Elon Musk drags OpenAI into federal court

Here we go again. Elon Musk has filed another lawsuit against OpenAI and the company’s CEO Sam Altman, two months after withdrawing a previous one. Musk once again alleges that OpenAI breached its founding commitments by putting commercial concerns ahead of the public good.

This time around, though, the suit has been filed in federal court rather than in a state court. That’s because the new filing alleges that OpenAI violated federal racketeering laws by conspiring to defraud Musk, according to his lawyer, Marc Toberoff. “The previous suit lacked teeth — and I don’t believe in the tooth fairy,” Toberoff told The New York Times. “This is a much more forceful lawsuit.”

The latest suit claims that Altman and fellow OpenAI founder Greg Brockman knowingly misled Musk when the trio (and others) formed the company. It alleges that Altman and Brockman walked back on their pledge to open source OpenAI’s tech by instead granting Microsoft an exclusive license to it. Microsoft has invested billions of dollars into OpenAI’s for-profit subsidiary and holds a 49 percent stake (the FTC is said to be investigating those business dealings).

Furthermore, Musk has asked the court to determine whether OpenAI has achieved artificial general intelligence (AGI), a form of AI that’s the equivalent of a human brain. Altman said in January that AGI could be developed in the “reasonably close-ish future.”

Per the suit, Microsoft’s contract with OpenAI stipulates that once the latter has reached AGI, it can no longer use the company’s tech. If OpenAI has reached AGI in the eyes of the court, then its pact with Microsoft should be declared null and void, according to the filing.

Musk filed the original suit in February. He withdrew it in June, one day before a judge was set to rule on OpenAI’s request to dismiss it, but did not provide a reason for doing so.

In a response to the original suit, which it claimed was “incoherent,” OpenAI says it aimed to serve the public good by creating AGI. It claims that it needed far more resources than initially thought to do so. The company added that it (and Musk) agreed that a for-profit arm was required to accrue enough resources. However, the parties disagreed on how to go about this, according to OpenAI. The company said Musk wanted full control or for OpenAI to merge with Tesla. Musk ultimately left OpenAI and eventually went on to start his own AI company, xAI.

This article originally appeared on Engadget at https://www.engadget.com/elon-musk-drags-openai-into-federal-court-152709507.html?src=rss

Apple's 13-inch M3 MacBook Air is $250 off right now and cheaper than ever

No matter how many years have passed since I had to prepare to go back to school, I can’t help but feel like August requires getting some new equipment. If you’re the same, then it’s worth looking at the 23 percent sale on Apple’s 2024 MacBook Air 13-inch Laptop with an M3 chip. The MacBook is currently available for an all-time low price of $850, rather than its usual $1099. The 15-inch model is also on sale, down to $1,050 from $1,299 — a 19 percent discount.

This model is our choice for Apple’s best MacBook overall. We gave it a 90 in our review thanks to a solid bump in power over its predecessor and reliable features. It comes with an 8-core CPU, 8-core GPU and 16-core Neural Engine. It also has 256GB of storage, 8GB of memory and up to 18 hours of battery life. Plus, we love the solid quad-speaker array, sturdy, sleek design and fast performance.

If you’re in the market for a very heavy-duty laptop, then check out the 24 percent discount on Apple’s 2023 MacBook Pro Laptop with an M3 Pro chip — our choice of best MacBook for creatives. The 512GB model with 18GB of unified memory is available for $1900, down from $2,499. The 2023 MacBook Pro offers a 14.2-inch Liquid Retina XDR display with an Extreme Dynamic Range and 1000 nits of sustained brightness. This is the model to look into if you’re going to be completing high-speed editing and incredible clarity.

