Kevin Bacon Talks Return To Camp Slasher Horror In ‘They/Them’ Chat With Jimmy Fallon
Posted in: Today's Chili“This is a scary movie,” Bacon told Jimmy Fallon on “The Tonight Show.”
There had been many previous attempts to develop cameras that mimic the eyes of insects, fish and other living creatures. However, development of artificial vision systems that can see both underwater and on land has apparently been pretty limited. Further, biomimetic cameras are usually restricted by their 180-degree field-of-view. Now, a team of scientists from MIT’s Computer Science and Artificial Intelligence Laboratory (CSAIL), the Gwangju Institute of Science and Technology (GIST) and Seoul National University in Korea have developed a new artificial vision system with a 360-degree field-of-view that can work on amphibious machines.
The team was inspired by the semi-terrestrial fiddler crab, which has a 3D omnidirectional field-of-view. They evolved to be able to look at almost everything at once on land and underwater to avoid attacks and to see communicate with fellow fiddler crabs. Scientists have apparently been having issues finding a way to sustain a camera’s focusing capability when the environment changes, which is why this team has decided to take a closer look at the fiddler crab.
The resulting artificial eye is a nondescript black ball that combines various materials and lenses. Its configuration allows light rays from multiple sources to converge at the same spot regardless of the refractive index of its surrounding — in other words, whether the device is underwater or not. The team tested the technology by conducting in-air and in-water experiments: To be specific, they projected “cutesy” objects in the shape of a dolphin, an airplane, a submarine, a fish and a ship at different distances and in various angles onto the artificial vision system. The result? They found that their camera was successfully able to see the objects whether they were or weren’t submerged in water.
Young Min Song, professor of electrical engineering and computer Science at GIST, said:
“Our system could be of use in the development of unconventional applications, like panoramic motion detection and obstacle avoidance in continuously changing environments, as well as augmented and virtual reality.”
Other potential applications Song didn’t mention include population surveillance and environmental monitoring, which could make the technology an invaluable tool for keeping a close eye on endangered, vulnerable and threatened species. You can check out the scientists’ paper with more details about the new vision system in Nature.
Canon launched the EOS R7 and R10 APS-C RF-S mount cameras earlier this year, finally introducing lens compatibility between crop-sensor and full-frame mirrorless cameras. That puts the future of its current APS-C EOS-M line in doubt, however.
Today’s review is all about the higher-end $1,500, 32-megapixel EOS R7. At that price, it goes up against rival APS-C models like Fujifilm’s X-T4 and the Sony A6600, but also Panasonic’s $1,700 Micro Four Thirds GH5-II and even full-frame cameras like Nikon’s $1,300 Z5.
Much like it did with the pioneering EOS-R, Canon made some interesting design decisions with the R7 body, and used a non-stacked, non-backside illuminated sensor. The R7 has a strong feature set, though, offering fast burst speeds, powerful AI autofocus and strong video capabilities. I checked it out with some help from my pro photographer friend, and here’s what we found.
Body and Handling
The EOS R7 has a classic Canon look, and while it’s not quite as pretty as the X-T4, I like the design more than Sony’s boxy APS-C cameras. It looks small in hand but is actually fairly hefty at 612 grams – not much less than the full-frame R6 and considerably more than the 503 gram A6600. The big mount supports both RF and the new RF-lenses designed for the R7 and R10.
It has a deep grip that’s comfortable and provides stability, even with big lenses. There’s a control dial on the front of the grip as usual, but Canon tried a new approach with the rear dial. Instead of putting it on the right where the on/off/video switch is now located, it’s well to the left of that and in a vertical position, wrapped around the joystick.
I wasn’t too sure about that when I first saw it. It didn’t take long to get used to it, though, and Sam noticed that it was easier to change settings or move the focus point one-handed while still keeping a solid grip.
