Nintendo unveils ‘Nintendo TVii’ for Wii U (video)

Nintendo unveils 'Nintendo TVii' for Wii U

Nintendo showed off some of the Wii U’s new television functionality during its New York City press event — first unveiled during E3 2012 — including DVR and TiVO, and search across several content providers (Netflix, Hulu Plus, Amazon Instant, and cable television, to name a few). It’s unclear whether the DVR functionality is built into the console or not, but we’ll be sure to find out as soon as possible*. Nintendo’s director of strategic partnership Zach Fountain’s calling the service a “personalized program guide” and he showed off how you’ll be able to interact with content — movies and television shows can be searched via text entry, or explored in a general category sense (movies, tv, sports, etc.). If QWERTY text isn’t your kind of thing, a rotary entry in the lower right corner offers another way to seek out content.

The service is only for US and Canadian Wii U owners for now, but Fils-Aime said the company’s exploring an expansion into other parts of the Americas. Nintendo TVii is free with the purchase of a console this November. Click on past the break for the company’s brief video demo.

Update*: DVR/TiVO functionality is not built into the hardware, we confirmed.

Gallery: Nintendo TVii

Joseph Volpe contributed to this report.

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Nintendo unveils ‘Nintendo TVii’ for Wii U (video) originally appeared on Engadget on Thu, 13 Sep 2012 10:26:00 EDT. Please see our terms for use of feeds.

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Nintendo Wii U arrives in the US on Nov. 18 in two versions for $300 and $350, Europe on Nov. 30

Nintendo Wii U arrives in the US on Nov 18 in two versions for $300 and $350, Europe on Nov 30

The Nintendo Wii U will launch in the US on Sunday, November 18, Nintendo America president and CEO Reggie Fils-Aime revealed in a New York City press conference this morning. It’ll arrive in Europe on November 30, though no price was given for our friends abroad. Like its Japanese release, the console comes in two varieties: a base level bundle in white with just 8GB of internal memory for $300 and a premium bundle in black with 32GB of internal memory for $350.

Each version contains the console itself, a WiiPad, a charging stand, a play stand, and a stand for the console. The premium version, however, adds a subscription to Nintendo’s Premium Network, which offers various rewards for digital purchases — it also gets a full 32GB of internal memory, which is a pretty major step up over the 8GB model. It’s hard to imagine either having enough internal storage compared with current-gen consoles, but the Wii U’s memory is expandable via USB.

Fils-Aime also said that Wii remotes are getting rebranded for the Wii U, and will be available in retail shops shortly. Check out the official PR and an additional shot of the basic set after the break.

Joseph Volpe contributed to this report

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Nintendo Wii U arrives in the US on Nov. 18 in two versions for $300 and $350, Europe on Nov. 30 originally appeared on Engadget on Thu, 13 Sep 2012 10:03:00 EDT. Please see our terms for use of feeds.

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Nintendo Wii U gets December 8th release date for Japan: 26,260 yen for basic set, 31,500 yen for premium

Nintendo Wii U heading to Japan on December 8th 26,260 yen for basic set, 31,500 yen for premium

The Nintendo Wii U arrives on Japanese shores on December 8th starting at 26,260 yen (around $340), Nintendo president Satoru Iwata announced this morning via Nintendo Direct’s video stream. A presentation later today in New York City starring Nintendo of America prez Reggie Fils-Aime will reveal pricing and release dates for the rest of the world, but you’d be right in guessing it won’t be too far from the Japanese launch.

A basic set (only in white) and premium set (only in black) were revealed, with the darker option adding more storage; 32GB, up from 8GB on the cheaper bundle. The Premium set (priced at 31,500 yen, or about $405) consists of the console, GamePad, a charging stand, play stand, and yet another stand for the Wii U itself. Those GamePads will also be available standalone for 13,440 yen, which could see American gamers paying around $173 for the luxury of a spare.

The Wii U pro controllers are priced at 5,040 yen ($65) each, while the Wiimote will continue to be priced at 3,800 yen (around $50), now in a range of colors. Likewise, the nunchucks will come in three color palettes. The GamePad charging stand will also be available to buy separately — setting you back around 1,870 yen — around $25. Naturally, there’s going to be some international variance in these prices so we’ll be updating once we get those global prices cemented.

