Imagine if you dropped your phone, and instead of bemoaning its new dented existence, you watched as the screen fixed itself before your eyes, as if watching the X-Men’s Wolverine repair himself after a battle that would kill a mortal man. A new Apple patent offers something slightly less spectacular, describing a…
Paper Mario The Thousand-Year Door review: A Switch remake (mostly) befitting a masterpiece
Posted in: Today's ChiliIt’s criminal that there’s been no way to play Paper Mario: The Thousand-Year Door for over a decade. The only way to experience the original 2004 Gamecube title was on that console or the Wii, which thankfully supported Gamecube discs (something that feels like a genuine miracle now). There was no Gamecube hardware support on the Wii U, unfortunately, and The Thousand-Year Door never popped up on its online store. So here we are, 20 years later, with a complete remake for the Switch. It’s fantastic, befitting a game that was already a masterpiece — it’s just a shame that Nintendo took so long to revisit the game.
Here’s some sobering perspective: I first played through The Thousand-Year Door as a senior in college, where my roommates and I made it a communal adventure. Now I’m married with two kids but I still lament the loss of Gamecube titles almost daily. Where’s Eternal Darkness, one of the best horror games ever made? Where’s Skies of Arcadia, an RPG I adored on the Dreamcast and which was later re-released on the Gamecube? I realize re-releases take work, but surely there’s an audience for these beloved titles!
Anyway, back to the remake of The Thousand-Year Door: It’s great, you should play it. It’s an easily accessible RPG for newcomers with a cute setup: Princess Peach has been kidnapped (of course), but this time it’s by aliens! It’s up to Mario and a group of friends — including a treasure-hunting Goomba named Goombela, and Koops, a cowardly Koopa — to save her by solving the mystery of an ancient civilization.
Like Super Mario RPG and Paper Mario before it, Thousand-Year Door is sort of a hybrid action RPG. You get to explore worlds and level up characters like an RPG, but battles also involve some responsive button mashing to keep you on your toes. A well-timed button could let you jump on an enemy’s head more than once, or counter incoming attacks. It’s an innovative approach to RPG mechanics that I wish more games picked up – the excellent Sea of Stars was a rare exception.
Paper Mario: The Thousand Year Door is also well worth revisiting for the olds with nostalgia for the original. The graphics are richer and more detailed, with sharper sprites and lighting that makes the environments feel alive (the reflections, in particular, are often stunning). The game’s score has also been revitalized to feel less MIDI-like – don’t worry, there’s also an in-game perk that can change everything back to the original Gamecube tunes.
It’s too bad Nintendo had to lower the frame rate down to 30fps from the Gamecube’s silky smooth 60fps, but it’s not the end of the world. If you can enjoy some of the greatest games ever made in 30fps, like Breath of the Wild and Tears of the Kingdom, The Thousand Year Door is no different. The remake also adds enough new graphical elements to make it look better than the original. I’m sure I nailed the game’s timing-based moves more often in 60fps, but they’re still fairly easy to pull off (except for those damn counters).
Had Nintendo released this remake earlier in the Switch’s lifespan, I’m sure fewer gamers would be complaining about the 30fps dip. But at this point, the Switch is on its last legs and we’re awaiting news about its successor. Both Sony and Microsoft have had “next-gen” consoles out for so long they’re considering mid-cycle upgrades. It’s simply odd to see a game running more slowly today than it did on the Gamecube 20 years ago, especially when Nintendo is charging $60 for a lesser experience.
Perhaps the Switch 2, or whatever Nintendo’s new console is called, will be able to run The Thousand Year Door at 60fps. But it really doesn’t matter. It’s still a masterpiece, even at half the frame rate.
