Skate City: New York is a mobile game that manuals the line between casual and deep play

Skate City was an Apple Arcade launch title way back in 2019, developed by Agens and published by Snowman, a company well-known for its mobile-first games like Alto’s Adventure, the “sequel” Alto’s Odyssey, When Cards Fall and a handful of other intriguing titles. It’s been over five years since Skate City first arrived, but the Snowman / Agens team is back with Skate City: New York, which is out on Apple Arcade today. 

There have been a number of content updates to the original game over the years, but this is a full-fledged new title that feels quite familiar but also has a number of improvements and updates. I had a chance to try Skate City: New York a few days before its launch, and I also spoke with Snowman’s Ryan Cash and Andrew Schimmel about the new game, which they said has been in the works for a good three years now. 

As with the first Skate City, you’re rolling left-to-right in classic side-scrolling format here. To make things accessible, you can pull off tricks by swiping in one of eight directions on the lower half of the screen; the left side is for ollie-based tricks while the right shifts you to nollie. You don’t have to do anything precise to land, just launch the trick and the game will make sure you hit the ground rolling (unless you land on stairs or an obstacle, of course). That’s the basic starting point, but you can also do spins, manuals, grinds and more. It’s simpler than a game like the classic Tony Hawk’s Pro Skater series or the recent OlliOlli World, but there’s still a lot of timing and dexterity involved in really nailing your runs. 

As you’d expect, the visuals are more dynamic and the backgrounds are much-improved over the original (which was still a lovely game). But what sets this one apart the most, according to Schimmel, is the fact the “Pro Skate” mode, which is the most involved part of the game, uses procedurally-generated levels. 

“We didn’t want to limit ourselves to the original [game’s] loops through the city, but instead make something that was more adaptive and dynamic,” Schimmel said. “Procedural generation was the answer and the biggest technical challenge.” It’s not something that I was able to pick up on immediately, since I’ve only played the game for a couple hours, but Schimmel’s confident it’ll make Skate City: New York have even more replay-ability than the original.

Skate City: New York
Snowman / Agens

Pro Skate reminds me a lot of Snowman’s Alto’s Adventure, but translated to skating — the goal is to go as far as you can and rack up as many points as possible while completing three objectives to level your progress up. Objectives are things like “land three 180-degree spins” or “grind for 100 meters.” But with levels more unpredictable than in the prior game, you’ll need to be better at reacting on-the-fly to new obstacles, which can end your run but also give you an opportunity for a good grind or trick. 

As with all of Snowman’s games, there are no in-app purchases here; instead, you’ll get points for completing challenges and leveling up in Pro Skate. You can then use those to customize your character with the much more flexible and expanded Skate Shop. You can tweak your character’s body, hair, facial characteristics, clothes, skateboard and so forth. I haven’t played around with it a ton yet but it’s obviously right off the bat that there’s a lot more personalization here. 

As with Skate City, Snowman promises that there will be a steady stream of fresh challenges and more parts of the city to explore over the next year and beyond. Schimmel referred to it as a “live services” game even though there’s no monetization aspect to it. I also asked how the team decided to release Skate City: New York through Apple Arcade versus having it be a one-time payment or even including paid updates in the game — Cash called it an “easy choice.”

“We haven’t done a paid up-front game since Alto’s Odyssey in 2018,” Cash said. “Apple Arcade and Netflix Games are where we’re at right now. And it was an easy choice when talking about Skate City: New York, because the first game was a launch title and found a lot of success there. It just made sense to bring it back to Apple Arcade.” The first Skate City eventually came to consoles and PC, as well, and Cash said that was definitely under consideration for the future, but the goal is to make a mobile-first title as good as it can be. 

