking, does anyone need this?

The short answer is, no. But you’re still gonna want one.

When I unboxed the Steam Deck and got a good look at Valve’s handheld PC for the very first time, I laughed. I couldn’t help it, but this thing is seriously so large it’s funny. The Steam Deck is 11.7 inches long, 4.6 inches tall and 1.9 inches thick, and it weighs 1.5 pounds. For comparison, the Switch Lite and Vita each weigh about half a pound, while the Wii U gamepad weighs just over 1 pound.

Steam Deck review
Engadget

The Steam Deck’s heft affects how I interact with every game in my Steam library. I find myself holding the system low in my lap, often propping it up on my thighs and craning my neck down in order to play. After about an hour in this position, the muscles along the back of my head start to ache, and I’ve been calling this phenomenon Steam Deck neck. It’s easily remedied with some stretching and repositioning, but the Steam Deck always ends up back on my lap and the cycle of discomfort continues.

And then there’s the sheer size of the thing. Anyone with smaller-than-average hands, here’s where you need to listen up.

The Steam Deck is a full-size controller with a 7-inch LCD touchscreen in the middle; it has big, rounded grips, haptic trackpads on either side of the screen, and analog sticks and face buttons above those. Two bumpers line the top, with two triggers and four clickers on the back. At more than 4.5 inches tall, I’m unable to rest the Steam Deck on my palms while also reaching the top buttons with my thumbs, and even using the analog sticks is difficult in this position. I have to support the controller by clutching the grips about an inch above the bottom, straining my pinky fingers and encroaching on the back buttons in a way that renders them useless. It truly feels like my hands are too small for the Steam Deck.

Steam Deck review 2022
Engadget

Each game uses a unique input method, and some titles cause more aching in my palms than others. Swapping rapidly among the right analog stick and face buttons, as in action games or shooters, tends to speed up my discomfort. But trackpad- and touchscreen-heavy games like Inscryption and World of Horror allow me to move my hands down or even just place the Steam Deck on a table, where I can tap away with my tiny fingers.

At the risk of narrowing my audience even more, I’d like to note that full-set manicures present a specific problem with the Steam Deck: The options tab is the perfect thumb-nail distance from the X button, and I’ve accidentally pressed it a handful of times while slaying demons in Devil May Cry 5. To all six of you who care, you’re welcome.

The ergonomics of the Steam Deck will vary with each user, and people with larger hands than mine will likely have a less crampy time. But I bet their palms will still get sweaty.

Steam Deck review 2022
Engadget

The Steam Deck runs hot, but it’s never scalding to the touch — instead, it feels like all that heat is dispersed throughout the device, including in the controller grips. After about 30 minutes of playing any game, my palms get warm enough to start sweating, in a way that’s never happened with a DualSense or Xbox controller. The first time this happened, I blamed it on the pile of blankets I was buried under, but sweaty palm syndrome is a consistent occurrence with the Steam Deck. Additionally, the system fan regularly blows hot air from the top of the machine and this makes a noticeable amount of noise, though it’s nothing extreme. Noisewise, you’ll be fine pulling this baby out on public transportation. Sizewise, that’s your call.

Because of the sweaty palms, finger cramps and Steam Deck Neck, my play sessions max out at two hours. This isn’t terrible in terms of actual playtime, and it means I’ve never run into a battery issue with the Steam Deck. Valve says the system will get two to eight hours of life on a single charge, depending on what games you’re playing and their settings. This aligns with my experience — Devil May Cry 5 definitely sucks more juice out of the battery than World of Horror, as does playing above 30 fps and 50 percent brightness. To that end, there’s an option to lock games at 30 fps and it’s possible to adjust screen brightness at any time.

Steam Deck review 2022

This review is based on the mid-tier Steam Deck with 256GB of NVMe SSD storage, priced at $530. There’s also a 512GB model with a high-speed SSD and anti-glare etched glass that costs $650, and a 64GB version that’s just $400. Aside from offering a dismal amount of storage space, the 64GB model uses much slower eMMC storage, and I haven’t seen what that looks like in person. 

