Apple's much-maligned Studio Display webcam gets manual framing

Apple has released a firmware update for its Studio Display to improve its contentious 12MP ultrawide webcam, it said in the release 17 notes spotted by 9to5Mac. While the company (sort of) addressed image quality issues in previous updates, users still complained about the camera’s relatively high tilt that can be distracting on video calls. Now, the latest update “adds support for zoom, recenter and manual framing” to the webcam, giving users more control over how they look 

The new controls now let you zoom and pan across the image to help position yourself in the frame the way you want, and you can go back to the default settings by hitting the “recenter” button. That should be a big help for those who use the webcam in manual mode, though it also works with Center Stage to automatically frame you in the image. The update also adds “minor stability improvements” to the Studio Display. Note that the Studio Display firmware update also requires the latest macOS Sonoma release that came out yesterday

Also via the macOS Sonoma release, Apple brought the same controls over to the Continuity Camera that lets you use your iPhone for video chats on Mac. That might be a better option for many Studio Display owners, as despite all the fixes, the webcam still ain’t great. 

This article originally appeared on Engadget at https://www.engadget.com/apples-much-maligned-studio-display-webcam-gets-manual-framing-095650027.html?src=rss

Mary Trump Roasts Her Family Members After New York Fraud Ruling

“Breaking: Donald,” the former president’s niece wrote on X.

Google Podcasts, which is an actual thing, to shut down next year

The Google Podcasts app is heading to a farm upstate run by Marc Maron and Sarah Koenig, as the service is shuttering next year. The app has been around since 2018, but it never approached the kind of mass adoption enjoyed by rivals Overcast, Spotify and the recently-improved Apple Podcasts. In other words, don’t feel bad if you’ve never heard of it.

The entire service is being folded into YouTube and its companion app YouTube Music. This is for good reason, as YouTube’s already a popular destination for podcast fans. According to statistics provided by Edison Research and published by Variety, YouTube services 23 percent of podcast listeners in the US. Google Podcasts, on the other hand, accounts for just four percent of listeners, despite having podcasts right in the name. It’s easier to pick up stakes and head to the where the fish are instead of trying to lure the fish to a random podcast app that nobody knows about.

YouTube announced that 2024 will see a significant increase in its “investment in the podcast experience,” right after parent company Alphabet puts the kibosh on Google’s dedicated app. It looks like YouTube Music will receive the lion’s share of these investments, with forthcoming “robust creation and analytics tools” in addition to streamlined RSS uploads for podcasters.

The company promises to also expand the ability to listen to podcasts in more locations, stating they’ll be available “everywhere YouTube Music listeners are already consuming their favorite content — in the background, in the car, offline and more.” Additionally, new “YouTube-only” tools and capabilities will be coming to podcasts on YouTube Music, though Google remains cagey on the specifics.

As for current Google Podcasts users, there’s going to be a “simple migration tool” to help with the transition to YouTube Music. You’ll also be able to manually add podcast RSS feeds to your YouTube Music library. The company even announced options for adding current podcast subscriptions to rival platforms, if you just want to start fresh. Google’s still gathering feedback regarding the migration process, so some of these features are liable to change before next year.

This isn’t the first big move YouTube Music has made this year to shore up some of those sweet, sweet podcast dollars. Back in April, the app launched the ability to watch and listen to podcasts without requiring a paid subscription, though you’ll still have to suffer through endless ads for Better Help. Podcasts on YouTube Music are already full-featured, with offline downloads, background play and the ability to switch between audio and visual content on smart speakers.

This article originally appeared on Engadget at https://www.engadget.com/google-podcasts-which-is-an-actual-thing-to-shut-down-next-year-172640308.html?src=rss

Michael Cohen Exposes Massive Cash Problem That Could Take Down Trump

The former president’s one-time attorney said his old boss is facing some brutal math.

The Talos Principle 2 will hit consoles and PC on November 2

You can play the much-awaited sequel to the underground indie hit The Talos Principle in just a month’s time. The Talos Principle 2 is coming out for PC (via Steam and Epic Games), the PlayStation 5 and Xbox Series X|S on November 2, and you can get the sci-fi puzzler with a 10 percent discount if you pre-order it before its launch date. If you haven’t played the original game yet, you can also get it with its Road to Gehenna DLC from Steam at 90 percent off until October 3. 

In The Talos Principle 2, humankind is already extinct, and robots made in our image capable of thoughts and emotions have already taken our place in the world. The machines explore a mysterious megastructure in the story, and as the player, you’d have to solve complex laser riddles to move forward while engaging with in-game dialogue about consciousness, love and the future of our species. 

We described the game as “warm, welcoming and slow,” when we previewed it a few days ago. Unlike most other sci-fi games and media, The Talos Principle 2 offers an optimistic story, perhaps more thought-provoking than heart-racing, which you may enjoy if you feel like you need a break from the challenges of the real world. 

While it’s good to know that the game is coming out this year, its publisher, Devolver, also recently pushed back several other titles’ release to 2024. Skate Story, a stylized skateboarding game set in its version of the underworld with a demon made of glass as the main character, is one of those games. The Plucky Squire, Stick it to the Stickman, Anger Foot and Pepper Grinder had also been delayed and are now scheduled to become available next year. 

This article originally appeared on Engadget at https://www.engadget.com/the-talos-principle-2-will-hit-consoles-and-pc-on-november-2-083528327.html?src=rss

Alexandria Ocasio-Cortez Has 3 Blunt Words For Kevin McCarthy’s New Demand

The Democratic lawmaker also taunted the House speaker with a meme of the moment.