While the game doesn’t feel wildly different than its predecessor, Skate City: New York still feels like a premium mobile game at a time when those can be hard to find. And Snowman and Agens have done a great job of balancing the pick-up-and-play aspects of a good mobile game with a deeper experience, at least from what I’ve seen so far. “We want a seven-year-old who’s excited about skateboarding to have fun,” Cash said, “as well as people like us who grew up loving skateboarding and really want a challenge.”

Skate City: New York is out today exclusively on Apple Arcade.

This article originally appeared on Engadget at https://www.engadget.com/gaming/skate-city-new-york-is-a-mobile-game-that-manuals-the-line-between-casual-and-deep-play-191526652.html?src=rss

Afeela 1: A High-Tech EV Unveiled At CES 2025

At the CES 2025 in Las Vegas, Afeela—a joint venture between Sony and Honda—showcased the near-production version of its first electric vehicle, the Afeela 1. This midsize liftback promises advanced technology, a luxurious interior, and a strong focus on connectivity and entertainment. We were there in person to check it out!

Features and Design

The Afeela 1 measures 4,915 mm in length, slightly shorter than competitors like the Lucid Air, but its design emphasizes interior space with a generous wheelbase. Inside, the cabin features a futuristic layout with sustainable materials and a panoramic dashboard screen. A yoke-style steering wheel enhances the view of the displays.

 

Speaking about the panel, there are lots of possibilites like dragging windows from one side to the other:

And the screen also makes it easy to navigate when planning routes:

Entertainment and comfort are central to the design, with Sony’s 360 Spatial Sound Technologies providing immersive audio and the use of noise-canceling technology for a quieter ride.

The sound system really blew us away, the quality was superb and something that you would for sure expect from a car with such a hefty pricetag.

Afeela 1 Signature’s interior. The Origin variant doesn’t bring the screens for the passengers.

As we could see on the promotional video, it’s possible to communicate with the external world through messages, something that can be easily configured using your phone:

The vehicle is available in three different hues—Calm White, Tidal Gray and Core Black. The Origin version is only available on the latter, while the Signature variant can be reserved in any of the available colors:

Affela 1 Calm White

Affela 1 Tidal Gray

Affela 1 Core Black

And for the interior, the brand offers two possibilites, either Black or Gray:

Black interior

Gray interior.

Among the features mentioned on the official website the following are highlighted:

  • AFEELA Intelligent Drive (Level 2+ ADAS)
  • AFEELA Personal Agent
  • Media Bar (External Information Display)
  • Immersive 3D Map
  • Immersive Entertainment Selection
  • Customizable Theme
  • Spatial Sound System
  • 5G Connectivity

For the Signature version, we have some cool extras:

  • 21 inch Alloy Wheel
  • Rear Entertainment System (Two 12.9 inch screens)
  • Center Camera Monitoring System & Home Link
  • USB-C and HDMI ports inside the console box and on the back of the console (charging, music and video ouput available)

The Origin version lacks the last three mentioned above, while bringing 19 inch Alloy Wheel instead of the 21 inch ones.

About the trunk, it offers a capacity of over 27.0 cubic feet, even with the rear seats in place, making it ideal for a range of needs. A convenient kick sensor beneath the vehicle enables hands-free access, making it possible to open the trunk even when your hands are full.

 

Performance

The Afeela 1 features a dual-motor all-wheel-drive system, with each motor producing 241 horsepower for a combined output of 482 hp. It is equipped with a 91 kWh lithium-ion battery that provides an estimated EPA range of up to 483 km (300 miles). Charging capabilities include DC fast charging at 150 kW and a NACS-style charge port for compatibility with various networks.

Driver Assistance and Technology

The vehicle includes the Afeela Intelligent Drive system, which utilizes 40 cameras and sensors for enhanced driver assistance:

Initially, it offers Level 2+ semi-automation, capable of operating on highways and urban roads, with driver supervision required. A Level 3 autonomy update is planned for the future.

The Afeela 1 emphasizes digital integration, featuring a suite of in-car applications and content, accessible through individual displays for each passenger. It supports an open ecosystem for developers, enabling the creation of apps and services tailored to the vehicle, mirroring the model of mobile phone app stores.

