The OnePlus 13 Is Going Global in January With Impressive Features

OnePlus has officially announced the global release of its flagship smartphone, the OnePlus 13, scheduled for January 2025. This highly anticipated device will be available in the U.S. and Canada and will debut in three distinctive color options: Midnight Ocean, Black Eclipse, and Arctic Dawn. 

The Midnight Ocean variant introduces micro-fiber vegan leather, combining a luxurious texture with enhanced durability against scratches and scuffs. It is also the first OnePlus phone to deliver both IP68 and IP69 ratings, underscoring its resilience in challenging environments.

At the core of the OnePlus 13 is the latest Snapdragon 8 Elite chipset, built on a 3nm process, which ensures fast and efficient performance. The phone’s 6.82-inch AMOLED display boasts a 1440 x 3168 resolution and a dynamic refresh rate ranging from 1Hz to 120Hz, optimizing both fluidity and battery efficiency. With an impressive peak brightness of 4,500 nits, the screen remains highly readable even under direct sunlight.

Photography enthusiasts can look forward to a Hasselblad-enhanced triple-camera system. This includes a 50MP Sony LYT-808 main camera, a 50MP ultrawide camera, and a 50MP periscope zoom lens offering 3x optical zoom. The setup promises sharp, professional-quality photos in a range of conditions.

The device’s robust 6,000mAh battery powers it, supporting 100W wired charging and 50W wireless charging using OnePlus’ custom air-cooled charger.

OnePlus first unveiled the OnePlus 13 in China in October,  and the company is now teasing the global launch with a video titled “The Next Chapter of OnePlus Smartphones.” 

More details about its international launch are expected in the coming weeks, as it arrives alongside competitors like Samsung’s Galaxy S25 series.

The OnePlus 13 Is Going Global in January With Impressive Features

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Get trapped on a pirate ship or in Dracula’s castle in Escape Simulator 2

The first Escape Simulator solved the biggest problem with VR puzzle games. Once you’ve solved everything, the game’s over. Unless you can erase specific memories a la Eternal Sunshine of the Spotless Mind style, there’s zero replayability.

Pine Studio’s Escape Simulator added a custom builder mode where the community could build and share their own escape rooms with other players. Since the Internet has some of the most imaginative and insane minds on the planet creating custom games for the world, Escape Simulator is one of the few virtual puzzle games that you can keep playing. Now, Escape Simulator 2 is heading our way on Steam, and it’s got some new and potentially cool worlds to get stuck in by yourself or with friends.

Escape Simulator 2 has some impressive-looking environments that can hold up to eight players at once. So far, the game will have 12 brand new escape rooms. A new trailer that dropped today shows three of the new escape room environments including a stranded spaceship, Count Dracula’s castle and a cursed pirate ship.

The room editor mode also has a bunch of new toys, props and tools to create puzzles for the game’s growing community of escape addicts. Pine Studio also announced that Escape Simulator 2’s custom room maker has “a brand new lighting engine, building constructor and animation editor,” according to a press release. There’s no release date or price yet, but there’s a Steam page for the game up right now.

Tour the remains of an abandoned space ship, a cursed pirate ship and Dracula's castle in the upcoming VR puzzler Escape Simulator 2.
Pine Studio

This article originally appeared on Engadget at https://www.engadget.com/ar-vr/get-trapped-on-a-pirate-ship-or-in-draculas-castle-in-escape-simulator-2-202157156.html?src=rss

Meta AI has ‘nearly’ 600 million monthly users

Meta’s aggressive push to make its AI assistant a ubiquitous presence in its apps continues to pay off. Meta AI is on the verge of passing its next major milestone, with “nearly” 600 million monthly users, Mark Zuckerberg shared in an update. Meta AI, which debuted last fall, passed 500 million users back in October.

The update came alongside the release of Meta’s latest Llama 3.3 70B model. According to Meta, the latest text model has “similar performance to the Llama 3.1 405B model,” but comes “at a fraction of the cost.” Ahmad Al-Dahle, VP of generative AI at Meta posted a chart on X that showed Llama 3.3 scored higher on several benchmarks compared with Google’s Gemini Pro 1.5 and OpenAI’s GPT-4o.

