iOn Touchless Capacitive Switch: Wave on, Wave off

Watch out Clapper; there’s a new switch in town. iOn is a capacitive switch that lets you toggle lights and other devices simply by waving your hand in front of it. You can even extend the switch’s coverage or hide it altogether by putting a conductive object on top of it.

ion touchless capacitive switch 620x368magnify

Like most smartphone touchscreens, iOn uses capacitive sensing to work. Think of it as a much simpler theremin. Aside from waving your hand to toggle a device on or off,  you can also keep your hand in front of iOn to gradually dim or brighten a light source. Apparently you’ll also be able to control the switch via a mobile app. Finally, as I said earlier, you can also turn a conductive object into a switch by placing it on top of the iOn. iOn fits over standard US switch boxes and can replace most mechanical switches out of the box.

Wave to your browser and pledge at least $40 (USD) on Kickstarter to get an iOn switch as a reward. The switch is both practical and cool, but I hope it doesn’t consume a lot of electricity, or at least has a power saving mode.

Paper-Thin Keyboard: Print and Press

The printed word is dying, but the printed keyboard is alive and kicking. And no, you won’t need a 3D printer to make one. A company called Novalia has made an incredibly thin Bluetooth keyboard made of photo paper, conductive ink and its proprietary electronic module.

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Novalia made the keyboard to show off its advancements in printed technology, particularly the electronic module based on Nordic Semiconductor’s system-on-a-chip and a printing process that allows conventional printers to mass produce capacitive sensors.

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Novalia’s technology could be used to make not just keyboards but other input devices as well, and existing printing presses could churn out hundreds of overlays with built-in sensors in a matter of minutes. Nordic Semiconductor says the module can last for up to nine months on a single CR2032 button cell battery.

I’m not sure if Novalia will make the keyboard available to the public. It does have Switchboard, a much simpler version of the keyboard on its online shop . That one’s made of foam board and has eight capacitive keys and sells for £25 (~$41 USD)

[via Geeky Gadgets & Nordic Semiconductor]

Google Glass Alternate User Interface Hacks: More than Okay Glass

Because of its size and form, Google Glass has a limited – albeit seemingly capable – user interface: touch gestures, head gestures and voice commands. Even though Glass’ display is visible at all times, there are times when it would be impractical, insensitive or downright impossible to interact with it. That’s why researcher Brandyn White came up with three alternative ways of controlling Glass.

google glass eye tracking webcam by brandyn whitemagnify

The first method is via eye tracking, i.e. triggering commands just by looking at a particular spot. Brandyn achieved this using a modified webcam, a 3D printed case and a custom software. As Brandyn notes, future versions of Glass may have eye-tracking built-in so this hack may be rendered obsolete. But even if that happened Brandyn says he doesn’t want this to be used in public, probably because it’s distracting and can also be offensive if used when you’re with other people.

google glass eye tracking web control makey makey by brandyn white 2magnify

Brandyn also made a browser-based control interface for Glass with the help of a JavaScript-based platform called WearScript. As silly as it sounds, this interface will probably let you control Glass even if you’re not wearing it.

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Finally, Brandyn used a MaKey MaKey and WearScript to enable alternative touch controls for Glass. For instance, he wired MaKey MaKey to his clothes so that he could control Glass just by touching his sleeves. He also used two bananas to play Super Mario Bros. on a NES emulator.

You should check out Brandyn’s full article about his hacks on his website. Brandyn and his colleague Andrew Miller also made a couple of Google Glass hacks designed to help the blind become aware of their surroundings.

[via Mike Elgan via The Future of Things]

Apple patent would have devices sense a squeeze through metal

Apple patent would have devices sense a squeeze through metal

Apple likes to build devices using metal. Unfortunately, the material isn’t usually conducive to touch, in the literal sense of the word — capacitive touch doesn’t always register on a metal gadget, and you can often forget about a response to pressure. A newly published patent from the company could at last get these unfeeling devices to acknowledge our grip without putting sensors above the surface. Apple’s method would detect the changes in capacitance between hidden nodes when a device’s shell is put under strain, and trigger a hardware or software reaction when there’s a strong-enough squeeze. The concept is simple enough. Just what Apple would like to do with the patent, if anything, is the real riddle. The patent was originally filed in 2009, and covers just about everything computer- or mobile-based that Apple could produce; any burning desire to use the technique would likely have been satisfied by now. If our future iPhones or Macs ever answer a hug with more than just cold indifference, though, we’ll know why.

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Source: USPTO

Atmel’s XSense technology’s will make curved touchscreens possible (hands-on)

Atmel's XSense technology's will make curved touchscreens possible handson

Atmel’s XSense technology made its debut way back in April of 2012, but today ASUS became the first big name gadget maker to commit to using the tech — pledging to put it in an unnamed next-gen tablet set to debut in Q1 of this year. For those unfamiliar, XSense is a capacitive touch sensor that can be bent and bonded to surfaces of any shape. We got to see XSense for ourselves at CES today and chat with its makers to learn a little more about it.

While there are no technical limitations to the size of its touch sensors, Atmel’s technology is currently limited to a max size of 32 inches due to manufacturing constraints. However, the company has plans to increase that fabrication size at its Colorado manufacturing facilities. We got to test out the technology on a piece of Corning Gorilla Glass bonded imbued with XSense (alas, no ASUS tablet sneak peeks to be had), and can confirm that the technology does work quite well. The company sees its touch sensor as a way for device makers to utilize currently unused edge real estate on phones and tablets, in addition to providing designers with more flexibility when creating gadgets. Of course, we’ll have to see what kind of creative ways ASUS and other OEMs implement XSense, but you can see some shots of the sensor film and Atmel’s demo unit in our gallery below.