Pricing and Availability

The Afeela 1 will be available in two trims:

  • Afeela 1 Origin: Priced at $89,900, it will be available starting in 2027.
  • Afeela 1 Signature: Starting at $102,900, this model will begin deliveries in mid-2026.

Both trims include a three-year subscription to features like an AI-powered personal assistant and semi-automated driver-assist systems. You can already reserve yours clicking here. As of today, the brand charges a $200 reservation fee.

Production and Future Plans

Honda says it will manufacture the Afeela 1 at its plant in Ohio, with a launch in North America and Europe planned for 2026. Afeela intends to expand its lineup with an SUV and a compact model later in the decade.

Afeela 1: A High-Tech EV Unveiled At CES 2025

, original content from Ubergizmo. Read our Copyrights and terms of use.

Withings Unveils BPM Vision Blood Pressure Monitor and Cardio Check Service At CES 2025

Withings, a company known for making clinical-grade health technology accessible to consumers, introduced two innovative products at CES 2025. These releases include the BPM Vision (a compact home blood pressure monitor that we saw it in person and it was already mentioned in our Best of CES 2025 article), and Cardio Check, a subscription-based heart monitoring service.

BPM Vision is a portable blood pressure monitor priced at $130, designed to make at-home health management more convenient. The device measures systolic and diastolic blood pressure with what Withings describes as “clinical accuracy.” It features interchangeable arm cuffs, a large display for ease of use, and Wi-Fi connectivity. A built-in battery ensures longevity, lasting up to a year on a single charge.

The monitor includes features to enhance usability, such as multiple cuff sizes and support for up to eight user profiles. This makes it ideal for households with multiple users who want to track their individual results. Data collected by the device syncs with the Withings app, enabling users to monitor their health trends over time. The device is slated for release in the U.S. in April, pending FDA approval.
Cardio Check, the second product unveiled, offers round-the-clock heart monitoring through the Withings+ subscription service. For $10 per month, users gain access to up to four cardiovascular checkups annually, including evaluations by board-certified cardiologists. The service aims to detect heart issues like atrial fibrillation (AFib) early, providing users with critical insights into their heart health.

Cardio Check is compatible with a range of Withings devices, including the ScanWatch, ScanWatch 2, ScanWatch Nova, ScanWatch Nova Brilliant, Body Scan scale, BPM Core, and the BeamO. The latter device was introduced at CES 2024.

Withings Unveils BPM Vision Blood Pressure Monitor and Cardio Check Service At CES 2025

, original content from Ubergizmo. Read our Copyrights and terms of use.

Kirin’s Electric Salt Spoon Wins Dual Honors At CES Innovation Awards 2025

Kirin Holdings Company, Limited (Kirin Holdings) has been recognized in two prestigious categories—Digital Health and Accessibility & Age Tech—at the CES Innovation Awards 2025 for its groundbreaking product, the Electric Salt Spoon. This innovative utensil, designed to enhance the taste of low-sodium foods, represents a significant milestone as it marks Kirin’s first-ever recognition at the CES Innovation Awards. The company will also make its debut as an exhibitor at CES 2025.

The Electric Salt Spoon uses a mild electrical current to amplify the saltiness and umami flavors of foods with reduced sodium content, such as soups and curries. Launched in May 2024, the device was developed in collaboration with the Miyashita Laboratory at Meiji University’s Department of Frontier Media Science. The product incorporates unique electrical waveform technology, which can enhance the perceived saltiness of low-sodium foods by approximately 1.5 times.

The technology behind the spoon offers a significant health benefit by enabling consumers to enjoy flavorful meals while reducing their salt intake, an essential factor in managing conditions such as hypertension. In a survey of 31 individuals aged 40–65, who either had experience reducing salt intake or were currently doing so, 29 participants reported a noticeable increase in saltiness when using the spoon.

