Dear Apple: Android-loving hacking developer hordes await you

Today it’s come to our attention that a collection of iPhone users out there believe that Apple might, in their next iteration of iOS, decide to give the average smartphone user Android-level customization options. I couldn’t disagree more. Though it’s clear that Apple should – in an early adopter’s dream universe – need by now to bring some major changes to their mobile operating system iOS, it’s just not going to happen. With Apple, change comes only when change is needed, and if you’ve seen the cash this company makes with each new iteration of its iPhone line and think they’re in dire need of any sort of radical change, you’re out of your mind.

ongo-580x420

What Apple should do, on the other hand, is tap two markets that it’s been avoiding since the dawn of the iPhone. The first of these is the customizing developer/hacker community that so ravenously devours each new Android phone. The second is the vast group of people rather rapidly accepting the ultra-large (but not quite tablet-sized) smartphone screen.

cydia

With the amount of attention each post about Jailbreaking gets here on SlashGear compared to the chatter that comes up each time iOS is updated, an instant conclusion can be drawn: it’s much more interesting (to those that reach tech blogs) to see the iPhone broken into than it is to see Apple bring on updates and upgrades. Where it gets really interesting is when Apple’s updates appear to be the direct result of Jailbreaking – hacks take a turn, Apple takes a turn, and so on and so forth.

So what if Apple created a Developer Edition iPhone?

Would it be so very anti-Apple to release a device that they encouraged the very real – and rather giant – developer community to customize?

Or would it be releasing their hardware to those that would change the software as they saw fit that made the iPhone into a device that’s not all that different from phones made by the Android-toting competition?

5th-gen_ipod_touch_hands-on_sg_5-580x326-1

Then there’s the more obvious next step for the iPhone – a larger display size. Now that Apple has cracked the illusion that the iPhone 4′s screen size was the only one that – because of the massive amount of time that went into perfecting it – was ever going to be perfect, they can move on. Apple should and will create an iPhone that’s larger that the iPhone 5′s 4-inch display size limit.

pensout2

But before they do that, they’ll have the ability to make this handheld machine bring on innovations we’ve not yet seen implemented on smartphones. If the rest of the smartphone universe is the Borg, they’ve already assimilated vast amounts of the “cool” that has pushed the iPhone to the top spot and kept it there for so many years. “The iPhone and Apple do not need help surviving”

The iPhone and Apple do not need help surviving – this is no call to action for Apple – they’ve still got one massively successul smartphone line on their hands. Instead consider this a call-to-action on the part of you lovers of game-changing innovation: Apple creates products people love. If everyone on the planet made it clear to Apple that they loved iOS better on the iPad mini than they do on the iPhone 5, you’d see a smartphone right between the two rather quick.

The same goes for you Jailbreaking-loving developers out there – continue to spread the love that is community evolution in software and you might – not any time soon – see an iPhone Developer Edition in your holiday stocking. Some day!


Dear Apple: Android-loving hacking developer hordes await you is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Switched On: Chrome on the range

Each week Ross Rubin contributes Switched On, a column about consumer technology.

DNP Switched On Chrome on the range

If Chrome OS didn’t start out with an inferiority complex living in the shadow of the massive adoption of its cousin Android, and with Eric Schmidt dismissing the hardware that would run it as cheap and interchangeable, the hardware companies that were early to adopt it didn’t help matters. Chrome OS arrived on devices that weren’t priced competitively against then-popular netbooks.

Since then, though, the Chrome hardware story has been on a steady upswing. Thanks to Acer, Chromebooks broke the $200 price point. Thanks to Samsung, they made the leap to the ARM architecture, enabling longer battery life in a thin form factor. And thanks to HP and Lenovo, Chromebooks have joined the portfolios of two of the biggest names in corporate computing. While it may be nowhere near Android’s scale in terms of overall devices, Chrome OS is now offered by three of 2012’s top Windows PC manufacturers. That is certainly enough to show up on Microsoft’s radar. Into this fray comes the Chromebook Pixel and it has clearly learned from other successful ecosystems.

Filed under: , , , ,

Comments

This is the Modem World: Why are we still texting?

Each week Joshua Fruhlinger contributes This is the Modem World, a column dedicated to exploring the culture of consumer technology.

DNP This is the Modem World Why are we still texting

“Just text me…”

How many times have you told someone that? Say you’re meeting a friend somewhere: What’s the first thing you do when you get there? You text him or her to announce your arrival. Why? Because that’s how you’re trained. You don’t email, call or use some other protocol.

And you know what? You’re paying for that text even though you already have a data plan, unless you’re grandfathered into one of the better unlimited plans of the 20th century. Truth is, SMS texts are perhaps the most lucrative service that providers offer — more so than data or voice plans, and they want us to keep using the outdated technology whether we need to or not.

Filed under:

Comments

Switched On: Tablets offer a new choice for voice

Each week Ross Rubin contributes Switched On, a column about consumer technology.

