The best iOS apps of 2012

2012 ended with quite a bang, and while the world didn’t end as we expected, we got to see so many awesome iOS apps come to fruition this year. It was a big year for Google, and a lot of independent developers stepped up to make not only good apps, but great apps. We decided to gather up all of the iOS apps that released throughout the past 12 months and provide you with 10 of our favorites. It wasn’t an easy task to narrow it down to just 10, though — there were a lot of amazing apps that just barely missed the cut, but we think we have a solid list here. So, without further adieu, here are our choices for the best iOS apps of 2012.

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Google Drive

Google Docs, the company’s own cloud-based office suite, was pretty rad, but they completely overhauled the service by renaming it Google Drive and turning it into a full-fledged cloud storage solution. They made it even better by introducing an iOS app that now features full editing capabilities, as well as the ability to make changes offline. It makes the service not only a top-notch cloud-based office suite, but also an awesome cloud storage service that’s capable of taking on Dropbox, SugarSync, and the rest of the cloud-storage gang.

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Google Chrome

Chrome is an awesome browser for the desktop, but the company replicated the app and brought it to iOS over the summer. It includes most of the same great features as the desktop version, including the omnibar that allows for instant searches, pre-fetched pages, and swipe gestures to manage and close tabs. You can also sync bookmarks, history, open tabs, and even saved passwords for web pages across devices that also have Chrome running. Essentially, it’s a feature-packed app, and it’s even better when you already use Chrome on your desktop. Read our full review to learn more.

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Clear

To-do list apps are a dime a dozen nowadays, with a only few that really stand out. Clear is just one of them. It has an insanely minimalist interface, and while there’s not much to look at (other than a to-do list), swipe, pull and pinch gestures are what make the app really shine. Tasks are arranged on top of one another and the more important task are toward the top in red, while low-priority tasks are given a cooler color the further down they are. There’s no buttons whatsoever — everything is done through gestures, and tasks are limited to 30 characters, forcing you to make your lists straightforward and to the point. Check out our full review of Clear to learn more about it.

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iPhoto

If you use OS X, you most likely take advantage of iPhoto to organize and manage your photo collection. For iOS, though, there was really no good app that had the capabilities of iPhoto on the Mac — the built-in Photos app was the next best thing. However, Apple finally released iPhoto for iOS earlier in the year, and it allows you to browse, edit, and share photos on your mobile device, all from a good-looking and intuitive interface. There’s also a lot of quality effects and features that you can take advantage of right in the app, including adding captions for photo journals, adding vignettes, and use a variety of “brushes” to repair or adjust photos. Read our full review of the app to learn more.

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Google Maps

If there was one app that felt like it was saving us from a sinking ship, it was Google Maps for iPhone. Many iOS 6 users who loathed Apple’s own maps offering looked to Google for a ring buoy to grab onto. Luckily the company delivered in only a few short months after the release of iOS 6, and while we didn’t have anything to complain about with either apps in our comparison, you can’t go wrong with Google’s extensive database and super-detailed maps. Check out our full review of Google Maps for iPhone to learn more.

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Fantastical

Fantastical is probably one of the best calendar apps you can get for your Mac, and it just recently released on the iPhone. The mobile version is just as solid as the OS X version, and it features an intuitive interface, as well as incredibly fast natural language input. The app’s interface relies mostly on swipes. It starts off by giving you the day’s events, and swiping to the right will advance the calendar one day, while swiping down will give you a quick glance at the full month. Swiping down again will result in going back to the day view. And of course, it integrates with all sorts of different calendar services, like Google Calendar, iCal, and even Facebook.

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YouTube

Just like with Google Maps, Apple ousted its built-in YouTube app in iOS 6. However, that didn’t stop Google from releasing a native YouTube app that turned out to be even better than Apple’s previous built-in offering. This time around, the app comes with voice search and a redesigned user interface that makes navigation way easier, as well as a slide-out sidebar that provides quick access to settings and playlists. Avid viral-video viewers can finally watch Gangnam Style just one more time while on the go.

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Checkmark

There’s certainly nothing wrong with iOS’s default Reminders app, but why settle when you can get so much more? Checkmark offers location-based reminders that are far more easier to set up than Apple’s offering. In just three taps, you can create reminders that notify you when you get home, arrive at work, or pass by the grocery store. And just for good measure, Checkmark also includes normal reminders that will alert you of important tasks at a specified time.