This article originally appeared on Engadget at https://www.engadget.com/paper-mario-the-thousand-year-door-review-a-switch-remake-mostly-befitting-a-masterpiece-130052569.html?src=rss
OpenAI asked Scarlett Johansson to provide voice acting that would be used in the company’s new AI voice assistant, but the actress declined, according to a statement obtained by NPR on Monday. And after last week’s demo, Johansson says she was shocked to hear a voice that was identical to her own. Especially since…
Paper Mario The Thousand-Year Door review: A Switch remake (mostly) befitting a masterpiece
Posted in: Today's ChiliIt’s criminal that there’s been no way to play Paper Mario: The Thousand-Year Door for over a decade. The only way to experience the original 2004 Gamecube title was on that console or the Wii, which thankfully supported Gamecube discs (something that feels like a genuine miracle now). There was no Gamecube hardware support on the Wii U, unfortunately, and The Thousand-Year Door never popped up on its online store. So here we are, 20 years later, with a complete remake for the Switch. It’s fantastic, befitting a game that was already a masterpiece — it’s just a shame that Nintendo took so long to revisit the game.
Here’s some sobering perspective: I first played through The Thousand-Year Door as a senior in college, where my roommates and I made it a communal adventure. Now I’m married with two kids but I still lament the loss of Gamecube titles almost daily. Where’s Eternal Darkness, one of the best horror games ever made? Where’s Skies of Arcadia, an RPG I adored on the Dreamcast and which was later re-released on the Gamecube? I realize re-releases take work, but surely there’s an audience for these beloved titles!
Anyway, back to the remake of The Thousand-Year Door: It’s great, you should play it. It’s an easily accessible RPG for newcomers with a cute setup: Princess Peach has been kidnapped (of course), but this time it’s by aliens! It’s up to Mario and a group of friends — including a treasure-hunting Goomba named Goombela, and Koops, a cowardly Koopa — to save her by solving the mystery of an ancient civilization.
Like Super Mario RPG and Paper Mario before it, Thousand-Year Door is sort of a hybrid action RPG. You get to explore worlds and level up characters like an RPG, but battles also involve some responsive button mashing to keep you on your toes. A well-timed button could let you jump on an enemy’s head more than once, or counter incoming attacks. It’s an innovative approach to RPG mechanics that I wish more games picked up – the excellent Sea of Stars was a rare exception.
Paper Mario: The Thousand Year Door is also well worth revisiting for the olds with nostalgia for the original. The graphics are richer and more detailed, with sharper sprites and lighting that makes the environments feel alive (the reflections, in particular, are often stunning). The game’s score has also been revitalized to feel less MIDI-like – don’t worry, there’s also an in-game perk that can change everything back to the original Gamecube tunes.
It’s too bad Nintendo had to lower the frame rate down to 30fps from the Gamecube’s silky smooth 60fps, but it’s not the end of the world. If you can enjoy some of the greatest games ever made in 30fps, like Breath of the Wild and Tears of the Kingdom, The Thousand Year Door is no different. The remake also adds enough new graphical elements to make it look better than the original. I’m sure I nailed the game’s timing-based moves more often in 60fps, but they’re still fairly easy to pull off (except for those damn counters).
Had Nintendo released this remake earlier in the Switch’s lifespan, I’m sure fewer gamers would be complaining about the 30fps dip. But at this point, the Switch is on its last legs and we’re awaiting news about its successor. Both Sony and Microsoft have had “next-gen” consoles out for so long they’re considering mid-cycle upgrades. It’s simply odd to see a game running more slowly today than it did on the Gamecube 20 years ago, especially when Nintendo is charging $60 for a lesser experience.
Perhaps the Switch 2, or whatever Nintendo’s new console is called, will be able to run The Thousand Year Door at 60fps. But it really doesn’t matter. It’s still a masterpiece, even at half the frame rate.
This article originally appeared on Engadget at https://www.engadget.com/paper-mario-the-thousand-year-door-review-a-switch-remake-mostly-befitting-a-masterpiece-130052569.html?src=rss
Apple iPad Air (2024) 13-Inch Review: Not Quite the Upgrade We Were Hoping For
Posted in: Today's ChiliThe new iPad Pro pretty much stole the show at the May 7 Apple event. An M4 chip and an OLED display are exciting upgrades. It’s powerful (and expensive) enough to almost seriously compete with a Macbook. The iPad Air, on the other hand, leaves a lot to be desired, especially if you’ve been waiting almost two years…
Microsoft couldn’t wait until its Build conference today. It just revealed a bunch of new hardware and plans for Windows. Copilot+ PCs were the big announcement, designed to run generative AI processes locally instead of in the cloud. Of course, Microsoft had new Surface devices to showcase these features, but the usual PC suspects also have new laptops that meet the spec requirements — and include Copilot+ in their name for added chaos. The company also claims Copilot+ PCs are 58 percent faster than the M3-powered MacBook Air.