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This article originally appeared on Engadget at https://www.engadget.com/apples-13-inch-m3-macbook-air-is-250-off-right-now-and-cheaper-than-ever-140221470.html?src=rss

HBO drops the first teaser for The Last of Us season two

HBO has released the first teaser for The Last of Us season two and while short, it offers clues as to what we can expect when the series debuts in 2025. It starts off with Joel (Pedro Pascal) in conversation with a new character played by Catherine O’Hara (seemingly his therapist), reckoning with his past actions. “Did you hurt her?” she asks. “I saved her,” he replies. 

On top of O’Hara’s unknown role, we see other characters for the first time including Kaitlyn Dever’s Abby, Jeffrey Wright reprising his video game voice role as Isaac, and Dina, played by Isabela Merced. Meanwhile with returning cast, Joel’s brother Tommy (Gabriel Luna) as well as Ellie (Bella Ramsey) appear briefly in some intense action scenes.

As revealed last year, showrunners Craig Mazin and Neil Druckmann decided to split the events from The Last of Us Part II video game into two seasons, since the story was far more complex than the original. The second season will be just seven episodes to create a natural break, while the third season will be “significantly larger,” they said. 

The original series mostly followed the events of the game, with some smart deviations and changes. Expect more of the same for season two, though the teaser already shows one significant divergence. In the game, Joel only confesses the events that occurred at the hospital to his brother, but here, he’s telling Catherine O’Hara’s character. 

The teaser appeared as part of HBO’s Coming to Max trailer, along with previews for The Penguin, Dune: Prophecy, It: Welcome to Derry, and our first peak at A Knight of the Seven Kingdom, the next Game of Thrones spinoff. 

This article originally appeared on Engadget at https://www.engadget.com/hbo-drops-the-first-teaser-for-the-last-of-us-season-two-120035871.html?src=rss

Neuralink successfully implants its chip into a second patient's brain

Neuralink’s brain chip has been implanted into a second patient as part of early human trials, Elon Musk told podcast host Lex Fridman on Saturday. The company hasn’t disclosed when the surgery took place or the name of the recipient, according to Reuters.

Musk said 400 of the electrodes on the second patient’s brain are working out of 1,024 implanted. “I don’t want to jinx it but it seems to have gone extremely well,” he said. “There’s a lot of signal, a lot of electrodes. It’s working very well.” 

The device allows patients with spinal cord injuries to play video games, use the internet and control electronic devices using their thoughts alone. In May, the company announced that it was “accepting applications for the second participant” in trials following FDA approval. 

The original Neuralink implant patient, Nolan Arbaugh, described the surgery as “super easy.” In a demo, the company showed how Arbaugh was able to move a cursor around the screen of a laptop, pause an on-screen music device and play chess and Civilization VI.

Arbaugh himself participated in the marathon podcast with Musk and Fridman. He said that the device allows him to make anything happen on a computer screen just by thinking it, helping reduce his reliance on caregivers. 

However, problems cropped up shortly after his surgery when some of electrodes retracted from his brain. The issue was partly rectified later on by modifying the algorithm to make the implants more sensitive. Neuralink told the FDA that in a second procedure, it would place the implant’s threads deeper into the patient’s brain to prevent them from moving as much as they did in Arbaugh’s case.

Neuralink previously tested its implant in animals, including chimps, and some of those testing practices have been the subject of federal investigations

Despite those issues, the company said it had over 1,000 volunteers for its second surgical trial. Musk said he expects Neuralink to implant its chips in up to eight more patients by the end of 2024.  

This article originally appeared on Engadget at https://www.engadget.com/neuralink-successfully-implants-its-chip-into-a-second-patients-brain-123013864.html?src=rss

The Morning After: Meta is reportedly offering millions to get Hollywood voices into its AI projects

According to Bloomberg and The New York Times, Meta is in talks with the likes of Keegan-Michael Key, Awkwafina and Dame Judi Dench, among others, for its AI projects. The company apparently intends to incorporate their voices into a conversational generative AI-slash-digital assistant called MetaAI, which is rumored to be like Siri and Google Assistant, which could live within Facebook, Meta hardware, and all the other parts of the multimillion-dollar social network company.