The lack of a third dial for changing things like ISO is an issue, though. It’s certainly manageable through some dedicated buttons, and you can reprogram the control ring on any Canon RF lens, including the two new models, to change the aperture or other settings. Apart from that, the R7 handles nearly as well as the X-T4, and a lot better than any of Sony’s current APS-C cameras.
The 54mm RF mount also used on full-frame cameras looks cartoonishly big on the small body, but it means you can attach RF lenses like the $2,300 50mm f/1.2 That’s good, because Canon has only two RF-S lenses so far, the 18-150mm f/3.5-6.3 and the 18-45mm f/4.5-6.3. Neither is fast nor particularly sharp, but they’re inexpensive and versatile for casual users.
If you do need a faster prime right now, Canon’s $180 RF 50mm f/1.8 or $500 RF 35mm f/1.8 Macro are possible options, but both have an equivalent 1.6 times focal length due to the crop factor. You can also use any EF lenses you have lying around with Canon’s RF to EF adapter.
The R7 has a fully articulating, responsive 1.62-million dot display that gives you full control of the menu, playback, autofocus and other things via touch. The menus are typical Canon, which Sam actually prefers to Sony. I’m less fond of them, as I still have trouble finding settings.
The OLED viewfinder is a bit disappointing, though. You get just 2.36 million dots of resolution, compared to 3.68 million on the X-T4 and GH5-II. For things like bird shooting that require a sharp view to judge focus, this may be an issue.
Canon made a good choice using the same battery from the R5 and R6, rather than the smaller one found on the R10. It allows for a solid 660 shots on a charge, or well over 90 minutes of oversampled 4K 24p video recording.
It has both headphone and microphone jacks, along with a micro-HDMI port that’s unfortunate but par for the course with APS-C cameras. Finally, it has a nice dual UHS-II card setup for easy backups and relatively fast shooting.
Performance
The R7 is a speed-demon of a camera, shooting 15 fps bursts with continuous autofocus using the mechanical shutter and an incredible 30 fps using the electronic shutter. Those are the same maximum frame rates as the $6,000 EOS R3, which makes it great for sports or wildlife shooting, particularly as it has a built-in zoom with the 1.6 times crop factor.
There’s a large caveat on the electronic shutter mode part, though. Not being stacked, the sensor doesn’t read out particularly quickly, so it can produce skewed photos in electronic mode with fast subjects or excessive camera movement. The mechanical shutter is fast enough to be a good option, but it makes a loud clunking noise that could scare away that white-tailed deer or draw unwanted attention at a high-school basketball game.
You’ll get a decent number of frames before they kick you out, though. It delivers 100 shots at 15 fps with the mechanical shutter or about 70 with the electronic shutter before the buffer fills. If you have a fast UHS-II card, the buffer clears out fairly quickly and you can get back to shooting again.
Like other Canon cameras, the R7 uses Canon’s Dual Pixel autofocus with deep learning AI tech. In regular single-point continuous AF mode, it nails shots even with fast moving subjects. And the subject tracking is top-notch, requiring very little fussing. If you select a subject in any AF area mode, it’ll lock on and track it tenaciously. If the subject is a human, animal, bird or even a car, it’ll track their head, body or eyes.
It worked reliably and rapidly for myself and pro photographer Samuel, keeping kids, cats, birds and other quick-moving subjects in focus. Though it can fail to lock into subjects like birds behind a branch, Canon has a “foreground” setting that can help. Canon also offers four AF cases, allowing standard photos, subjects that may appear quickly, subjects that speed up or slow down quickly, and the aforementioned foreground setting. Overall, the AF is right up there with Sony, and superior to Fujifilm and Nikon.
The R7 is one of the smaller bodies available with five-axis in-body stabilization, as well. That system reduces shakes up to 8 stops with select lenses, which allowed me to take sharp shots down to an eighth or even a quarter of a second.
