Hisense’s “Transparent 3D” display technology creates the crazy effect of incorporating real-life objects into a video image. The 40-inch demo unit, in the image above, could be how you window-shop in the future. It’s so cool looking. I only wish there was something better to do with it. More »
Live from the Engadget CES Stage: an interview with Chrysler’s Marios Zenios, VP of Uconnect
Posted in: Today's ChiliIt’s a wild a crazy world out there when it comes to in-car-entertainment and this year at CES 2013 one company came out a little bit ahead of the pack. Uconnect just won AOL Auto’s Technology Of The Year award, and we’ll be talking to Chrysler’s Marios Zenios, VP of Uconnect on the Engadget stage and the company’s latest ICE technology.
Check out our full CES 2013 stage schedule here!
[Photo Credit: WardsAuto]
Filed under: Transportation
iBattz Mojo iPhone Case Charger Hands On: Two Batteries For Double Endurance
Posted in: Today's Chili Most of the time I carry a lightning cord in my bag because I just plow through my iPhone’s battery. What a pain, right? But iBattz’s new Mojo Refuel charging case will let me leave the cable at home where it belongs, because it comes with two extra 2500 mAh batteries. More »
Agawi and Marvell team up to bring cloud-based gaming to Android set-top boxes
Posted in: Today's ChiliIt’s like a match made in heaven. Agawi and Marvell have partnered up to combine a cloud-based gaming platform with the equipment that powers many popular Google TV devices. Together, both companies will offer a white-label Android gaming solution to OEMs, internet and cable providers, game publishers and retailers. As a result, we may see a number of smart TV devices begin cropping up that support Agawi’s CloudPlay gaming service. Whether this solution poses a legitimate threat to the console business remains to be seen, but we’re going to scour the floor at CES to bring you a demo of the system in action. In the meantime, full PR follows the break.
Continue reading Agawi and Marvell team up to bring cloud-based gaming to Android set-top boxes
Filed under: Gaming, Home Entertainment, HD
Ford Developer Program now open to all, we go hands-on with new apps on Sync
Posted in: Today's ChiliA couple days ago here at CES 2013, Ford held their presser and announced a few new things, specifically concerning the company’s Developer Program for its in-car Sync AppLink API. Ford announced open and free availability of the SDK to any mobile app developer. We ended up stopping by the company’s booth to find out more, and got some quality hands-on time with the platform.
First off, Ford ended up opening its Sync AppLink Developer Program to all developers for free, whereas in the past, the company kept it closed to only a handful of mobile app developers. The SDK and APIs will allow app devs to add voice-control features to their apps to work exclusively with Ford vehicles. The company has already worked with the likes of iHeartRadio, MOG, MLB, Pandora, and more, but they’re not bringing more apps into the mix, including USA Today, the Wall Street Journal, Rhapsody, and Amazon Cloud Player.
Ford Sync works by connecting your iOS or Android smartphone to your vehicles entertainment system. From there you can control your smartphone with your voice, as well as apps that come loaded with the technology. There’s nothing special that users need to do to get the Sync technology on a compatible app — the update will come as usual through the iTunes App Store or Google Play.
It’s pretty self-explanatory at this point, and thanks to Ford’s announcement of bringing the technology to anyone, we should be seeing a lot more mobile apps that will come with Ford Sync support built-in, making it even more tempting to go ahead and get that new Ford Fusion. Currently, iPhones have to be connected through USB in order to sync it with the vehicle’s entertainment system, while Android devices can utilize Bluetooth.
Ford Developer Program now open to all, we go hands-on with new apps on Sync is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.
Matias updates the Tactile Pro to version 4, announces Mini Tactile Pro keyboard, we go hands-on (video)
Posted in: Today's Chili We’ve written a few love-notes about Matias’ mechanical keyboards before, which is why its CEO had to take out a restraining order. But even the threat of legal action couldn’t prevent us from sharing the news that the company has updated its coveted Tactile Pro and swelled the range to include the Mini Tactile Pro. Both units come with a three-port USB 2.0 hub, while the portable version now has a secondary connector cable that you can keep stowed in your laptop bag for satisfyingly noisy typing on the go. The flagship will cost $150 and is available today, while its dinky equivalent will be available later this month for $130. Interested in learning more? Join us down town after the break.
Filed under: Peripherals
Source: Matias
Synaptics may have designs on becoming a keyboard company, but at heart, it’s a touch and sensor company. It’s realized that as tablet bezels get smaller, the greater the chance you’ll suffer unintended touches from the meaty parts of your paw. We’ve just spent time at a behind-closed-doors demonstration of Sensa, a grip-sending tablet that can work out which hand is you’re using to hold the device and therefore ignore its commands. Interested? We called it a read more link for a reason.
Continue reading Synaptics Sensa grip-sensing tablet concept hands-on
Filed under: Tablets
CES 2013 has already brought some very exciting news about mobile processors, with NVIDIA revealing its Tegra 4 processor during its press conference earlier in the week. Not one to be outdone, Samsung today officially pulled the veil off its 8-core Exynos 5 Octa chip. Comprised of two sets of four cores, the Exynos 5 Octa is obviously geared toward keeping things moving fast and fluid, even when multiple applications are running on your mobile device.
As such, don’t expect to see the Exynos 5 Octa present in anything but high-end smartphones and tablets. The upshot to this is, obviously, a better experience when doing things like watching video or using multiple tabs in your mobile browser. In fact, Samsung CEO Stephen Woo says that there won’t be any stutter during HD video playback, which, as many of you likely know, can be something of an issue on slower processors.
In addition to trying to knock multitasking out of the park, the Exynos 5 Octa is also sporting 3D capabilities. That, of course, means better 3D gaming, so expect to see mobile games take a step up after the Octa starts showing up in devices. This processor also has the distinction of being the first mobile CPU to implement the ARM big.LITTLE technology, something we’ve described at length in the past.
Of course, all the power in the world isn’t worth anything if your battery can’t last long enough to take full advantage of it, which is why Samsung is also focusing on efficiency with this release. By packing together four Cortex A15 processors to do the heavy lifting and four A7 cores for lighter work, users should have the power they need while also saving on battery power when they can.
It’ll probably be a little while before we see the latest in the Exynos line begin making an appearance in a significant number of devices, but it should be making a splash in the mobile world before long. It’s been an incredibly exciting CES for mobile computing, so be sure to have a look at our CES portal for news you may have missed. As always, keep it here at SlashGear for even more from the show.
Samsung goes big with 8-core Exynos 5 Octa chip reveal is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.
Tobii’s eye-tracking tech could be what frees us from keyboards and mice, but what if your eyeballs could replace your remote control, too? Haier, of all companies, is trying to make it happen. It’s almost superhuman. More »