Mini Atari 2600 and Commodore 64 LEGO Kits: 8-Bit Bricks

Now that he’s conquered the world of tiny LEGO Macintosh and iMac computers, LEGO builder Chris McVeigh (aka Powerpig) has headed further backwards in time to create LEGO kit versions of the Atari 2600 and C64 personal computer.

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These awesome little kits accurately capture the spirit of these seminal parts of consumer electronic history. The Atari 2600 kit sells for $42.50(USD). It’s assembled from 130 pieces, and includes two tiny joysticks and three little cartridges. When complete, the console measures about 3.75″ wide x 1″ tall x 2.5″ deep.

The Commodore 64 kit (also $42.50) is a bit less complex, and is made from 82 bricks. But that doesn’t make it any less perfect. I can imagine connecting my 1530 C2N Datasette player and loading up a copy of Attack of Mutant Camels. The C64 is also a bit bigger than the 2600, measuring 5″ wide x 1″ tall x 2.5″ deep when assembled.

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Great job, Chris! Keep ‘em coming. I’ll definitely bite when you make me an Atari 800 and an Apple ][.

Tiny Commodore 64 Computer: Way Better than My Tiny VIC-20

Looking for something to put on your desk alongside your tiny Atari 2600 and NES? Why not print out a miniature Commodore 64 computer, complete with 1541 Floppy Drive so you can load some tiny programs onto it?

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This miniature C64 model is yet another design from Dave Nunez – the guy behind the tiny 8-bit consoles, and I think he really nailed it yet again. This weensy version may not have every key on its keyboard, but it still captures the essential design attributes of the classic 8-bit computer. The two-inch-wide system includes joystick ports and function keys as well.

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I like how he even made a tiny little box and styrofoam insert for the computer too. If you’d like to print out your own miniature Commodore 64, head on over to Thingiverse to download the model. Great job again, Dave! Now all you need to do is hook up with Ben Heck and convince him to stuff functional systems inside of your models.

Metalab wires its Blinkenwall to run from Commodore 64, gives no word on the obligatory Tetris port (video)

Metalab wires its Blinkenwall to run from Commodore 64, no word on the obligatory Tetris port video

We’ve seen some ambitious Blinkenwalls in our time. Nearly all of the attention is unsurprisingly focused on the wall, however, and not on the often clever hardware and software behind it. Vienna’s Metalab wants to shift the limelight by kicking it old school. Instead of the thoroughly modern Arduino and Fonera hotspot that normally light up Metalab’s 45-block glass wall, the team’s Blinken64 project swaps in a Commodore 64 with a cassette drive and the unusual Final Cartridge III feature extender. Getting lights to strobe requires dusting off more than just hardware — all the animations have to be written in assembly-level MOS Technology 6510 code that even our nerdy parents might forget. The result you’ll see in the video after the break is a far cry from the relatively easy, web-accessible hardware that normally powers such blinkenlight creations, but it’s also a testament to how relevant classic technology can remain when it’s in the right hands.

Continue reading Metalab wires its Blinkenwall to run from Commodore 64, gives no word on the obligatory Tetris port (video)

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Metalab wires its Blinkenwall to run from Commodore 64, gives no word on the obligatory Tetris port (video) originally appeared on Engadget on Tue, 24 Jul 2012 00:49:00 EDT. Please see our terms for use of feeds.

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