The actors’ representatives are still negotiating for stricter limits, though SAG-AFTRA has reportedly agreed on terms with Meta. SAG-AFTRA, if you recall, fought for provisions to protect actors from the threat of job loss due to AI.

Didn’t Meta already do something like this? Yes. During its Connect event last year, the company also introduced a chatbot platform with 28 “characters” voiced by celebrities, including Snoop Dogg, Paris Hilton, Dwyane Wade and Kendall Jenner. However, those celebrity chatbots’ pages have since disappeared, and The Information reports that Meta has just quietly scrapped that project.

This appears to be more central to Meta’s AI ambitions.

— Mat Smith

What to expect from Google’s Pixel 2024 event

Apple apologizes for another ad that missed the mark

OpenAI is looking into text watermarking for ChatGPT, which could expose cheating students

Nintendo profits fall 55 percent as people save their cash for the Switch 2

Say goodbye to Boomerang, the streaming service dedicated to classic cartoons

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Payments relating to a class action lawsuit filed in 2018 over Apple’s butterfly MacBook keyboards have reportedly begun. The settlement website now states that payments for approved claims will go out in August, and claimants will receive checks. For some, it could mean a check of up to $395.

After Apple introduced the butterfly keyboard in 2015, complaints arose over “sticky” and unresponsive keys. A lawsuit filed in 2018 accused Apple of knowing its keyboards had problems and concealing this from consumers. While Apple denied the lawsuit’s allegations of defective keyboards, it agreed to pay $50 million as part of a settlement. It also started phasing out the keyboard design in 2019.

Continue reading.

A guest who appeared on a podcast to boast about a hack-and-payback scheme involving his victims’ social media accounts is now facing the wrath of the FBI. It received a tip about Qibaa’s alleged extortion scheme on April 1, pointing to his appearance on the No Jumper podcast. Qibaa outlined a financial scheme using over 200 victims’ social media accounts, in which he would lock them out of their pages and charge them to regain access. He added he made about $600,000 a month.

Continue reading.

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Game Informer

Game Informer announced its parent company, GameStop, is shutting the magazine after 33 years in the business. The entire website and its archives are gone, redirecting to the magazine’s final statement of thanks to its readers. The publication’s content director, Kyle Hilliard, said on X the bad news about the mass staff layoffs landed right when they were in the middle of creating an issue. Game Informer launched in August 1991 with Sonic the Hedgehog sprinting across its cover.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-meta-is-reportedly-offering-millions-to-get-hollywood-voices-into-its-ai-projects-111549125.html?src=rss

The Eternal Life of Goldman is a gorgeous platformer that looks like a hand-drawn cartoon

There’s a new hand-drawn platformer coming to PC and consoles, and it looks absolutely breathtaking. The Eternal Life of Goldman, announced on Friday during THQ Nordic’s Digital Showcase, is an upcoming title from Weappy Studio that’s “inspired by ancient fables and depicted in classic frame-by-frame animation.” There’s no release date just yet, but when it does come out, it’ll be available for PS5, Xbox Series X/S, PC and Nintendo Switch.

Weappy describes The Eternal Life of Goldman as “a vibrant yet dark platformer adventure that weaves together legends, fairy tales and myths.” 

Its protagonist is an old man who uses his cane to fight off legendary creatures in a land known as the Archipelago. The trailer gives us a glimpse at some gameplay footage, revealing a sprawling and gorgeously animated fantasy world. The developers say it’s designed to be challenging but not grueling, and encourages exploration to uncover all the secrets of the Archipelago.

This article originally appeared on Engadget at https://www.engadget.com/the-eternal-life-of-goldman-is-a-gorgeous-platformer-that-looks-like-a-hand-drawn-cartoon-173751928.html?src=rss

What we’re listening to: I Dreamt I Found a Red Ruby, Stampede and more

In this installment of What We’re Listening To, Engadget’s Weekend Editor Cheyenne MacDonald dives into the new releases she’s been enjoying lately.

