MLB At Bat coming to BlackBerry 10 by Opening Day

The MLB At Bat app has always been the go-to source for baseball fanatics while on the go. Currently, the app is only available for iOS and Android devices, but Major League Baseball has announced today that the app will also be heading to BlackBerry 10 sometime before the sport’s Opening Day on March 31.

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The league announced the news via Twitter, and linked to the MLB At Bat webpage on MLB.com. Unfortunately, the website doesn’t mention anything about a BlackBerry 10 app, but we should definitely be hearing more about it sooner or later. Either way, pending BlackBerry 10 users will be able to enjoy the game through their new phone starting this spring.

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Currently, MLB At Bat has dedicated apps for the iPhone/iPod Touch, iPad, select Android smartphones and tablets, and the Kindle Fire. The app allows you to follow scores throughout the league, as well as keep up with standings and statistics of individual players. You can also watch games on your mobile device or listen to them with the radio feature.

Since Android devices were given the shaft early on, meaning that Android users couldn’t stream live games right away, we’re hoping that BlackBerry 10 users don’t receive the same fate, although it’s very possible it could happen — the MLB might not want to dive deep into BlackBerry 10 right away, and may hold off on some features for a little while, but only time will tell.


MLB At Bat coming to BlackBerry 10 by Opening Day is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Blow This (Chihuly Glass Blowing) App

Paging Dale Chihuly enthusiast Marissa Mayer. You can make your own incredible glass sculptures in the same style of the artist with an iPhone app. More »

Over 19,000 Apps Were Submitted In RIM’s Latest Port-A-Thon Event

IMG 1294 Over 19,000 Apps Were Submitted In RIMs Latest Port A Thon EventAbout a week ago, RIM launched their Last Chance Android Port-A-Thon event where the Canadian company promised developers $100 for every app that was approved with a maximum of 20 apps per developer. The last time RIM held such an event, a whopping 15,000 apps were submitted, although it looks like round two managed to nab close to 20,000 apps. According to the reports, 19,071 apps were submitted, meaning that based on these two events alone, RIM has about 35,000 apps submitted for the Blackberry 10 platform. Of course not every app will be approved, but it’s safe to assume that based on the sheer volume, RIM will have plenty of apps to choose from and it is possible that they will be able to keep to their promise of at least 70,000 apps at Blackberry 10’s launch which will be taking place on the 30th of January.

Of course volume isn’t everything, especially with platforms such as iOS and Android who not only have RIM beat in terms of volume, but they also have a huge selection of quality titles to choose from. After all what good there to have 70,000 apps but none are which you have heard of before? Either way we guess RIM will most likely take advantage of their event on the 30th of January to share some of these details with us, so check back with us then to see if your favorite app (or apps) have managed to make it onto Blackberry 10!

By Ubergizmo. Related articles: Samsung Ativ Odyssey Set For Verizon Debut Tomorrow, BlackBerry Enterprise Service 10 Launched,

Apple Removed a Photo App from the App Store Because Artistic Nudity Is the Devil or Something

500px, one of the best iPad apps for finding great pictures, was pulled from the App Store today because Apple is Tobias Funke never nude-levels of prudish when it comes to the naked body. Apparently, the app made it too easy to find pictures with nudity in them so it got kicked out. More »

Tasker for Android updates with completely new UI

The popular automation utility for Android, Tasker, essentially turns your smartphone into a superphone of sorts. It can do any number of things (except make your bed for you), and it’s arguably one of the best utility apps that you can get on Android. Even better, though, is that the app updated today with a new, cleaner look.

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This particular version is in beta mode, so it’s not available in the Google Play store just yet, but you can download it off of the developer’s website for free. Otherwise, the final version will just cost you a few dollars, but it’s well worth it. This beta version has all the same features as the paid version, but comes with a new interface that follows the Android UI guidelines.

The beta is available for all Android 4.0-and-above devices. It includes three themes for skinning and also offers new icons. Plus, it’s way easier on the eyes and looks a lot like a traditional Android interface now, as opposed to the dark blue and orange theme that the app has kept for a while now.

