The Justice Department could force Google to break itself up

Google may have to break off parts of its business, such as Chrome and Android, and share users’ search data with its competitors, based on the proposed remedies the US Justice Department has submitted in a court filing. The DOJ said it’s “considering behavioral and structural remedies that would prevent Google from using products such as Chrome, Play, and Android to advantage Google search and Google search-related products and features” after Judge Amit Mehta ruled in August that it illegally abused its monopoly over the search industry. That ruling was the result of a 2020 antitrust lawsuit filed by the DOJ and several states, accusing Google of “unlawfully maintaining monopolies” over search and search-related products. 

The department is also considering limiting or prohibiting Google from signing contracts with other companies to make its search engine the default option for their browsers and phones. In his ruling, Judge Mehta said that paying Mozilla, Apple, Samsung and other device makers to make Google as their default search engine was an illegal act meant to maintain its dominant position in the market. A Google executive previously revealed during a trial for the lawsuit that the the company paid Apple $26 billion. One of the department’s other proposals is to restrict Google from being able to use search results to train its generative artificial intelligence models.  

In a blog post, Google’s VP of Regulatory Affairs, Lee-Anne Mulholland, called the DOJ’s proposals “radical and sweeping.” She said the government “seems to be pursuing a sweeping agenda that will impact numerous industries and products” and proceeded to enumerate how the proposals would affect consumers. Mulholland argued that forcing Google to share users’ search queries and results with competitors could create major privacy and security risks, since the company protects them with its “strict security standards.” She also said that splitting off Chrome or Android would break them, jeopardize their security and make patching bugs harder. It will “change their business models, raise the cost of devices, and undermine Android and Google Play in their robust competition with Apple’s iPhone and App Store,” she explained. 

Mulholland also argued that “hampering Google’s AI tools risks holding back American innovation at a critical moment.” Finally, she said that the government’s “unreasonable restrictions” on Google’s distribution contracts that make its search engine “easily available” would “create friction for people who just want to easily search for information.” It could reduce revenue for companies like Mozilla and other Android smartphone makers, as well, leading to the lack of funds for further development and pricier smartphones overall. 

The DOJ has until November 20 to file a more refined set of remedies, while Google has until December 20 to propose its own fixes to the court. 

This article originally appeared on Engadget at https://www.engadget.com/big-tech/the-justice-department-could-force-google-to-break-itself-up-123041161.html?src=rss

Apple's 9th-gen iPad returns to an all-time low of $199 for Prime Day

We’ve still got one more day of Prime Day to go, and you can still snag a good number of Apple deals right now. One of the steepest price drops is on the 9th-gen iPad, which is 40 percent off and down to $199. While we’ve seen this dip before, it’s a price worth highlighting as we get deeper and deeper into the holiday shopping season.

Let’s be very clear: this iPad is quite old at this point. Apple released it in 2021 and the company has since rolled out another base iPad, along with several mini, Pro and Air models. If you’re looking for a more recent model that Apple will support for longer, you can check out our guide on how to pick the best iPad for you. This sale feels very much like a case of trying to clear out old stock, but there are plenty of valid reasons to opt for the 9th-gen iPad instead of a more powerful model.

We gave the 9th-gen iPad a score of 81 in our review, due to its solid camera, performance and base storage (64GB) upgrades and the solid battery life. It lasted for 14 hours on a single charge during our initial video-streaming tests. It even has a headphone jack, which is a definite plus point.

The tablet will certainly do the trick if all you really need is a tablet to catch up on reading, browse the web, handle some emails and watch videos — more so if you’re already in the Apple ecosystem. You’ll be able to doodle on this iPad with the original Apple Pencil, but this model is not best suited for professional-level design work or productivity.

Apple tends to support iPads for at least five years in terms of iPadOS updates, so it’s likely (but not a sure thing) that you’ll be able to install up to iPadOS 20 on this thing. As such, you should be able to stream video via the likes of Netflix to this tablet for several years to come.

If you’re willing to spend a bit more on an iPad, here are some other solid iPad Prime Day deals we found:

Follow @EngadgetDeals on Twitter for the latest tech deals and buying advice, and stay tuned to Engadget.com for all of the best tech deals coming out of October Prime Day 2024.