All versions of the Steam Deck have the same AMD APU, which shares a lot of DNA with the chips inside the PS5 and Xbox Series consoles, along with 16GB of fast RAM, a 40Whr battery and a 7-inch 800p 60Hz display. SteamOS runs the whole damn thing and it takes up 30GB on my mid-tier model, leaving it with 227GB free — so keep that calculation in mind, too. There is a high-speed microSD slot so players can expand their libraries and even play games directly off a card, but internal storage is definitely faster than this method.

Now, the games. The Steam Deck is technically a handheld PC, which means it can theoretically support every game in Valve’s library, though this isn’t the case out of the box. Some Steam titles are officially optimized for the system, while some are not supported at all, and others are functioning on pure hope. There are four optimization levels — Verified, Playable, Unsupported and Untested — and so far, roughly 10 percent of my library falls in the Verified category. Valve rolled out a website where players can see how their games will fare on the Steam Deck, and across the board, the bulk of these titles are falling under the Untested category.

There is a workaround here, if you’re willing to put in the effort. The Steam Deck runs on a Linux-based operating system because that’s very much Valve’s thing, and this is the culprit behind the device’s compatibility issues. While some games run natively, the majority utilize Valve’s Proton compatibility layer to run Windows games. Proton has improved significantly over the years, but there are still a lot of issues, especially with online games that have aggressive anti-cheat solutions. If there’s a specific game you’re curious about, there are sites that collate user reports like ProtonDB which should give you an idea of how well something will run.

However, the Steam Deck is an open platform, and it’s possible to install Windows on the system and boot up Steam from there, with all the compatibility of a standard PC. This isn’t what the device was built to do, presenting a handful of UX concerns out of the gate, and more importantly, it’s not how the majority of owners are going to use the Steam Deck. For most players, it’ll be all about compatibility labels.

Steam Deck review 2022
Engadget

I haven’t had a game-breaking issue with any Verified game on Steam Deck, and at worst, I’ve had to spend a few seconds adjusting framerate and brightness settings. In my experience, games labeled Playable generally perform well, though they often require a second glance at the control layout. Playing Inscryption, I was stuck on a scene for a few minutes before realizing I simply had to pull up the on-screen keyboard, which is accessible in the Quick Settings overlay at any time. A prompt appears before installing Playable games outlining their known issues on Steam Deck, like small font or mouse-and-keyboard icons, and it’s easy to make a decision about installing from there.

When it comes to Untested games, you’re on your own. This is the Steam Deck’s wild west, and I’ve seen it all from titles in this category: Artful Escape won’t even load past the developer logo; BPM plays fine but it’s visually blown out; Kentucky Route Zero runs beautifully.

Figuring out how to unbreak a partially supported title on Steam Deck is a game in itself. My advice: If there’s a title you desperately want to play without interruption or frustration, then don’t play it on Steam Deck unless it’s Verified. You’ll likely just be annoyed and disappointed and probably a little sad.

This also might happen when trying to pair Bluetooth devices with the Steam Deck. This process has been hit-and-miss for me — my Xbox controllers refuse to connect to the Steam Deck (no, they weren’t paired with another device at the time) and my Samsung Galaxy Buds don’t even show up as available. However, my new Marshall Bluetooth speaker connects to the Steam Deck without fuss.

Steam Deck review 2022
Engadget

The device’s USB-C port makes it possible to hook up a hub and connect a mouse, keyboard, display and ethernet cable, though I didn’t try this out. The official Dock, which is designed just for this use case, won’t come out until late spring and I’ll give it a whirl then.

I tested a handful of familiar games on Steam Deck, including Hades, Celeste, Devil May Cry 5, Inscryption, Cuphead and World of Horror, and I wouldn’t say that it felt better to play any title on the handheld, rather than PC. However, the Steam Deck delivers something worthwhile: flexibility.

