Audio-Technica adapted its popular M50x headphones into headsets

At CES, Audio-Technica unveiled new StreamSet wired headsets that it designed with content creators in mind. Based on the popular M50x headphones, the M50xSTS comes in two flavors. One model has 3.5mm aux and XLR connectivity. The other has a USB cable that enables some extra features, but the two versions are otherwise very similar.

You’ll get the same 45mm large-aperture drivers with rare earth magnets and copper-clad aluminum wire voice coils that are present in the M50x, along with swappable earpads. The M50x earpads are focused on audio quality and sound isolation, while the mesh and leatherette earpads are all about breathability and comfort.

As for the microphone, Audio-Technica adopted a cardioid condenser from its 20 Series models. The mic, which is said to offer studio-level audio quality without background noise, is on a boom arm. Handily, when you flip the boom up, the headset will mute the mic. One advantage that the M50xSTS-USB has over the 3.5mm model is that, thanks to the sidetone circuitry, you’ll be able to hear your voice through the headset if you wish. You can adjust that volume with an earcup dial.

The M50xSTS has a two-meter cable with a 3.5mm headphone input and, for the mic, an XLR output that you can connect to an audio interface or mixer. The M50xSTS-USB version has a two-meter cable as well, but with a USB-A connector (you’ll get a USB-C adapter too). The latter model also has an analog-to-digital converter with a sampling rate up to 24 bits or 96 kHz. The M50xSTS costs $199, while the M50xSTS-USB will run you $229.

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Mercedes and Chargepoint team up to build 400 North American charging hubs

In July, GM announced that it was partnering with EVGo to establish a “coast-to-coast” charging network for its electric vehicles. On Thursday, Mercedes Benz announced that it will be building a network of its own — at least, in partnership with Chargepoint — that will be accessible no matter what make or model of EV you drive. 

Mercedes and Chargepoint plan to establish 400 new charging hubs throughout the US and Canada — that’s 2,500 new DC fast chargers in all — “in key cities and urban population centers, along major highway corridors and close to convenient retail and service destinations,” according to Thursday’s announcement. The automaker and MN8 Energy will finance the scheme while Chargepoint will supply the hardware and infrastructure. Chargepoint in 2020 partnered with NATSO for a billion-dollar project to install its chargers along rural highways. Those effort continue. 

The hubs and DC fast chargers will all be accessible by EV drivers of all stripes, regardless of their vehicle type — the inverse of Tesla’s proprietary network. But since Mercedes is pulling the purse strings, its customers can look forward to a few extra perks when they pull into a hub. That includes being able to reserve a space ahead of time and automatic vehicle-station handshake authentication. 

Each charger can deliver up to 500V of power, allowing 400V-architecture vehicles like the Rivian R1T to take full advantage of the increased power transmission while 800V vehicles like the Audi A6 e-tron, the Porsche Taycan, Hyundai’s Ioniq 5 and Kia’s EV6 will see improved charge times though not the upper limit of what their electrical systems can handle. The company notes that these chargers are, “designed to easily scale to meet future demand as EV adoption and vehicle capability grows.”

HTC builds a standalone VR / AR headset to rival the Meta Quest Pro

Years after unofficially exiting the consumer VR space in favor of enterprise products, HTC has returned with its first standalone headset for consumers. The Vive XR Elite is a $1,100 flagship for VR and passthrough mixed reality (MR). Although that pushes it far past the price range of the $400 Meta Quest 2, HTC’s product compares more favorably on paper with the pricey Meta Quest Pro.

The Vive XR Elite has a 4K display with a 90Hz refresh rate and a 110-degree field of view (FOV). It includes four wide-FOV cameras, enabling inside-out spatial tracking without external sensors. The product ships with two wireless controllers and supports hand tracking. Additionally, a full-color RGB camera allows passthrough MR that lets you blend virtual experiences with your real-world surroundings.

The headset weighs 625g (about 13 percent lighter than the Quest Pro), including its hot-swappable battery on the back. HTC says this placement helps balance the headset’s weight. The battery provides an estimated two hours of use and supports 30-watt fast charging via USB-C. Additionally, the headset has a built-in retractable charging cable on its right side, making it easy to plug into a power bank or airline seat (if you want to be the VR weirdo on your next flight).