This article originally appeared on Engadget at https://www.engadget.com/apples-9th-gen-ipad-returns-to-an-all-time-low-of-199-for-prime-day-155016921.html?src=rss

T-Mobile and Starlink enable their satellite texting service in Florida

The Federal Communications Commission has given Starlink and T-Mobile permission to enable their satellite texting service for Florida residents ahead of Hurricane Milton’s landfall. In an announcement on X, SpaceX said that Starlink’s Direct to Cell satellites will provide emergency alerts for all phones and carriers, not just T-Mobile’s, for those in affected areas. The companies have also enabled basic texting for T-Mobile subscribers, so that they can send and receive texts, as well as text 911 for emergencies, even if they get cut off from the carrier’s network in the midst of the storm. 

SpaceX said the companies have activated Direct to Cell for Florida while it’s also in the middle of delivering over 10,000 Starlink kits in response to Hurricane Helene. A few days ago, the FCC allowed T-Mobile and Starlink to activate their Direct to Cell service for North Carolina, where more than half of cell towers temporarily went out of commission due to the hurricane. 

Starlink’s and T-Mobile’s Direct to Cell service hasn’t been fully deployed yet. They’d only sent and received the first text messages using the technology back in January. And while they’re aiming to start offering their messaging service this year, T-Mobile said they’d deployed an “early test version” of it in the hurricane-hit areas. 

Users will know if their phone connects to a Starlink satellite if they only have one-to-two bars of signal and their network name says “T-Mobile SpaceX.” The private space company said they’d have to manually try re-sending messages if they didn’t go through the first time and that the service works best outdoors. If users can’t get to open spaces safely, they can also try sending messages indoors near a window. 

This article originally appeared on Engadget at https://www.engadget.com/general/t-mobile-and-starlink-enable-their-satellite-texting-service-in-florida-100013275.html?src=rss

Short sellers accuse Roblox of inflating user stats and enabling child exploitation

A research company published a damning report about Roblox on Tuesday, accusing the company of inflating its active user counts and enabling predatory behavior on the platform. Although Hindenburg Research has a somewhat notorious reputation, the report at least raises questions about the platform’s safety and viability.

First, Hindenburg Research is known for taking deep dives into public companies’ practices, finding sketchy behavior and publishing it. However, as noted by Simon Carless, a gaming industry veteran and author of the GameDiscoverCo newsletter, Hindenburg also tends to short-sell the companies’ downfalls, literally betting that its research will lead to their failures. Reuters notes that Hindenburg has previously sunk the share prices of Super Micro Computer and stocks owned by investor Carl Icahn, India’s Gautam Adani.

So, despite making some eyebrow-raising points in the report, you may want to take Hindenburg with more than a few grains of salt. On the other hand, some of its investigations have led to SEC investigations.

As for the specific claims, the researchers say Roblox’s stock price is partly based on misleading data. Hindenburg states that Roblox is inflating stats like user numbers and engagement, conflating daily active users with visitors. “Our research indicates that Roblox is lying to investors, regulators, and advertisers about the number of ‘people’ on its platform, inflating the key metric by 25-42%+,” Hindenburg Research wrote. “We also show how engagement hours, another key metric, is inflated by an estimated 100%+.”

Hindenburg quotes former Roblox employees in its report. One claims the company can track users with alt accounts, but its public user tracking doesn’t adjust for those. “If I have 10 alts [alternate accounts], because I’m farming Pet Simulator on 10 accounts and all of those are running a script on different virtual machines in my computer — they’re all still coming out of the same IP address,” Hindenburg quotes the former employee as saying. “I made all 10 of those accounts. Their names are similar. Their account creation times are similar…I’m still one player, not 10.”

“De-alting” Roblox’s numbers, which means adjusting for alt accounts to get a more accurate picture of player count, would allegedly lead to much lower numbers. One of the former Roblox employees reportedly told Hindenburg, “Let’s say if that number [DAUs] is not de-alted, I think the actual one would be like anywhere between 30 to 20% lower…”

A Roblox spokesperson provided Engadget with a published statement denying Hindenburg’s claims. The company noted that it regularly includes a note to investors explaining how its operating metrics are calculated — and has done so since its initial public filing.

“The financial claims made by Hindenburg are misleading,” Roblox wrote. “The authors are short sellers and have an agenda irrespective of the substance of Roblox’s business model and results.”

Carless also advises taking the researchers’ claims with grains of salt. “Our view on this is that there’s no systemic ‘bad behavior’ by Roblox here,” the former game developer and GDC co-runner wrote. “The game is giant and chaotic, so of course there are going to be bots and weird behavior all over the place.”

