Apple marks a Decade of iTunes through an in-app timeline

Apple marks a Decade of iTunes

The tenth anniversary of the iTunes Store is looming on April 28th, and Apple wants to do more for the occasion than treat itself to a nice dinner. It just launched an interactive Decade of iTunes timeline (within iTunes itself, naturally) to remind us how far its music service has come since 2003. While the retrospective includes the expected sales milestones, media links and plugs for iPods, it’s surprisingly detailed: you, too, can learn that Morcheeba rocked the album charts when iTunes reached Scandinavia. Apple has fiercer competition these days that not surprisingly goes unacknowledged, but it’s good to have at least some context for Cupertino’s more recent achievements. Catch a taste of that early iTunes Store vibe after the break.

Filed under: , , ,

Comments

Via: The Loop

Source: iTunes Store

App Store hits 45 billion total downloads, iCloud notches 300 million users

App Store hits 45 billion total downloads, iCloud notches 300 million users

After cluing us in on the state of its ever-stuffed coffers, Apple’s given us a quick progress report on its App Store, noting that it’s reached a total of 45 billion downloads — a 5 billion jump since the end of its last quarter. Cook’s crew also divulged that they’ve doled out $9 billion to developers who’ve sold their wares on the digital storefront, and they’re paying out $1 billion every quarter. Cupertino gave a quick nod to iCloud too, revealing that the service now has 300 million users under its belt, 50 million more than it claimed at the end of the firm’s last quarter. By the sounds of it, Apple’s data centers are being put to good use.

Filed under:

Comments

WhereverTV streaming service still exists, is now available on iOS

WhereverTV streaming service still exists, is now available on iOS

Don’t let the name fool ya — “WhereverTV” wasn’t on any iOS devices until this morning when the Neuros-powered streaming global television service got an App Store launch. It’s intended for a wide variety of iOS devices — the iPhone 3GS through the 5, as well as iPod Touches and iPads running iOS 4.3 or newer — and offers access to WhereverTV free international TV streaming options, as well as paid options for Greek, Moroccan, and Arabic programming (the app’s been available on Android devices for some time now).

Users aren’t limited by connection, either, as even 3G signal is supported by the app; of course, we wouldn’t suggest you go depending on that option, but it will function should you try. WhereverTV is also promising updates in the future, such as DVR scheduling and playback, as well as more free channels. That is, in addition to the company’s ongoing quest to make good on its name.

Filed under: , , , , ,

Comments

Source: iTunes

Chinese government orders Apple to remove ‘obscene content’ from its App Store

As a part of a sweep that cited some 198 websites, China government officials directed Apple to remove obscene content listed in its App Store in the country. Apple recently faced criticism about, and eventually apologized for, its warranty policy in China. The Financial Times reported an app was pulled earlier this month for providing access to banned books, just days after the warranty issue surface. A report by Bloomberg suggests Apple includes a quote from research firm owner Mark Tanner suggesting Apple needs to do more to enhance its relations with the government to curry favor with consumers. Whatever the case, the listing on state-run news agent Xinhua does not specify the banned content, although it’s probably still available on App Stores in other regions.

Filed under: , , , ,

Comments

Source: Bloomberg, Xinhua News Agency

Amazon’s Appstore prepares for international availability in ‘nearly 200 countries’

Amazon has big plans for its incredibly successful (we guess?) Appstore on Android, which include expansion to “nearly 200 countries,” — after rolling out in Europe and Japan — but it’s asking for developers to get on board first. So that its store shelves aren’t empty when they open up in places like Brazil, Canada and Papua New Guinea, it’s securing app submissions and making sure devs opt-in to international distribution. Peter Sleeman, Director of P2 Games, is quoted in the press release claiming his company saw 4-5x sales of a recent app on Kindle Fire compared to Google Play. That feat is echoed by several others quoted, citing Amazon’s in-app purchasing system and features like GameCircle. There’s no word whether this global rollout will be followed by wider distribution of its other media services and branded hardware, but given the predictable path it’s followed so far that seems like a safe bet.

Filed under: ,

Comments

Source: Amazon

AppGratis CEO: Apple is destroying value within its ecosystem

By now you may have heard that Apple removed the popular app discovery deal app AppGratis from the iTunes App Store after the Cupertino-based company cited that the app went against the guidelines for iOS apps — namely push notifications that featured “advertising, promotions, or direct marketing.” AppGratis CEO, however, has spoken out about the issue.

appgratis

In a lengthy blog post on the AppGratis website, CEO Simon Dawlat expressed his frustrations with Apple and the removal of the AppGratis app from the iTunes App Store, saying that he is “stunned that Apple took the decision to destroy so much value within their own ecosystem,” and goes as far as saying that the iTunes App Store is a “broken App Discovery world.”

