OpenFeint gaming service closing down December 14

OpenFeint gaming service closing down December 14

App Store-connected social hub Openfeint isn’t going to be around much longer, relinquishing iOS gaming leaderboards to Apple’s own offering. Its owner, Gree, picked up the iOS and Android gaming platform back in April 2011 and is now trying to convince developers to bring their titles across to its main social gaming service. The switch-off will occur in mid-December, with “all OpenFeint network calls” being summarily terminated. Gree hopes to transfer willing game devs across to their primary hub in under a week.

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Via: Joystiq, TUAW

Source: OpenFeint

iTunes App Store reaches 1 million approved apps

While Apple hasn’t officially announced that they’ve passed the 1 million mark as far as iOS apps (their most recent announcement was for 700,000 apps), iTunes App Store discovery company Appsfire says that over 1 million apps have been submitted and approved in the App Store since its launch over four years ago in July 2008.

However, Apple only usually focuses on the number of live apps in the App Store, not the total number of apps that have been approved over the years, so it’s unlikely that we’ll hear an announcement from Apple about this. Regardless, Appsfire tweeted today that iTunes App Store has been home to 1 million iOS apps.

Ouriel Ohayon, co-founder of Appsfire, provided some statistics of the different apps and how the App Store sits today. Out of the 1 million apps that have been approved since 2008, almost half of them are paid apps, and roughly 160,000 of the 1 million apps are games. Currently, there’s just over 736,000 apps that are currently live in the App Store, 45% of which are paid apps, while 16% are games.

Because the App Store has seen developers remove their apps, the live number of apps is below the number of total submissions that Apple has approved. However, Apple says that there are around 400 million iTunes account holders who have teamed up to download iOS apps 35 billion times. Android’s Google Play store is slowly creeping up on Apple, though. There’s over 675,000 Android apps currently available, and they’ve seen more than 25 billion downloads.

[via The Next Web]


iTunes App Store reaches 1 million approved apps is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


iPad To Dominate Tablet Downloads For Next 5 Years, Owning 56% In 2017: Analyst

ipadmini

Despite Apple’s lead in the tablet market taking its first serious dent in Q3, the iPad’s dominance of the tablet market will continue for the next five years, according to Strategy Analytics. The launch of the iPad mini and “continued dominance” of the iPad will ensure Apple’s iTunes App Store remains the “premier destination” for tablet downloads through to 2017, the analyst predicts.

In its Mobile Apps Download Forecast: 2008 – 2017 report, Strategy Analytics forecasts a total of more than 350 billion smartphone and tablet app downloads between 2008 and 2017. The analyst predicts the Google Play store will account for more than 45 percent of phone-related downloads in 2017, while Apple’s iTunes Store will account for 56 percent of tablet downloads in five years’ time.

Over the 2008 to 2017 time period Strategy Analytics says paid downloads will generate more than $57 billion globally. However it expects the paid app market to be in decline by 2017 as it forecasts free apps will represent more than 91 percent of all downloads by then.

“Paid downloads remain an essential component of the app ecosystem,” noted Josh Martin, Director of Apps Research at Strategy Analytics, in a statement. “Paid downloads will remain an important way for smaller developers to monetize their efforts. For developers committed to paid downloads transitioning to tablets may be the smartest way to preserve the business model over the long term.”

The analyst believes that the average selling price of all downloads will drop to just 8 cents for smartphone apps by 2017, as the proportion of free app downloads continues to grow. This revenue decline, coupled with an expected increase in app store maintenance costs — owing to the requirement for more app approval personnel, higher marketing costs etc — could force app stores to “consider new revenue streams or higher revenue splits”, says the analyst.

“App Stores will also see a revenue crunch as more revenue is earned from advertising – revenue generated outside the bounds of the app store – and will need to prepare,” Martin added. “Newer platforms such as Windows 8, BlackBerry 10, Tizen and Firefox are building their operating systems and storefronts with this knowledge which should go a long way to making them attractive to developers and end-users.”