The Steam Deck allows me to step away from my desktop, where I spend all day working, and play my games somewhere I can fully relax. Sure, this is already possible through Steam Link, but the Steam Deck makes the process more luxurious. I’ve loved having one in the house, and truly, it couldn’t have come at a better time. I just moved and I don’t have a TV yet, so I haven’t been able to escape to my living room after work as usual. The Steam Deck has filled the void left vacant by my PS5 and Xbox Series S, allowing me to play on the couch at the end of the day — at least until my neck gets sore.

Steam Deck review 2022
Engadget

The Steam Deck’s battery life is less of an issue than I thought it would be, largely because the way I use the machine is different than I first imagined. Initially, I figured the Steam Deck would be more like a Switch Lite, something to throw in my bag and take out into the world, a truly mobile version of my Steam library. But in practice, I use the Steam Deck more like a Wii U — it stays at home and I play it on the couch after work or in bed at night, never far from its charger or a sensible tabletop to rest it on.

The Steam Deck is a Frankenstein synthesis of a Wii U and a Vita, but with Valve’s DNA coursing through its cables. It’s a Steam Controller and a Steam Machine in one hefty package, and I’ve come to appreciate it for what it does best. The Steam Deck isn’t a mobile device to take on your everyday commute; it’s a Steam library extender, opening up new places to play around the house. I wouldn’t recommend the Steam Deck as an introduction to PC gaming, but for millions of existing Steam users, it’s worth the price of entry, even if you just play a few times a month, two hours at a time.

Marjorie Taylor Greene Speaks At White Nationalist Conference

The congresswoman from Georgia spoke at the America First Political Action Conference, organized by white nationalist “groyper” leader Nick Fuentes.

Upcoming Windows 11 Update Makes It Easier To Connect Bluetooth Devices

If you need to connect a Bluetooth device to your Windows 10 or Windows 11 PC, then you would need to dive into the settings to do so. This is fine since usually we connect a device and leave it as it is, like a Bluetooth keyboard or mouse or speaker. However, if you tend to connect and remove Bluetooth devices frequently, having to dive into the settings can be troublesome.

However, there is some good news for Bluetooth users. Microsoft has announced an upcoming update to Windows 11 that will make Bluetooth easier to access and connect. This is because Microsoft will be adding enhanced Bluetooth controls to Windows 11’s Quick Settings.

According to Microsoft, “We are beginning to roll out the ability to more easily manage your Bluetooth devices directly within Quick Settings, including the ability to connect, disconnect, and see battery level for supported devices.” Right now, the feature should be available for Insiders to test out themselves as it appears to have been enabled server-side.

This means that for those not part of the Insider program, you’ll have to wait for the official update to be released in order to test it out, so hopefully the update isn’t too far off from its public release.

Upcoming Windows 11 Update Makes It Easier To Connect Bluetooth Devices

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Meta Has Scrapped Their Plans For Their Own AR/VR OS

Due to the flexibility and open source nature of Google’s Android platform, over the years it has been adapted in various forms, whether it be for smartphones, tablets, wearables, and even virtual reality. In fact, Meta has been using a version of Android for its own VR headsets.

The company was reportedly developing its own platform, but it seems that the company’s plans are no more, according to a report from The Information (paywall). According to the report, Meta has since disbanded the team that was working on the OS. If this sounds familiar, it’s because it was previously reported in January that this was the case, but Meta denied the report.

However, it looks like it’s true this time round. In a statement by Meta spokesperson Sheeva Slovan, “By embedding more OS engineers directly into our AR and VR teams, we can speed up the development of solutions that are hyper-tuned for each product line. [T]here are several technical directions we’re pursuing to build these and we remain committed to building highly specialized systems.”

That being said, we have to wonder if this was a good decision. Apple is rumored to be working on their own mixed reality device which will presumably be powered by its own OS, giving them greater control over the experience. This could result in Meta being potentially disadvantaged, but we’ll have to wait and see how this plays out.