Dawlat notes that the app has had run-ins with Apple’s guidelines in the past, but the two were able to solve all issues to keep the app in the iTunes App Store. However, Dawlat says that Apple pretty much “changed their minds overnight” and removed the app due to not following a couple of the app-submission guidelines.

However, Dawlat notes that the app’s current 12 million users have nothing to worry about, and the AppGratis service will still work as normal since all the features work off of the company’s own servers. Dawlat says that even though the iOS app is out of commission, “it’s business as usual” for the company, and AppGratis “will keep updating everyday with new free apps and cool discounts.”


AppGratis CEO: Apple is destroying value within its ecosystem is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Google Play rolls out new design and simpler check-out

As expected, Google has issued a redesign to the Google Play store, and it’s starting to roll out now to Android smartphones and tablets running Android 2.2 Froyo and higher. Google says that the redesign is much more simple and clean this time around, and the new design also helps users find the things they want in a faster manner.

google-play-new

The new design is more heavily image based than before, which means that content will feature bigger images that “jump off the page,” not only making it appealing to look at, but to also make it easier to spot the content you’re looking for. Themed items are also grouped together, such as magazines, books, apps, games, etc.

Recommended content is definitely not absent from the redesign. Google has made sure that you’ll always see recommended content on the home page. As you scroll down, new recommendations will continue to appear, since “there is always more to see and explore.” However, for someone like me who can’t be bothered with such content, it may only come as a distraction.

However, Google says they simplified the check-out process, making apps, games, books, movies, etc. much quicker and easier to purchase. Google says they want users to start enjoying their purchase as soon as possible, but we can’t ignore the fact that a quicker check-out process is a great way for buyers to think less about putting the item back on the shelf. Android users in the US should see the update at some point today, while international users will get the redesign in the coming weeks.


Google Play rolls out new design and simpler check-out is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Apple adds age recommendations to App Store

In what may be a move as a result of mature content showing on the new Vine app a while ago, Apple has updated its App Store to show age recommendations for each app. If you fire up the App Store app on your iOS device and search for an app, you’ll now notice that a hard-to-miss age rating is placed right below the name of the app.

slashgear-0000

The move could also be a response to the growing number of reports that young children keep accidentally purchasing in-app content without their parents’ permission. Either way, the new age rating system should help parents judge more accurately how appropriate a certain app is for their children, especially those who have a heavy finger for in-app purchases.

It’s not known how the age rating is calculated for each app. The developer of the app itself may choose the age that’s appropriate for the app, or Apple may also have a say as far as what age group is best suited for apps. Either way, this should eliminate any future controversies and debates over age-appropriate content for mobile apps.

If you remember, Vine was one of the biggest controversies we have seen a long time. Users kept complaining about the amount of adult content that was present on the app — something that anyone could access, even young children who get their hands on the app. However, Vine was updated to include a 17+ age warning to users who first download the app.


Apple adds age recommendations to App Store is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

DICE+ launches $99 developer kit, pre-orders for $40 consumer model start this summer

DNP DICE launches $99 developer kit, hopes to release $40 consumer model this summer

Game Technologies, the Poland-based company behind the little electronic die that is DICE+, has just announced a $99 developer edition that bundles a transparent-cased model along with its software development kit. As a reminder, the DICE+ is an inch-sized rubberized cube packed with Bluetooth, an accelerometer and a rechargeable battery, with the aim of bringing human interaction to electronic board games and beyond.

We had a look at a demo DICE+ here at the 2013 Game Developers Conference and it looks relatively unchanged from the one we saw at E3 last year. However, the microUSB port is now revealed via a sliding mechanism instead of a pull-out flap, which should result in a more balanced roll. Marketing director David Gatti also told us that the cube’s internals have been revamped and simplified for more cost-effective production.

Filed under:

Comments

Source: DICE+

Amazon Appstore celebrates its second year with free apps, cake (for today only)

Amazon Appstore celebrates its second year with free apps, cake for today only

Did the word free in the headline grab your attention, or was it the cake? Either way, Amazon’s Appstore is throwing a party to mark its second birthday, and there’s a goody bag of software for anyone who attends. It’s been a good month for Android users, as Google’s Play store had its own shindig recently, and like last year, Amazon’s been treating Appstore patrons to discounts all week. For its official anniversary today, though, a tray-full of apps can be downloaded gratis. Admittedly, the selection isn’t fantastic, but you should find one or two things worth at least the time it takes to click ’em — Chu Chu Rocket, may we suggest (long live Dreamcast!). Remember, you’ve gotta be quick, as the offers expire at the end of the day. But enough from us. Head to the source link for cake and more.

Filed under: , , ,

Comments

Via: PhoneArena

Source: Amazon