Will AI revolutionize professional soccer recruitment?

Skeptics raised their eyebrows when Major League Soccer (MLS) announced plans to deploy AI-powered tools in its recruiting program starting at the tail end of this year. The MLS will be working with London-based startup ai.io, and its ‘aiScout’ app to help the league discover amateur players around the world. This unprecedented collaboration is the first time the MLS will use artificial intelligence in its previously gatekept recruiting program, forcing many soccer enthusiasts and AI fans to reckon with the question: has artificial intelligence finally entered the mainstream in the professional soccer industry?

There’s no doubt that professional sports have been primed for the potential impact of artificial intelligence. Innovations have the potential to transform the way we consume and analyze games from both an administrative and fan standpoint. For soccer specifically, there are opportunities for live game analytics, match outcome modeling, ball tracking, player recruitment, and even injury predicting — the opportunities are seemingly endless.

“I think that we’re at the beginning of a tremendously sophisticated use of AI and advanced analytics to understand and predict human behaviors,” Joel Shapiro, Northwestern University professor at the Kellogg School of Management said. Amid the wave, some experts believe the disruption of the professional soccer industry by AI is timely. It’s no secret that soccer is the most commonly played sport in the world. With 240 million registered players globally and billions of fans, FIFA is currently made up of 205 member associations with over 300,000 clubs, according to the Library of Congress. Just days into the 64-game tournament, FIFA officials said that the Women’s World Cup in Australia and New Zealand had already broken attendance records.

WELLINGTON, AUSTRALIA -JULY 27: The official FIFA Women's World Cup Australia & New Zealand 2023 badge on the sleeve of a player during the FIFA Women's World Cup Australia & New Zealand 2023 Group E match between USA and Netherlands at Wellington Regional Stadium on July 27, 2023 in Wellington, New Zealand. (Photo by Joe Prior/Visionhaus via Getty Images)
Visionhaus via Getty Images

The need for more players and more talent taking on the big stage has kept college recruiting organizations like Sports Recruiting USA (SRUSA) busy. “We’ve got staff all over the world, predominantly in the US …everyone is always looking for players,” said Chris Cousins, the founder and head of operations at SRUSA. Cousins said he is personally excited about the potential impact of artificial intelligence on his company and, in fact, he is not threatened by the implementation of predictive analysis impacting SRUSA’s bottom line. 

“It probably will replace scouts,” he added, but at the same time, he said he believes the deployment of AI will make things more efficient. “It will basically streamline resources … which will save organizations money.” Cousins said that SRUSA has already started dabbling with AI, even if only in a modest way. It collaborated with a company called Veo that deploys drones that follow players and collect video for scouts to analyze later. 

Luis Cortell, senior recruiting coach for men’s soccer for NCSA College Recruiting, is a little less bullish, but still believes AI can be an asset. “Right now, soccer involves more of a feel for the player, and an understanding of the game, and there aren’t any success metrics for college performance,” he said. “While AI won’t fully fill that gap, there is an opportunity to help provide additional context.”

ai.io event pictured.
ai.io

At the same time, people in the industry should be wary of idealizing AI as a godsend. “People expect AI to be amazing, to not make errors or if it makes errors, it makes errors rarely,” Shapiro said. The fact is, predictive models will always make mistakes but both researchers and investors alike want to make sure that AI innovations in the space can make “fewer errors and less expensive errors” than the ones made by human beings.

But ultimately, Shapiro agrees with Cousins. He believes artificial intelligence will replace some payrolls for sure. “Might it replace talent scouts? Absolutely,” he said. However, the ultimate decision-makers of how resources are being used will probably not be replaced by AI for some time. Contrary to both perspectives, Richard Felton-Thomas, director of sports sciences and chief operating officer at ai.io, said the technology being developed and used by the MLS will not replace scouts. “[They] are super important to the mentality side, the personality side,” he said. “You’ve still got to watch humans behave in their sporting arena to really talent ID them.”