PreSonus and Bitwig have teamed up to launch a universal file format for DAWs

While music producers typically have a favorite digital audio workstation (DAW), most creators are forced to swap between software suites to better suit different workflows and plugin options. This is easier said than done. You have to download the audio stems from one DAW and upload them to the next, and that’s just the first step. There’s more to worry about, like mix levels, plugin settings, virtual instruments and so much more. Industry veterans PreSonus and Bitwig have teamed up to try to solve these problems.

The companies have just announced a new file format intended for easy swapping between DAWs. The DAWproject file format will only be supported by Bitwig Studio 5.0.9 and PreSonus Studio One 6.5 for now, but it could theoretically be adopted by other companies in the future. Bitwig and Presonus are calling this a DAW-agnostic platform and stress that they’ve taken steps to make the technology as open to other companies as possible.

DAWproject files go much further than simple audio WAV data. The format keeps track of all relevant information across every track and channel in the entire project. This includes time data, audio information, automation, MIDI notes and plugin settings. All you have to do is save the song as a DAWproject file in one DAW and open it in another. That’s really it. The time data and automation stuff is really interesting, as this includes fades, time warping, transposition and other chores that are really annoying to re-do over and over again.

There are some limitations, as you can only transfer between Bitwig Studio and PreSonus Studio One until other software applications get on board. Also, your plugins must already be installed in both DAWs to instantly transfer settings. Luckily, both DAWs support the VST plugin format, so there shouldn’t be an issue there.

Apple has a limited version of this technology, as you can open up projects created in GarageBand right in Logic Pro X and maintain settings. The reverse, however, isn’t true, due to Logic Pro X being a much more robust application than GarageBand. Beyond that, this is the first universal project standard, well, ever. Here’s to hoping more popular DAWs like Protools, Ableton and Logic Pro X adopt this standard, or any standard, in the near future.

This isn’t Bitwig’s first foray into the world of open-source audio. The company recently teamed-up with virtual instrument experts U-he to create CLAP, an open-source plugin format. DAWproject files are available for use starting today, so long as you use Bitwig Studio or PreSonus Studio One.

This article originally appeared on Engadget at https://www.engadget.com/presonus-and-bitwig-have-teamed-up-to-launch-a-universal-file-format-for-daws-183943158.html?src=rss

Nothing's budget-friendly brand CMF debuts a $69 smartwatch and $49 earbuds

CMF, the budget-friendly sub-brand Nothing announced back in August, has launched its first products: A smartwatch, a pair of earbuds and a GaN charger. The $69 Watch Pro comes with a 1.96-inch AMOLED display and built-in GPS. Its battery can last for up to 13 days, and it can make and receive calls, so long as it’s connected to a phone via Bluetooth, but it doesn’t seem to have access to an app store. The device is largely health-focused with various features that include monitors for real-time heart rate, blood oxygen saturation, as well as sleep and stress levels. It also provides hydration and movement reminders and the ability to set personalized goals. 

Orange earbuds with an orange casing.
CMF

Meanwhile, CMF’s new earbuds are called the Buds Pro, and they cost $49. They offer up to 45 dB of active noise cancellation and a system comprised of an algorithm and optimally positioned openings at the top of each bud to minimize sound interference caused by winds. The earbuds are also capable of eliminating background noise to ensure voice clarity in phone calls with their AI noise reduction algorithm. CMF says they can last for up to 11 hours with one charge, provided ANC remains switched off. With the power provided by its charging case, it could take up to 39 hours before users will have to plug them in. 

Finally, CMF has also launched a 65W GaN charger with two USB-C ports and a USB-A port. It has the capability to bring a Nothing Phone 2’s battery to 50 percent in just 25 minutes, the company says. Nothing will be selling these products in limited quantities in India and the UK on September 30, though it did say that it will make the devices available for sale in other markets soon.

This article originally appeared on Engadget at https://www.engadget.com/nothings-budget-friendly-brand-cmf-debuts-a-69-smartwatch-and-49-earbuds-072924294.html?src=rss

George Conway Shows Why Trump Ruling Is ‘Corporate Death Penalty’

The conservative attorney says the Trump family company could be “out of business.”

The WGA strike ends with protections against AI set in place

The Writers Guild of America (WGA) has voted to officially lift its strike order, over half a year since it stopped work and demanded a better contract with the Alliance of Motion Picture and Television Producers (AMPTP). Writers can officially go back to work after 12:01 AM PT on September 27, even though the organization has yet to hold the final ratification vote. WGA’s decision comes shortly after it held a series of negotiation sessions with producers and reached a tentative agreement, with one of the key sticking points being the use of generative AI. 

Now, the WGA has released a summary of the terms of its new contract, and it prominently features protections against the use of generative AI in the writing process. To start with, generative AI can’t be used to write or rewrite literary material, and anything it produces cannot be considered source material. Writers can choose to use AI if the company or studio consents to it, but studios can’t force writers to use AI software like ChatGPT. If a studio already has materials to hand over to a writer, they have to disclose if those materials include anything generated by AI. Finally, the “exploitation of writers’ material to train AI” is prohibited under the new agreement. 

In addition to AI-related protections, writers are also getting higher pay, increased pension and health contributions, as well as higher payment and residuals for streaming projects. Foreign streaming residuals will be based on the number of subscribers for services available globally, while some domestic projects’ residuals will be based on hours streamed by subscribers in the US. The new contract will be valid for three years until May 1, 2026. 

While the WGA strike has now ended, SAG-AFTRA’s is still ongoing. The group even voted in favor of a strike authorization for performers working in video games recently to give it added leverage in its negotiations with video game producers. 

This article originally appeared on Engadget at https://www.engadget.com/the-wga-strike-ends-with-protections-against-ai-set-in-place-050019363.html?src=rss