We’ll drill into some other announcements down below.
— Mat Smith
The biggest stories you might have missed
Another patient will get Neuralink’s brain implant
Intel-powered Copilot+ PCs will be available this fall
Here are all of the just-announced Copilot+ PCs with Snapdragon X Chips
Volvo and Aurora introduce their first self-driving truck
You can get these reports delivered daily direct to your inbox. Subscribe right here!
Microsoft’s redesigned Surface Laptop has over 22 hours of battery life
It’s a Copilot+ PC too.
The new Surface Laptop is a redesigned PC with thinner bezels in 13.8- and 15-inch sizes and Qualcomm’s Arm-based Snapdragon X Elite chip. Microsoft says this is the brightest display it has ever shipped, at 600 nits, and the new Studio Camera is now in the bezel, so no visible notch.
Will the Snapdragon X Elite give better performance? Expect potent battery life. Microsoft claims the 15-inch model will run for up to 22 hours on a single charge while playing videos locally and up to 15 hours while actively browsing the web. We’ve got some hands-on impressions right here, but we’ve got reservations. Devices like the Surface Pro 9, which ran Windows on Arm, still didn’t feel as fast or responsive compared to their more traditional x86-based counterparts.
Microsoft rebuilt Windows 11 around AI and Arm chips
There’s also a new emulator for running older Windows apps.
Microsoft says it has rebuilt core components of Windows 11 to better support Arm-based hardware and AI. That includes a new kernel, compiler and, most importantly, an emulator named Prism, for running older x86 and x64 apps. Thanks to a powerful new Neural Processing Unit (NPU) in the Snapdragon X Elite chips, Copilot+ PCs can run more than 40 trillion operations per second, a measure of a chip’s AI performance, more than four times the performance of today’s AI PCs.
With Recall, Microsoft may have fixed Windows’ eternally broken search
The new AI-powered feature is like a photographic memory of everything you’ve done.
This sounds very good. Microsoft also announced Recall, a new feature to make local Windows PC searches as quick and effective as web searches, tapping into AI to add more contextual search parameters. Microsoft product manager Caroline Hernandez gave the example of searching for a blue dress on Pinterest using a Windows PC with Recall. She can search the Recall timeline for ‘blue dress’ (using her voice), which pulls all of her recent searches, saving her from having to sift through browser history. She further refined the query with more specific details like ‘blue pantsuit with sequined lace for Abuelita,’ and Rewind delivered relevant results. Microsoft says it can start with exact information or vague contextual clues to find what you want — and it’s apparently all done locally. It is, however, a Copilot+ exclusive.
Scarlett Johansson says OpenAI used her likeness without permission
An AI company using something without permission? Whaa?!
AI companies love to tap Scarlett Johansson’s star power, but this time it’s a bigger player in AI. Johansson accused OpenAI of copying her voice for one of the ChatGPT voice assistants, despite her denying the company permission to do so. Johansson’s statement on Monday came hours after OpenAI said it would no longer use the voice. “The voice of Sky is not Scarlett Johansson’s, and it was never intended to resemble hers,” an OpenAI spokesperson said in a statement sent to Engadget. The Her actor said OpenAI only stopped using the voice after she hired legal counsel.
This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-microsoft-introduces-its-ai-centric-copilot-pcs-111916490.html?src=rss
Apple iPad Air (2024) 13-Inch Review: Not Quite the Upgrade We Were Hoping For
Posted in: Today's ChiliThe new iPad Pro pretty much stole the show at the May 7 Apple event. An M4 chip and an OLED display are exciting upgrades. It’s powerful (and expensive) enough to almost seriously compete with a Macbook. The iPad Air, on the other hand, leaves a lot to be desired, especially if you’ve been waiting almost two years…
Microsoft couldn’t wait until its Build conference today. It just revealed a bunch of new hardware and plans for Windows. Copilot+ PCs were the big announcement, designed to run generative AI processes locally instead of in the cloud. Of course, Microsoft had new Surface devices to showcase these features, but the usual PC suspects also have new laptops that meet the spec requirements — and include Copilot+ in their name for added chaos. The company also claims Copilot+ PCs are 58 percent faster than the M3-powered MacBook Air.