Image quality
While the new 32.5-megapixel image sensor isn’t very fast, image quality is top-notch thanks to the updated DIGIC X image processor, high-megapixel count and Canon’s color science. Compared to the usual 24 megapixels, 32.5 provides a noticeable jump in sharpness and lets you crop into photos more if necessary.
JPEG quality is perhaps the best of any APS-C Canon camera yet, with sharper, more natural images than the M6 Mark II, which also has a 32.5-megapixel processor (though not the same one, Canon says). Samuel said he took several studio photos that he could have given to the client as JPEGs with no processing.
Canon offers both lossy and non-lossy compressed 14-bit RAW files, but it’s hard to see the difference unless you really punch in. Both deliver good dynamic range, with the ability to retain detail in high-contrast scenes. Dynamic range doesn’t quite hold up to Nikon’s Z fc, but it’s not far off.
The R7 has decent but not great low-light shooting capability with usable images up to ISO 6400 or even ISO 12800 if the exposure is good and you don’t try to boost the shadows much in post. Sony’s APS-C cameras are a bit better in that regard, but the resolution is also lower.
Video
For video, the R7 is superior to most APS-C cameras except perhaps Fujifilm’s aging X-T4 and the new $2,500 X-H2S, which offers up to 6.2K shooting. And it’s far better than any of Sony’s APS-C cameras, which lack 10-bit, high frame rates and other features.
You can shoot pin-sharp supersampled 4K using the entire sensor width at up to 30 fps. It also offers 4K at 60fps using either line-skipping or a 1.8 times crop (on top of the 1.6 times crop). Both modes are softer, but the quality is usable for most projects and the rolling shutter issues are less severe.
The R7 also features C-Log3 or PQ HDR video with 10-bit color for increased dynamic range. Unfortunately, it doesn’t have an All-I mode for easy editing, so you’re limited to IPB “long gop” codecs with a regular mode and Lite mode that takes up about half the storage.
What about overheating? Canon does have some guidance on that, but I never ran into any warnings, even on several warm days. The oversample 4K at 30fps is the most demanding, but Canon says you can shoot at least an hour straight in that mode with no issues.
As with photos, video is sharp and color-accurate with Canon’s trademark warm skin tones. C-Log3 is easy to color grade and offers extra dynamic range for tricky, contrasty shooting situations. I wouldn’t push the ISO to more than 3200 in low-light situations for video, as noise becomes a serious issue.
With in-body stabilization and a flip-out display, the EOS R7 is a good vlogging camera. However, you’ll need to avoid jerky movements, particularly in the oversampled mode, to avoid rolling shutter. You’ll also need a fairly wide lens due to the crop. The two kit lenses barely do the job at the 18mm wide end, particularly with enhanced video stabilization.
Wrap-up
With the $1,500 R7, Canon has largely nailed its first stab at an APS-C RF mount camera. It’s fast, delivers accurate autofocus, and offers solid video capabilities. The biggest problem with it is the rolling shutter due to the relatively slow readout speeds of the non-stacked sensor.
Its main APS-C competition is the $1,600 Fujifilm X-T4 and $1,400 Sony A6600. The R7 is better in most ways than the A6600 and mostly a match for the X-T4 – offering better autofocus but worse rolling shutter. Panasonic’s $1,700 GH5-II has a smaller sensor but is better for video. You can actually find several full-frame cameras cheaper, including the $1,300 Nikon Z5 and Canon’s $1,000 EOS RP, which has no in-body stabilization. The new EOS R10 is less capable, but also much less expensive at $980.
What’s attractive about the R7 compared to most of those models is that Canon has put in all its latest tech from models like the R3, delivering a speedy and dependable camera that’s surprisingly easy to use. Samuel, who uses exclusively Sony gear, put it best – he said that Canon is closing in rapidly on Sony’s technological lead, and if Sony doesn’t respond, it could quickly lose his business.