Looking ahead, Kirin Holdings plans to expand the product’s reach through partnerships with businesses and local governments. The company is also exploring the application of this technology in other types of tableware and the development of low-sodium meal solutions to support broader health and accessibility needs.

Kirin’s Electric Salt Spoon Wins Dual Honors At CES Innovation Awards 2025

, original content from Ubergizmo. Read our Copyrights and terms of use.

You can now sign up to test Elden Ring's co-op spinoff

Registration for the closed network test of Elden Ring Nightreign are open, publisher Bandai Namco announced today. The sign-up period for the co-op Elden Ring spinoff officially started on January 10 at 9AM ET and will run until January 20 at 9AM ET. You can add your name to the list now on Bandai Namco’s website.

The close network test will be spread across five different sessions on PlayStation 5 and Xbox Series X | S, running from February 14 through February 15th. You’ll be able to log in on each of those days from 6AM ET to 9AM ET or 10PM ET to 1AM ET the following day to put the game through its paces.

Selected players will be able to play “a portion of the game prior to the full game launch,” according to Bandai Namco’s sign-up page, with the goal of getting a sense of how the company’s servers and online systems will handle a mass of fans playing simultaneously. As to what that “portion” will actually contain, Bandai Namco says that players will get “to try the game’s co-op experience,” partnering with two other players to tackle a three day cycle filled with “increasingly challenging enemies and bosses.”

Nightreign appears to use many of the mechanics, armor, weapons and abilities of Elden Ring, but drops them in a revamped setting, “Limveld,” that’s design to change every time you play. Per Bandai Namco, you start each cycle of the game in the familiar Roundtable Hold, where you can pick one of eight characters with unique abilities and “Ultimates.” The Limveld map you play in will shrink each night, and introduce a new boss that if beaten, lets you progress to the next day. The process continues until the final, third night when you face off against a “Nightlord.” And if you fail at any point in the process and have to start a new run (as many will likely do) you’ll earn a relic that lets you “customize and upgrade” your character.

Elden Ring Nightreign was an unexpectedly announced at The Game Awards in 2024, and was a pretty big surprise, not only because Shadow of the Erdtree came out that same year, but because the game’s structure seems remarkably different than anything developer FromSoftware has made before. Anyone lucky enough to be a part of the network test will now be able to see how different it actually feels.

This article originally appeared on Engadget at https://www.engadget.com/gaming/you-can-now-sign-up-to-test-elden-rings-co-op-spinoff-192012608.html?src=rss

You can now sign up to test Elden Ring's co-op spinoff

Registration for the closed network test of Elden Ring Nightreign are open, publisher Bandai Namco announced today. The sign-up period for the co-op Elden Ring spinoff officially started on January 10 at 9AM ET and will run until January 20 at 9AM ET. You can add your name to the list now on Bandai Namco’s website.

The close network test will be spread across five different sessions on PlayStation 5 and Xbox Series X | S, running from February 14 through February 15th. You’ll be able to log in on each of those days from 6AM ET to 9AM ET or 10PM ET to 1AM ET the following day to put the game through its paces.

Selected players will be able to play “a portion of the game prior to the full game launch,” according to Bandai Namco’s sign-up page, with the goal of getting a sense of how the company’s servers and online systems will handle a mass of fans playing simultaneously. As to what that “portion” will actually contain, Bandai Namco says that players will get “to try the game’s co-op experience,” partnering with two other players to tackle a three day cycle filled with “increasingly challenging enemies and bosses.”

Nightreign appears to use many of the mechanics, armor, weapons and abilities of Elden Ring, but drops them in a revamped setting, “Limveld,” that’s design to change every time you play. Per Bandai Namco, you start each cycle of the game in the familiar Roundtable Hold, where you can pick one of eight characters with unique abilities and “Ultimates.” The Limveld map you play in will shrink each night, and introduce a new boss that if beaten, lets you progress to the next day. The process continues until the final, third night when you face off against a “Nightlord.” And if you fail at any point in the process and have to start a new run (as many will likely do) you’ll earn a relic that lets you “customize and upgrade” your character.