Every once in a while, “the algorithm” actually does right by me. While scrolling through my Instagram feed sometime in the last month or so, a suggested Reel from artist Francesca Wexler popped up, and I couldn’t help but get pulled in by her captivating flow. Her style isn’t so easy to nail down to a single genre, but would fit under the alt hip-hop umbrella — she described her work in one instance as “psychedelic rap.”

Some songs on Wexler’s latest album, I Dreamt I Found a Red Ruby, have almost an ethereal quality to them, like its opening and closing tracks, “Heaven on Earth” and “Moonwalking.” The upbeat and catchy “Ain’t I” hits like a sunny day. But there are darker, harder moments too in songs like “Amphetamine Man” that really show off Wexler’s depth as a rapper. With I Dreamt I Found a Red Ruby, it’s evident that Wexler is an artist that shouldn’t be slept on.

Orville Peck didn’t make us wait long for a full album after dropping Stampede: Volume 1 in May. On Friday, the country artist released the duets album in its entirety, and even though it hasn’t been a full three days yet since it came out, I can already tell it’s going to dominate my Most Listened playlists for the foreseeable future.

Stampede sees Peck collaborating with country legends and emerging artists alike, and genre-wise, there’s a little of everything in there. On top of the songs I shouted out from the first half, the rest of Stampede brings a bunch of new bangers, my favorites including “Back At Your Door” featuring Debbii Dawson, “Papa Was a Rodeo” featuring Molly Tuttle and Golden Highway, and “You’re an Asshole, I Can’t Stand You (and I Want a Divorce)” featuring Margo Price.

I recently set out looking for music that sounds like it could be straight out of an ‘80s horror/thriller movie, and Reddit pointed me to Street Cleaner. Well let me tell you, I was not disappointed. Street Cleaner, whose style is described on Bandcamp as being a “theatrical and grimey take on synth music,” has become my go-to artist to pop on when I need to get some work done or otherwise be locked in. 

There isn’t a particular song or album I’ve latched onto — I just throw the entire discography on and let it get me in the zone. Street Cleaner released some new music in April, though, and that’s as good a place as any to start your listening journey. The artist apparently also made a video game, which I fully plan on checking out.

This article originally appeared on Engadget at https://www.engadget.com/what-were-listening-to-i-dreamt-i-found-a-red-ruby-stampede-and-more-205000229.html?src=rss

The best ergonomic keyboards for 2024

Spending hours at a computer can be rough on your body. If your wrists, shoulders, neck or other areas have started complaining, you might want to get an ergonomic keyboard. The ergonomic design shifts the position of your arms and wrists, which, for some, can relieve tension and strain. After using a fully split keyboard for a number of months, I feel an improvement in my shoulder tension. But split boards come with a learning curve. Semi-split, or Alice boards, are easier to get used to while still opening up space between your elbows. Other factors, like tenting and a negative tilt can also address discomfort. Since there’s no single best ergonomic keyboard for everyone, this guide will help you decide which type of board might suit your needs.

Most ergonomic keyboard layouts fall into two categories: Alice and split. The former is a single board with the two halves of the keys rotated about 30 degrees apart at the bottom. The separation forms an A-shaped space between the keys — which has nothing to do with why it’s called an Alice layout, it’s just a happy coincidence. This subtle tweak pushes your elbows away from your ribs while keeping a straight line from your forearm to your middle knuckle. Using one, I pretty instantly felt more open along the front side of my body. This layout more closely resembles a traditional keyboard, so it should be easier for most folks to get used to than a fully split option.

Speaking of, split boards break the keys into two separate parts you can position individually. You can put them shoulder distance apart, bring them closer together or angle them as much as feels comfortable. You can also put your mouse between the halves, which may feel like an easier trip for your cursor hand. Personally, I like being able to put my current snack between the two parts. I’ve also found that pairing a split keyboard with a good ergonomic mouse has helped me even more. 