Just five years ago, Nintendo was at a crossroads. The Wii U was languishing well in third place in the console wars and, after considerable pressure, the company was making its first tentative steps into mobile gaming with Miitomo and Super Mario Run. Fast-forward to today: The Switch is likely on the way to becoming the company’s best-selling “home console” ever, and seven Switch games have outsold the Wii U console. Everything’s coming up Nintendo, then, thanks to the Switch’s unique hybrid format and an ever-growing game library with uncharacteristically strong third-party support.
However, the Switch’s online store isn’t the easiest to navigate, so this guide aims to help the uninitiated start their journey on the right foot. These are the games you should own — for now. We regularly revise and add to the list as appropriate. Oh, and if you’ve got a Switch Lite, don’t worry: Every game on the list is fully supported by the portable-only console.
Animal Crossing: New Horizons
Animal Crossing: New Horizons is the best game in the series yet. It streamlines many of the clunky aspects from earlier games and gives players plenty of motivation to keep shaping their island community. As you’d expect, it also looks better than any previous entry, giving you even more motivation to fill up your virtual home and closet. The sound design reaches ASMR levels of brain-tingling comfort. And yes, it certainly helps that New Horizons is an incredibly soothing escape from reality when we’re all stuck at home in the midst of a global pandemic.
Buy Animal Crossing: New Horizons at Amazon – $60
Astral Chain
I was on the fence about Astral Chain from the day the first trailer came out until a good few hours into my playthrough. It all felt a little too generic, almost a paint-by-numbers rendition of an action game. I needn’t have been so worried, as it’s one of the more original titles to come from PlatinumGames, the developer behind the Bayonetta series, in recent years.
In a future where the world is under constant attack from creatures that exist on another plane of existence, you play as an officer in a special force that deals with this threat. The game’s gimmick is that you can tame these creatures to become Legions that you use in combat. Encounters play out with you controlling both your character and the Legion simultaneously to deal with waves of mobs and larger, more challenging enemies. As well as for combat, you’ll use your Legion(s) to solve crimes and traverse environments.
Astral Chain sticks closely to a loop of detective work, platforming puzzles and combat — a little too closely, if I’m being critical — with the game split into cases that serve as chapters. The story starts off well enough but quickly devolves into a mashup of various anime tropes, including twists and arcs ripped straight from some very famous shows and films. However, the minute-to-minute gameplay is enough to keep you engaged through the 20-hour or so main campaign and into the fairly significant end-game content.
Does Astral Chain reach the heights of Nier: Automata? No, not at all, but its combat and environments can often surpass that game, which all-told is probably my favorite of this generation. Often available for under $50 these days, it’s well worth your time.
Buy Astral Chain at Amazon – $60
Celeste
Celeste is a lot of things. It’s a great platformer, but it’s also a puzzle game. It’s extremely punishing, but it’s also very accessible. It puts gameplay above everything, but it has a great story. It’s a beautiful, moving and memorable contradiction of a game, created by MattMakesGames, the indie studio behind the excellent Towerfall. So, Celeste is worth picking up no matter what platform you own, but its room-based levels and clear 2D artwork make it a fantastic game to play on the Switch when on the go.
Dragon Quest XI S: Echoes of an Elusive Age
Dragon Quest XI is an unashamedly traditional Japanese role-playing game. Most of the characters are established RPG tropes: mute protagonist-who’s-actually-a-legendary-hero, sister mages, mysterious rogue and the rest. Then there’s the battle system, which has rarely changed in the decades of the series. (There’s a reason that this special edition features a 16-bit styled version of the game: The mechanics and story work just as well in more… graphically constrained surroundings.) While the story hits a lot of familiar RPG beats, everything takes an interesting turn later on. And through it, the game demands completion. RPGs require compelling stories, and this has one. It just doesn’t quite kick in until later.
This eleventh iteration of the series also serves as a celebration of all things Dragon Quest. Without getting too deep into the story, the game heavily references the first game, taking place in the same narrative universe, just hundreds of years later.