McCormick professor Joel Shapiro teaches an analytics class Tuesday, Feb. 25, 2020 in Evanston, IL.
Photo by Rob Hart

When the aiScout app launches in the coming weeks and starts being deployed by the MLS later this year, players will be able to take videos of themselves performing specific drills. Those will then be uploaded and linked to the scout version of the app, where talent recruiters working for specific teams can discover players based on whatever criteria they choose. For example, a scout could look for a goalie with a specific height and kick score. Think of it as a cross between a social media website and a search engine. Once a selection is made, a scout would determine whether or not they should go watch a player in person before making any final recruitment decisions, Felton-Thomas explained.

“The main AI actually happens less around the scoring and more around the video processing and the video tracking,” Felton-Thomas said. “Sport happens at 200 frames per second type speeds, right? So you can’t just have any old tracking model. It will not track the human fast enough.” The AI algorithms that have been developed to analyze video content can translate human movements into what makes up a player’s overall performance metrics and capabilities. 

WELLINGTON, NEW ZEALAND - AUGUST 02: Seth Karunaratne (L) and Bozhidar Kraev take part in a drill during a Wellington Phoenix training session at NZCIS on August 02, 2023 in Wellington, New Zealand. (Photo by Hagen Hopkins/Getty Images)
Getty Images

These ‘performance metrics’ can include biographical data, video highlights and club-specific benchmarks that can be made by recruiters. The company said in a statement that the platform’s AI technology is also able to score and compare the individual players’ “technical, athletic, cognitive and psychometric ability.” Additionally, the AI can generate feedback based on benchmarked ratings from the range of the club trials available. The FIFA Innovation Programme, the experimental arm of the association that tests and engages with new products that want to enter the professional soccer market, reported that ai.io’s AI-powered tools demonstrate a 97 percent accuracy level when compared to current gold standards.

Beyond the practical applications of AI-powered tools to streamline some processes at SRUSA, Cousins said that he recognizes a lot of the talent recruitment process is “very opinion based” and informed by potential bias. ai.io’s talent recruitment app, because it is accessible to any player with a smartphone, broadens the MLS’ reach to disadvantaged populations. 

The larger goal is for aiScout to potentially disrupt bias by continuing to play a huge role in who gets what opportunity, or at least in the pre-screening process. Now, a scout can make the call to see a player in real life based on objective data related to how a player can perform physically. “The clubs are starting to realize we can’t just rely on someone’s opinion,” Felton-Thomas said. Of course, it’s not an end-all-be-all for bias, considering preferential humans are the ones coding the AI. There is no complete expunging of favoritism from the equation, but it is one step in the right direction.

aiScout could open doors for players from remote or disadvantaged communities that don’t necessarily have the means or opportunity to be seen by scouts in cups and tournaments. “Somebody super far in Alaska or Texas or whatever, who can’t afford to play for a big club may never get seen by the right people but with this platform there, boom. They’re going straight to the eyes of the right people,” Cousins said about ai.io’s app.

Players recruited by SRUSA taking part in the World Cup.
SRUSA

The MLS said in a statement that ai.io’s technology “eliminates barriers like cost, geography and time commitment that traditionally limit the accessibility of talent discovery programs.” Felton-Thomas said it is more important to understand that ai.io will “democratize” the recruiting process for the MLS, ensuring physical skills are the most important metric when leagues and clubs are deciding where to invest their money. “What we’re looking to do is give the clubs a higher confidence level when they’re making these decisions on who to sign and who to watch.” By implementing the AI-powered app, recruitment timelines are also expected to be cut.

Silvia Ferrari, professor of mechanical and aerospace engineering at Cornell and ​​Associate Dean for cross-campus engineering research, who runs the university’s ‘Laboratory for Intelligent Systems and Controls’ couldn’t agree more. AI has the potential to complement the expertise of recruiters while also helping, “eliminate the bias that sometimes coaches might have for a particular player or a particular team,” Ferrari said. 