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Spotify for iPad

One of the best music-streaming services arrived on the iPad earlier this year, and it came with an interface that we fell in love with immediately. Spotify for iPad is only available to Premium subscribers, but users will certainly get their money’s worth. The app sports a “Now Playing” screen with huge cover art, and also features gapless playback and crossfading abilities. It also allows you to search for songs and playlists right from the main screen without having to tab around or even stop a song that’s currently playing. Check out our full review of the app to learn more.

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Tweetbot for iPad

As with iOS 6’s Reminders app, the official Twitter app isn’t horrible, but Tweetbot offers a few more features and greatly takes advantage of swipe gestures. Essentially, Tweetbot does what any other Twitter client can do, but it does it extremely well. The apps includes quick access to all of your essential feeds, like replies, mentions, and favorites, and it offers quick customization options. However, one of the most-used features that users will enjoy is the ability to tap on a tweet and instantly have a selection of actions to choose from. Check out our review of Tweetbot for iPad to learn more about it.

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The best iOS apps of 2012 is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Instagram iOS and Android update adds new filter, support for 25 languages

Undoubtedly wanting to put the recent Terms of Service debacle behind it as quickly as possible, Instagram is directing our attention toward a new update for its Android and iOS apps. Most importantly, this update adds support for 25 different languages to the app on both platforms. There’s also a little surprise waiting for users who can’t ever have enough filters to apply to their photos.

instagrammayfair

The languages getting support with today’s update are Afrikaans, Chinese, Czech, Danish, Dutch, Finnish, French, German, Greek, Indonesian, Italian, Japanese, Korean, Malay, Norwegian, Polish, Portuguese, Russian, Spanish, Swedish, Tagalog, Thai, and Turkish. That’s certainly a long list, so a lot of Instagram users should have translation support for their language moving forward.

To make the deal even sweeter, Instagram has added a new “Mayfair” filter, which adds a “warm pink tone, subtle vignetting that brightens the center of the photograph, and a thin black border,” to your pictures. Instagram says this is best used when you’re taking photographs in well-lit areas, and that it works particularly well with the Lux feature. With the iOS update, Instagram will now automatically detect Facebook integration with iOS 6, which means that creating a new account or linking your existing one to Facebook will be much quicker.

On the other hand, the Android app will now allow Facebook page moderators to connect and share directly to a brand page. It sounds like a nifty little update for both Android and iOS users, and you can grab version 3.4.1 from the App Store now [download link] or version 3.4 from the Google Play Store [download link]. That is, you can grab them if you haven’t already decided to ditch your Instagram account.

[via Android Community]


Instagram iOS and Android update adds new filter, support for 25 languages is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

App Store Gifting Comes To iOS 6

When iOS 6 was launched, iDevice users saw the end of the ability to gift apps from the App Store. Although Apple did not explain why, the newly redesigned App Store could hold the answer to the sudden demise of the cool feature. Today, however, Apple seems to be bringing back the feature just in time for the holiday season. To gift a specific app, simply click the action sheet button and then hit the gift button. Users can even schedule the delivery of their gifts (up to 90 days).

However, as noted by TNW, the new unannounced gifting procedure in the App Store is a “bit awkward” since it requires users to tap the action button in the upper right corner of an app’s listing to bring up the action sheet. Still, it’s nice to know that iOS 6 users can finally gift paid apps to fellow iOS users. On the other hand, users running iOS 5 and lower can still enjoy the ability to gift apps from the normal link in the App Store.

By Ubergizmo. Related articles: Irish government drops Blackberry in favor of iPads, iPhone 5 Debut In China Is Slow,

Baldur’s Gate: Enhanced Edition arrives on iPad

iPad owners had to wait a little longer than expected for Baldur’s Gate: Enhanced Edition to arrive on their platform of choice, but the wait is over at last. The game, which takes the much-loved RPG from 1998 and enhances it for today’s gaming generation, went live on the App Store today. If you’ve never played Baldur’s Gate before, we have to suggest you check it out, but first a word of warning: you’re going to spend a significant amount of time on this game.


With this release, Baldur’s Gate: Enhanced Edition is now on PC and iPad, two of the four platforms Beamdog has announced for the game. It was scheduled to launch on Mac OS X alongside the iPad version, but last we heard, the OS X version was still in Apple’s certification process. The game will also be coming to Android tablets (including the Nexus 7) at a later, yet-unannounced date.

Baldur’s Gate: Enhanced Edition is actually $10 cheaper on iPad than it is on PC, but that’s because two of the three added characters have become in-app purchases for the iPad release. Looking at the game’s App Store listing, those characters cost $2.99 each, so it seems like you’ll still come out paying less if you buy the iPad version and all of the in-app purchases. Cross-platform play is coming to the iPad version eventually, which means you’ll be able to play multiplayer games with those playing on PC, Mac, and Android.