Zuckerberg also briefly teased the next major release. “The next stop is Llama 4,” Zuckerberg said in a video shared on Instagram, after noting that the 3.3 release was the “last big AI update of the year.” Zuckerberg has so far has been fairly tight-lipped about what’s in store for Llama 4, though he’s offered some hints. The CEO said earlier this year that the model was being trained on a cluster of more than 100,000 H100s with an expected release of one of the “smaller” Llama 4 models “sometime early next year.”

This article originally appeared on Engadget at https://www.engadget.com/social-media/meta-ai-has-nearly-600-million-monthly-users-184512693.html?src=rss

Crypto evangelist David Sacks will serve as Trump's AI and cryptocurrency advisor

Donald Trump has picked a crypto bull to advise him on AI and cryptocurrency policy. On Thursday evening, the president-elect took to Truth Social to share that he was appointing former PayPal COO David Sacks to serve as his “White House A.I. & Crypto Czar.” Trump said Sacks would also lead the Presidential Council of Advisors for Science and Technology.

“David will guide policy for the Administration in Artificial Intelligence and Cryptocurrency, two areas critical to the future of American competitiveness. David will focus on making America the clear global leader in both areas,” Trump wrote, adding Sacks would “safeguard Free Speech online, and steer us away from Big Tech bias and censorship.”

As an appointee to one of the president’s advisory councils, Sacks does not need to go through the usual Senate confirmation process required for cabinet picks and federal agency leads. Sacks does not have previous government experience. Trump instead highlighted his business credentials, pointing to his tenure at PayPal and later Yammer, which Sacks founded in 2008 and Microsoft acquired in 2012 for $1.2 billion. Sacks is also a close confidant of Elon Musk and provided part of the funding Musk used to buy Twitter for $44 billion in 2022. Sacks has broadly advocated for smaller government and less regulation, though he also pushed hard for the Biden administration to intervene when Silicon Valley Bank became insolvent in 2023.

“Where is Powell? Where is Yellen?” Sacks tweeted before regulators moved to fully protect deposits at SVB. “Stop this crisis NOW. Announce that all depositors will be safe. Place SVB with a Top 4 bank. Do this before Monday open or there will be contagion and the crisis will spread.”

Alongside Paul Atkins, who Trump picked to lead the US Securities and Exchange Commission, Sacks is likely to reshape US policy on cryptocurrency and AI. Under the Biden administration, the federal government sought to regulate the crypto industry. Sacks, however, is a vocal proponent of the industry. He is also a major investor in Solana and other crypto-related ventures such as Multicoin Capital.

As for Trump, appointing Sacks to his advisory council shows just how much his stance on crypto has changed. As recently as 2021, he said he thought Bitcoin seemed “like a scam,” and advocated for “very, very high” government regulation of the currency. That was before the crypto industry funneled $131 million during the 2024 election to get 274 pro-crypto candidates elected to the House of Representatives and 20 candidates to the Senate. During his campaign, Trump promised to make the United States “the crypto capital of the planet.”

This article originally appeared on Engadget at https://www.engadget.com/ai/crypto-evangelist-david-sacks-will-serve-as-trumps-ai-and-cryptocurrency-advisor-170522273.html?src=rss

Teenage Mutant Ninja Turtles: Tactical Takedown is the first turn-based game in the franchise's long history

There’s a new TMNT game in town, and it’s unlike anything the franchise has attempted before. Teenage Mutant Ninja Turtles: Tactical Takedown, as the name suggests, is a turn-based strategy RPG. This means that players will control characters on a grid-based map, with each turn representing movement or an action of some sort.

There’s one thing that sets this game apart from its SRPG cousins. Battles take “minutes” to complete, which is a far cry from the time-consuming affairs found in games like Unicorn Overlord. From the trailer, the fights look even zippier than the Mario + Rabbids series. Also, players control each turtle independently on a solo campaign before teaming up to take on a boss. 

The graphics look cartoony and on-brand, bringing to mind a tabletop session with D&D miniatures. It looks like all of the turtle’s favorite hang out spots are represented here, from the sewers to the NYC subway system. This could be a neat way to bring new players into the genre.