Continue reading Atmel’s XSense technology’s will make curved touchscreens possible (hands-on)

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Disney Research develops capacitive touch that detects multiple users through their fingertips (video)

Disney Research develops capacitive touch that detects multiple users by their fingertips video

Creating a truly multi-user, multi-touch display is a tricky prospect. How do you know who’s who short of turning the screen into one giant fingerprint reader? Chris Harrison, Ivan Poupyrev and Munehiko Sato at Disney Research have suggested in a paper that fingerprinting on a capacitive touchscreen isn’t far off — it’s just what we need to fingerprint that matters. Rather than look for physical ridges, the scientists’ method sweeps through AC frequencies to find the exact electrical impedances of fingertips in contact with the screen. Different bodies, different clothes and even different shoes give everyone a unique signature that lets the screen identify specific people, even when they each have multiple fingers in play. The researchers propose that the technique would work well in collaborative workspaces, personalized devices and security, but let’s not forget that this is Disney we’re talking about: it’s placing a strong emphasis on the prospects for shared screen gaming without the limitations we know today. While any practical use is still some distance away, it’s easy to see future tablets and tables that are designed from the start to encourage a little socializing.

Continue reading Disney Research develops capacitive touch that detects multiple users through their fingertips (video)

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Disney Research develops capacitive touch that detects multiple users through their fingertips (video) originally appeared on Engadget on Tue, 09 Oct 2012 16:29:00 EDT. Please see our terms for use of feeds.

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Disney’s Botanicus Interacticus Lets You Play Plant Hero

Not content with turning inanimate objects into touch sensitive interfaces, Disney Research is now developing a noninvasive technology they call Botanicus Interacticus, which turns plants into touch sensitive input devices.

botanicus interacticus by disney research

In simple terms, an electrode is buried into the soil where a plant has taken root. This allows Disney’s researchers to apply a weak current to the plant at multiple frequencies. The use of multiple frequencies helps the researchers identify not just when but also where the plant is being touched. These signals can then be used in a variety of ways – the demo below shows plants being used to play music and video.

Imagine having just a couple of plants inside your room instead of switches. Or perhaps you can make it so your door will only unlock when you touch a nearby plant in a certain way. That sounded wrong, but you get what I mean.

[via BuzzFeed]


DIY 3D Tracking Interface: Leap on the Cheap

The Leap motion controller is one of the most hyped gadgets unveiled this year, and it really is promising. But if you can’t wait until next year to have a 3D tracking interface, MAKE knows a way to make one using readily available tools.

diy 3d touchless tracking interface

The project is based on the RC time constant, which in simple terms is the time it takes to charge a capacitor. It has three cardboard plates covered with aluminum foil and connected to an Arduino Uno. When your hand (or any part of your body) approaches the plates, the capacitance of the plates change. A complementary program then interprets the changes to determine your hands’ position.

Head to MAKE for the full instructions for making the sensor. Obviously it’s not as accurate as the Leap or the Kinect, but at the very least you’ll have built something that show how capacitive sensors work. I’m sure more advanced tinkerers will find ways to make it more functional.

[via The Viral Trend]

 


Disney Research’s Botanicus Interacticus adds capacitive touch to ordinary plants, we go hands-on

Disney Research's Botanicus Interacticus adds capacitive touch to ordinary plants, we go handson video

Sure, you spend plenty of time talking to your plants, but have you ever made them sing? In partnership with Berlin-based Studio NAND, Walt Disney’s experience development arm, coined Disney Research, has found a way to take human-plant interaction to an almost freakish level. The project’s called Botanicus Interacticus, and centers around a custom-built capacitive sensor module, which pipes a very low current through an otherwise ordinary plant, then senses when and where you touch. Assuming your body is grounded, the device uses more than 200 frequencies to determine exactly where you’ve grabbed hold of a stem. Then, depending on how it may be programed, the sensor can trigger any combination of feedback, ranging from a notification that your child is attempting to climb that massive oak in the yard again, to an interactive melody that varies based on where your hand falls along the plant.

Because this is Disney Research, the company would most likely use the new tech in an interactive theme park attraction, though there’s currently no plan to do much more than demo Botanicus Interacticus for SIGGRAPH attendees. This week’s demonstration is giving the creators an opportunity to gather feedback as they try out their project on the general public. There’s four different stations on hand, ranging from a stick of bamboo that offers the full gamut of sensitivity, including the exact location of touch, to an orchid that can sense an electric field disruption even as you approach for contact. While interactive plants may not have a role in everyday life, Botanicus Interacticus is certainly a clever implementation of capacitive touch. You can see it action just past the break.

Continue reading Disney Research’s Botanicus Interacticus adds capacitive touch to ordinary plants, we go hands-on

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Disney Research’s Botanicus Interacticus adds capacitive touch to ordinary plants, we go hands-on originally appeared on Engadget on Wed, 08 Aug 2012 14:58:00 EDT. Please see our terms for use of feeds.

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Archos Child Pad gets capacitive screen upgrade, minor price hike to $140

Archos Child Pad gets capacitive screen upgrade, minor price hike to $140

Parents who’ve already purchased Archos’ 7-inch Child Pad may be feeling somewhat miffed, as its screen’s been upgraded from resistive to capacitive just two months after launch. There’s no such thing as free multi-touch, so you’ll have to fork out another ten bucks on top of the original asking price for the new version of the ICS slate, bringing the total to a cent under $140. Other internals are identical, so customers can still expect a 1GHz ARM processor, 1GB of RAM and 4GB of expandable storage, with some exclusive chipmunk-based content to boot. Just remember to let the kids have a go once in a while.

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Archos Child Pad gets capacitive screen upgrade, minor price hike to $140 originally appeared on Engadget on Thu, 02 Aug 2012 13:41:00 EDT. Please see our terms for use of feeds.

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