We’ve been given a little more detail on the technical specifics too, with the Wii U packing 1GB of its own (“main”) memory alongside 1GB for running games. Two titles, New Super Mario Bros. U and Nintendo Land will both debut alongside the console — we’re expecting to hear even more software details later today.

Ben Gilbert contributed to this post.

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Nintendo Wii U gets December 8th release date for Japan: 26,260 yen for basic set, 31,500 yen for premium originally appeared on Engadget on Thu, 13 Sep 2012 03:21:00 EDT. Please see our terms for use of feeds.

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iPod shuffle updated with much-needed new hues

iPod shuffle updated with much needed new hues

It’s been quite a while since the Shuffle has been updated, but we’re happy to say that Apple has shown the tiniest of its music players some much needed love. There’s only one change here, but it’s by far the most important — colors! Now the tiny PMPs will match their revamped “iTouch” brothers. Just, you know, with much less functionality. There’s even a soft and subtle pink model for all those ladies out there that love being pandered to and a Project (RED) version for the socially conscious. The latest generation of the shuffle should start shipping today.

Check out all the coverage at our iPhone 2012 event hub!

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iPod shuffle updated with much-needed new hues originally appeared on Engadget on Wed, 12 Sep 2012 14:37:00 EDT. Please see our terms for use of feeds.

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Apple’s signature earbuds rebranded for iPhone 5 as ‘EarPods’

Yes, finally — finally — Apple’s years-long headphone debacle may finally be at an end, with the introduction this morning of redesigned earbuds. Their new name: “EarPods.” Like so many things from today’s Apple press conference, the new earphones look an awful lot like a leak we saw earlier this month. Apple says the new earphones feature, “a breakthrough design for a more natural fit and increased durability, and an incredible acoustic quality typically reserved for higher-end earphones.” As seen above, they feature a main and secondary grill on each “pod,” and the iPhone version has an inline remote / microphone built-in along the wire. The set looks starkly different from past Apple earphone offerings — no rubber, distinctly less visible metal, and an all-plastic outer shell.

Rather than create a plugged-up seal as most in-ear headphones do, the pods rest at the edge of your ear canal with the main grill directed straight into it. A port on the back of each bud helps airflow to enhance the midrange, while dual ports on the bottom of each stem helps the bass response. Overall, the intention is to maximize airflow for optimal sound quality. Apple claims the design results in, “overall audio quality [that’s] so impressive, they rival high-end headphones that cost hundreds of dollars more.” They’re available today for purchase as a standalone, and will ship with the new iPod Touch, Nano, and iPhone 5. A standalone set with an inline remote / mic will cost you the same $29 price point of its predecessor — and they’re already available at the source link below.

Joe Pollicino contributed to this report.

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Apple’s signature earbuds rebranded for iPhone 5 as ‘EarPods’ originally appeared on Engadget on Wed, 12 Sep 2012 14:27:00 EDT. Please see our terms for use of feeds.

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Apple refreshes iPod nano: 2.5-inch multitouch display, 16GB, Bluetooth, available this October for $149

Apple outs refreshed iPod nano 25inch multitouch display, 16GB, Bluetooth, available this October for $149

With news of Apple’s shining star, the iPhone 5, out of the way, the company’s shifting focus to its other major pillar: the iPod. Now seven generations in, the iPod nano is getting a refresh with a 38-percent thinner profile and svelte 5.4mm thickness. The multitouch screen now measures 2.5-inches across and sports a physical home button right below. Also packed in to this evolutionary PMP leap is an FM tuner with DVR-like functionality for playback control, Bluetooth radio (for wireless streaming support), inbuilt pedometer and, of course, that slimmed-down Lightning dock connector. And, according to Cupertino, this wee media player should last for up to 30 hours, making it the longest lasting nano the company’s ever built. You can snag this 16GB lil’ fella in a near rainbow of colors — seven in all — this October when it goes on sale for $149. Official PR after the break.

Check out our liveblog of Apple’s event to get the latest news as it happens!

Continue reading Apple refreshes iPod nano: 2.5-inch multitouch display, 16GB, Bluetooth, available this October for $149

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Apple refreshes iPod nano: 2.5-inch multitouch display, 16GB, Bluetooth, available this October for $149 originally appeared on Engadget on Wed, 12 Sep 2012 14:18:00 EDT. Please see our terms for use of feeds.