HTC PR photo of the HTC XR Elite VR headset against a gray background
HTC

HTC says the XR Elite has large speakers supporting directional audio. In addition, the headset’s lenses have a dial that adjusts for prescription, allowing visually challenged folks to take off their glasses before playing. Strangely, HTC says you can remove the battery, fit the headset with temple pads and wear it as regular glasses. (That sounds like an odd fashion choice.) The company also says an add-on Face and Eye Tracker accessory will arrive later this year.

Although HTC has a solid track record with VR hardware, content and marketing are its biggest challenges. In the nine years since Meta (Facebook at the time) bought Oculus, it has bought VR studios, made exclusive deals with others and sunk countless advertising dollars into its brand. Although there’s plenty to criticize about Meta’s business practices, the company has stockpiled an unmatched library of virtual games and experiences. HTC has tried to compete with its Viveport subscription service, but its headset still launches at a significant content disadvantage.

Some of those content gaps can be filled with PC support. The XR Elite connects wirelessly or with a USB-C cable to play PCVR games from Steam and Viveport. You can also stream content from a compatible Android phone to the headset to watch videos on a virtual big screen. (Here’s the complete list of supported phones.) The company says you can also connect a Bluetooth controller to play gamepad-friendly smartphone games.

Company PR photo of the HTC XR Elite VR headset against a gray background
HTC

HTC says 100 games and experiences will arrive within the headset’s launch window. Listed launch titles include Demeo, Hubris, Yuki, Maestro, Les Mills Body Combat, FigminXR, Unplugged and Finger Gun. The company adds that Everslaught: Invasion and the full MR game Eggscape will arrive later in the year.

Engadget’s Sam Rutherford is trying the headset later today and will share his impressions soon. Meanwhile, you can pre-order the Vive XR Elite from the company website starting today. HTC estimates that early purchases will begin shipping in late February.

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Android's media player could make it easier to move audio between speakers and headphones

Google is working on ways to make it easier for folks to switch audio playback to another device when they listen to music or podcasts via Android. The company says it’s collaborating with Spotify to let you swiftly move what you’re listening to from one Spotify Connect-supported device to another, all from the Android media player.

Android 13 features a redesigned media player with a notification section that enables YouTube and YouTube Music users to quickly change which compatible Bluetooth or Chromecast built-in devices they’re playing audio or video on. Spotify integration could make things a bit more straightforward for folks who move audio playback from one speaker or TV to another when they go to a different room, for instance, or if you want to change from single-speaker playback to blasting music throughout your home.

In addition, Google says it’s working on a related audio handoff feature. When you move from one place to another, you’ll see media notifications asking if you’d like to shift the audio to a nearby device. So, when you leave home, your Android phone might ask if you want to transfer your music or podcast from a speaker to your headphones, and then to Android Auto once you’re in your car. Google is working with Spotify and YouTube Music teams to add integration for those services. Spotify started testing a similar feature in its own app in 2019.

Google's revamped Android Auto experience is now available

It took several months, but the Android Auto overhaul is here. Google is now rolling out its redesigned in-car experience for Android users. As mentioned at I/O, the redesigned interface streamlines navigation, communication and media playback. Maps is in a more driver-friendly position, while the split-screen view offers quick access to music and texts regardless of your car’s screen orientation. There’s finally a media progress bar, and conversation shortcuts (shown below) help you make calls and reply to messages. 

Google is expanding Android Auto’s functionality at the same time. Newer Pixel and Samsung phones will “soon” let you place WhatsApp calls, the company says. Assistant now offers smart suggestions for missed calls, arrival time sharing, music and podcasts.

Android Auto text message reply
Google

There are a few vehicular upgrades coming beyond Android Auto. Digital car key sharing is coming to Samsung phones in the near future, while Xiaomi phone owners will have the option later in 2023. The keys themselves will be available for makes other than BMW, although Google didn’t say when that might happen. HD maps are coming to the Polestar 3 and Volvo EX90 to boost their autonomous and assistance features. YouTube is also coming to cars with Google built-in, so you’ll have more to watch while you’re charging or parked.

To some extent, the Android Auto upgrade was necessary. Apple has previewed a next-gen CarPlay interface that’s not only more useful, but can take over more of a car’s infotainment system. Google’s revamp isn’t directly equivalent, but might give automakers a stronger incentive to support Android Auto in an increasingly competitive market.

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