We’ll drill into some other announcements down below.
— Mat Smith
The biggest stories you might have missed
Another patient will get Neuralink’s brain implant
Intel-powered Copilot+ PCs will be available this fall
Here are all of the just-announced Copilot+ PCs with Snapdragon X Chips
Volvo and Aurora introduce their first self-driving truck
You can get these reports delivered daily direct to your inbox. Subscribe right here!
Microsoft’s redesigned Surface Laptop has over 22 hours of battery life
It’s a Copilot+ PC too.
The new Surface Laptop is a redesigned PC with thinner bezels in 13.8- and 15-inch sizes and Qualcomm’s Arm-based Snapdragon X Elite chip. Microsoft says this is the brightest display it has ever shipped, at 600 nits, and the new Studio Camera is now in the bezel, so no visible notch.
Will the Snapdragon X Elite give better performance? Expect potent battery life. Microsoft claims the 15-inch model will run for up to 22 hours on a single charge while playing videos locally and up to 15 hours while actively browsing the web. We’ve got some hands-on impressions right here, but we’ve got reservations. Devices like the Surface Pro 9, which ran Windows on Arm, still didn’t feel as fast or responsive compared to their more traditional x86-based counterparts.
Microsoft rebuilt Windows 11 around AI and Arm chips
There’s also a new emulator for running older Windows apps.
Microsoft says it has rebuilt core components of Windows 11 to better support Arm-based hardware and AI. That includes a new kernel, compiler and, most importantly, an emulator named Prism, for running older x86 and x64 apps. Thanks to a powerful new Neural Processing Unit (NPU) in the Snapdragon X Elite chips, Copilot+ PCs can run more than 40 trillion operations per second, a measure of a chip’s AI performance, more than four times the performance of today’s AI PCs.
With Recall, Microsoft may have fixed Windows’ eternally broken search
The new AI-powered feature is like a photographic memory of everything you’ve done.
This sounds very good. Microsoft also announced Recall, a new feature to make local Windows PC searches as quick and effective as web searches, tapping into AI to add more contextual search parameters. Microsoft product manager Caroline Hernandez gave the example of searching for a blue dress on Pinterest using a Windows PC with Recall. She can search the Recall timeline for ‘blue dress’ (using her voice), which pulls all of her recent searches, saving her from having to sift through browser history. She further refined the query with more specific details like ‘blue pantsuit with sequined lace for Abuelita,’ and Rewind delivered relevant results. Microsoft says it can start with exact information or vague contextual clues to find what you want — and it’s apparently all done locally. It is, however, a Copilot+ exclusive.
Scarlett Johansson says OpenAI used her likeness without permission
An AI company using something without permission? Whaa?!
AI companies love to tap Scarlett Johansson’s star power, but this time it’s a bigger player in AI. Johansson accused OpenAI of copying her voice for one of the ChatGPT voice assistants, despite her denying the company permission to do so. Johansson’s statement on Monday came hours after OpenAI said it would no longer use the voice. “The voice of Sky is not Scarlett Johansson’s, and it was never intended to resemble hers,” an OpenAI spokesperson said in a statement sent to Engadget. The Her actor said OpenAI only stopped using the voice after she hired legal counsel.
This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-microsoft-introduces-its-ai-centric-copilot-pcs-111916490.html?src=rss
NASA aims to set up a long-term human presence on the Moon, but maintaining a habitat on the surface will require some innovative infrastructure. To one day transport cargo across the dusty, cratered landscape, NASA is considering a magnetic levitation railway system.
Longlegs looks like a supernatural Silence of the Lambs with a hint of Zodiac, and we could not be more excited. Written and directed by Osgood Perkins, it’s the story of a new FBI agent (Maika Monroe) who finds herself on the trail of a cryptic serial killer who calls themselves Longlegs.