LA Teen Sues School District Over Non-Dairy Milk

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Heinz's Condiment-Mixing Machine Makes Your Unholy Dipping Sauce Creations a Reality

With its Freestyle soda fountain machines, Coca-Cola empowered fast food patrons to come up with their own perfect mix of the company’s various fizzy drinks. With the Heinz Remix, Kraft Heinz wants to do the same thing with condiments, letting restaurant customers create their own pre-mixed custom dipping sauces with…

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AI Specialist Is the Fastest-Growing Job of 2023

The labor market is expected to drastically change over the next five years, according to a new report that projects overall employment growth will decrease by roughly 14 million jobs. World Economic Forum’s Future of Jobs 2023 report finds that ever-changing technological advancements, especially AI, will shake up…

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'Mortal Kombat 1' reboots the series on September 19th

The next Mortal Kombat game might not be what you expect. NetherRealm and WB Games have unveiledMortal Kombat 1, a “reborn” take on the series that promises new fighting mechanics and game modes. While most details are under wraps, you’ll see many well-known characters as well as “Kameo Fighters” to help you mid-battle. And yes, the gore remains intact — as the teaser trailer below indicates, you can expect plenty of fatalities.

Mortal Kombat 1 arrives September 19th for PC (via Epic and Steam), PS5, Switch and Xbox Series X/S. Pre-order customers get access to a beta in August. A $110 digital Premium Edition will offer early access to the game (September 14th), a Johnny Cage skin made to resemble actor Jean-Claude Van Damme and early access to playable characters and Kameo Fighters when they arrive post-launch. If you’re truly devoted, a $250 physical Kollector’s Edition will include a 16.5-inch Liu Kang sculpture as well as a matching in-game skin, art prints and a special case.

The reboot is in line with the ending of Mortal Kombat 11 and its Aftermath add-on. However, it’s also clearly positioned as an opportunity to rethink the gameplay and story. It’s just a question of how much has changed. Not that this reinvention comes as much of a shock given what rivals are doing — Capcom is also shaking up its formula with the World Tour mode in Street Fighter 6.

This article originally appeared on Engadget at https://www.engadget.com/mortal-kombat-1-reboots-the-series-on-september-19th-132434266.html?src=rss

84-Year-Old Rescued From Nepal Mountain While Seeking Record

Spanish climber Carlos Soria was attempting to become the oldest person to summit all the world’s highest peaks when he was hurt scaling Mount Dhaulagiri.

Meet Juan Guarnizo, One of Latin America’s Biggest Twitch Stars

You can almost always find Twitch streamer Juan Guarnizo in a crowd by listening for his very loud and unique laugh, beloved by his fans. If you’re at the Cupra Arena stadium in Barcelona, though, you’ll see Guarnizo first. He’ll be the one decked out in red to represent Aniquiladores FC, one of the 12 teams in the…

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How Addictive Tech Hacks Your Brain

Here’s a situation most of us can relate to: We find ourselves facing a dull moment—maybe standing in a checkout line, sitting in a waiting room, or even stuck at a red light—and our hands suddenly feel empty. Like they have a mind of their own, they reach for our pockets, and place a screen in front of our faces.…

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YouTube is bringing 30-second unskippable ads to its TV apps

If you watch YouTube videos primarily on your TV, you may soon come across 30-second ads you won’t be able to skip, just like commercials on traditional TV channels. The video platform has announced during its Brandcast event for advertisers that it’s bringing 30-second unskippable ads to connected TVs. It will make the option available through YouTube Select, which is a targeting option open to eligible clients who want to reach the audiences of the website’s most popular channels.

YouTube says 70 percent of Select impressions land on TVs, so the new format will give advertisers the chance to show more of their services or products in a way that allows “for richer storytelling.” If you already regularly see two 15-second ads consecutively, then the new format wouldn’t make that much of a difference for you — unless they show up more frequently, of course. The format is now generally available in the US and Canada and will expand worldwide later this year.

In addition to introducing longer non-skips, YouTube is also bringing “pause experiences” to connected TVs as an experiment. Pause experiences are ads that show up when you hit pause on what you’re watching, similar to the promos Hulu launched in 2019. They’re expected to be highly visual and even interactive, and they could include QR codes you can scan to perhaps visit the brands’ website or social media channels. In the image below, for instance, you’ll see an ad encouraging you to scan a QR code to get a 15 percent discount.

A screenshot of what YouTube's Pause experiences will look like.
YouTube

This article originally appeared on Engadget at https://www.engadget.com/youtube-is-bringing-30-second-unskippable-ads-to-its-tv-apps-121051897.html?src=rss

GOP Rep. Nancy Mace Warns Republicans Will ‘Suffer’ For Strict Abortion Laws

The GOP South Carolina lawmaker told CNN’s Jake Tapper there would be election consequences for Republicans if they promote restrictive abortion bills.

Sony's 'Project Leonardo' PS5 peripheral is now the 'Access controller'

Ahead of Global Accessibility Awareness Day, Sony is revealing further information about what is now being, aptly, called the Access controller for the PS5. The company first shared information about the controller back in January under the name “Project Leonardo.” The announcement brings it one small, and long overdue, step closer to offering parity with Microsoft, which released the Xbox Adaptive Controller back in 2018.

The Access controller is customizable to accommodate different ranges of motion and strengths. The Analog stick caps are available in standard, dome and ball shapes. The button caps come in options including pillow and flat, alongside more unique sizes. The wide flat button cap covers two button sockets, the overhang style is equipped for people with smaller hands and the curve button cap can be pushed or pulled. The controller can be laid flat, placed at various angles, and it can be installed onto a tripod or other custom mount.

Once synced to their PS5, gamers can choose controller orientation, assign actions to each button and change sensitivity settings. Controls can also be programmed to work continuously with a single push. Basically, instead of having to hold down a button to sprint, clicking it once will work the same way. This change reduces strength and mobility needs across games. There’s also room to integrate the DualSense Wireless controller, which can sync with two Access controllers to create a “single virtual controller.”

“We’re just getting started with our accessibility journey with PS5,” Mark Friend, Sony’s accessibility lead, explained in an accessibilities update video featuring employees from around the world. Other notable features mentioned include high contrast mode and traversal or navigation assist.

Sony may have timed the announcement to Global Accessibility Awareness Day, the controller itself won’t be around for it. Currently, the Access controller has no available release date or price, with more details coming “in the months ahead.” 

This article originally appeared on Engadget at https://www.engadget.com/sonys-project-leonardo-ps5-peripheral-is-now-the-access-controller-105010859.html?src=rss