Meta Has Scrapped Their Plans For Their Own AR/VR OS

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Apple Patent Puts macOS Inside Of The Magic Keyboard

Apple’s macOS has pretty much exclusively existed on its computer lineup, but in the future, it seems that Apple could be considering opening up macOS to more devices, or at least giving users the freedom of bringing macOS with them on the go and connecting it to any display they want.

This is according to a report from Patently Apple where they discovered a patent in which the company suggests putting macOS inside of its Magic Keyboard. What this means is that users will be able to connect any display they want to the Magic Keyboard and be able to boot up macOS already.

This is like a hybrid of sorts between Apple’s MacBook series and its Mac mini. By embedding macOS into the keyboard, Apple is creating a device that is as portable as the MacBook, but also gives users the freedom and flexibility to connect whatever peripherals they want, similar to the Mac mini.

However, as this is a patent it’s hard to say if Apple ever plans on making this a reality. We can envision some potential uses for such a setup, like using the iPad as an external display to run macOS. It’s an intriguing idea but like we said, we don’t know for sure if this is something Apple will pursue in earnest.

Apple Patent Puts macOS Inside Of The Magic Keyboard

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FCC to probe domestic Russian-owned media and telecom companies

The Federal Communications Commission launched an investigation this week into a large number of media, telecom and infrastructure companies that operate in the United States with ties to Russia, CNN reported. The probe, allegedly being conducted jointly with the Department of Homeland Security and the Department of Justice, is aimed at firms considered a “national security risk,” and covers a wide array of business types including wireless providers, VoIP services and submarine cable operators.

The FCC’s review also arrives as many US cybersecurity experts warn of the increased danger of cyber attacks, especially on critical infrastructure. The US recently imposed a number of sanctions on Russia in response to its invasion of Ukraine, and it’s possible Russia may retaliate through cyber warfare. Recent cyber campaigns suspected to have ties to the Russian government include the hacks of the Olympics, SolarWinds, Ukraine’s government websites and coronavirus vaccine research in the US, UK and Canada. US cyber officials have also warned businesses, banks and state and local governments to be vigilant for ransomware.

A similar investigation against Chinese companies Huawei and ZTE launched by the FCC in 2019 over concerns their equipment allowed for Chinese surveillance of US activities. It’s unknown exactly how many similar companies with Russia ties will be covered by the probe. Russia also funds media companies in the US and other countries. UK prime minister Boris Johnson recently ordered a probe into the UK license for RT (Russia Today) a Kremlin-backed global news outlet with offices in the United States and across Europe. US company T&R Productions, which backs RT America, has received over $100 million from the Russian government, an Open Secrets investigation revealed.

Marjorie Taylor Greene Insists 2020 Election Was Rigged, But ‘No, I Don’t Know How’

“I know for a fact there was so much wrong in that election, and I believe it was stolen,” Greene said at CPAC, but added: “Do I know how? No, I don’t know how.”

Apple’s AR Headset Will Be Powered By The M1 Chipset

If the rumors are true, Apple is expected to launch its first ever mixed reality headset later this year. We’ve heard snippets of rumors here and there, but according to the latest rumors, we might have finally found out what’s going to be powering the device, and that is Apple’s M1 chipset.

For those unfamiliar, the M1 chipset is the first Apple Silicon chipset that the company debuted back in 2020. It is a custom chipset that powers Apple’s Mac computers and also the latest iPad Pro, so it shouldn’t really be a surprise that Apple will also be using it for their mixed reality device.

However, we are a bit surprised that the company has not opted for the more powerful and newer M1 Pro or M1 Max chipsets, but maybe they have their reasons, plus since this is only a rumor, it’s probably best not to put too much stock into it right now.

Word on the street has it that the headset will cost a small fortune, around the $2,000 to $3,000 mark. However, Apple is apparently not marketing it towards regular consumers but developers, presumably in hopes that they will help create an ecosystem of apps and tools before the company moves forward with a more consumer-friendly model.

Apple’s AR Headset Will Be Powered By The M1 Chipset

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