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Apple Store goes down ahead of iPhone announcement

Apple Store goes down ahead of iPhone announcement

With the big event only a few hours away Apple has already taken its shop offline. It’s become standard practice for the Cupertino crew, so it’s hardly a surprise. Still, it’s a good sign that some new products will be available, at least for pre-order, starting today. Interestingly, the store isn’t the only Apple property out of commission currently — reports have been trickling in since yesterday that iCloud is out for some customers as well. The down time could just be a bug that needs fixing, but perhaps iCloud will also get some significant updates this morning to accompany the launch of the iPhone 5 and iOS 6.

[Thanks to everyone who sent this in]

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Apple Store goes down ahead of iPhone announcement originally appeared on Engadget on Wed, 12 Sep 2012 08:09:00 EDT. Please see our terms for use of feeds.

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Steam Big Picture beta hands-on

Steam Big Picture beta hands-on

Been keeping up with Steam’s Big Picture interface? Then you probably know it’s already in beta. The 10-foot UI hopes to help Valve’s content distribution portal get comfortable in front of your couch, offering gamers access to their favorite PC titles from a gamepad-friendly interface. We piped the beta out to our own living room to take a look, and weren’t surprised to find a sleek attractive UI with a heap of polish. That said, we were glad we didn’t leave our mouse and keyboard at the office.

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Steam Big Picture beta hands-on originally appeared on Engadget on Tue, 11 Sep 2012 09:00:00 EDT. Please see our terms for use of feeds.

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Valve launching Steam Big Picture Mode later today, look at its snappy UI right now (update: it’s live!)

As rumored, Valve’s bringing its digital distribution gaming portal to televisions today with Steam “Big Picture Mode.” Kotaku confirms the news this morning that the TV-friendly version of Steam will launch “later today,” alongside a slurry of screenshots and impressions. Beyond what we already know about the service — it’s the full Steam we already know and love, albeit with controller-based input — a variety of new details abound. A built-in web browser, for one, and a new form of text input for controllers which seems to massively trump the usually QWERTY setup.

The entire store is apparently navigable via controller (though mouse and keyboard still work, if that’s your kinda thing), and you can even prioritize games based on what’s workable with a gamepad. Does this mean that the long-rumored “Steambox” is headed to living rooms soon? Not so fast, says Valve. “We really don’t have a road map. And we think we’re going to learn a tremendous amount through this first release.” Big Picture Mode’s beta is PC-only for now, but a Mac version is promised as coming “soon.”

Update: Users can now opt-in to test the mode and download a beta version of Steam. Hit the second source link below to get started.

[Thanks, Yannick]

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Valve launching Steam Big Picture Mode later today, look at its snappy UI right now (update: it’s live!) originally appeared on Engadget on Mon, 10 Sep 2012 09:18:00 EDT. Please see our terms for use of feeds.

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Judge approves settlement for Hachette, Simon & Schuster and HarperCollins in e-book lawsuit

Judge approves settlement for Hachette, Simon & Schuster and HarperCollins in ebook lawsuit

It’s a big day in the world of e-books, and not just for the crew at Amazon. Today, Judge Denise Cote approved settlement terms for three of the publishers accused by the Justice Department of price fixing. Hachette Book Group, Simon & Schuster and HarperCollins each agreed to settle with the government, rather than face trial — as Apple, Macmillian and Penguin Group will do in June of 2013. As part of the settlement agreement, each of the publishers will be required to terminate their contracts with Apple within one week. Similarly, they will be required to end contracts with other e-book retailers where clauses exist that would hinder the seller’s ability to set pricing. Further, the settling companies won’t be able to form contracts for the next two years with e-book retailers that would hinder the seller’s discretion to set pricing.

During the settlement approval period, individuals and companies alike were given 60 days to weigh in on the matter, which included objections from the American Booksellers Association, the Authors Guild and Barnes & Noble. Ultimately, Judge Cote determined that arguments against the settlement were “insufficient” to block the approval.

Judge approves settlement for Hachette, Simon & Schuster and HarperCollins in e-book lawsuit originally appeared on Engadget on Thu, 06 Sep 2012 16:59:00 EDT. Please see our terms for use of feeds.

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