The Switch edition doesn’t offer the most polished take on the game — it’s available on rival consoles — but the characters, designed by Akira Toriyama of Dragon Ball fame, move around fluidly, in plenty of detail despite the limits of the hybrid console. And while it’s hard to explain, There’s also something just plain right about playing a traditional JRPG on a Nintendo console.
Buy Dragon Quest XI S at Amazon – $55
Fire Emblem: Three Houses
Fire Emblem: Three Houses is one hell of a game. Developer Intelligent Systems made a lot of tweaks to its formula for the series’ first outing on the Nintendo Switch, and the result of those changes is a game that marries Fire Emblem’s dual personalities in a meaningful and satisfying way. You’ll spend half your time as a master tactician, commanding troops around varied and enjoyable battlefields. The other half? You’ll be teaching students and building relationships as a professor at the finest school in the land.
Buy Fire Emblem: Three Houses at Amazon – $60
Hades
Hades was the first early access title to ever make our best PC game list, and the final game is a perfect fit for Nintendo’s Switch. It’s an action-RPG developed by the team behind Bastion, Transistor and Pyre. You play Zagreus, son of Hades, who’s having a little spat with his dad, and wants to escape from the underworld. To do so, Zagreus has to fight his way through the various levels of the underworld and up to the surface. Along the way, you’ll pick up “boons” from a wide range of ancient deities like Zeus, Ares and Aphrodite, which stack additional effects on your various attacks. Each level is divided into rooms full of demons, items and the occasional miniboss.
As Hades is a “roguelike” game, you start at the same place every time, with the levels rearranged. With that said, the items you collect can be used to access and upgrade new weapons and abilities that stick between sessions. Hades initially caught our attention just for its gameplay: You can jump in for 30 minutes and have a blast, or find yourself playing for hours. As the game neared its final release, the storytelling, world-building and its general character really started to take shape — there’s so much to do, so many people to meet and even some romance stuffed in there. You could play for hundreds of hours and still have fun.
Hollow Knight
This was a real sleeper hit, and one of very few Kickstarter games to not only live up to but exceed expectations. Hollow Knight is a 2D action-adventure game in the Metroidvania style, but it’s also just a mood. Set in a vast, decrepit land, which you’ll explore gradually as you unlock new movement and attack skills for your character, a Burtonesque bug-like creature. Short on both dialogue and narrative, the developers instead convey a story through environment and atmosphere, and it absolutely nails it.
You’ll start out feeling fairly powerless, but Hollow Knight has a perfect difficulty curve, always allowing you to progress but never making it easy. For example, it borrows the Dark Souls mechanic where you’ll need to travel back to your corpse upon death to retrieve your “Geo” (the game’s stand-in for Souls), which is always a tense time. Throughout it all, though, the enemies and NPCs will never fail to delight. For a moody game, it has a nice sense of humor and levity imbued mostly through the beautifully animated and voiced folks you meet. Given its low cost and extremely high quality, there’s really no reason not to get this game. Trust us, it’ll win you over.
Buy Hollow Knight at Amazon – $15
Into The Breach
When is a turn-based strategy game not a turn-based strategy game? Into the Breach, an indie roguelike game where you control mechs to stem an alien attack, defies conventions, and is all the better for it. While its core mechanics are very much in the XCOM (or Fire Emblem, for that matter) mold, it’s what it does with those mechanics that’s so interesting. A traditional turn-based strategy game plays out like a game of chess — you plan a move, while predicting what your opponent will do in return, and thinking ahead to what you’ll do next, and so on, with the eventual goal of forcing them into a corner and winning. At the start of every Into the Breach turn, the game politely tells you exactly what each enemy character is going to do, down the exact square they’ll end on and how much damage they’ll inflict. There are no hit percentages, no random events, no luck; each turn is a puzzle, with definitive answers to how exactly you’re going to come out on top.