Speaking with Reuters, Wedbush Securities analyst Michael Pachter went even further, accusing Hindenburg of getting gaming metrics all wrong. “There are many interesting points in that report, but they seem to misunderstand a lot about how games work,” Pachter reportedly said. He said the research firm measured engagement based on a “session.” However, gamers typically log on multiple times daily, playing various games. “The Hindenburg test looks like it measured session length for a single game for each user,” Pachter said.

Hindenburg’s report also accuses Roblox of “compromising child safety in order to report growth to investors.” It even goes as far as accusing the platform of allowing pedophiles to flourish on the platform.

“For the second quarter of 2024, in a push toward profitability, Roblox reported a 2% year-over-year decline in its trust and safety expenses,” Hindenburg wrote, highlighting the company’s shift to AI moderation. “Core to the problem is that Roblox’s social media features allow pedophiles to efficiently target hundreds of children, with no up-front screening to prevent them from joining the platform.”

Roblox’s child safety problems have been reported before.

Hindenburg said it tried to set up an account under “Jeffrey Epstein,” only to find the username was taken, “along with 900+ variations.” One account, “JeffEpsteinSupporter,” reportedly had multiple badges for spending time in children’s games. Others had disturbing usernames alluding to grooming or raping minors. Even if those accounts were made by attention-starved teens or young adults using edgelord attempts at “humor,” those allegations, if true, represent a colossal moderation failure.

Roblox wrote that it takes user trust and child safety seriously. “Every day, tens of millions of users of all ages have safe and positive experiences on Roblox, abiding by the company’s Community Standards,” the company wrote in a statement. “Roblox takes any content or behavior on the platform that doesn’t abide by its standards extremely seriously, and Roblox has a robust set of proactive and preventative safety measures designed to catch and prevent malicious or harmful activity on the platform.”

This article originally appeared on Engadget at https://www.engadget.com/gaming/short-sellers-accuse-roblox-of-inflating-user-stats-and-enabling-child-exploitation-205635537.html?src=rss

Short sellers accuse Roblox of inflating user stats and enabling child exploitation

A research company published a damning report about Roblox on Tuesday, accusing the company of inflating its active user counts and enabling predatory behavior on the platform. Although Hindenburg Research has a somewhat notorious reputation, the report at least raises questions about the platform’s safety and viability.

First, Hindenburg Research is known for taking deep dives into public companies’ practices, finding sketchy behavior and publishing it. However, as noted by Simon Carless, a gaming industry veteran and author of the GameDiscoverCo newsletter, Hindenburg also tends to short-sell the companies’ downfalls, literally betting that its research will lead to their failures. Reuters notes that Hindenburg has previously sunk the share prices of Super Micro Computer and stocks owned by investor Carl Icahn, India’s Gautam Adani.

So, despite making some eyebrow-raising points in the report, you may want to take Hindenburg with more than a few grains of salt. On the other hand, some of its investigations have led to SEC investigations.

As for the specific claims, the researchers say Roblox’s stock price is partly based on misleading data. Hindenburg states that Roblox is inflating stats like user numbers and engagement, conflating daily active users with visitors. “Our research indicates that Roblox is lying to investors, regulators, and advertisers about the number of ‘people’ on its platform, inflating the key metric by 25-42%+,” Hindenburg Research wrote. “We also show how engagement hours, another key metric, is inflated by an estimated 100%+.”

Hindenburg quotes former Roblox employees in its report. One claims the company can track users with alt accounts, but its public user tracking doesn’t adjust for those. “If I have 10 alts [alternate accounts], because I’m farming Pet Simulator on 10 accounts and all of those are running a script on different virtual machines in my computer — they’re all still coming out of the same IP address,” Hindenburg quotes the former employee as saying. “I made all 10 of those accounts. Their names are similar. Their account creation times are similar…I’m still one player, not 10.”

“De-alting” Roblox’s numbers, which means adjusting for alt accounts to get a more accurate picture of player count, would allegedly lead to much lower numbers. One of the former Roblox employees reportedly told Hindenburg, “Let’s say if that number [DAUs] is not de-alted, I think the actual one would be like anywhere between 30 to 20% lower…”

A Roblox spokesperson provided Engadget with a published statement denying Hindenburg’s claims. The company noted that it regularly includes a note to investors explaining how its operating metrics are calculated — and has done so since its initial public filing.