For the moment, Baldur’s Gate: Enhanced Edition is only compatible with iPads that have been updated to iOS 6. Trent Oster tweeted today that the team still needs to work on the iOS 5.1 version for the original iPad, but that the game will be updated when that’s finished. For everyone else with an iPad running iOS 6, you can snag Baldur’s Gate: Enhanced Edition from the App Store right now for $9.99 [download link].


Baldur’s Gate: Enhanced Edition arrives on iPad is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

PlayStation Store hits the web under the radar

It’s time to get busy with Sony’s vast collection of content for multiple different platforms with the first appearance of their browser-based PlayStation Store. This store is set to sell TV and movie content as well as PlayStation games galore, but at the moment isn’t quite perfectly synced up for all media that’s offered across the platforms it serves. In other words you should certainly check it out, but you won’t be able to see everything your PlayStation sees.

This online store will eventually allow you to download content to your Sony account, this connecting with your PlayStation as well as your PlayStation Vita and your Sony Tablets running Android. What’s happening right this minute is that the company is going through sort of a live test-run with limited content to make sure everything is up-to-spec for a more vast release. It’s not that you’re not going to get the content you purchase now, it’s just that you might not have the full store experience.

In the near future you’ll be able to easily purchase content from the web-based store and have it sent to your devices one-by-one. This is a method that the Google Play store uses for your many connected Android devices and relatively similar to what iTunes does with purchases through their app as well – everyone is owned by you through your account, not just on your device.

According to a comment made by official PlayStation Blog SCEE Blog Manager Fred Dutton, the store is set to be launched in a larger way soon:

“Regarding [the lack of a major announcement] – we are testing a new web store, which we look forward to announcing and launching to the PlayStation/Sony community shortly.” – Dutton

Have a peek at the timeline below to get more info on recent events surrounding the PlayStation Store and device connected to it, and get pumped up about a wider release as soon as this afternoon!

[via EuroGamer]


PlayStation Store hits the web under the radar is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Amazon publishes vague numbers surrounding Appstore performance, but they’re sure looking good

Amazon publishes vague numbers surrounding Appstore performance, but they're sure looking good

At this point, expecting Amazon to actually divulge genuine numbers surrounding its Kindle business would be akin to expecting that so-called “fiscal cliff” to just vanish overnight. That said, the company’s playing a little less coy than usual in a new press release that announces A/B testing capabilities for app developers. The useful nuggets are here: app downloads in the Appstore have grown more than 500 percent over the previous year, and the number of GameCircle enabled games available on Kindle Fire has more than doubled since the launch of Kindle Fire HD.

We’re also told that total downloads of the SDKs for In-App Purchasing and GameCircle have more than doubled since the Kindle Fire HD launch and availability of the Kindle Fire HD development resources, while the number of devs with In-App Purchasing incorporated in their apps more than doubled in the third quarter of the year. Of course, it’s hard to draw any serious conclusions without knowing a serious baseline, but much like another company in Washington, it seems that blasting out hard figures is something reserved for those “want-to” moments.

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Via: GigaOM

Source: Amazon

Google Play revenue up over 300% but App Store still sells more

A study looking at app analytics from a company called App Annie Intelligence has been released for the first time. The app analytics firm has released its inaugural study looking at both Google Play and the App Store. The data from analytics firm shows that Google Play revenue is up 311%.

Revenue for the App Store was up a much smaller 12.9% to 2012. The numbers show that the numbers show that while Google Plays growing more quickly, the App Store still has revenue four times larger than its Google counterpart, even though it’s not growing as quickly. App Annie believes its numbers are accurate as well with over 80% of the top 100 iOS app publishers using the services.

The analytics company says that over 150,000 apps are using its service to track downloads, revenues, rankings, and reviews. However, the data the research firm offers is market estimates. App Annie shows that when it comes to revenue the App Store is well ahead of Google Play. The App Store is also ahead of the official Android app market in total downloads when free downloads are put in the mix.

However, the numbers show that Google Play isn’t far behind the App Store in overall downloads. App downloads for Android users grew 48% year to date compared to only 3.3% growth in downloads for the App Store. Overall, the revenue gap between Google Play and the App Store persists, but Google Play is closing the gap every month making parity only a matter of time.