Messages beta client for OS X Lion to expire on 14th December

Mac OS  X Mountain Lion users get access to the Messages app, which is essentially iMessage for Mac. OS X Lion users have the app too albeit in a beta form and the only way to get the full version would be to upgrade to OS X Mountain Lion. For some the Messages app could be compelling enough to make the upgrade, but for others maybe not, perhaps due to the features not being exciting enough or their hardware is unable to support it. Either way Apple has announced that come December 14th, Messages beta for OS X Lion will be coming to an end. This was revealed in an email that Apple has sent out to Messages beta users, indicating that they should upgrade to Mountain Lion if they wish to continue using the program.

Messages was initially launched on Lion as a means of testing the software out while Mountain Lion was still in the works. Naturally this beta would come to an end sooner or later and we guess the 14th of December is the cut-off date. So, anyone planning shelling out $19.99 for the upgrade to OS X Mountain Lion?

By Ubergizmo. Related articles: Messages beta gets taken down ahead of OS X Mountain Lion’s launch next month, The official Pokedex makes its way onto iOS devices in Japan,

Apple pulling the plug on Messages beta for OS X Lion on December 14th

DNP Apple reportedly pulling the plug on Messages beta for OS X Lion on December 14th 2012

Apple is notifying OS X Lion users that the platform’s preview of Messages will end on December 14th. Originally available as a free beta download for Lion 10.7, Messages went on to become an official feature of Mountain Lion 10.8. Obtained by Cult of Mac, the email from Apple advises that in order to continue using Messages, you’ll need to upgrade to Mountain Lion. While it’s saddening to have pay for an app that you’re accustomed to having for free, keep in mind that this was only a preview. Besides, the upgrade to Mountain Lion is $20 and if you can afford any of Apple’s products, we’re pretty sure that this expense won’t be too much of a stretch. Be sure to take a look at the email in question after the break, because it could be lurking somewhere in your junk mail folder.

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Apple pulling the plug on Messages beta for OS X Lion on December 14th originally appeared on Engadget on Sat, 17 Nov 2012 12:00:00 EDT. Please see our terms for use of feeds.

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Inside Microsoft’s Cauldron Of Ideas: From Kinect, Bing And Killing The Blue Screen Of Death, To Code That Can Learn, Pixels You Can Hold And Drugs Compiled From DNA

Screen Shot 2012-11-16 at 21.13.30

If Steve Wozniak is worried Microsoft is now more innovative than Apple, the root cause for that concern undoubtedly lies within Microsoft’s network of research labs. Dotted around the globe, from Redmond to India and Asia via the UK, these university-style research institutions are the quiet engines behind innovations such as the Kinect depth camera which translates human movements into computable gestures, and Xbox users’ movements into gameplay.

Another notable Microsoft product that its research arm has played a substantial role in developing is the Bing search engine — with researchers knuckling down to crack problems such as how to compute relevance and design the auction mechanisms underlying search advertising. Microsoft Research has also helped to improve the reliability of the Windows OS via the development of Microsoft’s Static Driver Verifier (which addresses the problem of trusting third-party software – and has made the Blue Screen Of Death a rarity, where once it was a running joke).

From the outside looking in, Microsoft’s research labs look like the jewel in the crown of a corporation founded ice ages ago, in technology terms, helping to ensure that, despite being the grand old daddy of tech — with a former sales chief for a CEO — Redmond continues to be a huge force to be reckoned with in many of the spheres in which it plays.

The labs are “the far seeing eyes of Microsoft,” says Andrew Blake, lab director of Microsoft Research Cambridge, giving the insider’s view. “Our job is to be a cauldron bubbling with ideas and the ideas are there to be plucked out at the right moment,” he tells TechCrunch.

“It’s sort of intrinsically difficult to predict what’s going to be important,  so that’s why you have the cauldron bubbling, because let a thousand flowers bloom, let’s just see what happens. You genuinely don’t know what the outcomes are going to be.”

Microsoft spent a whopping $9.8 billion on R&D in its 2012 fiscal year but Blake says the labs account for “a small fraction” of that. “We don’t publish our budget but it’s a small fraction of the total spending on research and development,” he says. “I wouldn’t know how to spend [$9.8 billion]!”