Into the Breach battles are short, and being a roguelike, designed to be very replayable. Once you’ve mastered the basics and reached the end, there are numerous different mechs with new attack and defense mechanics to learn and master as you mix-and-match to build your favorite team. If you’re a fan of either puzzle or turn-based strategy games, this is a must-have.
Buy Into The Breach at Amazon – $15
The Legend of Zelda: Breath of the Wild
The Legend of Zelda: Breath Of The Wild signals the biggest shift in the series since the Nintendo 64’s Ocarina of Time, and it might well be one of the best games of the past decade. It pulls the long-running series into modern gaming, with a perfectly pitched difficulty curve and an incredible open world to play with. There’s crafting, weapons that degrade, almost too much to collect and do and a gentle story hidden away for players to discover for themselves. Even without the entertaining DLC add-ons, there’s simply so much to do here and challenges for every level of gamer.
Buy Breath of the Wild at Amazon – $40
Disco Elysium Final Cut
Disco Elysium is a special game. The first release from Estonian studio ZA/UM, it’s a sprawling science-fiction RPG that takes more inspiration from D&D and Baldur’s Gate than modern combat-focused games. In fact, there is no combat to speak of, instead, you’ll be creating your character, choosing what their strengths and weaknesses are, and then passing D&D-style skill checks to make your way through the story. You’ll, of course, be leveling up your abilities and boosting stats with items, but really the game’s systems fall away in place of a truly engaging story, featuring some of the finest writing to ever grace a video game.
With the Final Cut, released 18 months after the original, this extremely dialogue-heavy game now has full voice acting, which brings the unique world more to life than ever before. After debuting on PC, PS5 and Stadia, Final Cut is now available for all extant home consoles – including Nintendo’s Switch. Loading times are a little slower than on other systems, so it might not be the absolute best platform to play it on, but Disco Elysium is an experience unlike the rest of the Switch library, which is why it makes it on this list.
Buy Disco Elysium Final Cut at Amazon – $40
Mario Kart 8 Deluxe
Mario Kart 8 Deluxe’s vibrancy and attention to detail prove it’s a valid upgrade to the Wii U original. Characters are animated and endearing as they race around, and Nintendo’s made bigger, wider tracks to accommodate up to 12 racers. This edition of Mario Kart included gravity-defying hover tires and automatic gliders for when you soar off ramps, making races even more visually thrilling, but at its core, it’s Mario Kart — simple, pure gaming fun. It’s also a great showcase for the multitude of playing modes that the Switch is capable of: Two-player split-screen anywhere is possible, as are online races or Switch-on-Switch chaos. For now, this is the definitive edition.
Buy Mario Kart 8 Deluxe at Amazon – $50
OlliOlli World
OlliOlli and its sequel, OlliOlli 2: Welcome to Olliwood, were notoriously difficult to master. They were infuriating, but also extremely satisfying when you pulled off just the right combo of tricks and grinds needed for a big score.
I was worried that OlliOlli World’s colorful and welcoming new direction for the series was going to dispense with that level of challenge, but I shouldn’t have been concerned. Developer Roll7 made a game that’s significantly more approachable than the original titles — but one that keeps the twitch-response gameplay and score-chasing highs intact for those who crave them.
It’s hard to sum up exactly what makes OlliOlli World so compelling, but the game mixes serious challenges with moments that let you really get into that elusive flow state, where you’re just pulling off tricks, riding rails and generally tearing through a course without thinking too much about what you’re doing. The music, sound effects, art style, level design and variety of moves you can pull off all contribute to this vibe — and even though the game looks entirely different from its predecessors, the end result is the same: skateboarding bliss.
Buy OlliOlli World at Amazon – $30
Super Mario 3D World + Bowser’s Fury
Super Mario 3D World was unfairly slept on when it originally launched in 2013, mostly due to the fact very few people had a Wii U. It’s a superb translation of old-school Mario mechanics into 3D (Mario 64 is a masterpiece, yes, but unless you’re a speed-runner it doesn’t quite have the pace of the NES and SNES games). It’s also a great multiplayer game, as you can play simultaneously with three other players and race through levels — the winner of each level gets to wear a crown in the next.
