Senators demand answers from Meta over how it handles CSAM on Instagram

A group of bipartisan senators are said to have asked Meta to explain Instagram’s alleged failure to prevent child sexual abuse material (CSAM) from being shared among networks of pedophiles on the platform. Lawmakers from the Senate Judiciary Committee also want to know how Instagram’s algorithms brought users who want to share such content together in the first place, according to The Wall Street Journal.

In a letter to the company, 10 senators including committee chair Dick Durbin and Republican ranking member Lindsey Graham reportedly said they were “gravely concerned that lnstagram’s failure to prevent this perverse use of its algorithms is not due to a lack of ability, but instead a lack of initiative and motivation.” They are said to to be worried that Meta doesn’t seem to have made CSAM one of its main priorities, “especially when its platform directly facilitates and bolsters the black market for child sexual abuse material.”

They demanded answers on why Instagram didn’t detect that CSAM was being shared and what the platform is doing to prevent the same thing from happening again. The senators also want to know more about a task force Meta says it has set up to tackle these issues. They asked the company to respond by July 12th. Engadget has requested a copy of the letter.

Earlier this month, the Journal reported that Meta’s algorithms helped to “connect and promote a vast network of accounts” that propagated CSAM. The report suggested that pedophiles are buying and selling CSAM on Instagram. Meta says it has set up a task force to address the issue. It pledged to take down CSAM networks and says it’s trying to prevent its systems from putting potential abusers in contact with each other.

Meta has declined to comment on the letter, instead reiterating its statement on the Journal‘s initial report. “Child exploitation is a horrific crime,” it said, “We’re continuously investigating ways to actively defend against this behavior.”

A European Union official has also ordered Meta to address CSAM issues quickly, warning that the company may face heavy sanctions otherwise. From the end of August, Meta and other major tech platforms will have to comply with the bloc’s Digital Services Act, which has specific rules on how they have to handle issues like CSAM. If a company doesn’t comply with the act, it can face fines of as much as six percent of its annual global turnover.

This article originally appeared on Engadget at https://www.engadget.com/senators-demand-answers-from-meta-over-how-it-handles-csam-on-instagram-152751882.html?src=rss

Arnold Schwarzenegger Breaks Down How AI Has Made ‘The Terminator’ No ‘Fantasy’

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Thea Guanzon’s debut novel, The Hurricane Wars, takes inspiration from the myths and culture of her native Philippines—but it also draws on elements universal across fantasy fiction, including secret magic and forbidden romance. io9 has an exclusive excerpt to share today from this new author.

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Sony's Mocopi avatar motion-capture system is coming to the US

Sony just announced North American availability for its unique Mocopi motion-tracking system. The tools allow you to control digital avatars in real-time using full body movement, thanks to six motion sensors and a proprietary smartphone app. In addition to real-time control, this translated body movement can be used in videos and 3D animations, via an SDK that imports motion data into affiliated software. 

The obvious use for this is VR, particularly social apps like VRChat, though the technology extends to filmmaking and other creative pursuits. In other words, this is a much easier way to create full-body motion capture footage. If only George Lucas had this when creating the galaxy’s favorite Gungan.

The SDK is now available for major 3D development software suites like Unity, MotionBuilder and Unreal Engine, so expect more CGI characters to begin popping up in indie titles with smaller budgets. Sony says it’s currently expanding the number of partners to develop unique services and features linked to the toolset.

The sensors attach to your head, hip, ankles and wrists, with each tiny sensor weighing just 8 grams. Once attached via Velcro straps, connect to the app via Bluetooth and start recording. Each sensor is completely wireless, thanks to Bluetooth receivers, and includes integrated batteries. The system ships with a variety of avatars to pick from, but you can obviously use your own, just cool it with Sonic. There are already too many animated hedgehogs in VRChat as it is.

Sony’s Mocopi system is available for preorder now, at $450, with shipments starting on July 14. The price is $100 more than when the system was originally announced, though Sony provided no details on the increase. The metaverse must also suffer from inflation.

This article originally appeared on Engadget at https://www.engadget.com/sonys-mocopi-avatar-motion-capture-system-is-coming-to-the-us-161543552.html?src=rss

Education Secretary Rips Loan-Forgiven Republicans After College Debt Ruling

Miguel Cardona name-dropped Sen. Markwayne Mullin and Rep. Marjorie Taylor Greene following the Supreme Court decision blocking student loan relief.

