Oksana Markarova said Russia was targeting Ukrainian civilians and using lethal vacuum bombs, which suck in oxygen to create high-temperature explosions.
The Beatles compilation album '1' has been remastered for Apple Music spatial audio
Posted in: Today's ChiliFans of the fab four, take note. Apple has uploaded a new version of the band’s 1 compilation album that includes support for spatial audio with Dolby Atmos. First released in 2000, 1 brings together nearly every number-one single the Beatles released between 1962 and their breakup in 1970. Among the songs you’ll find on the album are “She Loves You,” “We Can Work It Out” and “Get Back.” Giles Martin, the son of legendary Beatles collaborator George Martin, produced the new spatial mix. And as before, the tracks are sequenced according to release order, so it provides some sense of the band’s musical evolution.
To get the most out of the mix, you’ll want to listen with a pair of AirPods or Beats earbuds or headphones with an H1 or W1 chip. The effect is most noticeable when you enable head tracking. You can do that by pulling down the Control Center shade in iOS, long pressing on the volume slider that appears and then tapping the spatial audio icon. The mix isn’t revelatory, but if nothing else, it’s an excuse to revisit some of the most influential songs in rock history.
ASUS Zephyrus G14 review: Still a solid 14-inch gaming laptop, but no longer a great deal
Posted in: Today's ChiliIt’s been two years since I reviewed the first ASUS Zephyrus G14, but my fondness for it hasn’t waned. It’s colored my view of every gaming laptop since: Why can’t they all pack in great performance in a compact 3.5-pound case for under $1,500? Now, with its latest edition, ASUS is fixing the G14’s major flaw: It’s finally adding a webcam. Together with AMD’s latest Ryzen 6000 chips and Radeon GPUs, the 2022 G14 sounds like a dream machine on paper. But, thanks to significantly higher configuration prices, it’s no longer a value-oriented machine. And that’s a shame.
Aside from the pricing change, though, the new Zephyrus G14 builds on everything we loved about the original. The sturdy magnesium alloy case returns, and select models feature more of ASUS’s “AniMe Matrix” LEDs, which can display images and text on the back of the screen. You can choose between 14-inch 144Hz 1080p and 120Hz 1440p screens, which offer 400 and 500 nits of brightness, respectively. That’s a huge leap from last year’s 300-nit screen, and it makes the displays much better suited for Dolby Vision HDR (another helpful addition).
And then there’s the webcam. That’s not something we’d usually highlight, but it’s notable for the Zephyrus G14. The 2020 model was one of the first modern gaming notebooks that didn’t feature any sort of camera, a move that helped ASUS achieve some impressively thin screen bezels. Given that many gamers already have better external cameras for streaming, it didn’t seem like a huge deal at the time. But of course, now that many of us need to be ready to hop on a Zoom at the drop of a hat, that calculus has shifted a bit. The G14’s IR camera also supports Windows Hello, so it can securely log you in without much fuss.
With a webcam in tow, the Zephyrus G14 has just about all of the features we’d want in a gaming laptop. And it’s bolstered by impressive new hardware under the hood: the Ryzen 9 6900HS, AMD’s latest eight-core powerhouse chip, as well as either Radeon RX 6700S or 6800S graphics. Those GPUs are meant for thin and light notebooks like the G14, with better performance-per-watt ratings than the previous NVIDIA RTX 3060. ASUS also ramped up cooling significantly this time around, thanks to a vapor chamber cooler and liquid metal thermal paste for both the CPU and GPU.
All of this new gear amounts to a bit more heft than the original 3.5-pound G14, unfortunately. It starts at 3.6 pounds without the AniMe Matrix LED display, and it scales up to 3.8 pounds with the LEDs. That’s still relatively light compared to the competition, though. The Razer Blade 14 weighs 4.1 pounds, and the Alienware x14 comes in just under four pounds.