DNP Switched On Tablets offer a new choice for voice

The term “phablet” has always been, at best, a relative descriptor. It kicked in with the release of the original Galaxy Note even though the voice-enabled Dell Streak had beaten that product to market. And while the portmanteau raises the question of whether there is any meaningful difference between a phone and tablet other than size, all it means is “a big phone.”

Up until recently, and barring the use of Bluetooth headsets, the constraints defining the upper practical limit of a phone included the ability to fit into a pocket and be held against the side of an (adult) head to facilitate a voice call. At Mobile World Congress in Barcelona, two companies smashed through at least the first of those criteria. Twisting the name of the PadFone, which extended the screen of a handset to that of a 10-inch tablet by use of a touchscreen shell enclosure, ASUS introduced the FonePad.

Filed under: , , , ,

Comments

If Nintendo Fails, Will the Traditional Game Industry Go With It?

I’m worried about Nintendo. Yes, I know that I’ve told you here on SlashGear that I’m not the biggest fan of the Wii (or Wii U, for that matter) and I’m suspect of the value of Nintendo’s games library, but the company is still important to me.

gameover2

See, Nintendo was to me, like so, so many others, the company that made us realize how much we loved gaming. We played the first Super Mario and were mesmerized. When The Legend of Zelda: A Link to the Past was released, I must have completed it ten times in the first couple weeks. Nintendo and its hardware and its game library all hold a special place in my heart.

That’s why I’m worried. I think there are millions of people across the globe – including many in Japan – that have long-viewed Nintendo as the face of the gaming industry. When Nintendo succeeded, those folks believed that the game industry was doing just fine. And when Nintendo wasn’t doing so well, they questioned the value of status quo in the industry.

“The world is changing, they say, and traditional game companies are in trouble.”

When the Wii was flying high, there was a palpable sense that the games industry, despite some softening during the economic downturn, would be just fine. But now that the Wii U is turning out to be a bit of a loser, the beating drum of doubt over the traditional industry’s ability to hang tough against Microsoft and Sony is growing louder. The world is changing, they say, and traditional game companies are in trouble.

So, I need to pose a question: if Nintendo fails, will the traditional game industry go with it?

I can appreciate that Sony and Microsoft are trying to appeal to a different market segment with their products, which lends them to not worry so much that Nintendo is in trouble, but there’s something to be said for determining how the Mario maker’s decline is impacting the industry.

Unfortunately, I can see a scenario play out in which Nintendo starts to go into decline and the next thing you know, all hell breaks loose. A major game console maker has gone into a death spiral, the headlines would read, and now, like a domino effect, Microsoft, Sony, and major game developers are going down the tubes with it.

“More importantly, it could give way to companies like Valve and Apple.”

But perhaps I’m placing too much importance on Nintendo. Sure, the game company is huge and was always important, but perhaps it’s not what it used to be. Nintendo might be the world’s biggest console maker right now, but it might soon give way to Microsoft and Sony. More importantly, it could give way to companies like Valve and Apple.

The traditional game industry could very well be in a state of flux. Nintendo, its spiritual leader, seems to be falling to its knees. And unless it can be brought back up and returned to its former place of glory, I can’t help but wonder if new companies or mobile gaming in general might just put the final nail in its coffin.

I guess we just have to wait and see what happens.


If Nintendo Fails, Will the Traditional Game Industry Go With It? is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

This is the Modem World: The dark side of Google Glass

Each week Joshua Fruhlinger contributes This is the Modem World, a column dedicated to exploring the culture of consumer technology.

This is the Modem World: The dark side of Google Glass

I want to be excited about Google Glass — I really do. I saw Robocop as a kid and dreamed that, one day, I too could walk around with a HUD that would feed me information on call, receive messages and record the world around me.

But now that years have passed and I’ve witnessed humanity worship the smartphone, make prevalent voice-controlled navigation and perfect self-mounted, POV digital video cameras, I’m not so sure that Google Glass is going to be good for us as a society. There is a dark side to what appears to be a wonderful coming together of complementary technology, and I’m here to poop this party.

Comments

Android isn’t as open as you think it is

iOS 6 finally got its jailbreak after several months being available, and iPhone 5 users have no doubt been rejoicing the ability to open up the iOS platform to customize their devices and add tweaks that Apple doesn’t normally allow. However, this only spawned the opportunity for Android loyalists to remind us all that if you want a truly open platform without the need for jailbreaking/rooting, then there’s always Google’s mobile operating system to make you feel better. However, what most Android users fail to realize is that the platform isn’t as open as most users think.

eggs

Many Android users pick Google’s mobile platform because iOS is claimed as a “closed” ecosystem, and that users will have more freedom if they pick Android, but Android actually has most of the same restrictions, some of which are thanks to the carriers. Granted, the Nexus series of devices are the closest thing you’ll get to a real, “open” Android experience, but those only account for a small fraction of all the Android devices available, and even then carriers still apply restrictions. Most Android handsets are locked down hard, and rooting wouldn’t exist if Android was as open as users think it is.

army_of_android_1-580x386

Just like jailbreaking iOS, rooting Android opens up a world of abilities, customization, and tweaks. For starters, just like iOS, rooting allows Android users to dig deep into the phone’s software and hardware in order to optimize performance and boost battery life. Battery life is obviously one of the biggest caveats to Android devices, and rooting is the only way to truly improve it, with custom kernels and CPU-altering apps that can make your phone last all day and more on a single charge.