“The financial claims made by Hindenburg are misleading,” Roblox wrote. “The authors are short sellers and have an agenda irrespective of the substance of Roblox’s business model and results.”

Carless also advises taking the researchers’ claims with grains of salt. “Our view on this is that there’s no systemic ‘bad behavior’ by Roblox here,” the former game developer and GDC co-runner wrote. “The game is giant and chaotic, so of course there are going to be bots and weird behavior all over the place.”

Speaking with Reuters, Wedbush Securities analyst Michael Pachter went even further, accusing Hindenburg of getting gaming metrics all wrong. “There are many interesting points in that report, but they seem to misunderstand a lot about how games work,” Pachter reportedly said. He said the research firm measured engagement based on a “session.” However, gamers typically log on multiple times daily, playing various games. “The Hindenburg test looks like it measured session length for a single game for each user,” Pachter said.

Hindenburg’s report also accuses Roblox of “compromising child safety in order to report growth to investors.” It even goes as far as accusing the platform of allowing pedophiles to flourish on the platform.

“For the second quarter of 2024, in a push toward profitability, Roblox reported a 2% year-over-year decline in its trust and safety expenses,” Hindenburg wrote, highlighting the company’s shift to AI moderation. “Core to the problem is that Roblox’s social media features allow pedophiles to efficiently target hundreds of children, with no up-front screening to prevent them from joining the platform.”

Roblox’s child safety problems have been reported before.

Hindenburg said it tried to set up an account under “Jeffrey Epstein,” only to find the username was taken, “along with 900+ variations.” One account, “JeffEpsteinSupporter,” reportedly had multiple badges for spending time in children’s games. Others had disturbing usernames alluding to grooming or raping minors. Even if those accounts were made by attention-starved teens or young adults using edgelord attempts at “humor,” those allegations, if true, represent a colossal moderation failure.

Roblox wrote that it takes user trust and child safety seriously. “Every day, tens of millions of users of all ages have safe and positive experiences on Roblox, abiding by the company’s Community Standards,” the company wrote in a statement. “Roblox takes any content or behavior on the platform that doesn’t abide by its standards extremely seriously, and Roblox has a robust set of proactive and preventative safety measures designed to catch and prevent malicious or harmful activity on the platform.”

This article originally appeared on Engadget at https://www.engadget.com/gaming/short-sellers-accuse-roblox-of-inflating-user-stats-and-enabling-child-exploitation-205635537.html?src=rss

Short sellers accuse Roblox of inflating user stats and enabling child exploitation

A research company published a damning report about Roblox on Tuesday, accusing the company of inflating its active user counts and enabling predatory behavior on the platform. Although Hindenburg Research has a somewhat notorious reputation, the report at least raises questions about the platform’s safety and viability.

First, Hindenburg Research is known for taking deep dives into public companies’ practices, finding sketchy behavior and publishing it. However, as noted by Simon Carless, a gaming industry veteran and author of the GameDiscoverCo newsletter, Hindenburg also tends to short-sell the companies’ downfalls, literally betting that its research will lead to their failures. Reuters notes that Hindenburg has previously sunk the share prices of Super Micro Computer and stocks owned by investor Carl Icahn, India’s Gautam Adani.

So, despite making some eyebrow-raising points in the report, you may want to take Hindenburg with more than a few grains of salt. On the other hand, some of its investigations have led to SEC investigations.

As for the specific claims, the researchers say Roblox’s stock price is partly based on misleading data. Hindenburg states that Roblox is inflating stats like user numbers and engagement, conflating daily active users with visitors. “Our research indicates that Roblox is lying to investors, regulators, and advertisers about the number of ‘people’ on its platform, inflating the key metric by 25-42%+,” Hindenburg Research wrote. “We also show how engagement hours, another key metric, is inflated by an estimated 100%+.”

Hindenburg quotes former Roblox employees in its report. One claims the company can track users with alt accounts, but its public user tracking doesn’t adjust for those. “If I have 10 alts [alternate accounts], because I’m farming Pet Simulator on 10 accounts and all of those are running a script on different virtual machines in my computer — they’re all still coming out of the same IP address,” Hindenburg quotes the former employee as saying. “I made all 10 of those accounts. Their names are similar. Their account creation times are similar…I’m still one player, not 10.”