In a similar vein, algorithms developed in Ferrari’s lab can accurately predict the in-game actions of volleyball players with more than 80% accuracy. Now the lab, which has been working on AI-powered predictive tools for the past three years, is collaborating with Cornell’s Big Red men’s ice hockey team to expand the project’s applications. Ferrari and her team have trained the algorithm to extract data from videos of games and then use that to make predictions about game stats and player performance when shown a new set of data.

Photo series of a hockey player in AI model
LISC lab

“I think what we’re doing is, like, very easily applicable to soccer,” Ferrari said. She said the only reason her lab is not focused on soccer is because the fields are so large that her team’s cameras could not always deliver easily analyzed recordings. There is also the struggle with predicting trajectory and tracking the players, she explained. However, she said in hockey, the challenges are similar enough, but because there are fewer players and the fields are smaller, the variables are more manageable to tackle.

While the focus at Ferrari’s lab may not be soccer, she is convinced that research in the predictive AI space has made it “so much more promising to develop AI in sports and made the progress much faster.” The algorithms developed by Ferrari’s lab have been able to help teams analyze different strategies and therefore help coaches identify the strengths and weaknesses of particular players and opponents. “I think we’re making very fast progress,” Ferrari said.

Photo series of a hockey player in AI model
LISC lab

The next areas Ferrari plans to try to apply her lab’s research to include scuba diving and skydiving. However, Ferrari admits there are some technical barriers that need to be overcome by researchers. “The current challenge is real-time analytics,” she said. A lot of that challenge is based on the fact that the technology is only capable of making predictions based on historical data. Meaning, if there is a shortage of historical data, there is a limit to what the tech can predict. Beyond technical limitations, Felton-Thomas said implementing AI in the real world is expensive and without the right partnerships, like the ones made with Intel and AWS, it would not have been possible fiscally.

Felton-Thomas said ai.io anticipates “tens of millions of users over the next couple of years.” And the company attributes that expected growth to partnerships with the right clubs, like Chelsea FC and Burnley FC in the UK, and the MLS in the United States. And while aiScout was initially designed for soccer, the company claims that its core functionalities can be adapted for use in other sports.

AI image tracking hockey player on Cornell's Big Red team.
LISC lab

But despite ai.io’s projections for growth and all the buzz around AI, the technology is still a long way from being widely trusted. From a technology standpoint, Ferrari said “there’s still a lot of work to be done” and a lot of the need for improvement is not just based on problems with feeding algorithms historical data. Predictive models need to be smart enough to adapt to the ever-changing variables in the current. On top of that, public skepticism of artificial intelligence is still rampant in the mainstream, let alone in soccer.

“If the sport changes a little bit, if the way in which players are used changes a little bit, if treatment plans for mid-career athletes change, whatever it is, all of a sudden, our predictions are less likely to be good,” Shapiro said. But he’s confident that the current models will prove valuable and informative. At least for a little while.

This article originally appeared on Engadget at https://www.engadget.com/will-ai-revolutionize-professional-soccer-recruitment-130045118.html?src=rss

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'Quake II' remaster might debut at QuakeCon next week

QuakeCon is returning to an in-person event on August 10th, and id Software might have a re-release to mark the occasion. Historically reliable leaker billbil-kun claims id will unveil a remastered version of Quake II when QuakeCon kicks off next week. Details of the upgrade aren’t available, but the classic sequel would make its way to PC, PS4, PS5, Xbox One, Xbox Series X/S and Switch. The title would be available through Microsoft’s Game Pass on launch.

An enhanced version of Quake from 2021 might provide some clues as to what to expect. That remaster added support for widescreen resolutions as high as 4K, new character models and upgraded visual effects like dynamic lighting, depth of field and antialiasing. The refresh also bundled every official expansion while adding a new campaign created by Wolfenstein: The New Order developer MachineGames.