PCMark 10 | 3DMark (TimeSpy Extreme) | Geekbench 5 | ATTO (top reads/writes) | |
ASUS Zephyrus G14 (2022, AMD Ryzen 9 6900HS, Radeon RX 6800S) | 7,170 | 3,821 | 1,543/9,839 | 3.5 GB/s / 4 GB/s |
ASUS Zephyrus G14 (2020, AMD Ryzen 9 4900HS, NVIDIA RTX 2060 Max-Q) | 5,436 | 2,725 | 1,189/7,705 | 1.7 GB/s / 1.67 GB/s |
Alienware x14 (Intel i7-12700H, NVIDIA RTX 3060) | 7,073 | 3,362 | 1,529/13,315 | 4.32 GB/s / 4.54 GB/s |
Razer Blade 14 (AMD Ryzen 9 5900HX, NVIDIA RTX 3080) | 6,551 | 4,418 | 1,443/7,226 | 3 Gb/s / 2GB/s |
ASUS Zephyrus G15 (AMD Ryzen 9 5900HS, NVIDIA RTX 3080 Max-Q) | 6,881 | 4,530 | 1,426/7,267 | 3.3 GB/s / 2.85 GB/s |
Once I saw the Zephyrus G14 in action, I didn’t mind that it was slightly heavier. Our review unit was one of the most premium options: a $2,499 configuration with the Ryzen 9 6900HS, Radeon 6800S, 32GB of DDR5 RAM and the AniME Matrix. Not surprisingly, it was a significant upgrade from the 2020-era G14 I tested, though that was also a $1,499 build with an RTX 2060. The new G14 held its own against the Razer Blade 14 and Alienware x14 in PCMark 10, Geekbench and 3DMark’s TimeSpy Extreme benchmark. If you’re particularly interested in multi-threaded performance, though, it’s worth noting that the hybrid 12th-gen Intel CPU in the Alienware x14 practically blew away the G14.
In Halo Infinite, my current multiplayer addiction, the Zephyrus G14 hovered between 80 and 100 fps in 1440p with all of the graphics settings cranked to the max. That’s perfectly playable, though it’s unfortunate that such an expensive machine can’t completely fill the monitor’s 120Hz refresh rate. I didn’t notice any tearing or stuttering though, thanks to the display’s FreeSync Premium support. Older titles like Destiny 2 and Overwatch surpassed 120 fps in 1440p easily, as you’d expect. Still, the cost of our review unit never left my mind. For $2,500, I’d expect something a bit more future-proof.
As for ray tracing performance, I was pleased to see that the G14 was only slightly behind the RTX 3060-equipped Alienware x14 in 3DMark’s Port Royal benchmark. Unfortunately, it’s still not powerful enough to keep Control above 60 fps in 1440p with medium ray tracing settings. NVIDIA’s GPUs can hit that mark by relying on its DLSS AI upscaling technology, but Control doesn’t yet support’s AMD’s alternative, FidelityFX Super Resolution.
Thanks to its improved cooling system, the Zephyrus G14 ran far quieter than the 2020 model, even when I was in a prolonged Halo Infinite Big Team Battle session. The CPU never surpassed 85 celsius, while the GPU typically stayed around 75 celsius under load. Most importantly, the “Silent” fan mode lived up to its name, which is a big deal if you ever need to bring your gaming laptop into a quiet coffee house or meeting room.
While I was gaming, watching videos or just bumming around the web, I genuinely appreciated the G14’s revamped “ROG Nebula Display.” In addition to the faster refresh rates and Dolby Vision support, it’s also a 16-by-10 aspect ratio now, which gives you a bit more vertical space for scrolling documents. Halo Infinite’s war-torn maps looked vibrant and detailed on the G14, and I appreciated having Dolby Vision while I watched a few Netflix shows. The computer’s HDR support is a bit confounding, though. Windows 11 doesn’t detect it as an HDR capable display, and I couldn’t view any HDR YouTube videos. And yet somehow, I was still able to watch Netflix with Dolby Vision HDR enabled. I’ve asked ASUS for clarification on those issues, and will update this review as I learn more.
As much as I love the idea of 14-inch gaming laptops, their cramped keyboards often leave me underwhelmed. Uncomfortable fingers could easily mean the difference between winning or losing a multiplayer match. Thankfully, the G14’s keyboard, while small, handled my fast-moving digits just fine. There’s a satisfying amount of travel too, which helps both during gaming and general typing. While I certainly wouldn’t mind a larger keyboard, the G14’s felt kinder to my gaming-battered digits than the Alienware x14 or Blade 14. But seriously, folks, if these companies can make luxuriously wide keyboards for their 13-inch ultraportables, why can’t they do the same for gaming hardware?
I’m more impressed with the Zephyrus G14’s new trackpad, which is 50 percent larger than it was last year. I’m of the mind that you can never really have a trackpad that’s too big, so I appreciated having more space to swipe around and use finger gestures. I never once mistakenly hit the wrist pad by accident, which is really all I’m asking for in a notebook these days.
Unlike other slim machines, the G14 is equipped with all of the ports you’d need: two USB 3.2 Type-C ports, two USB 3.2 Type-A connections, a full-sized HDMI 2.0 socket, a combination audio jack and a microSD card reader. The laptop’s 240-watt power supply also pushes more juice than last year’s, which means you’ll see a faster charge than before. (You can also charge over USB-C in a pinch, but that won’t deliver enough power while gaming.)
During our battery test, which involves looping an HD video, the G14 lasted nine hours and 46 minutes. That’s almost two hours longer than the Alienware x14 lasted. And during my typical workflow of juggling dozens of browser tabs, editing photos, and hopping on Zoom calls, the G14 usually kept going for over seven hours. That’s not impressive when ultraportables are well into double-digit battery life, but that’s the price you pay for having a slim-yet-powerful machine.