“De-alting” Roblox’s numbers, which means adjusting for alt accounts to get a more accurate picture of player count, would allegedly lead to much lower numbers. One of the former Roblox employees reportedly told Hindenburg, “Let’s say if that number [DAUs] is not de-alted, I think the actual one would be like anywhere between 30 to 20% lower…”

A Roblox spokesperson provided Engadget with a published statement denying Hindenburg’s claims. The company noted that it regularly includes a note to investors explaining how its operating metrics are calculated — and has done so since its initial public filing.

“The financial claims made by Hindenburg are misleading,” Roblox wrote. “The authors are short sellers and have an agenda irrespective of the substance of Roblox’s business model and results.”

Carless also advises taking the researchers’ claims with grains of salt. “Our view on this is that there’s no systemic ‘bad behavior’ by Roblox here,” the former game developer and GDC co-runner wrote. “The game is giant and chaotic, so of course there are going to be bots and weird behavior all over the place.”

Speaking with Reuters, Wedbush Securities analyst Michael Pachter went even further, accusing Hindenburg of getting gaming metrics all wrong. “There are many interesting points in that report, but they seem to misunderstand a lot about how games work,” Pachter reportedly said. He said the research firm measured engagement based on a “session.” However, gamers typically log on multiple times daily, playing various games. “The Hindenburg test looks like it measured session length for a single game for each user,” Pachter said.

Hindenburg’s report also accuses Roblox of “compromising child safety in order to report growth to investors.” It even goes as far as accusing the platform of allowing pedophiles to flourish on the platform.

“For the second quarter of 2024, in a push toward profitability, Roblox reported a 2% year-over-year decline in its trust and safety expenses,” Hindenburg wrote, highlighting the company’s shift to AI moderation. “Core to the problem is that Roblox’s social media features allow pedophiles to efficiently target hundreds of children, with no up-front screening to prevent them from joining the platform.”

Roblox’s child safety problems have been reported before.

Hindenburg said it tried to set up an account under “Jeffrey Epstein,” only to find the username was taken, “along with 900+ variations.” One account, “JeffEpsteinSupporter,” reportedly had multiple badges for spending time in children’s games. Others had disturbing usernames alluding to grooming or raping minors. Even if those accounts were made by attention-starved teens or young adults using edgelord attempts at “humor,” those allegations, if true, represent a colossal moderation failure.

Roblox wrote that it takes user trust and child safety seriously. “Every day, tens of millions of users of all ages have safe and positive experiences on Roblox, abiding by the company’s Community Standards,” the company wrote in a statement. “Roblox takes any content or behavior on the platform that doesn’t abide by its standards extremely seriously, and Roblox has a robust set of proactive and preventative safety measures designed to catch and prevent malicious or harmful activity on the platform.”

This article originally appeared on Engadget at https://www.engadget.com/gaming/short-sellers-accuse-roblox-of-inflating-user-stats-and-enabling-child-exploitation-205635537.html?src=rss

DJI Neo review: The best $200 drone ever made

When DJI revealed its tiny $200 Neo drone, I immediately saw how it could fit into my vlogger’s toolkit to supplement my Mini 4 Pro and Mavic 3 Pro. Flying those sophisticated drones is a whole thing that requires planning. But the Neo can be launched spontaneously to grab quick and fun shots, thanks to features like palm takeoff and voice control. That ease of use also makes it ideal for the social media influencers.

Though beginner-friendly, it’s quite powerful. You get features from DJI’s bigger drones like ActiveTrack, FPV capabilities and even support for DJI’s Mic 2. And forget about the fuzzy video you may have seen on other cheap drones. The Neo can record in sharp 4K, making it suitable for content creators who need affordable aerial video.

It’s not perfect though, as the Neo is noisy and lacks vertical video, something influencers will likely want. Still, it looked like the kind of product that could appeal to all types of people, even creators like myself who already have multiple drones. To see how it performed, we put it through a variety of scenarios from events to weddings — and even flying just for fun.

With a softly sculpted design and protective propeller guards, the Neo gives off safe, friendly vibes. It’s DJI’s lightest drone by far at 135 grams, less than half the Mini 4’s heft, and is small enough to fit into a large jacket pocket. The device’s diminutive size also means it’s exempt from any drone license requirements.