You can find ergonomic keyboards with and without number pads. Not having those number keys on the right side lets you keep your mouse closer in, minimizing overall reach. But if you work with numbers a lot, you’ll likely want that pad included. Some programmable boards allow for the use of layers, which temporarily repurpose keys and can provide you with a ten-key option through clever remapping of letter keys.

Tenting raises the middle of the keyboard up, so your hands move closer to a “handshake” position. Alice keyboards usually angle up towards the middle and always to a fixed degree, since the two sides are connected. Split boards often let you adjust the degree of tenting, going from flat to subtle to extreme lift.

You may have encountered keyboards with an optional lift at the back of the board, raising the top keys higher than the space bar. Every set of hands is different, but for most people, pulling the backs of the hands towards the forearms increases strain. Negative tilt has the opposite effect by sloping in the other direction, lowering the top number keys while raising the edge with the spacebar. Many Alice and some split keyboards offer an optional negative tilt. I found it was more comfortable to enable that feature when I’m standing, and I preferred to have the keys flat when sat at my desk.

This decision seems to be one of the more hotly-contested among ergo enthusiasts. A conventional keyboard has staggered keys, with each row slightly offset to the rows above and below it — so the A key is about halfway between the Q and W above it. This is a holdover from vintage mechanical typewriters, in which each press activated a hammer that smashed ink onto paper in the shape of a letter. To fit the hammers as close together as possible, while still allowing for finger pads, the keys were staggered.

Columnar or ortholinear keyboards stack the keys in orderly columns, often with rows that are not linear. Proponents claim this makes the keys easier to reach. Whether that’s true will be up to your fingers to decide, but I can say for certain that if you learned to type on a staggered keyboard, switching to a columnar layout is tough. It will take days, possibly weeks before you instinctively hit the C key. The N, M and B keys don’t fare much better.

With a few exceptions, most ergonomic keyboards will work with PCs or Macs as a standard typing input, but the use of function and hot keys may require some remapping. It can be as easy as an onboard switch to toggle between Mac and PC layouts, or as involved as downloading software to change up the keys. Some boards even include (or let you buy) extra keycaps to change, say, the Mac’s Command and Option keys to PC’s Start and Alt buttons.

For some boards, remapping or programming keys is a crucial feature. Gaming peripherals have extra keys that you can set to execute a series of keystrokes with the push of a single button. Keyboards that work with layers, in which a single button can perform several functions, typically allow you to change what those are. Some ergo keyboards have non-standard layouts, like thumb clusters with multiple keys near the space bar that you operate with your thumb. You’ll also be able to program those.

Ergonomic keyboards come in mechanical, membrane, and scissor switch versions. Which works best for you is, again, up to your preference. I won’t get too deep into the particulars here, as we have an entire guide devoted to mechanical boards, but the short of it is that membrane and scissor switches are less customizable than mechanical and typically cheaper. Typing on them tends to be quieter and softer. Mechanical switches are more customizable, offer a more responsive typing experience and are usually pricier. 

You’ll also have the option of wired or wireless ergonomic boards. All other things being equal, wired models are less expensive. Competitive gamers who rely on split-second responses may prefer the zero-lag of wired keyboards. Wired models also never run out of battery life and have fewer connectivity issues. But wireless keyboards keep your desk less cluttered.

Some ergonomic keyboards come with permanent or removable wrist or palm rests, which can be cushioned or hard. This is another area where opinions diverge: proponents claim they help you maintain a neutral hand position, while detractors say they put pressure on the tendons in your wrist and can exacerbate conditions like carpal tunnel. Ideally, your palms should be resting, not your wrists, and you might find you like having that support or you may find the pressure uncomfortable. 

