How does Apple send your data to its cloud AI servers? Very carefully, it claims.

For years, Apple has touted privacy as its major advantage over rivals like Google and Microsoft. Instead of relying on cloud processing to improve or organize your images, which requires sending your photos to Google’s servers, Apple handles those tasks directly on your device. But with the advent of Apple Intelligence, the company’s take on artificial intelligence, the company is stepping out of its comfort zone with “Private Cloud Compute.” It says “private” right in the name, so it has to be secure, right?

While Apple AI will run some models locally, it will occasionally have to send data to Apple’s servers for complex requests. So how is the company squaring this with its previous security stance? 

According to Craig Federighi, Apple’s SVP of Software Engineering, the company is being very careful about how its sending your data to its servers. “You’re putting a lot of faith in the cloud… with Private Cloud Compute, the stakes are even higher,” he said in a WWDC 2024 conversation with Apple’s AI head, John Giannandrea, and YouTube influencer iJustine.

During the WWDC keynote, Federighi showed off how Apple AI could help him reschedule a meeting and determine if he could still attend his daughter’s dance recital. Apple AI was able to determine who his daughter actually was, where her event was located, and the estimated travel time from his meeting.

Federighi says Apple isn’t sending all of your data to the cloud, instead it’s only uploading the most important bits of information relevant to your Apple AI query. Additionally, your server request is anonymous, since it’s using the same IP masking technology as iCloud Private Relay. Federighi also noted that Apple’s cloud servers have no permanent storage and don’t have the ability to keep logs. 

To make things even more secure, Federighi says Private Cloud Compute servers are running software with published images for security researchers to audit. Apple Intelligence devices can only talk with servers running those approved images — if there are any changes to the servers, the local devices will also need to be updated to see them.

That process may a bit restrictive, but that’s precisely the point. Federighi calls it “a step up” in the level of trust you can have with server computing. “It’s essential that you know no one—not Apple, not anyone else, can access the information used to process your request,” he said.  

This article originally appeared on Engadget at https://www.engadget.com/how-does-apple-send-your-data-to-its-cloud-ai-servers-very-carefully-it-claims-233312425.html?src=rss

Everything Announced at WWDC 2024: Apple Intelligence and a Smarter Siri

At WWDC 2024, Apple unleashed a blitzkrieg of software updates to put AI, or “Apple Intelligence,” front and center in your iPhones, iPads, and Macs.
After Samsung and Google pushed AI on phones, it’s now Apple’s turn to try and flip the script to make smartphones, tablets, and laptops “smarter” by introducing an AI…

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Apple may integrate Google's Gemini AI into iOS in the future

Apple is integrating GPT-4o, the large language model that powers ChatGPT into iOS 18, iPadOS 18 and MacOS Sequioa thanks to a partnership with OpenAI announced at WWDC, the company’s annual developer conference, on Monday. But shortly after the keynote ended, Craig Federighi, Apple’s senior vice president of software engineering said that the company might also bake in Gemini, Google’s family of large language model, into its operating systems.

“We want to enable users ultimately to choose the models they want, maybe Google Gemini in the future,” Federighi said in a conversation with reporters after the keynote. “Nothing to announce right now.”

The news is notable because even though Apple did mention plans to add more AI models into its operating system in the keynote, it didn’t mention Gemini specifically. Letting people choose the AI model they want on their devices instead of simply foisting one on them would give Apple devices a level of customization that none of its competitors like Google or Samsung have.

Catch up here for all the news out of Apple’s WWDC 2024.

This article originally appeared on Engadget at https://www.engadget.com/apple-may-integrate-googles-gemini-ai-into-ios-in-the-future-220240081.html?src=rss

Two Lord of the Rings Movies Made the Box Office Top 10 This Weekend

The Lord of the Rings can still make that precious, precious money. This past weekend, Fathom Events began a three-day marathon of Peter Jackson’s original trilogy, with screenings of the extended editions of The Lord of the Rings: The Fellowship of the Ring on Saturday and The Lord of the Rings: The Two Towers on…

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Resident Evil 7 and the Resident Evil 2 remake are coming to iPhone, iPad and Mac

On a day when there were a few other Apple-related announcements, Capcom snuck in one of its own. Two more Resident Evil games are coming to iOS, iPadOS and macOS: Resident Evil 7 Biohazard, coming next month, and the Resident Evil 2 remake, which is “currently in development.” Capcom promises a “console quality experience” for the games, which run on the publisher’s RE Engine and use Apple’s MetalFX Upscaling tech.

The company says both games will have a free demo (for “a portion of each game”) at launch, but you’ll need to make “a single purchase” to unlock each title’s full experience. Capcom hasn’t announced pricing for the new games. For reference, the App Store’s current installments in the series, Resident Evil 4 and Resident Evil Village, cost $30 and $16, respectively (plus extra for optional DLC).