The Neo has a rich feature set, but all you need to start flying is your hand. Simply place the Neo in your palm, press the new mode button at front and it’ll take off and perform one of six preprogrammed “smart shots.” Those are Follow (the drone tracks and follows you around), Dronie (it starts tight on your face then flies up and away from you), Circle (flies around you), Rocket (starts at face level and flies straight up), Spotlight (keeps you centered in the frame but doesn’t move) and Direction Track (for vlogging). After you complete the shot, stick out your hand under the Neo to land it.

Another great option for newbies is voice control, which lets you fly and record video by speaking into the Fly More app. I wasn’t able to try this feature in my initial hands-on tests, but it has now been enabled via a firmware update. You can either tap on the voice button to say a command or enable the wake word settings. Then, you can just say, “Hey Fly” to activate it.

DJI's beginner-friendly Neo can launch straight from your palm
Steve Dent for Engadget

For instance, saying the word “dronie” will activate the dronie flight pattern and start recording. You can then change parameters using commands like “closer,” “farther” and “higher.” It also includes the safety commands “land,” “stop” and “brake.”

The setting is a great way to give users some control over the social media-oriented quick shots without the need to touch a controller. It was straightforward to set up, and I found that it responded quickly and reliably to my commands. However, you’ll need to keep the phone’s mic close to your mouth when the Neo is nearby, or the propeller wailing will drown out your voice.

The Neo is DJI's first drone that can be piloted by a smartphone alone, though range is very limited
Steve Dent for Engadget

The Neo is also DJI’s first drone that can be piloted using a smartphone alone. Switching the app into manual mode brings up a touch screen with full maneuvering controls. It also offers a camera/video mode and return-to-home toggle. There’s a serious caveat to using it, though, as I’ll detail shortly. For more serious piloting, the Neo supports multiple DJI controllers (sold separately), including the RC N3 model that requires a smartphone. You can even use it as an FPV drone with DJI’s RC Motion 3 and DJI Goggles 3. Those controllers offer most of the features available on other DJI camera drones, like cinema, normal and sport modes, along with auto and manual video settings.

What you won’t see are any obstacle detection sensors, which is one reason the Neo is so cheap. The only crash protection measures are the camera’s subject detection AI, a downward facing IR landing sensor and a rugged design that resists minor accidents.

As for storage, there’s no microSD card slot, so the Neo relies on the 22GB of internal memory that holds 40 minutes of 4K footage or 55 minutes of 1080p video. You can transfer the files to a PC or other device via the rear USB-C charging port. Again, this is less than ideal, but it keeps the price down.

The Neo offers surprisingly snappy storage for its size.
Steve Dent for Engadget

If you have low performance expectations for a 5-ounce, $200 drone, get ready to be pleasantly surprised — the Neo is maneuverable, fast and fun. It can hit speeds up to 18 mph in sport mode, which is half that of the Mini 4 Pro, but still at the upper end of this category. You can even fly it in fairly blustery winds up to 18 mph, though it could get blown into another county if you let it get too far away.

The Neo can also fly twice that speed in manual mode, another feature that arrived in a post-launch firmware update, but requires DJI’s FPV Controller 3. With that controller and the firmware update, I pushed it to its top speed. 36 mph is faster than any drone this size by far, but it never felt out of control. However, at that speed the noise level resembles a swarm of particularly irate hornets.

The FPV Controller 3 also opens up the possibility of acrobatic (acro) flying, letting you perform flips, spins and other maneuvers. That’s a lot of fun, especially knowing that the drone is not only crash resistant but costs just $200 — a pittance by drone standards. I’m not an acro pilot, but in the hands of an expert like quadmovr, the Neo can rip through some unbelievable moves.

The Neo can be piloted in FPV mode using the Goggles 3 and RC Motion 3 controller
Steve Dent for Engadget

For novices who want to try first-person video flying (FPV) but aren’t ready for the tricky-to-use Controller 3, DJI’s Goggles 3 and RC Motion 3 are better for FPV newbs. It’s certainly not as nimble and quick as the Avata 2, but it’s still a lot of fun. In fact, it’s a great learning tool for wannabe FPV pilots with either of those controllers, thanks to the durability and low price.

The Neo is ideal for event videography too, as you can maneuver it almost anywhere to get some cool or dramatic shots. At the same time, the propeller guards make it safe to use around people. Again, it’s very noisy, so it’s obviously not suitable to fly through something like a wedding or a best man’s speech.

