Sony's Smartphone Motion Tracking System Will Be Available in the US Next Month for $449

After debuting in Japan, earlier this year, Sony is finally ready to bring Mocopi—the company’s smartphone-based wearable motion-tracking system—to the US, and while it arrives with a slight price bump, it’s still a far more affordable alternative to building an entire mocap studio or surrounding a room in sensors.

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Power Rangers Morphs Its Way Out of New Zealand

What’s mightier than a Power Ranger? Tax breaks. Or so seems to be the reason that the Power Rangers TV series, which has been filming in New Zealand for the past 20 years because of its relatively low cost, will be made somewhere else for its next and 31st season.

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‘Pokémon Go’ developer Niantic is laying off 230 employees

Niantic is joining the long list of companies laying off employees. The studio published an “organizational update” (after the internal memo was leaked toKotaku) announcing that it would let go of 230 employees. In addition, the company is shutting down its Los Angeles studio and canceling two licensed games: NBA All-World and Marvel: World of Heroes. The only good news for fans is that Pokémon Go, still its flagship product, will live to fight another day.

“I have made the decision to narrow our focus for mobile game investments, concentrating on first party games that most strongly embody our core values of location and local social communities,” wrote CEO John Hanke. “The mobile gaming market is very mature and only the best and most differentiated titles have a chance to succeed. We also want to increase our focus on building for the emerging class of MR devices and future AR glasses.”

Although nobody likes hearing about layoffs, Hanke’s letter seems forthcoming and candid about the company’s challenges and the mistakes he and the leadership team made. He attributes the downsizing to the studio growing its expenses faster than its revenue. “In the wake of the revenue surge we saw during Covid, we grew our headcount and related expenses in order to pursue growth more aggressively, expanding existing game teams, our AR platform work, new game projects and roles that support our products and our employees. Post Covid, our revenue returned to pre-Covid levels and new projects in games and platform have not delivered revenues commensurate with those investments.” The CEO expects the reductions to “bring expenses and revenue back into line” without shuttering its most valuable property.

On that topic, Hanke said, “The top priority is to keep Pokémon Go healthy and growing as a forever game. While we made some adjustments to the Pokémon Go team, our investment in the product and team continues to grow.” The phone-based AR game launched in the summer of 2016 and instantly became a viral sensation; it also enjoyed a resurgence in popularity during pandemic lockdowns as homebound gamers used the explorative game as an excuse to connect with a world beyond their overly familiar four walls. Just last year, the studio launched a social app for the game that lets players organize and chat.

The letter adds that the AR market “developing more slowly than anticipated” was another factor. Niantic’s games would be ideal for on-the-go AR, which the industry eventually expects to materialize as smart glasses that can pass for standard prescription specs. However, as Apple’s Vision Pro made clear, that future is still likely a ways off. Today’s wearable AR, also including the Meta Quest Pro, is home-based gear designed for work and entertainment in the comfort of your home or office. Although adaptations of Pokémon Go types of experiences may work there to some degree, the company’s trademark approach is tailor-made for AR that isn’t yet available. Niantic may well end up waiting five to 10 years to see consumer-friendly versions of that type of augmented reality — and apparently, that required some reconfiguring.

This article originally appeared on Engadget at https://www.engadget.com/pokemon-go-developer-niantic-is-laying-off-230-employees-180438129.html?src=rss

Joe Biden Criticizes Supreme Court Ruling On Affirmative Action

The president said he strongly disagrees with the decision.

Warner Bros. Is Starting to Fix Max’s Dreadful Creator Credits

It’s not exactly been the greatest of times, public relations-wise, when it comes to Warner Bros. lately. Whether it’s The Flash speeding headfirst into disaster, its CEO becoming the perpetual media industry villain of the week, or HBO Max’s troubled relaunch as simply Max. But! A small glimmer of good news.

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Virgin Galactic completes its first commercial spaceflight

After building to this point for over a decade, Virgin Galactic has completed its first commercial flight. After launching aboard the mothership VMS Eve, the spaceship VSS Unity reached an altitude of around 52 miles, or the edge of space. It landed nearly 15 minutes later at the company’s Spaceport America base near Truth or Consequences, New Mexico, completing the Galactic 01 research mission. 

The company’s first client was the Italian government, which had the aim of conducting microgravity research. Aboard were Air Force colonel Walter Villadei, Air Force lieutenant and flight surgeon Colonel Angelo Landolfi, and Pantaleone Carlucci, a research council member acting as flight engineer and payload specialist. Unity was piloted by retired U.S. Air Force Lieutenant Colonel Michael Masucci and Nicola Pecile, with Virgin Galactic trainer Colin Bennett also on board.

Prior to the commercial flight, Virgin Galactic had conducted five crewed spaceflights in total, the last in late May with four employees aboard. However, the company has gone through a lot of pain getting to that point.