This won’t be the same as Quake II RTX, provided the rumor is accurate. The 2019 tweak was meant to showcase NVIDIA’s newer computer GPUs with ray-traced lighting and improved textures, but didn’t include truly new content or hardware-agnostic visual improvements.

Quake II was originally released in 1997 and represented major strides forward in technology and gameplay over its predecessor. It introduced a semi-open world, objective-based gameplay and visual effects upgrades like colored lighting. The very first release was heavily focused on the single-player mode (competitive online play even took place on single-player maps), but it quickly became a go-to game for multiplayer thanks to updates and third-party upgrades like ThreeWave’s Capture the Flag.

An introduction won’t be surprising.given that a Quake II Remastered game went through South Korea’s game rating authority in June. Billbil-kun also saw documents for North American (ESRB) and European (PEGI) ratings. As it stands, id, Bethesda and Microsoft have incentives to keep producing Quake remasters — they keep the first-person shooter in the limelight and make it playable on modern platforms without resorting to unofficial modifications and ports.

This article originally appeared on Engadget at https://www.engadget.com/quake-ii-remaster-might-debut-at-quakecon-next-week-141123462.html?src=rss

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Every Amazon division is working on generative AI projects

Just like pretty much every other major tech company, Amazon is placing a heavy focus on generative artificial intelligence. CEO Andy Jassy noted on Amazon’s latest earnings call that every division has multiple generative AI projects in the works.

“Inside Amazon, every one of our teams is working on building generative AI applications that reinvent and enhance their customers’ experience,” Jassy said. “But while we will build a number of these applications ourselves, most will be built by other companies, and we’re optimistic that the largest number of these will be built on [Amazon Web Services]. Remember, the core of AI is data. People want to bring generative AI models to the data, not the other way around.”

To that end, Jassy said that AWS provides services and infrastructure that can help its customers power generative AI apps, as The Verge notes. The AWS CodeWhisperer system, for instance, aims to speed up developers’ workflows by suggesting snippets of code they can use directly in the code editor.

As for the ways that Amazon plans to use generative AI in its consumer-facing products and services, Jassy was slightly more coy, but underlined the importance of the technology to all facets of the company moving forward.

The projects “range from things that help us be more cost effective and streamlined in how we run operations in various businesses to the absolute heart of every customer experience in which we offer,” he said. “And so it’s true in our stores business. It’s true in our AWS business. It’s true in our advertising business. It’s true in all our devices, and you can just imagine what we’re working on with respect to Alexa there. It’s true in our entertainment businesses, every single one. It is going to be at the heart of what we do. It’s a significant investment and focus for us.”

We might learn more about some of Amazon’s consumer-focused generative AI efforts when it reveals new devices on September 20th. The company will inevitably have a range of Alexa-powered products to show off. Meanwhile, considering what Google and Microsoft have been doing with gen AI chatbots, it wouldn’t be a shock to see Amazon start offering one of its own on its storefront.

This article originally appeared on Engadget at https://www.engadget.com/every-amazon-division-is-working-on-generative-ai-projects-142836534.html?src=rss

A $2,490 wireless podcasting kit is absurd, but at least Nomono's sounds great

“A $3,000 podcasting kit, in this economy?” That was my first thought when I learned about Nomono’s portable recording setup last year. Since then, the price has dropped slightly to $2,490. But my main concern remains: Who needs this thing when you can get a small audio recorder and lavalier mics for far less? Still, I was intrigued.

Nomono’s kit includes four wireless lav mics, as well as a space recorder for room tone and spatial data, all of which charge in a portable carrying case. Your recordings are automatically uploaded to Nomono’s cloud service, where you can optimize their audio quality (and eventually edit them in your browser). As someone who’s been podcasting regularly since 2008, the notion of an all-in-one kit that can easily tackle local recordings sounds like an absolute dream. Nomono’s kit has the potential to be something the podcasting industry has needed for years, but can the company justify its incredibly high price?