The modes ActiveTrack, Spotlight and Point of Interest (POI) work just as they do on other DJI drones to track or follow you. A key mode for content creators is Direction Track, which lets you do walk-and-talk vlogging while keeping your face in view. With that setting, the Neo is usually flying backwards with no rear obstacle sensor, so you’ll need a clear path. When I tested this, the drone veered into some tree branches and was thrown off course, but it kept on flying.

I never try to crash drones on purpose, but did have a few mishaps. The Neo hit some trees before falling to the ground a couple of times, and bonked a hard interior floor on one occasion. It not only continued to function perfectly, but had nary a visible scratch, so DJI has done a good job with durability. That said, you can purchase a one-year insurance plan for the Neo at just $22, which covers accidents and loss of the drone.

Pilot the Neo with the RC N3 and other controllers
Steve Dent for Engadget

With a controller and DJI’s O4 transmission, the Neo has a 6.2 mile line-of-sight range in the US, or 3.7 miles in Europe where transmission power is limited. That’s exactly half that of the Mini Pro 4, but pretty extraordinary given the size — though I’m not sure who’d ever want to fly such a lightweight drone that far away. I flew it about half a mile away with no loss of signal, and that was plenty far for my comfort level. Maximum altitude, meanwhile, is unlimited and set by the user.

When using smartphone Wi-Fi control, maximum range is just 165 feet, so it’s really just for indoor or nearby outdoor use. This is based on Wi-Fi limits, but it also effectively serves as a geofence for novices (the drone just stops and hovers if it gets out of Wi-Fi range). In addition, if you’re using the palm or voice control, altitude is limited to around 100 feet.

While small and light, the Neo’s 1,435mAh lithium-ion Intelligent Flight Batteries support up to 17 minutes of flying time, or around 13 to 14 minutes in the real world — not bad in this category. With the Neo alone, it takes an hour to charge a single battery directly within the drone. However, if you spring for the $289 combo kit (including the drone, two extra batteries and a three-battery charger), you can juice three batteries in that same 60 minutes.

Video quality on the Neo isn't as good as other DJI drones but for $200, most buyers will be very satisifed
Steve Dent for Engadget

The gimbal is tucked into a protective housing and can tilt up 60 degrees and down 90. The camera has a 1/2-inch 12-megapixel sensor with an ultra-wide 13mm equivalent focal length and f/2.8 aperture — about what you’d expect on a decent smartphone.

The Neo’s video specs are weaker than other DJI drones, but I was pretty happy with my footage considering the price of the Neo. It can shoot 4K 30p video and 1080p at up to 60fps, certainly good enough for most social media users. It also supports 4K in a 4:3 aspect ratio at 30fps, or 1080p in the same aspect ratio but up to 60fps.

The camera doesn’t tilt sideways like it does on the Mini 4 Pro, which means it can’t do vertical video. That’s unfortunate considering the target market, but adding that capability would also increase complexity and, no doubt, the price. The best bet for social media users is to shoot in 4K and then crop to a 1080×1920 9:16 resolution.

There’s also no D-LogM capability to boost dynamic range as seen on most other DJI drones, and with such a small sensor, low-light capability is poor. However, video is sharp and color accurate, which is well above what you’d expect in this price range. The 12-megapixel photos are also good enough for hobbyists and social media users. I expect the average buyer taking aerial shots of their home, family and vacations will be more than pleased.

The DJI's camera has a 1/2-inch 12-megapixel sensor that's a match for many smartphones
Steve Dent for Engadget

The Neo also incorporates DJI’s software-based RockSteady stabilization along with gimbal tilt stabilization. That should provide smooth enough video for most users, or you can disable the stabilization altogether and use DJI’s GyroFlow app in post for better results. The Neo also supports HorizonBalancing, providing level video even if the drone banks up to 45 degrees. Note that for the 4:3 video modes, there’s no electronic image stabilization, so you need to stabilize the footage later using GyroFlow or another app.

The Neo can even capture audio with your phone just by tapping the Fly More app’s audio record button. You’ll get better quality by connecting an external microphone or using DJI’s Mic 2. Since the Neo is extremely noisy, the Mic 2 will cancel out much of that prop screeching, leaving your voice clear and legible, albeit with some distortion.

The Neo's custom mode button lets beginners capture fun, social media-ready shots.
Steve Dent for Engadget

DJI’s Neo might be small in stature, but it can shoot good quality video and photos safely around people, and does so at a very reasonable price. It has clearly captured the public’s imagination, as it’s already been sold out on DJI’s site despite only being on sale for a couple of weeks.