With the move to the Switch, and Nintendo finally starting to figure out online gaming, you can now do that remotely, which is a huge plus. The bigger addition is Bowser’s Fury, an all-new game of sorts that plays more like a blend of Super Mario Odyssey and 3D World. There are some really creative challenges that feel right out of Odyssey, blended with the lightness and speed of the Wii U game. (It should be noted that Bowser’s Fury is also only good for one or two players, unlike the main game.) We’d recommend 3D World just on its own, but as a package with Bowser’s Fury, it becomes a much better deal.
Buy Super Mario 3D World at Amazon – $60
Super Mario Odyssey
Super Mario Odyssey might not represent the major change that Breath of the Wild was for the Zelda series, but it’s a great Mario game that’s been refined across the last two decades. Yes, we got some important modern improvements, like maps and fast travel, and the power-stealing Cappy is a truly fun addition to Mario’s usual tricks. But that core joy of Mario, figuring out the puzzles, racing to collect items and exploring landmarks, is here in abundance.
Buy Super Mario Odyssey at Amazon – $60
Super Smash Bros. Ultimate
This is the ultimate distillation of Nintendo’s multiplayer fighting game. The series’ debut on Switch brings even more characters from beyond Nintendo’s stable. If you’re sick of Mario, Pikachu and Metroid’s Samus, perhaps Final Fantasy VII‘s Cloud, Solid Snake or Bayonetta will be your new go-to character. There are about 80 characters to test out here (although 10 of them are locked behind DLC).
Super Smash Bros. Ultimate features a divisive new single-player mode where you augment characters with stickers, battling through special conditions to unlock more characters and, yes, more stickers. At its core, Smash Bros. games combine fast-paced, chaotic fights with an incredibly beginner-friendly learning curve. Yes, some items are confusing or overpowered, but your special moves are only a two-button combination away. Turning the tables is built into the DNA of Super Smash Bros. Ultimate, ensuring thrilling battles (once you’ve sorted handicaps) for everyone involved.
‘Star Wars’ Actor John Boyega: Films Made Him ‘Exhausted, Frantic And Paranoid’
Posted in: Today's Chili“You’re tired by your own dream, what you love,” the actor said about a period of back-to-back films.
Microsoft has finally released a version of Teams optimized to run Apple Silicon Macs, it announced. “For Mac users, this means a significant boost in performance, ensuring efficient use of device resources and an optimized Teams experience even when using multiple high-resolution monitors during calls or meetings,” wrote Microsoft’s Anupam Pattnaik.
The updated app comes nearly two years after Apple revealed its first Silicon-powered M1 devices. So far, Teams has run using Rosetta 2 translation, resulting in performance issues like slow startup times, lag and more. One workaround has been to run the progressive web app version of Teams, which requires the Microsoft Edge Mac browser.
Other Microsoft apps including the Office suite were available not long after Silicon-powered Macs debuted. However, the company only first started beta testing a version of Teams optimized for the new chips back in April.
The new versions of Team will be released as a universal binary that runs natively on both Intel and Silicon-powered Macs. However, you’ll still have to wait a bit — Microsoft plans to release it “in increments over the coming months.”
With school out for the summer, the teacher-first lady was free to travel again in her role as the president’s chief surrogate.
Winamp is the music software that just won’t die. In the first update in four years, the producers described it as the “culmination” of years of hard work, including two teams and a pandemic-dictated hiatus. The result is a lot of under-the-hood upgrades and improvements, but it’s still the music player a lot of us remember.
Once upon a time, Winamp was the MP3 software of choice, where many of us kept our music files from fledgling digital stores and peer-to-peer apps. Parent company AOL (which was also once Engadget’s owner) shut down work in 2013, years after the likes of Spotify took hold. But, following an acquisition by Radionomy, Winamp lives on. Still.
