PIP Is A Bluetooth Biosensor That Aims To Use Your Phone To Gamify Beating Stress

PIP

Irish startup Galvanic has just launched a Kickstarter to crowdsource funding a wireless stress biosensor it’s calling PIP. PIP — which stands for ‘personal input pod’ — is a Bluetooth biosensor that monitors its user’s stress levels by measuring their galvanic skin response (GSR) as they hold the PIP pinched between thumb and forefinger. GSR means skin conductance — so basically how sweaty you’re getting and therefore how nervous you’re feeling.

PIP isn’t just a quantifiable self-tapping biosensor; it’s been designed to work in conjunction with iOS and Android phone and tablet apps to provide a gamification element. The company has created three games designed to be played using the PIP, which utilises Bluetooth as its data transport tech. The user’s stress level is then incorporated into each game as the core gameplay mechanic — with the ultimate aim being to help the player learn what they need to do to relax.

It sounds a bit counterintuitive, since competitive gaming can be synonymous with sweaty palms, which is presumably why Galvanic’s project extends to designing stress-busting games. It’s created three games to be used in conjunction with the PIP — a relaxing racing game, a seasonal mood game where  players meditate on a wintery scene to turn it into spring, and a more playful lie-detector multi-player game — but it does also plan to launch an SDK in future to get third party developers expanding the PIP’s gaming ecosystem.

With this initial handful of in-house games the PIP can only be so interesting, but if Galvanic can convince enough people to buy in to the gadget and thus lure enough outside developers to join in, there’s plenty of potential for other cool biosensing software ideas. The price per PIP is $79 for a limited number of early bird Kickstarter backers, or $99 thereafter. Presumably each new PIP-compatible game may also carry a consumer price-tag.

Galvanic is gunning for $100,000 in Kickstarter funding, with the money to be used for finalising manufacturing and readying its own apps. Assuming it hits this rather ambitious funding goal, the company reckons it can gear up for mass production by the end of 2013, and expects to be shipping in Q1 2014. In future it said it plans to expand platform support beyond Android and iOS, to add Windows Phone, Blackberry, Windows, MacOS and also game Consoles and set-top boxes.

Scientists build soft, transparent contact lens displays with nanomaterials

Scientists build soft, transparent contact lens displays with nanomaterials

Of the contact lens display prototypes that we’ve seen so far, few if any are focused on comfort — a slight problem when they’re meant to sit on our eyeballs. A collaboration between Samsung and multiple universities may solve this with display tech that’s meant to be cozy from the start. By putting silver nanowires between graphene layers, researchers have created transparent conductors that can drive LEDs while remaining flexible enough to sit on a contact lens. Current test lenses only have one pixel, but they’re so soft that rabbits can wear them for five hours without strain. Scientists also see the seemingly inevitable, Glass-like wearable display as just one development path — they’re working on biosensors and active vision correction. While there’s still a long way to go before we reach a cyberpunk future of near-invisible displays, we may finally have some of the groundwork in place.

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Via: MIT Technology Review

Source: ACS Publications

iPhone biosensor cradle brings us one step closer to having tricorders (video)

iPhone biosensor cradle brings us one step closer to having tricorders video

It seems like every day we’re getting a little bit closer to having tricorders, and today’s no exception. Researchers at the University of Illinois at Urbana-Champaign have designed hardware and software that turns the iPhone into a powerful biosensor that’s useful for toxin and pathogen testing as well as medical diagnosis. The package consists of a cradle that contains an assortment of lenses and filters which line up with the handset’s camera, along with an app that guides the user through the testing process. At the core of the device is a photonic crystal slide which basically turns the iPhone into a high-resolution spectrometer. While the cradle only contains about $200 worth of parts, it’s just as accurate as laboratory equipment costing tens of thousands of dollars, with the added bonus of being hand-held. The team just received an NSF grant to explore other applications for the device and is working on a cradle for Android phones. Hit the break for a demo video and a peek into the future.

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Source: University of Illinois

Virus-based sensors find superbugs in minutes, may lead to safer surfaces

Viruses used to pinpoint superbugs within minutes, might lead to safer surfaces

Viruses usually have to be rendered inert to work in humanity’s favor, as anyone who has received a flu shot can attest. Auburn University has bucked that trend by discovering a way to put active viruses to work in not only diagnosing sickness, but in preventing it in the first place. It’s using bacteria-hating (and thankfully harmless) viruses as biosensors to quickly identify superbugs, or antibiotic-resistant bacteria that can sometimes prove fatal. As the viruses change color once they’ve reached impervious bacterial strains, in this case variants on Staphylococcus, they can reveal superbugs within 10 to 12 minutes — a potentially lifesaving interval when current purification-driven methods can take hours. Auburn would like to eventually use what it has learned to develop more effective antibacterial glass and similar surfaces. If successfully put into practice, either breakthrough could mitigate what’s already a major medical crisis.

[Image credit: Bob Blaylock, Wikipedia]

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Via: The Verge

Source: JoVE