Pricing is where things get sticky with the Zephyrus G14. It technically starts at $1,600, according to ASUS. But the cheapest model you can currently snag at Best Buy goes for $1,650 with a quad HD display, Ryzen 9 CPU, 16GB of RAM, 1TB SSD and a Radeon RX 6700 GPU. You can also bump up to a Radeon RX 6800 GPU for $1,900. While those prices aren’t unreasonable when it comes to gaming laptops, they’re significantly more than the $1,050 starting price of the 2020-era model. Our original review unit came in at just $1,450 with an RTX 2060, Ryzen 9 4900HS, and 16GB of RAM.
While it started out as a surprisingly affordable 14-inch gaming laptop, the G14 is now firmly in mid-range or even premium notebook territory. Chalk it up to the global chip crunch, price inflation (which, admittedly, is affecting all PC makers) and all of the other supply chain issues we’re facing in 2022. If you’re looking for pure power, the Blade 14 starts at $2,000 with the Ryzen 9 6900HX, an RTX 3060, and a 144Hz 1080p screen. The Alienware x14, meanwhile, starts at $1,600 with a Core i7-12700H and RTX 3050 GPU (go up to $1,900 and you can add the RTX 3060). ASUS is still your best option if you absolutely need a quad HD display, but if you just care about high frame rates, you’ve got better options.
And when it comes to our review model, you’re basically just paying a huge premium to get decent hardware in a slim case. Personally, I’d opt for the heavier $2,500 Razer Blade 15 Advanced, which has an RTX 3070, Core i7-12800H and a 15-inch 240Hz quad HD screen. But that’s admittedly an unfair comparison – I realize some people don’t mind paying more for portability.
The Zephyrus G14 is still an incredibly compelling 14-inch notebook, especially if you’re aiming for one of the cheaper models. It’s powerful, slim and it finally has a webcam. But it’s also lost much of what made the 2020 model so special. I suppose that’s progress, though. ASUS kicked off a trend, but now it’s racing to keep up with the competition.
Pioneering Xerox PARC computer researcher David Boggs has died at 71, The New York Times has reported. He was best known for co-inventing the Ethernet PC connection standard used to link PCs in close proximity to other computers, printers and the internet — over both wired and wireless connections.
The Xerox PARC research lab in Palo Alto developed much of the PC tech we tech for granted today like the graphic user interface, mouse and word processor. Boggs joined the team in 1973, and started working with fellow researcher Bob Metcalfe on a system to send information to and from the lab’s computer.
In about two years, they had designed the first version of Ethernet, a link that could transmit data at 2.94 Mbps over a coaxial cable. It borrowed in part from a wireless networking system developed at the University of Hawaii called ALOHAnet, tapping into Boggs’ passion for HAM radio. “He was the perfect partner for me,” Metcalfe told the NYT. “I was more of a concept artist, and he was a build-the-hardware-in-the-back-room engineer.”
At this point, a networking system called Arpanet already existed, but was designed for connections over longer distances. Ethernet beat out competing technologies for near-proximity connections thanks to its clever packet technology. That allowed data to be sent over wires or wirelessly, and it would continue to work even if some packets were lost.
Metcalfe eventually founded the Ethernet networking giant 3Com, while Boggs stayed at PARC as a researcher. He later moved to mini-computer giant DEC, then started an Ethernet company called LAN Media.
Ethernet became the standard protocol for wired devices in the ’80s and is the foundational tech used for WiFi that first proliferated in the 1990s. Nearly 50 years later, it has never been replaced and is ubiquitous in nearly all digital devices. So why did it survive and thrive? “Seems Ethernet does not work in theory, only in practice,” Boggs once said, Metcalfe told the NYT.
Warner Bros., the Walt Disney Co. and Sony Pictures are pausing the release of their films in Russia following Putin’s invasion of Ukraine.
Google is the latest to join the growing list of tech companies blocking access to Russian state media across Europe. In a tweet, the company has revealed that it’s blocking YouTube channels connected to RT and Sputnik in Europe following the European Commission’s announcement that it will “ban the Kremlin’s media machine in the EU.” European Commission President Ursula von der Leyen made the declaration a few days ago, adding that RT, Sputnik and their subsidiaries will no longer be able to spread their lies to justify Putin’s war.”
The tech giant said it’ll take time for its systems to fully ramp up, so EU residents may still be able to access channels affiliated with the media organizations at the moment. It also said that it has a team monitoring the situation around the clock to take swift action, perhaps to ensure no new channels pop up to take the place of the ones being blocked.