Clearly, this isn’t a product aimed at everyone — it’s certainly not for beginners, and I’d argue it’s far beyond the scope of what most podcasters actually need. But after testing Nomono’s kit for a few weeks, I can see how it could be helpful for recording studios and companies that need flexible podcasting solutions. It doesn’t require much training to use, it delivers high quality recordings, and it can be deployed just about anywhere. For those folks, spending $2,490 on Nomono’s kit may make more sense than having an engineer dedicate time to every single recording. Add in a cloud subscription, which can cost as much as $29 a month, and it definitely doesn’t seem like something for mere podcasting mortals.

You can tell Nomono is striving for Apple-level design simply by looking at its hardware. Even though everything is made of plastic, nothing feels cheap. The egg-like charging case has a cloth handle at the top as well as a USB-C port. Its two halves snap together with secure clasps — flip those open, take off the top and you’re presented with four lavalier microphones around the space recorder. It’s like an adorable podcasting bird nest.

Nomono podcasting kit
Photo by Devindra Hardawar/Engadget

The space recorder serves as the hub for the entire Nomono experience: It’s a rectangular device featuring omnidirectional microphones for capturing room tone with spatial information (it can tell where everyone is located during a conversation). There’s a small screen at the top displaying the battery levels of all the connected lavs, as well as prominent recording and directional buttons. On the side, it features a USB-C port and a 3.5 millimeter headphone jack. As you’re capturing audio, the space recorder takes in data from the lav mics and uploads it to Nomono’s cloud once your session is done.

The lavaliers aren’t nearly as unique: They’re small, indiscrete square pucks featuring four LED colors (helpful for distinguishing each track). They grip onto your clothes with small magnets — making them easy to put on, but potentially just as easy to slip off. The lavs never fell off during my testing, but I constantly worried about knocking one off and losing the tiny magnet. (Nomono includes some additional magnets in its bundled accessory kit, which also has windscreen sleeves for the lavs and space recorder.)

Nomono podcasting kit
Photo by Devindra Hardawar/Engadget

Setting up Nomono’s hardware was relatively straightforward: After charging the case, I downloaded the Nomono Companion app, created an account, and paired the kit to my phone. The app shows battery levels for the lav mics and space recorder. To capture audio, you just need to remove the space recorder and at least one lav, then hit record. That process was surprisingly fast and reliable — I was typically able to get recordings started in under 30 seconds.

Wrapping up a session is mostly dependent on your internet connection. It took under 60 seconds for a 90-minute recording to get uploaded, and then I had to wait a few more minutes for Nomono’s cloud to process the upload. It was far faster for short recording tests, just be prepared to wait a bit if you’re planning to push lots of audio. Nomono’s hardware delivers 16-bit 48kHz WAV files for each lavalier, as well as an ambisonic WAV file (with up to four tracks) from the space recorder.

The quality of those recordings are crisp and detailed even in slightly noisy outdoor spaces. The lavs don’t sound nearly as rich or nuanced as a premium dynamic or condenser microphone, but I didn’t really expect them to. I’d consider them on-par with other wireless lavaliers I’ve used during video production (our podcast editor, Ben Ellman, described the sound as being ideal for video shoots). A conversation with my wife also sounded surprisingly clear, with none of the crosstalk issues or echoes I’ve encountered with cheaper multi-mic solutions.

A podcast recording featuring four people using Nomono's wireless kit.
Nomono

To give your recordings a bit more polish, Nomono also offers three levels of enhancement through its cloud platform: on the light end, it features a high-pass filter, cross-talk reduction, notch EQ filter, de-noising and de-essing (for removing harsh “S” sounds and other sibilants). Medium enhancement adds loudness normalization, a tone-shaping EQ and adaptive level, while full enhancement goes even heavier on the latter two features. While you can still download pure, unfiltered tracks, these enhancements are useful for the less audio savvy.