On a press visit to Microsoft’s Cambridge Research lab, we are shown a glimpse of the huge variety of research projects bubbling away underneath the quiet corporate facade however modest its budget: from projects using machine learning to harness the power of big data to make better predictions about the Earth’s climate; to research into new user interface mechanisms that blend the real and the virtual so you can ‘hold’ a 3D ball of pixels in your hand; to a PhD project recycling Kinect components to fashion a wrist-mounted glove-less finger-motion-capturing device (below); to multidisciplinary research looking at making biological cells programmable using computer software.

If there’s a unifying thread connecting all the diverse projects going on under the Microsoft Research umbrella, it’s the sheer variety of research work being undertaken. This is not a model of corporate research tightly tied to product teams and immediate business aims, as is the case with Research at Google – which has a stated goal to “bring significant, practical benefits to our users, and to do so rapidly within a few years at most.”

Microsoft Research is more akin to a university research institution, says Blake, a structure that he argues makes for a far healthier and more sustainable entity. ”It’s clear to us that for a healthy research lab you need to have a renewal mechanism,” he says. “If you simply take people who are used to doing research and being free thinkers and you put a yoke on them, like on the oxen, and have them driving the technology wagon, eventually they get tired and where are they going to get their refreshment from? Where are the new ideas going to come from? So that’s why we have this as an integral part of our structure — right in in our DNA is basic research, and publishing, and going to conferences, and free association with the academic community.”

Blake notes that he has recently finished organising an academic conference in his own area of expertise — computer vision — adding that: “We senior people in Microsoft research, we take our turn doing those things and we publish a lot in those conferences and we have researchers visiting us from other universities and we visit other universities. There’s a lot of that stuff going on which is not that different from what you’d see in a university.”

Of course there are important distinctions to a university. For one thing Microsoft Research is privy to vast quantities of business data — which it can use to its advantage as a research aid. Instead of having to build a mini datacenter, say, to test research into improving the efficiency of data centers, Microsoft Research staff can “go and talk to the people who run the Azure business any time they want and try their ideas out and see if they’re scratching the right itch,” as Blake puts it. (And yes, the lab is working on a research project aimed at improving datacenter efficiency.)

So researchers certainly have relationships with product teams at Microsoft — but products being developed by the business do not limit the research work being undertaken, according to Blake. Information and ideas flow both ways.

“We may get a product group saying look we have  got to develop this thing in a set time frame, are you going to help us? And mostly people are pretty keen to try and we find out whether we’ve got anything to help. The business goals come from the business; we are not business people here, we are researchers,” he says.

And then from the other direction: ”We go out there quite a lot and sort of sell our ideas [to the business] but it doesn’t bother us if the ideas aren’t taken up immediately because we kind of think maybe it’s not the right moment,” says Blake. “Business has its own cycles and  you can’t do everything in business; you have to focus on whatever is the issue of the day. So it doesn’t put us off if we’ve invented something that we think is great and the business is not quite what they need at that moment.”

In the case of Kinect, says Blake, the Cambridge lab responded to commercial pressure from the business to develop the product by drawing on relevant bits of (in some cases years-old) research to see if they could be made to, well, connect — and that research ultimately went on to form the technological foundation for the commercial product.

The Kinect people approached us and because we had ideas at our fingertips we were able to pluck one off the shelf.

“[Prior to the idea for Kinect] we were looking at all kinds of things speculatively, some of the things we never thought they would particularly make products,” says Blake. “But the Kinect people approached us and because we had ideas at our fingertips we were able to pluck one off the shelf – the one that we thought would fit – and it did. And the solution actually surprised us. We had these ideas at our fingertips. We didn’t think those ideas were good for this problem but then we were really under pressure, which we were because there was just a year to work with the Xbox team developing solutions, so we had to place a bet.

“We ended up putting some quite surprising things together but they were things that were in our background and that we had been playing with over years. It would have been no good if somebody had said play with those now. It has to be part of your research experience that you have all these things either at your fingertips or at least in the back of your mind.”

There is one clear influence the business has over the research labs: the type of researchers they choose to hire. “We’re probably not going to hire some analytical chemists because we can’t really see at the moment how that would really impinge on the business – not to say that it’s impossible — but we don’t go out to hire a lot of analytical chemists,” says Blake.