Elden Ring Nightreign was an unexpectedly announced at The Game Awards in 2024, and was a pretty big surprise, not only because Shadow of the Erdtree came out that same year, but because the game’s structure seems remarkably different than anything developer FromSoftware has made before. Anyone lucky enough to be a part of the network test will now be able to see how different it actually feels.

This article originally appeared on Engadget at https://www.engadget.com/gaming/you-can-now-sign-up-to-test-elden-rings-co-op-spinoff-192012608.html?src=rss

The Xbox Elite Series 2 Core controller is on sale for $98

If you’re in the market for a new controller, you’re in luck. Microsoft’s Xbox Elite Series 2 Core controller is on sale for $98 at Amazon and Target, down from $130. That means its about $3 off its lowest price to date — a great opportunity to upgrade to something a little nicer.

We’ve recommended the Xbox Elite Series 2 Core controller before, and that’s mainly based on its ability to give you the best of the $180 Xbox Elite Series 2 controller for a more approachable price. That includes fits and finishes like a rubberized grip and sturdier, longer-lasting versions of a traditional controller’s triggers, joysticks and directional pad (it’s circular now). On top of that, it has up to 40 hours of battery life.

The Elite Series 2 Core also lets you adjust the tension of the joysticks and triggers to your liking, and remap the controller’s buttons in the Xbox Accessories app. That’s helpful if there’s specific settings your prefer for Call of Duty: Warzone versus something more relaxing, like Viva Piñata, or if you share your controller with someone else.

The main disadvantage with the Xbox Elite Series 2 Core controller, besides the limited color options you have purchasing it anywhere other than the Xbox Design Lab, are the lack of accessories. Included in the price for a normal Xbox Elite Series 2 controller is a variety of different joysticks, directional pads and back paddles you can attach when you want to experiment with a new setup. Those aren’t included at all with the Core controller. In fact, there’s awkward divots on the back of the controller where the paddles are supposed to be attached.

It’s a small annoyance in the grand scheme of things, and one that can be rectified by buying the accessories when you figure out that you actually need them down the road. Even without paddles, the Xbox Elite Series 2 Core controller should feel noticeably more pleasant to use, and when you’re trying to make your way through an extra-long RPG, that’s what really matters anyway.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/the-xbox-elite-series-2-core-controller-is-on-sale-for-98-222712100.html?src=rss

You can now sign up to test Elden Ring's co-op spinoff

Registration for the closed network test of Elden Ring Nightreign are open, publisher Bandai Namco announced today. The sign-up period for the co-op Elden Ring spinoff officially started on January 10 at 9AM ET and will run until January 20 at 9AM ET. You can add your name to the list now on Bandai Namco’s website.

The close network test will be spread across five different sessions on PlayStation 5 and Xbox Series X | S, running from February 14 through February 15th. You’ll be able to log in on each of those days from 6AM ET to 9AM ET or 10PM ET to 1AM ET the following day to put the game through its paces.

Selected players will be able to play “a portion of the game prior to the full game launch,” according to Bandai Namco’s sign-up page, with the goal of getting a sense of how the company’s servers and online systems will handle a mass of fans playing simultaneously. As to what that “portion” will actually contain, Bandai Namco says that players will get “to try the game’s co-op experience,” partnering with two other players to tackle a three day cycle filled with “increasingly challenging enemies and bosses.”