Eventually, you can choose to spatialize your recording through Nomono’s online platform, which makes each audio track sound like they’re coming from different directions (depending on where the space recorder was placed during the session). That feature wasn’t available while I was testing the kit, and to be honest, it’s also not something I’d ever consider using in a podcast. 

Nomono’s full audio enhancement did a decent job of cutting down highway sounds and other street noise while I was recording in front of my local Starbucks (see above), but it also made my voice sound a bit tinny and compressed. Basically, don’t expect any miracles. While It’s useful to have simple ways to cut down background noise, you’ll still need to find a relatively quiet recording space to capture the best audio. (Otherwise, why even buy such an expensive podcasting kit?!)

The company plans to launch its online editor by the end of 2023, which could also potentially include the ability to edit spatial recordings. Since this isn’t exactly a consumer solution, I’d bet that most people buying Nomono’s hardware already have more sophisticated ways to edit audio.

Here’s a comparison of Nomono’s lavalier versus the Rode Procaster XLR microphone: 

While Nomono’s hardware mostly impressed me, its online platform made it tough to deal with larger files. It took over five minutes for it to prepare a 90 minute track for download (including its bundled spatial audio file). And that didn’t include the time it took to actually grab the file, which would be dependent on your internet connection. I understand the appeal of a seamless online audio solution, but it’s annoying when I know it would be faster to just grab a file from a device sitting right on my desk. 

The space recorder didn’t show up on my Mac or PC when I connected to it, unfortunately. Nomono representatives say the company is planning to make offline features available next year, but for now, it’s focused on a cloud-based workflow because they believe it’s the “most convenient and time-efficient” solution for users. That also means livestreaming is out of the question with this kit, though it may show up in a future Nomono product, the company tells me.

I’d have a much easier time justifying Nomono’s high price if I knew I could use its hardware without relying on a website. This isn’t my first time at the gadget startup rodeo: What good is this $2,490 recording kit if the company goes out of business in a year or two?

Nomono podcasting kit
Photo by Devindra Hardawar/Engadget

It’s clear that Nomono has developed something special, but it’s hard to imagine this recording kit being the only solution for an audio-savvy company. You’ll still need to have a dedicated podcasting space with hard-wired microphones. What Nomono offers is flexibility: What if you need to record in another room, in someone else’s office, or at a hotel? In those situations, a self-contained $2,490 podcasting kit might not seem so wild.

This article originally appeared on Engadget at https://www.engadget.com/a-2490-wireless-podcasting-kit-is-absurd-but-at-least-nomonos-sounds-great-140053574.html?src=rss

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YouTube's enhanced 1080p playback option is rolling out to Premium users on the web

Viewers might see a new option in YouTube’s dropdown resolution menu on the web if they’re paying for the video hosting platform’s Premium subscription service. According to The Verge, YouTube’s 1080p playback option with “enhanced bitrate” is now available on desktop around the world. It’s located above the ordinary 1080p option in the menu, and clicking on it will prompt users to pay for Premium if they’re not currently a subscriber. 

YouTube started testing 1080p Premium earlier this year, describing it as a “version of 1080p which provides more information per pixel that results in a higher quality viewing experience.” The higher bitrate, which is used as a measurement for the amount of video data transferred within a certain timeframe, it provides could give viewers a better quality without having to watch in higher resolution. Yes, 4K is available for some videos, but that means having to stream a larger file that not everyone’s connection can handle and could eat up a significant portion of some people’s data allowance. 

The service also rolled out enhanced 1080p on iOS a few months ago, but now more people will have access to it. That said, YouTube recently raised the prices for a Premium subscription from $12 a month to $14 and from $120 a year to $140. It does eliminate ads from the viewing experience, though, and it comes with features other than enhanced 1080p, including offline viewing and background playback. 

This article originally appeared on Engadget at https://www.engadget.com/youtubes-enhanced-1080p-playback-option-is-rolling-out-to-premium-users-on-the-web-130058566.html?src=rss

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