Speaking of downloadable content, Capcom says Resident Evil 7’s main game and Not A Hero DLC will launch together as a bundle. Optional DLC will include the Gold Edition upgrade, which includes End of Zoe, Banned Footage Vol. 1 and Vol. 2, the 5-Coin Set, Survival Pack and Madhouse difficulty mode.

The iOS and iPadOS versions of Resident Evil 7 will include “enhanced controls with a new Auto Fire feature.” The idea is to make the game more playable on touch screens with an option to automatically fire weapons after aiming at enemies for a set time. The game will also support MFi gamepads.

To play Resident Evil 7, you’ll need recent Apple devices. It only supports the iPhone 15 Pro series, iPads and Macs with Apple Silicon chips (M1 or later). Capcom hasn’t yet provided the hardware requirements for Resident Evil 2.

Resident Evil 7 Biohazard arrives on July 2, and Capcom says you can pre-order it today. However, it isn’t yet live in the App Store at the time of publication.

This article originally appeared on Engadget at https://www.engadget.com/resident-evil-7-and-the-resident-evil-2-remake-are-coming-to-iphone-ipad-and-mac-210355411.html?src=rss

Math Notes Was Easily the Most Exciting WWDC Announcement

As unbelievable as it sounds, the iPad has never had its own Calculator app like the iPhone. That just changed with the iPad OS 18. When the new OS rolls out in the fall, users can finally do some quick math on the iPad and more.

This is one of those updates that should have happened long ago. Honestly, that’s how I…

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Assassin’s Creed Shadows is a tale of two very different assassins

The long-running Assassin’s Creed video game industrial complex has finally reached Japan – and I’ve been waiting. Assassin’s Creed Shadows is set in feudal Japan, in the late 16th century, to be precise, at a time of political upheaval that birthed the ninja. While I didn’t get to play Shadows, at Summer Game Fest 2024, Ubisoft offered a hands-off gameplay demo, revealing how the game will play with two different but equal protagonists.

If you missed the initial reveal, Shadows’ protagonists are Yasuke, a powerful outsider samurai who can strike the armor off enemies, and Naoe, an assassin/ninja with a killer “sickle on-chain” kusarigama and those traditional AC killing methods — she has a wrist blade.

Instead of choosing a single character to play the entire game, you can switch between the characters for assassination runs and exploration segments. I prefer my assassinations stealthy, so I was surprised by how intrigued I was with the beastly Yasuke.

Yasuke is based on a historical figure: An African man who served as a retainer to the Japanese lord Oda Nobunaga for roughly a year. Naturally, this is Assasin’s Creed, so the team has taken some liberties with historical fact. Here, he plays the part of an outsider, a foreign-born samurai walking a path of honor. He’s also a powerhouse. What he lacks in parkour elegance and dive drops, he makes up in having the power to cut down powerful enemies, charge through doors and enemies and scare the crap out of locals. As Yasuke walked through a village in the demo, villagers rushed to get out of the towering samurai’s way, bowing respectfully at the side, while children just gawped, frozen still.

As the duo fight to end the corruption rife in Japan, they’ll learn hints and tips on where to find their next assassination target. These will narrow down where you need to search. Once you’ve identified where they are, the characters can then task NPC recruits to hoedown exactly where, although this mechanic wasn’t explained in any detail.

Later in the demo, Yasuke cuts down some abusive guards and goes head-to-head with another samurai, and I got a deeper look into how Yasuke fights. He’ll have a range of weapons, and this time, he was swinging a hulking club, cracking skulls and armor alike.

After Yasuke wins his duel with the samurai opponent – with swords – he’s joined by the other main character, Naoe, the assassin. She moves like an assassin, vaulting up walls and kicking off surfaces before launching her grappling hook into roof awnings directly above her. Like the most recent AC entries, she can utilize Eagle vision for a better view of enemies and obstacles. A new addition in Shadows is the ability to kill light sources like lanterns and fires, so Naoe can easily get up close and assassinate. She’s not the only one with upgrades – I also saw Yasuke wielding a musket-style single-use gun during the demo too.

The game is very pretty, too. I say this as a huge fan of the style of Sucker Punch’s Ghost of Tsushima. Ubisoft’s take is a more detailed one: there are more people simply living in this feudal Japan. The shifting seasons and weather make for even richer environments, too. In a later assassination attempt during the demo, Naoe had her infiltration interrupted by a torrential downpour. I’m not sure yet whether this will affect visibility dynamics, but hopefully, it will have some effect on how you play Shadows.

I’m intrigued. I’ve long carried a torch for the cult ninja series Tenchu. It offered its own takedown animations (in PS1 graphical glory), grapple hooks and stealth gameplay. It also offered two different characters: a speedy kunoichi assassin and a powerhouse ninja with samurai moves. Doesn’t that sound a little familiar?

Assassin’s Creed Shadows will land on November 15, coming to PS5, Xbox Series X/S, PC, Mac and iPad.