[via TheNextWeb]


Google Play revenue up over 300% but App Store still sells more is written by Shane McGlaun & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Mojang launches Minecraft Reality for iOS

If you’ve ever caught yourself wishing that real life was like Minecraft, then boy does Mojang have the app for you. Developed primarily by studio 13th Lab, Minecraft Reality is a new augmented reality iOS app that allows you to drop your most cherished Minecraft creations into the real world. Do you particularly like that towering Pikachu pixel art you made with Minecraft blocks? Why not place it into the real world and see what it would look like if a giant Pikachu invaded New York City?


It’s definitely a cool idea, but there’s more to Minecraft Reality than simply seeing your Minecraft creations show up in the world around you. You can actually walk around them to view them from all different angles, and if your friends have Minecraft Reality installed on their iDevice, they’ll be able to track down your creations and check them out too. That’s made possible by the app’s use of GPS tracking to remember where in the world you placed your creations, which is an awesome feature if you ask us.

You can resize the object before you place it, letting you make sure that it fits in with the surrounding well enough before plopping it down in the real world. The app also comes with a few pre-made models ready to be placed, so you can begin using this app right away even if you don’t have anything of your own waiting to be uploaded. Speaking of uploading, players can head to http://minecraftreality.com to upload their own Minecraft worlds for use in the app. Check out Minecraft Reality in action below.

Minecraft Reality is available now on the iTunes App Store for $1.99 [download link]. The listing on the App Store says it isn’t compatible with the iPod Touch 4G or earlier and that it most of the app’s functionality isn’t available on the iPhone 4, so keep that in mind if you’re planning to buy. Do you think you’ll be picking up Minecraft Reality?

[via Mojang]


Mojang launches Minecraft Reality for iOS is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


iTunes App Store reaches 1 million approved apps

While Apple hasn’t officially announced that they’ve passed the 1 million mark as far as iOS apps (their most recent announcement was for 700,000 apps), iTunes App Store discovery company Appsfire says that over 1 million apps have been submitted and approved in the App Store since its launch over four years ago in July 2008.

However, Apple only usually focuses on the number of live apps in the App Store, not the total number of apps that have been approved over the years, so it’s unlikely that we’ll hear an announcement from Apple about this. Regardless, Appsfire tweeted today that iTunes App Store has been home to 1 million iOS apps.

Ouriel Ohayon, co-founder of Appsfire, provided some statistics of the different apps and how the App Store sits today. Out of the 1 million apps that have been approved since 2008, almost half of them are paid apps, and roughly 160,000 of the 1 million apps are games. Currently, there’s just over 736,000 apps that are currently live in the App Store, 45% of which are paid apps, while 16% are games.

Because the App Store has seen developers remove their apps, the live number of apps is below the number of total submissions that Apple has approved. However, Apple says that there are around 400 million iTunes account holders who have teamed up to download iOS apps 35 billion times. Android’s Google Play store is slowly creeping up on Apple, though. There’s over 675,000 Android apps currently available, and they’ve seen more than 25 billion downloads.

[via The Next Web]


iTunes App Store reaches 1 million approved apps is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Nintendo launches iOS Pokédex app in Japan

Pokéfans take note, because Nintendo has released a new Pokédex app and, of all platforms, it’s on the iOS App Store. This is officially the company’s first paid app to go live on the iOS App Store, which is a pretty big deal considering how much Nintendo likes to rail against the idea of smartphone gaming. Sadly, it’s only available on the Japanese App Store at the moment, and there isn’t any word on whether or not it will make its way overseas.


In any case, this Pokédex app only covers the Pokémon of the Unova region at first. The app itself costs 170 yen, but four additional packs that add Pokémon from previous games can be purchased for 500 yen each. That puts the total cost of this app at just about $26.70, so Pokémon trainers might be better off going for the recently released Pokédex 3D Pro for the 3DS instead, which features almost every Pokémon for $15 (a price some still find too expensive).

The app is compatible with iOS 6 iPhones, iPods, and iPads, and it’s even been optimized for the iPhone 5′s screen. For those who have never used either of the Pokédex apps on the 3DS, the concept is pretty straightforward: you select a Pokémon and the app not only shows you a picture of that creature, but also gives you a slew of information on it. If it’s mostly the same as the 3DS Pokédex apps, then it should be a handy tool for serious Pokémon players to have on hand.

Of course, this isn’t the first app that Nintendo has released on the iOS App Store – last year’s Pokémon Say Tap? has that distinction. It is, however, the first paid app that Nintendo has put out, so there’s some significance there. Perhaps we’ll see more companion apps for other platforms in the future? We’ll keep our fingers crossed.

[via Serebii]


Nintendo launches iOS Pokédex app in Japan is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.