Nightreign appears to use many of the mechanics, armor, weapons and abilities of Elden Ring, but drops them in a revamped setting, “Limveld,” that’s design to change every time you play. Per Bandai Namco, you start each cycle of the game in the familiar Roundtable Hold, where you can pick one of eight characters with unique abilities and “Ultimates.” The Limveld map you play in will shrink each night, and introduce a new boss that if beaten, lets you progress to the next day. The process continues until the final, third night when you face off against a “Nightlord.” And if you fail at any point in the process and have to start a new run (as many will likely do) you’ll earn a relic that lets you “customize and upgrade” your character.

Elden Ring Nightreign was an unexpectedly announced at The Game Awards in 2024, and was a pretty big surprise, not only because Shadow of the Erdtree came out that same year, but because the game’s structure seems remarkably different than anything developer FromSoftware has made before. Anyone lucky enough to be a part of the network test will now be able to see how different it actually feels.

This article originally appeared on Engadget at https://www.engadget.com/gaming/you-can-now-sign-up-to-test-elden-rings-co-op-spinoff-192012608.html?src=rss

Meta's right-wing reinvention also includes an end to DEI programs and trans Messenger themes

Meta isn’t stopping at moderation changes. According to both Axios and The New York Times, the company is also pulling the plug on diversity, equity and inclusion (DEI) initiatives. That includes removing diversity hiring goals, eliminating the chief diversity officer position and no longer prioritizing minority-owned businesses as vendors, per The Times‘ reporting.

When asked to comment on ending DEI initiatives, Meta confirmed the reporting was accurate. 

Internally, the company is apparently pinning the decision on a shifting “legal and policy landscape,” according to a memo to employees Axios acquired. 

“The Supreme Court of the United States has recently made decisions signaling a shift in how courts will approach DEI,” Janelle Gale, Meta’s VP of Human Resources says in the memo. “The term ‘DEI’ has also become charged, in part because it is understood by some as a practice that suggests preferential treatment of some groups over others.”

The current Supreme Court is not exactly friendly towards systemic attempts to address issues of race, gender and sexuality, but in the context of Meta’s other recent changes, it seems like there’s more going on than the company being afraid of a possible lawsuit.

At the same time that Mark Zuckerberg was announcing that Meta was abandoning third-party fact checking and changing what kind of speech it allows on its platform, 404 Media reports that the company removed the Trans and Non-binary themes from Messenger, and posts it made announcing them. The company also added Trump supporter and UFC CEO Dana White to its board this week, a confirmation of Zuckerberg’s continuing UFC fandom but also a signal that it’s eager to listen to conservative voices. It all seems to add up to less of a reaction to the current climate and more like the way people in charge want to be doing business going forward.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/metas-right-wing-reinvention-also-includes-an-end-to-dei-programs-and-trans-messenger-themes-204031848.html?src=rss

Apple's AirPods Pro 2 are on sale for the first time this year

Apple’s AirPods Pro 2 earbuds are on sale for $180 via Amazon. This is the first serious discount of the year and represents a savings of 28 percent. It’s not a record-low, but it’s darn close.

The AirPods Pro 2 earbuds have made a real name for themselves since originally launching back in 2022. They easily made our list of the best wireless earbuds, and with good reason. These are a marked improvement over the prior iteration in nearly every way. The sound quality is fantastic and the earbuds now feature active noise cancellation.

In our official review, we heaped particular praise on the transparency mode. It sounds so natural, especially when compared to some rival earbuds out there. You can leave the AirPods in during a real-life conversation and likely not even notice you’re wearing them. Other features include ultra-fast pairing with Apple devices, hands-free Siri and spatial audio. 

A recent software update also brought a reduction in wireless audio latency, which should be great for mobile gaming. Another boon for gamers? Voice quality has gotten an uptick, thanks to 16-bit, 48kHz audio during live chats.

The major issue with these earbuds is the price, which has been alleviated slightly by today’s sale. As a minor gripe, the touch gestures do take a bit of practice to get right, but it’s not rocket science.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/apples-airpods-pro-2-are-on-sale-for-the-first-time-this-year-193537995.html?src=rss