— Mat Smith
The biggest stories you might have missed
Dead by Daylight’s ‘Hooked on You’ dating sim spin-off is out now
Lucid Motors has drastically reduced its production target, again
OnePlus 10T review
Speed above all.
OnePlus’ mid-year phone refresh is unusual. The 10T has the fastest Snapdragon chip, but a lot of compromises. According to Engadget’s Sam Rutherford, it’s a solid device at an affordable $649, but say farewell to the Alert Slider, wireless charging and a dedicated US carrier launch partner — for now.
Apple might delay iPadOS 16 release until October
The company is struggling with the Stage Manager multitasking feature.
Bloomberg reports Apple might delay iPadOS 16 by a month or so. The main issue is said to be with the Stage Manager multitasking tool, which will only be available on M1-powered iPads. It allows users to resize windows and have them overlap. However, those who tried the beta by and large found the feature buggy — something we noted in our iPadOS 16 preview. Previous reports indicated Apple has new iPads lined up for later this year, and delaying iPadOS 16 could mean it emerges closer to the new tablets as well.
Nintendo’s Switch sales drop as it contends with chip shortage
Game sales also fell, but first-party sales improved.
Nintendo’s Switch sales fell significantly last quarter, dropping to 3.43 million units compared to 4.45 million during the same period last year, according to its earnings report. The company chalked up the Switch sales issue to a parts shortage, the same thing Sony struggled with. “Hardware production was impacted by factors such as the global shortage of semiconductor components, resulting in a decrease of hardware shipments,” the company said.
NASA says retired astronauts must act as space sherpas on private flights to the ISS
The new policy aims to increase passenger safety on commercial space flights.
NASA will soon require a retired astronaut to serve as mission commander on all private flights to the International Space Station, according to an agency notice posted today. The policy — which has yet to be finalized — is intended to both increase passenger safety and reduce any strain on existing ISS operations. According to the notice, the new changes came after “lessons learned” on last April’s Axiom Space flight, where passengers paid $55 million each to fly on the first private astronaut mission to the ISS. The hectic two-week trip took a toll on both the ISS and Axiom crews.
The best PlayStation 5 games for 2022
Load up your new console with these excellent titles.
It’s Sony’s turn. As always, we looked for games that generally offer meaningful improvements over their last-gen counterparts when played on PS5 or are exclusive to the system. Our 2022 update sees two third-party titles — Deathloop and Final Fantasy VII Remake — join the overwhelmingly in-house fray.
College textbook maker Pearson eyes NFTs to claim a cut of second-hand sales
Apparently, a $300 required textbook isn’t enough of a grift.
NFT advocates often tout the technology’s ability to grant the creator a cut of second-hand sales as one of its major attributes. That’s what intrigued Pearson, a major textbook publisher. “In the analogue world, a Pearson textbook was resold up to seven times, and we would only participate in the first sale,” CEO Andy Bird told Bloomberg this week. “The move to digital helps diminish the secondary market.” Do you know why students resell textbooks? Because they’re darn expensive.
You can now buy Ticketmaster tickets on TikTok
A tongue-twisting way to see tours.
TikTok has teamed up with Ticketmaster to help users discover events and buy tickets directly through the app. Music artists, comedians, sports teams and venues can search for relevant Ticketmaster events and link to them on their videos. The feature is only open to select creators at the outset. TikTok is increasingly focusing on music: Earlier this week, it emerged the company may be working on its own music streaming service.
Trump Henchman Refuses to Hand Over Emails From Private Account Without Immunity
Posted in: Today's ChiliThe National Archives and U.S. Department of Justice filed a lawsuit on Wednesday against Peter Navarro, one of former president Donald Trump’s advisors, over emails he failed to hand over from his private email account, according to new reports from the Wall Street Journal and the Washington Post. Curiously, the…