“We hire a lot of people around some of the core disciplines of computing and some of the fringe disciplines of computing and sometimes we go almost outside computing altogether — as with our computational science group, where the primary goal they’re doing is actually the science. But the link to the business is that they’re power users of computation tools, and often their users are stressing our systems so hard that new things get invented. So we have this cluster of areas where we hire expertise that is very broadly related to the business. But then we fire the starting gun and these guys go off and you don’t know what they’re going to come up with.”

Asked which of the current projects going on in the lab he considers most promising, Blake is unwilling to play favourites. “You’re asking me to choose between my favourite children – I cant possibly do that,” he jokes.

“A lot of the ability to do good research is not just deep analytical thinking, which is more how the public probably thinks of research, but with the exercise of good taste — it’s as much about what you choose not to look into, as what you choose to look into,” he says, echoing the Steve Jobs product mantra that ‘deciding what not to do is as important as deciding what to do’. “Opportunity costs, what looks promising, people use their gut instincts to choose things which they think are going to be exciting. That’s why it’s so critical that I hire the very best research staff because it’s that good taste that is one of the things that you’re bringing into the organisation — so I genuinely would find it very very hard to say what’s going to blossom.”

He is willing to touch on promising areas of research — machine learning being a discipline he believes will play an increasingly important role in building new generations of software systems. Machine learning techniques are already being used to build products — such as the Kinect gesture recogniser (which can determine whether you’re raising your elbow or your knee), and to power the Xbox’s recommendation engine for games, TV and movies (which crunches your viewing data to predict what else you might like). But in an age of big data and  increasing complexity, machine learning technology is becoming an imperative for more and more applications.

“One of the very early lessons from artificial intelligence is that programming intelligent behaviour is just too hard — you just can’t capture it,” says Blake. “What’s better is for the software to develop in the way that humans learn, the way animals learn: by example. You show them  things and those things get generalised and those generalisations become the software – you don’t actually write the software, not entirely. The critical bits get built automatically through these learning programs.

“We have a group here that does machine learning — it’s about one-fifth of the lab — and now those ideas are sort of spreading outside that group.”

In the future maybe what Microsoft will be in is software for generating biological structures, it’s too important for us to ignore.

Specifically, says Blake, machine learning researchers are collaborating with researchers who design programming languages — to explore how software can be developed that can learn and understand uncertainty. ”Now what we’re doing is writing programs which instead of just adding numbers together or dealing with strings actually reasons about probabilities and will estimate how likely things are,” he says. “That’s quite a fundamental capability that we’re pioneers in.”

Asked to look further afield, to consider what Microsoft might be in 10 or 20 years’ time, should it still be around by then, Blake is quick to point out there is no way to know exactly what lies ahead, however farseeing the lab’s eyes or deep and rich its cauldron of ideas. But he does point to the “interface between computing and biology” as a “fascinating area” — and one Microsoft Research is “very involved” with now.

The multidisciplinary nature of this work means researchers with computer science backgrounds are teaming up with biologists. Or, in the case of Microsoft Research principal researcher, Luca Cardelli, have switched their focus from designing programming languages to trying to use computational thinking as a way to unlock biological mechanisms like cell division.

“What Luca and his collaborators have done is they’ve opened up that mechanism a bit further to show a bit more of the detail. But the insight they’ve got has come from computational thinking, if you like, having computational processes and analogy available to express what the cell is doing. And extraordinarily they just published the theoretical paper and at the same time a practical paper. An experiemental paper came out which showed sort of exactly the same thing — but in an experimental setting — so that’s quite a landmark piece of work,” says Blake.

“In the future maybe what Microsoft will be in is software for generating biological structures; it’s too important for us to ignore. We have no idea at the moment whether it makes a business,” he adds. “Some of the things we’re investigating seem way off any kind of business, but who knows whether they might be part of Microsoft’s business in the future.

“I think it’s pretty clear that in 20 years time the intersection of biology and computing will be a big thing… It might be that people are designing drugs by writing programs. Designing them from the ground up and making them out of DNA. They’d just send the programs off to be compiled; the way they’ll do that is they’ll just send them across the web to someone who produces DNA.”

Designing fragments of DNA certainly feels about as far away from churning out the next iteration — or even the next generation — of consumer technology as you can imagine a technology company could be. But Microsoft Corporation is undoubtedly a far stronger, future-proofed business for having such a far-sighted, far-reaching focus.