Catch up on all of the news from Summer Game Fest 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/assassins-creed-shadows-gameplay-demo-sgf-2024-200016644.html?src=rss

watchOS 11 lets you take a day off working out without losing your streak

Many of the new features coming to watchOS 11 are fitness-focused, with a new Training Load feature for the Activities app, pregnancy stats in Cycle Tracking and a brand new Vitals app. Apple’s Worldwide Developers Conference (WWDC) on Monday showcased all the things we can expect when the operating system update for Apple Watches hits this fall.  

The new app, Vitals, synthesizes data gathered overnight to give you a better understanding of your overall health. Apple Watch sensors will monitor details like heart rate, wrist temperature and respiration and combine that with data from the Apple Heart and Movement study so it can track changes over time and give you a heads up when things look outside their normal range. From what we’ve seen, Apple Watch batteries (outside of the Ultra model) don’t quite make it through a night after a full day of use, so it’ll be interesting to see how useful the new app will prove.  

The Activity app is getting a few new abilities, including Training Load that measures the intensity and duration of your workout to see how it’s impacting you over time. Using data from GPS, sensor metrics like heart rate and pace, as well as your personal details like age and weight, the app will determine a rating for each workout from one (easy) to 10 (all out). And if you don’t agree with the assessment, you can manually adjust it. In a post workout summary, you can see if you’re training above your average or below it.  

The Workout app within the Apple Watch will now include a Check In button to let friends and family know when you’re heading out and back home safe from a run.

Using your iPhone, you can set more customizations in the Activity app too. Now you can adjust your goals for the day of the week and set rest days while still hanging onto your streaks. The summary screen in the Fitness app on iPhone is customizable too. 

The Cycle Tracking app can now give you insights during pregnancy, showing applicable health data as it tracks the duration of your pregnancy. This includes a look at your heart rate, which typically rises during pregnancy, as well as a running timeline of the gestational age. Walking stability alerts during the third trimester can also help you avoid falling issues that sometimes arise. Mental health will also get some attention, with reminders to take a monthly assessments to keep you aware of issues that pregnancy and postpartum conditions can trigger, like depression.

WWDC watchOS updates
Apple

Smart Stack — the rolling list of active app widgets you access by swiping up from the bottom of the screen — is getting some updates as well. Now instead of just active apps, the Smart Stack will include time sensitive widgets like precipitation alerts before it rains or the translate widget when traveling. That alerted us to the fact that the Translate app is coming to the Apple Watch, with translation support for 20 languages. Live Activities and Check In will come to the Smart Stack, too.

Apple is opening up access to the Smart Stack to third parties. So, for example, you’ll see that your Uber is arriving in the widget carousel. Developers will have access to the Double Tap feature as well, for hands-free interaction with more apps. 

If you like the Photos watch face, there’s good news here too. Machine learning models will help you find the best photos to feature by identifying and scoring the images of your friends and family based on facial expressions and image composition. It can even automatically crop and frame them for you.  

Almost as an afterthought, Apple also mentioned the advent of turn-by-turn directions for hiking and walking routes you created yourself. 

If you’re itching to try out the new features for yourself, you can do so next month if you’re part of Apple’s beta software program. Developers gained access as of the announcement. And for regular folk, watchOS 11 will be available as a free software update this fall for Apple Watch Series 6 and newer. 

Catch up here for all the news out of Apple’s WWDC 2024.

This article originally appeared on Engadget at https://www.engadget.com/watchos-11-includes-a-new-vitals-app-to-see-all-your-key-health-metrics-175600647.html?src=rss

Prince of Persia: The Sands of Time remake is still happening and it's coming out 2026

After all the delays, studio switches and confusion, and following plenty of updates on those spinoff Prince of Persia games, Ubisoft’s SGF 2024 presentation included a release… year for its troubled Sands of Time remake. We’re not really getting any more details yet, but it’s confirmation that the project is still underway. It’s just years away, still. 

Ubisoft Montreal, which worked on the initial Sands of Time. took over the project from Ubisoft Pune and Mumbai, scrubbing the launch date of January 2021 in the process. Back then, Ubisoft Montreal was apparently “building upon the work achieved” by its studios in India. Last year however, producer Jean-Francois Naud revealed that the project was still “in conception” — so what exactly did those Ubisoft studios make? It sounds like a mess. And this is about a game that’s a reboot of a reboot. 


Catch up on all of the news from Summer Game Fest 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/prince-of-persia-the-sands-of-time-remake-is-still-happening-and-its-coming-out-2026-195002200.html?src=rss

The Spell Worked: Practical Magic 2 With Sandra Bullock and Nicole Kidman May Happen

Is that… the sound of midnight margaritas? After much speculation and some nearly forgotten rumors of a prequel series, it now seems ever more likely that 1998’s Practical Magic, long a Halloween staple, will get a sequel. Hey, if Hocus Pocus can get two sequels, why not this other 1990s witchy favorite?

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