If you’ve never used Tasker before, it’s an in-depth automation utility app that can do almost endless actions with your Android device, such as turning WiFi on when you get home, switching the sound profile to silent during certain hours, launching a particular app when headphones are plugged in, and even having certain actions take place when you place a call.

[via Android Community]


Tasker for Android updates with completely new UI is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Mailbox: Sign Up For The Impending Email Revolution

If you follow any number of Silicon Valley insiders on Twitter, you might have seen them blathering on about a new email app called Mailbox for iPhone. Mailbox is an interesting take on the inbox. It forces new user behavior, which might not necessarily be a bad thing but having used it over the last few days I can ensure you that change is not easy. More »

The Magical App That Inspires Your Next Movie Marathon

As you hibernate, you need to occupy yourself. That means lots of movies and books to catch up on. A simple new app called Done Not Done will help you keep track of everything you want to read, watch, or listen to. More »

Amazon launches in-app purchases for Mac, PC, and web games

In-app purchasing is nothing new, and it’s actually how a lot of free apps and games make their money, but Amazon today announced that they’re extending their own in-app purchasing system to Mac and Windows computers, as well as web-based games. This will allow developers to widen their reach and increase revenue from their apps and games.

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Previously, the feature was only available for Kindle Fire tablets and other Android devices, and it allowed customers to use their Amazon accounts to purchase virtual goods and currencies right from within the app. And just like Apple and Google, Amazon takes a 30% cut of revenue from each purchase, which is the same cut it takes from app sales.

Amazon says this expansion will “help developers with game discovery and marketing,” and in-app purchasing will automatically be available on Amazon.com. In-app purchases also show up on best-seller lists, recommendation lists, and merchandising campaigns, which helps customers “discover new games and items, while adding another point of engagement for existing players.”

Mike Frazzini, Director Amazon Games, says that since developers make their apps and games available across multiple platforms, the inclusion of Mac, PC, and web games makes in-app purchasing easier for both the developer and the user. “In-App Purchasing for Mac, PC and Web-based games is our latest service that helps game developers grow their business and increase their customer-base,” says Frazzini.


Amazon launches in-app purchases for Mac, PC, and web games is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Amazon adds in-app purchasing to Mac, PC and browser-based games

Amazon adds inapp purchasing to Mac, PC and browserbased games

Have you been itching to open your wallet in the middle of some thrilling Forsaken Planet gameplay? Soon you’ll be able to build your collection of “loot coins” on the fly with a few more platforms, thanks to Amazon’s new in-app purchasing tool. Think of it as 1-Click ordering from within some of your favorite Mac, PC and browser-based games, such as FreeFall Tournament or KingsRoad. You’ll have access to all of your Amazon payment options, including saved credit cards and gift certificates, and developers will still be able to take advantage of the site’s marketing tools, including best-seller rankings and recommendations. The feature is ready to roll out now — it’s just up to devs to flip the switch. If you’re a game developer looking to beef up your own coin collection, hit up our source link to get started.

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Amazon Introduces Another New Service for Game Developers: In-App Purchasing for Mac, PC and Web-based Games

Mac, PC and Web-based game developers can now increase reach and monetization by offering customers the ability to use their Amazon account to make in-app purchases of virtual goods and currencies

Amazon’s In-App Purchasing for Mac, PC and Web-based games joins a family of Amazon services that help developers move more quickly, increase engagement, sell more content and reach new customers

SEATTLE–(BUSINESS WIRE)–Jan. 22, 2013– (NASDAQ:AMZN)-Further expanding its multi-platform, end-to-end offering for game developers, Amazon today announced a new In-App Purchasing service that enables developers to let customers use their Amazon accounts to purchase virtual goods and currencies from within Mac, PC and Web-based games. With today’s announcement, Amazon now provides In-App Purchasing services for Mac, PC and Web, Android and Kindle Fire developers, enabling them to offer Amazon’s millions of customers a convenient, trusted and secure buying experience. To get started developers can visit: http://developer.amazon.com/games/in-app-purchasing.