Apple TV eat your heart out.


Is Twitter’s Latest Mobile App Update a Glimpse Into the Future?

Twitter has slowly been pushing itself through a kind of reinvention, hoping to come out the other side as a whole new social media butterfly. The most recent part of this transformation came last night in the way of updated mobile apps, and they hint at what the rest of Twitter may turn into. More »

The official Pokedex makes its way onto iOS devices in Japan

While there exist unofficial Pocket Monster apps in the iTunes App Store, we have a feeling that many Pokemon players might soon start switching over to the official app if and when it makes its way out of Japan. Yup the Pokemon Company has announced the official Pokedex for iOS. It appears to be similar to the Pokedex 3D Pro for the Nintendo 3DS and allows players to sort through Pokemon based on number, type, statistics and the likes. The base app itself will cost around ¥170, but users can add on more like the Kanto Dex, Johto Dex, Hoenn Dex and the Sinnoh Dex for ¥500 each. The app will be released today (16th November) and more information can be found on its website assuming you can read Japanese. At the moment it does not appear as though there are plans to bring the app stateside or to other countries outside of Japan, so unless you know how to read Japanese and have a Japanese iTunes account, you will just have to play the waiting game for now.

By Ubergizmo. Related articles: Dropcam for iPad Launched, Official Gangnam Style app makes its way onto Android,

Google distributing standalone iOS Maps app, says source

A person familiar with the situation told the Wall Street Journal that Google is currently testing a standalone iOS Maps app. Allegedly, the app is getting its final touches before heading for iTunes store approval. The source doesn’t know when the app will be heading for the app store, but says that it is currently being test by “individuals outside the company.”

It’s no secret that Apple’s Maps is a less than stellar product, with its various issues including the habit of sending drivers towards the sides of buildings. The number of complaints prompted Apple CEO Tim Cook to issue a formal apology. When asked whether the upcoming app would be approved for the App Store, a spokesperson stated that Apple doesn’t comment on apps that haven’t been submitted.

If approved, the standalone Google Maps app will be a direct competitor to Apple’s own mapping service. With the release of iOS 6, the company swapped out the preinstalled Google Maps with its own maps app, also ditching the preinstalled YouTube app. Many users have complained about this move, stating that Apple’s maps are too inaccurate to be of any service.

The alleged standalone app is said to feature turn-by-turn navigation, according to the source. As for Google, a company spokesperson offered this statement. “We believe Google Maps are the most comprehensive, accurate and easy-to-use maps in the world. Our goal is to make Google Maps available to everyone who wants to use it, regardless of device, browser, or operating system.”

[via Apple Insider]


Google distributing standalone iOS Maps app, says source is written by Brittany Hillen & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Microsoft set to expand app labs to help Windows 8 devs

Windows 8 has been available for a couple of weeks now and Microsoft is itching to get developers making apps for the Windows Store, as it should be. Earlier in the month, Microsoft teamed up RocketSpace to host the first Windows Store App Lab, which helps Windows 8 developers with making apps for the Windows Store. Today, the company announced that it will be hosting even more of these Windows Store app labs in 30 different cities around the world.


These Windows Store app labs are designed to provide a boost to the development process, whether a developer needs help bringing their ideas together to form the beginnings of an app or simply wants to test their app on a range of Windows 8 equipment. Each app lab will last for four hours and will be taking place in a variety of locations around the globe, including New York, London, Paris, and Shanghai.

This seems like it will become an ongoing thing, with several dates and times shown for a number of the locations on Microsoft’s list. Even better is that these app labs are free, and those who wish to attend are welcome to drop in on the day of to see if there are any open spots. If you like to plan ahead of time, you can also register to attend, which guarantees you a spot in the lab you’ve got your eye on.

“Whether you have an app in progress or a set of design ideas you want to advance, we designed our Windows Store App Labs to provide you with in-depth technical guidance and leading design assistance to get your app launched in the Windows Store,” Antoine Leblond wrote on the Windows Store Developers blog. It sounds like these labs are the perfect springboard if you want to get an app published on the Windows Store but don’t really know where to start. Are you planning on checking one out?

[via TechCrunch]


Microsoft set to expand app labs to help Windows 8 devs is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.