After several successful tests of its SpaceShipTwo spaceplane aboard the mothership WhiteKnightTwo back in 2013, Virgin Galactic’s VSS Enterprise crashed in 2014, killing the co-pilot and seriously injuring the pilot. Flight testing resumed with VSS Unity’s glide test back in 2016, and the ship finally reached space in 2018. 

The company’s first fully crewed spaceflight took place in 2021, when Unity hit an altitude of 53.4 miles with founder Richard Branson on board. However, commercial service was delayed multiple times for different reasons, most recently due to issues in upgrading the mothership VMS Eve.

From a financial perspective, the launch was crucial for Virgin Galactic. With no paying customers until now, the company has lost money for years, including more than $500 million in 2022 alone. It advertises seats at $450,000 per ticket, and previously set a goal of having 1,000 reservations prior to its first commercial launch. 

Virgin Galactic’s main rival in the suborbital tourism space race is Blue Origin, which uses a conventional rocket rather than an airplane mothership. Blue Origin CEO (and Amazon founder) Jeff Bezos has said that Virgin Galactic fails to deliver a true spaceflight experience, compared to Blue Origin’s system that tops 62 miles in altitude, past the Kármán line often used to mark the beginning of space. Others consider 50 miles the threshold.

Blue Origin has had problems of its own. Last year, one of its New Shepard rockets suffered from a booster failure about a minute after takeoff, forcing the company to deploy its escape system for the uncrewed capsule, which worked as designed. 

Another rival, SpaceX, offers a far different experience — its Falcon 1 rocket and Crew Dragon capsule take customers into a true orbit. SpaceX has even flown a private crew to the International Space Station on a 10-day mission, reportedly for a $55 million fee.

This article originally appeared on Engadget at https://www.engadget.com/virgin-galactic-completes-its-first-commercial-spaceflight-161701356.html?src=rss

George Conway Picks Apart Trump’s Newest Excuse: ‘I Think He’s Run Out Of Lies’

The conservative attorney said Trump’s legal team is “yet to come up with a coherent factual or legal defense” in the classified documents case.

This Tiny Humanoid Robot Can Swing on a Swing Set

YouTuber Skjeggestad had a dream… one of constructing a tiny humanoid robot that can swing on a swing set using its own movement. So that’s exactly what he made in the form of Swingman, a humanoid mini robot based on a single RC servo, microcontroller, and IMU (Inertial Measurement Unit). Swingman was programmed with Arduino IDE, and all non-electronic or metal parts were 3D printed. He’s like a modern, even more terrifying version of Pinocchio!

It’s pretty impressive that Swingman can swing so well with the use of a single RC servo to move his body and gain swinging momentum. It took me many years to learn how to swing, and, if I’m being completely honest, I’m still not very good at it.

Skjeggestad says his ultimate goal is to tune Swingman so he can swing a full 360 degrees around the pole like we’ve all dreamed of. Will he turn inside-out if he does? A kid on the playground told me that’s what happens, so I never risked it myself.

A New Dune: Part Two Trailer Will Melt Your Spice-Loving Face Off

It’s time for Paul Atreides to fulfill his destiny.

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Polestar will join Volvo in switching to Tesla's EV charging standard

You knew it was just a matter of time before Polestar echoed Volvo’s adoption of Tesla’s charging technology. The EV-oriented brand has confirmed that it will use Tesla’s NACS connector in North America. You’ll see “convenient” CCS-to-NACS adapters for existing cars in mid-2024, and cars released in 2025 onward will have the standard built-in. An adapter will help those future models charge at CCS stations.

The news complicates the expansion of Polestar’s lineup. The Polestar 3 SUV and Polestar 4 SUV coupe are expected in 2024, while the Polestar 5 grand tourer and Polestar 6 roadster are coming later. In other words, some models will have as little as one year of CCS-native charging before moving to Tesla’s port while others will ship with NACS from the outset. You may have to decide if it’s worth dealing with an adapter just to get an EV as soon as it’s available.

The reasoning behind the switch is the same as for Volvo: using NACS gives Polestar drivers access to Tesla’s much larger (not to mention more reliable) Supercharger network in North America, with over 12,000 charge points available so far. This could “greatly increase” EV uptake in the area, Polestar chief Thomas Ingenlath argues. You could buy a Polestar 3 knowing you’d have enough charging stations to complete a long-distance trip.

Volvo and Polestar aren’t alone. Ford, GM and Rivian have also committed to using Tesla’s tech in North America, while Hyundai and Stellantis have said they’re evaluating that move. For Polestar, however, the decision may be more symbolically significant than for other marques. It’s considered one of the closest competitors to Tesla — the Polestar 2 is an obvious Model 3 alternative. This isn’t an outright capitulation to Tesla, but it is an acknowledgment that access to the Supercharger network is a major advantage that sways customers.

This article originally appeared on Engadget at https://www.engadget.com/polestar-will-join-volvo-in-switching-to-teslas-ev-charging-standard-144653065.html?src=rss