Benefits for developers with Amazon’s new In-App Purchasing for Mac, PC and Web-based games include:

Customers can use any credit card, gift certificate or promotional credit associated with their current Amazon account to purchase in-app items-making it simple and low friction for customers to purchase content and leading to higher sales and increased conversion.
Developers automatically have access to Amazon’s proven fraud detection technology, thereby reducing their exposure to fraud.
All transactions are supported by Amazon’s world-class, top-rated Customer Service to provide customers with the very best purchasing experience.

To help developers with game discovery and marketing, in-app items will automatically be available on Amazon.com, and in-app purchases can show up on best seller lists, recommendations and merchandising campaigns, helping customers discover new games and items, while adding another point of engagement for existing players.

“We’re passionate about making game developers successful, and we’ll continue to build services that make monetization easier and remove undifferentiated heavy lifting from developers,” said Mike Frazzini, Director Amazon Games. “Game developers build games that are used across multiple platforms and mediums. In-App Purchasing for Mac, PC and Web-based games is our latest service that helps game developers grow their business and increase their customer-base. For years, Amazon has focused on making the online shopping experience as frictionless as possible, and we are excited to share this expertise and technology so that game developers can offer customers this same great experience.”

In-App Purchasing for Mac, PC and Web-based games is a part of a larger family of end-to-end services for game developers. From Amazon Web Services (AWS) building blocks like Amazon Elastic Compute Cloud (Amazon EC2), Amazon Simple Storage Service (Amazon S3), and Amazon Dynamo DB used for backend infrastructure, to services like Game Circle (which includes capabilities like Achievements, Leaderboards, Friends, and Whispersync for Games across devices) that enable developers to create more engaging gaming experiences, to services like A/B Testing and Game Connect (which lets developers marry the ease and security of shopping on Amazon with the convenience of having virtual goods delivered directly to customers’ game accounts), to providing distribution to millions of Amazon customers via the Amazon Appstore for Android and the Digital Games Store on Amazon.com, Amazon provides the most complete platform for game developers.

“We were excited to work with Amazon on integrating In-App Purchasing into Forsaken Planet,” said David Sterling, Vice President of Sony DADC’s LOOT Entertainment. “Giving gamers the option to buy in-game goods using their Amazon account makes it easier for them to get what they want without ever having to leave the game environment.”

“We love that Amazon will allow players of FreeFall Tournament to buy virtual items using the same login credentials and payment information they already have on file with Amazon.com. We think it will help minimize buying friction,” said Chris Scholz, CEO of Free Range Games. “We also feel good knowing Amazon is very trusted and secure, and we think it will give our players the same degree of confidence that they have when purchasing any other item on Amazon.com.”

“When we discovered that Amazon was offering In-App Purchasing for PC, Mac and Web-based games, we were eager to participate. Amazon has worked closely with our publishing platform team and gone the extra mile to make sure our implementation will be fast and easy for our upcoming action-RPG game KingsRoad,” said Mark Spenner, GM, Rumble Entertainment. “Amazon’s In-App Purchasing creates an opportunity for increased discoverability, and we are excited that our in-game items will be offered to the very large Amazon customer base.”

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Source: Amazon

RIM notes ‘remarkable’ number of app submissions, extends $10,000 incentive deadline

After unveiling its new BlackBerry World app hub (music and video still incoming), its dev blog has now announced that RIM will be extending its Built for BlackBerry scheme. Intended to draw in even more native apps for its new mobile platform, the final cut-off date has now been moved from January 21st to February 18th. Talking to German paper, Die Welt, CEO Thorsten Heins recently backed up claims that BlackBerry’s new OS would launch with 70,000 apps, although we all know that quality trumps quantity — something that RIM aims to address. If devs submit an app that makes over $1,000 but less than $10,000, the Waterloo phonemaker will fork out the difference — app authors can also submit their programs for approval without charge. If you’re hungry for some app-based paychecks, check on the detailed criteria at our second source link.

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Via: TNW

Source: BlackBerry Dev Blog, Built for BlackBerry criteria