A closeup shot of an ergonomic keyboard that shows the two sides splitting apart.
Photo by Amy Skorheim / Engadget

All our guides begin with extensive research to figure out what’s out there and what’s worth testing. We consider brands with good reputations that we’ve heard good things about from colleagues and look at keyboard reviews in forums and other trusted publications. For this guide, I looked for keyboards with ergonomic features like tenting, split keys, palm support and so on. I also zeroed in on boards that didn’t require a deep amount of familiarity with the vast and exhaustive world of custom keyboards.

Once I settled on ten boards, I acquired them and used each one for anywhere from a few days to a few weeks. I tried out the remapping and macros software and considered the comfort, design, price and durability of each model before arriving at picks I think will work best for the most people out there.

This article originally appeared on Engadget at https://www.engadget.com/best-ergonomic-keyboard-130047982.html?src=rss

OpenAI confirms it’s looking into text watermarking for ChatGPT that could expose cheating students

Following a report from The Wall Street Journal that claims OpenAI has been sitting on a tool that can spot essays written by ChatGPT with a high degree of accuracy, the company has shared a bit of information about its research into text watermarking — and why it hasn’t released its detection method. According to The Wall Street Journal’s report, debate over whether the tool should be released has kept it from seeing the light of day, despite it being “ready.” In an update published on Sunday to a May blog post, spotted by TechCrunch, OpenAI said, “Our teams have developed a text watermarking method that we continue to consider as we research alternatives.”

The company said watermarking is one of multiple solutions, including classifiers and metadata, that it has looked into as part of “extensive research on the area of text provenance.” According to OpenAI, it “has been highly accurate” in some situations, but doesn’t perform as well when faced with certain forms of tampering, “like using translation systems, rewording with another generative model, or asking the model to insert a special character in between every word and then deleting that character.” And text watermarking could “disproportionately impact some groups,” OpenAI wrote. “For example, it could stigmatize use of AI as a useful writing tool for non-native English speakers.”

Per the blog post, OpenAI has been weighing these risks. The company also wrote that it has prioritized the release of authentication tools for audiovisual content. In a statement to TechCrunch, an OpenAI spokesperson said the company is taking a “deliberate approach” to text provenance because of “the complexities involved and its likely impact on the broader ecosystem beyond OpenAI.”

This article originally appeared on Engadget at https://www.engadget.com/openai-confirms-its-looking-into-text-watermarking-for-chatgpt-that-could-expose-cheating-students-223920531.html?src=rss

OpenAI confirms it’s looking into text watermarking for ChatGPT that could expose cheating students

Following a report from The Wall Street Journal that claims OpenAI has been sitting on a tool that can spot essays written by ChatGPT with a high degree of accuracy, the company has shared a bit of information about its research into text watermarking — and why it hasn’t released its detection method. According to The Wall Street Journal’s report, debate over whether the tool should be released has kept it from seeing the light of day, despite it being “ready.” In an update published on Sunday to a May blog post, spotted by TechCrunch, OpenAI said, “Our teams have developed a text watermarking method that we continue to consider as we research alternatives.”

The company said watermarking is one of multiple solutions, including classifiers and metadata, that it has looked into as part of “extensive research on the area of text provenance.” According to OpenAI, it “has been highly accurate” in some situations, but doesn’t perform as well when faced with certain forms of tampering, “like using translation systems, rewording with another generative model, or asking the model to insert a special character in between every word and then deleting that character.” And text watermarking could “disproportionately impact some groups,” OpenAI wrote. “For example, it could stigmatize use of AI as a useful writing tool for non-native English speakers.”

Per the blog post, OpenAI has been weighing these risks. The company also wrote that it has prioritized the release of authentication tools for audiovisual content. In a statement to TechCrunch, an OpenAI spokesperson said the company is taking a “deliberate approach” to text provenance because of “the complexities involved and its likely impact on the broader ecosystem beyond OpenAI.”

This article originally appeared on Engadget at https://www.engadget.com/openai-confirms-its-looking-into-text-watermarking-for-chatgpt-that-could-expose-cheating-students-223920531.html?src=rss