Due to the ongoing war in Ukraine, we’re blocking YouTube channels connected to RT and Sputnik across Europe, effective immediately. It’ll take time for our systems to fully ramp up. Our teams continue to monitor the situation around the clock to take swift action.
— Google Europe (@googleeurope) March 1, 2022
YouTube barred the outlets from being able to monetize their content on the platform a few days ago, citing sanctions against their home country. In addition, it made sure their videos appear less frequently as recommendations and made their channels inaccessible in Ukraine following a request from the country’s government. Eastern European media outlet Nextatweeted out a copy of the letter Alexander Tkachenko, Ukraine’s Minister of Culture and Information Policy, sent to YouTube, in which he asked the website to “block access of the aggressor state’s propaganda channels not only in Ukraine, but around the world.” So far, YouTube has only blocked RT and Sputnik in Ukraine and the EU.
Facebook restricted access to the state-owned media outlets across the EU a few days ago after it removed their ability to monetize their pages with ads. Twitter halted ads in Ukraine and Russia, as well, “to ensure critical public safety information is elevated and ads don’t detract from it.” Microsoft followed suit, banning the publications from its ad network, pulling their news apps from the Windows store and de-ranking them in Bing’s search results. Google started downranking results from the outlets in 2017, though it’s unclear if that has changed over the years. Earlier, TikTok also made the RT and Sputnik accounts inaccessible to audiences within the EU.
Biden aims to navigate the country out a pandemic, reboot his stalled domestic agenda and confront Russia’s aggression.
In February, Respawn revealed that it’s rolling out Apex Legends Mobile in 10 countries this week as part of a “limited regional launch.” Now, the developer has announced that it’s pushing back the game’s initial release “due to current world events” and is now aiming for a March 7th launch. While Respawn didn’t expound on what it meant by “world events,” it was most likely talking about the Russian invasion of Ukraine.
Due to current world events, we made the decision to shift the limited regional launch of Apex Legends Mobile. Our intention is to now release the game to participating countries on March 7.
Details: https://t.co/4oP35KekED
— Respawn (@Respawn) February 28, 2022
Apex Legends Mobile has been in the works over the past three years and was supposed to arrive in Australia, New Zealand, Argentina, Colombia, Indonesia, Malaysia, Mexico, Peru, the Philippines and Singapore this week. The limited regional launch, which will run throughout the spring, will help the developer fine-tune gameplay and features, as well as discover any last minute fixes it needs to do. Respawn is asking players in the test countries to share their feedback and will only announce a wide release after it has “made informed decisions coming out of the limited regional launch.”
The mobile game’s character roster is similar to the original Apex Legends game when it first came out, but Respawn stresses that cross-play with the console and PC versions won’t be available. It’s “being built specifically for mobile,” the company said. Although the initial launch has been pushed back, interested players in the aforementioned regions can now pre-register by looking for the game on Google Play or on the iOS App Store.
National security correspondent Jennifer Griffin called out one guest as “not a student of history” but a failed politician.
Crypto exchanges refuse to freeze all Russian accounts as Ukraine requested
Posted in: Today's ChiliMajor crypto exchanges including Coinbase and Binance are refusing a request by Ukraine to freeze all Russian accounts, saying that doing so would harm civilians and be counter to their ideals. “To unilaterally decide to ban people’s access to their crypto would fly in the face of the reason why crypto exists,” a Binance spokesperson told CNBC.
In a tweet, Ukraine’s Vice Prime Minister Mykhailo Federov asked major crypto exchanges to freeze all Russian and Belarus accounts, not just the accounts of sanctioned oligarchs. “It’s crucial to freeze not only the addresses linked to Russian and Belarusian politicians, but also to sabotage ordinary users,” he said.
Such a move would be in line with US and European Union sanctions against Russian banks and leadership designed to cripple the nation’s economy. However, freezing crypto holdings could directly impact regular Russian citizens.
Coinbase said it’s already sanctioning any persons or entities in Russia as required by law, but won’t go any further. “A unilateral and total ban would punish ordinary Russian citizens who are enduring historic currency destabilization as a result of their government’s aggression against a democratic neighbor,” it told Motherboard. Binance similarly stated that it wouldn’t “unilaterally freeze millions of innocent users’ accounts.”
Binance, on the flip side, said it has committed to donate at least $10 million in humanitarian aide to Ukraine and launched a fundraiser with the goal of raising $20 million. The company is also currently under investigation by the US government for alleged money laundering and insider trading.
Other exchanges including KuCoin also said they wouldn’t go beyond anything required by law. Kraken exchange CEO Jesse Powell said that such a move would violate the company’s “libertarian values.”
One exception is Dmarket, a Ukraine-based platform that allows people to trade NFTs and virtual in-game items. The company said in a tweet that it had cut “all relationships with Russia and Belarus due to the invasion of Ukraine.”