An overhead screenshot.
Paramount Game Studios

This is a unique entry in the TMNT franchise, but it’s also a new type of game for developer Scaffold Games. This is the company that brought us the absolutely disturbing Clickholding and the third-person shooter El Paso, Elsewhere. The company also made I Am Your Beast and Space Warlord Organ Trading Simulator. None of these titles are turn-based tactical RPGs.

Teenage Mutant Ninja Turtles: Tactical Takedown will be released for PCs sometime next year. You can preorder the game right now via Steam. Publisher Paramount Game Studios hasn’t said anything about a potential console release, so perhaps hold off on organizing that pizza party. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/teenage-mutant-ninja-turtles-tactical-takedown-is-the-first-turn-based-game-in-the-franchises-long-history-175730833.html?src=rss

TikTok inches closer to a US ban after judges shoot down appeal

Three judges shot down ByteDance’s petition to overturn a law that could ban TikTok in the US. On Friday, The New York Times reported that the judges upheld the new law, which requires the company to sell the app to a non-Chinese company by January 19 or face a ban.

ByteDance argued that the law unfairly targets TikTok and that a ban would violate users’ First Amendment rights. The company has said a sale is impossible because the Chinese government would block it. In 2020, the country updated export control rules to give it more say over a potential transaction.

In a statement to Engadget, the Electronic Frontier Foundation (EFF) said it was disappointed in the decision. “Restricting the free flow of information, even from foreign adversaries, is fundamentally undemocratic,” an EFF spokesperson wrote. “Until now, the U.S. has championed the free flow of information and called out other nations when they have shut down internet access or banned online communications tools like social media apps.”

ByteDance’s options from here include appealing to the US Supreme Court (although there’s no guarantee they would take the case) or hoping President-elect Donald Trump follows through on a vague promise to “deliver” on a plan to save the app. ByteDance suggested on Friday that the decision amounted to censorship, saying it expects the Supreme Court to protect “Americans’ right to free speech.”

The NYT reports that legal experts don’t see much of a legal path for Trump to rescue the app after taking office on January 20, 2025. During his first term, he issued executive orders restricting American dealings with the app, citing national security concerns and suggesting the app could be a Trojan Horse for data harvesting by the Chinese government. Microsoft was ready and willing to buy it if given the chance. The ban faced a series of legal challenges, and President Biden revoked the order in 2021.

Trump reversed his position in early 2024, reportedly after meeting with a Republican megadonor with a significant financial stake in the app. The president-elect’s shift intensified after Biden signed the law that could lead to its ban in early 2025. By the time election season was in full swing, Trump had recast himself as TikTok’s savior and used it as a wedge issue to attract younger users to his campaign.

This article originally appeared on Engadget at https://www.engadget.com/social-media/tiktok-inches-closer-to-a-us-ban-after-judges-shoot-down-appeal-172748902.html?src=rss

Riot is making a physical League of Legends TCG, and it's not LoR

Riot just announced a trading card game (TCG) based on League of Legends. It’s called Project K and looks like a whole lot of fun. The cards look exquisitely-drawn and pull from IPs throughout the wider LoL universe, including the Netflix hit Arcane.

Project K is not a physical version of the pre-existing digital card game Legends of Runeterra, though it does use some characters and locations from that one. It’s a brand-new thing that the creators say is designed “for everyone who loves card games, collecting and connecting with friends across the table.”

To that end, there are multiple game modes to suit different types of players. Like many trading card games, players can form unique decks that encourage particular playstyles. For instance, a Jinx deck, from Arcane, is useful for causing “as much mayhem as possible.” That’s kind of her whole thing.

If this seems familiar, that’s because Riot teased a card game for China earlier this year, called Rune Battleground. This looks like it could be the very same game, based on some of the art accompanying the back of the cards as seen in both trailers.

Now on to some bad news. Riot already has a publishing partner for China, but not in the rest of the world. It’s currently looking for a US-based partner. This will likely delay the game’s release a bit, though it’s coming out in China early next year. Despite this hiccup, the company says it’ll be opening up preorders for an Arcane Box Set of the game in the coming months.