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The UK will ramp up its investigation into Adobe's $20 billion Figma acquisition

The UK’s Competition and Markets Authority (CMA) plans to perform an in-depth probe into Adobe’s acquisition of Figma, the agency announced today (viaThe Wall Street Journal). Citing concerns about “a substantial lessening of competition” for screen design software, it plans to move into a “phase two” investigation. However, it’s giving the companies five business days to “offer legally binding proposals” to address the concerns; if their response doesn’t satisfy the CMA, the probe will begin. Adobe announced its plans last year to buy its smaller rival for $20 billion.

“The CMA found that Figma has established a substantial share of the market for screen design software and that Adobe has been continuously investing in and competing in this segment,” the UK agency, which recently rejected Microsoft’s proposed $75 billion purchase of Activision, wrote today. “The CMA found that competition between Figma and Adobe has driven investment in updating and developing screen design software, and this important rivalry could be lost if the deal goes ahead.” It described Figma as “an emerging competitive threat” to the Photoshop maker, expressing concerns about the reduced innovation that could come from Adobe scooping up an upstart competitor. The agency said it’s concerned the acquisition could lead to higher costs and fewer / less innovative products.

Adobe’s purchase of San Francisco-based Figma, founded in 2012, would be the largest-ever acquisition for the 41-year-old design behemoth. In Sigma’s 11 years on the market, it has established itself as a popular tool for vector-based design. The cloud-based software specializes in remote collaboration and is a direct competitor to Adobe’s XD and Illustrator products. At the time of the acquisition, Adobe said it wanted to bring features from its Creative Cloud suite into the collaborative software while incorporating more of Figma’s team-focused features into its core products — predictably framing it as a win-win for customers. The company added it was “deeply committed” to keeping Figma an independent company while insisting there was “no plan” to change its pricing — including its free tier.

“We’re worried this deal could stifle innovation and lead to higher costs for companies that rely on Figma and Adobe’s digital tools — as they cease to compete to provide customers with new and better products,” said Sorcha O’Carroll, the CMA’s Senior Mergers Director. “Unless Adobe can put forward viable solutions to our concerns in the coming days, we will move to a more in-depth investigation.”

This article originally appeared on Engadget at https://www.engadget.com/the-uk-will-ramp-up-its-investigation-into-adobes-20-billion-figma-acquisition-163033206.html?src=rss

GOP Group Tears Apart Ron DeSantis’ ‘Homophobic,’ ‘Desperate’ Anti-LGBTQ Ad

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Sega's COO says the company is not for sale

Sega is not for sale, according to company COO Shuji Utsumi. The executive told Bloomberg News that the company isn’t open to acquisition talks at the moment, despite rampant speculation that Microsoft was about to swoop in and force a shotgun wedding between Sonic and Master Chief.

Some of these rumors popped up due to a general consolidation trend in the gaming industry, with big fish gobbling up everything in sight. Microsoft’s one of the biggest fish of all and it’s been many years since Sega sat on top of the gaming throne, despite remaining a solid developer and publisher. Also, a potential merger between Microsoft and Activision Blizzard led to the FTC filing an antitrust lawsuit, which is ongoing. During the associated trial, it was revealed that Microsoft had many companies on its wishlist, including Sega. So the rumor mill continued unabated.

Utsumi declined to comment as to whether or not Microsoft approached Sega with an acquisition offer, but touted the “great relationship” between the two companies. This relationship has been on full display in recent years, with former Playstation exclusives from the Yakuza series to the Persona series showing up on Xbox consoles. A next-gen refresh of Yakuza: Like a Dragon was even an Xbox Series X/S exclusive for a few months before going multi-platform.

The budding corporate friendship (aww) is extremely important to Microsoft, as Sega titles are popular in Japan and, well, Xbox consoles aren’t. This is another reason the acquisition rumors spread so readily. However, Sega will remain as Sega Sammy Holdings for the time being, even if documents indicate that Microsoft was, at one point, ready to fork over serious cash to buy the house that Sonic built. Speaking of, there’s a new sidescrolling Sonic title launching later this year along with a new sidescrolling Mario. What is this, 1991?

This article originally appeared on Engadget at https://www.engadget.com/segas-coo-says-the-company-is-not-for-sale-174334550.html?src=rss