Potential buyers range from novices up to experienced hands who want a small, people-friendly drone for Instagram stories and more. It’s ideal for TikTok and other creators because it can act as a robot videographer, helping you record content by yourself. The main issues you’ll have to live with are the noise, lack of vertical video and limited battery life.

For $200, or $289 if you opt for the combo kit with three batteries and a charger, the Neo is a no-brainer for many creators. The only real competition is the $350 HoverAir X1, which costs more and offers lower-resolution video. But by providing higher quality video for less money, the Neo is a better value.

This article originally appeared on Engadget at https://www.engadget.com/cameras/dji-neo-review-the-best-200-drone-ever-made-010032884.html?src=rss

The White House has started posting on Reddit

Social media can play a critical role in spreading information (and misinformation) during a crisis. In an effort to promote the former and curb the latter, the White House has started getting active on Reddit. 

The profile was created on January 7, 2021, the day after insurrectionists stormed the Capitol in Washington DC. However, today was the first time the account did any public posting. All of the posts from the White House profile today have been sharing information related to relief efforts in response to Hurricane Helene and Hurricane Milton, which have been causing devastation along the east coast of the US. So far, the content shared on Reddit is very similar to what the official White House team is posting on X.

While today is the debut of a non-partisan White House account, federal officials have taken to the subreddits in the past. Barack Obama hosted an AMA on the platform during his tenure, but it was under his own account rather than through the auspices of the office.

This article originally appeared on Engadget at https://www.engadget.com/social-media/the-white-house-has-started-posting-on-reddit-230533023.html?src=rss

X is back in Brazil after a five-week ban

X is coming back online in Brazil after officials lifted a ban that took the service offline for five weeks. Supreme Court Justice Alexandre de Moraes said Tuesday that regulators could “take steps to resume the platform’s service” as the company had complied with the court’s demands.

The order for now ends a long-running dispute between Elon Musk’s X and Moraes. Moraes had demanded X block certain accounts in Brazil, which the company had described as “censorship orders.” The dispute also ensnared Starlink, which had its Brazilian bank accounts frozen after X initially refused to cooperate with the Supreme Court’s demands. The company eventually relented by blocking the accounts in question and paying close to $5 million in fines.

“X is proud to return to Brazil. Giving tens of millions of Brazilians access to our indispensable platform was paramount throughout this entire process,” the company wrote in a statement. “We will continue to defend freedom of speech, within the boundaries of the law, everywhere we operate.”

While the standoff is now over, X’s outage in Brazil helped boost at least one rival: Bluesky. The service, which began as a project at Twitter under former CEO Jack Dorsey, said it added more than 2 million new users in the days immediately following the ban.

This article originally appeared on Engadget at https://www.engadget.com/social-media/x-is-back-in-brazil-after-a-five-week-ban-231406758.html?src=rss

Lyft promises upfront hourly rates and traffic delay pay for its drivers

Contract employees of ride sharing apps and services aren’t known for having the steadiest or even sanest of pay rates. Lyft just announced some new earnings improvements for its drivers that will help cover their expenses when rides take longer than they should and show them how much they’ll earn before they pick up a fare.

Lyft announced the new driver earnings improvements on its official blog. The new earnings improvements aim to “tackle drivers’ biggest frustrations, and make it more rewarding” for Lyft drivers.

One of the biggest improvements affects how drivers are paid if they are stuck in traffic or go out of their way to help a rider. Lyft is implementing a new “5-minute-delay pay” structure that will increase a driver’s pay if any ride takes five minutes longer than expected. “Out-of-your-way pay” covers drivers who have to drive out of the normal coverage area only to turn around and drive all the way back without any fares.

Lyft is also implementing a new earnings dashboard on the mobile app for drivers. The new interface will also show drivers’ daily, weekly and yearly earnings and the estimated hourly rate for each ride “so drivers don’t have to make the mental calculation,” according to the post.

Drivers who drive electric vehicles for Lyft are also seeing some new benefits. EV drivers can choose only to receive rides that fall within their vehicle’s battery range and find nearby charging stations on the Lyft drivers app.

Of course, these new policies and changes won’t solve Lyft drivers’ problems overnight. It’ll take time to see if they make a dent (the good kind of dent).

This article originally appeared on Engadget at https://www.engadget.com/transportation/lyft-promises-upfront-hourly-rates-and-traffic-delay-pay-for-its-drivers-220142458.html?src=rss