This article originally appeared on Engadget at https://www.engadget.com/gaming/riot-is-making-a-physical-league-of-legends-tcg-and-its-not-lor-162923406.html?src=rss

Apple's AirPods 4 with ANC drop to a new low of $139

Black Friday and Cyber Monday are in the rearview mirror, but you can still find great deals this holiday season. Case in point: Apple’s AirPods 4 with active noise cancellation (ANC) have dropped to their lowest price to date. You can pick up a pair for $139, which is $40 off the list price.

While we think the AirPods Pro 2 are the best AirPods overall, the ANC-enabled AirPods 4 are still a solid choice. We gave them a score of 86 in our review.

Apple released two AirPods variants a few months ago, one with ANC and the other without. We gave the ANC-less model a score of 88 as they had a number of improvements over the previous generation AirPods while still being fairly affordable and delivering great bang for your buck.

Of course, the lack of ANC in the base model is a negative. The other variant delivers effective ANC performance overall. Other upgrades over the base model include Conversation Awareness, Adaptive Audio and Transparency mode. The AirPods 4 with ANC (unlike the base option) also have a charging case that supports MagSafe and Qi-compatible wireless charging, as well as a built-in speaker that emits beeps when you activate Find My.

One of our main reservations about the AirPods 4 with ANC is that the superior AirPods Pro 2 (which typically cost $249) often go on sale — we’ve seen them dip to $169. That’s cheaper than the list price of the AirPods 4 with ANC. However, this discount makes those AirPods easier to recommend.

Meanwhile, the base AirPods 4 have dropped to $119. That’s 10 bucks off the regular price.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/apples-airpods-4-with-anc-drop-to-a-new-low-of-139-151521702.html?src=rss

iFixit now carries official Xbox replacement parts

As part of a deal it struck with Microsoft last year, iFixit has started selling genuine Xbox parts and offering repair guides, according to changes on its Microsoft Repair Hub spotted by The Verge. It now offers parts for Xbox Series S and X (digital and disk drive) models ranging from cases to power supplies to motherboards, along with toolkits, thermal paste and more.

iFixit announced its partnership with Microsoft in 2023 when it began offering official replacement parts for Microsoft Surface laptops. As part of that, it offered disassembly videos and step-by-step guides to help simplify relatively complex repairs.

It’s doing the same with Xbox, showing guides on replace motherboards for each console, detailing each step and providing a list of parts and tools required. Motherboard repair, for instance, requires 29 steps for installation along with additional steps to reassemble everything. However, so far, the company hasn’t released any videos as it did for Surface devices. 

iFixit has similar agreements with other tech giants, offering replacement parts for Google Pixel tablets and Google Pixel Fold devices. If also works with accessory manufacturer Logitech, offering repair parts for two of its most popular mouse models. The main holdout is Apple, though iFixit recently gave the iPhone 16 a decent repairability score after dinging the previous model due to software-restricted “parts pairing” requirements. Last month the company tore the PS5 Pro apart and found it to be decently repairable, though it doesn’t sell any parts for Sony’s console. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/ifixit-now-carries-official-xbox-replacement-parts-140054294.html?src=rss

Brazilian judge overturns ruling that forced Apple to open up its Store

Last week, Brazil’s antitrust regulator CADE ordered Apple to allow users to download apps and make purchases from outside its App Store, with a 20-day deadline and fines for not complying. Now, a Brazilian federal court has overturned that injunction, ruling that it was “disproportionate and unnecessary,” 9to5Mac reported. 

Cade ordered Apple to allow third-party developers to tell users about alternative ways to make in-app purchases (subscriptions, etc.) so developers wouldn’t be forced to pay Apple a commission. It also demanded that Apple open up its ecosystem to other stores or allow sideloading. If Apple didn’t comply within 20 days, it faced a fine of 250,000 Real (around $43,000) per day.

Apple appealed that ruling on the grounds that the changes would be too difficult to implement within that time frame and the court agreed. “[The] technical complexity of the changes and the global regulatory impacts in similar decision in other regions, such as the European union, reinforce the need for such changes to be discussed in greater depth,” a judge ruled.  

CADE began investigation following a complaint by local e-commerce company Mercado Libre, which accused Apple of anticompetitive behavior. The regulator can appeal the ruling and still force Apple to comply.

This article originally appeared on Engadget at https://www.engadget.com/apps/brazilian-judge-overturns-ruling-that-forced-apple-to-open-up-its-store-130039766.html?src=rss