And don’t even get me started on the numerous Android versions roaming around. Currently we’re on Android 4.2 Jelly Bean, but manufacturers and carriers are making things harder than they need to be by releasing new handsets with an OS that’s 16 months old (Android 4.0 Ice Cream Sandwich for those keeping track). Rooting your Android device is the only way to receive the latest OS version through custom ROMs, including CyanogenMod, which is arguably the most-popular ROM out there, and you can use CyanogenMod to push Jelly Bean to your older device if it’s available.

lg_optimus_g_pro_hands-on_sg_1-580x450

Let’s not forget about the bloatware, though. Carriers have been having a blast sneaking in pre-installed apps, and while Jelly Bean will let you at least hide them from your sight, only rooting will be able to completely banish them. Plus, you’ll be able install apps that Google and carriers normally wouldn’t allow, some of which are of questionable legality. Either way, if an OS was truly “open,” you’d be able to install any app you wanted.

hella

Of course, in the long run, I can’t say that iOS is as open as Android, since Google’s mobile platform does allow a bit more customization and leeway with their OS, but there’s definitely plenty of restrictions that Android and iOS users regretfully share. Again, getting a Nexus device is pretty much the only way to go if you’re wanting a true Android experience in order to taunt your iOS counterparts effectively, but even then there’s plenty of setbacks that don’t exactly qualify Android users to scoff at the popularity of iOS jailbreaking — rooting Android unlocks just as many capabilities that iOS users get to enjoy when unleashing their iPhones and iPads.


Android isn’t as open as you think it is is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Switched On: A 4K in the road

Each week Ross Rubin contributes Switched On, a column about consumer technology.

DNP Switched On A 4K in the road

The past decade has now seen at least three industry-wide technologies vie for the future of television — HD, 3D and now 4K or UHD. The first of these — HD — represented a massive change for television that affected nearly every aspect of the TV experience from how it was captured to how it was consumed. A decade later, it is nearly impossible to purchase a TV that does not support high-definition. The second — 3D — was a mixed bag. While the technology became commonplace on high-end TVs, it has remained relevant for only a small fraction of programming. The question, then, is which of these paths, if either, 4K will follow.

Filed under:

Comments

This is the Modem World: Bring It On, Sony. Please.

Each week Joshua Fruhlinger contributes This is the Modem World, a column dedicated to exploring the culture of consumer technology.

This is the Modem World Bring It On, Sony Please

The Wii U launch sort of came and went, didn’t it? I mean, it’s a nice console, but it certainly didn’t cause any major waves. In fact, Nintendo only sold 57,000 units in January. For those who don’t track game console sales numbers — and why would you — that’s bad. Very bad.

The Wii U, at least so far, has underwhelmed consumers. There isn’t a killer application just yet, and despite some interesting innovation with the touchscreen controller, no one is sitting in his living room, staring at an empty space in his entertainment rack, thinking, “You know what I need? A Wii U.”

And now we’re all waiting so see what Sony does with the PlayStation 4. Rumors are that they’ll do what Sony always does: Pack a ton of technology into a package that will be expensive — but cost less than it should — in order to get early adopters on board. It’s actually possible that by the time this column is posted, Sony will have already released details about its upcoming hardware and you’re too busy oohing and ahhing about frame rates and visual controllers.

I hope so. It’s clear that we need new hardware. We’re desperate for something amazing. We need a new hardware war, something to get us fanboys off our heels. Faint rumors about Microsoft’s next console, images of possible new PS4 controllers and buzz about anti-DRM features have me interested, but I’m not getting the sense that people are bouncing around message boards, gritting their teeth and hungry to get their hands on a new console this year.

Perhaps it’s because the last generation of hardware is still quite serviceable. I still use my PlayStation 3 and Xbox 360 on a regular basis. The PS3 is my go-to Blu-ray player and I’ve been grinding my way through Ni no Kuni. The Xbox 360 does my Netflix and media playback duties and is also my choice when it comes to playing shooters given Live’s solid performance despite throngs of screaming fools.

At this point in the previous hardware generation, I was more than ready for new hardware. Shadow of the Colossus was dragging the PS2 to its limits. I wished at the time that I was playing it on more powerful hardware. Meanwhile, the giant Xbox was clearly ready for better networking features in order to do all Microsoft wanted to do with Live, and who didn’t want a prettier Halo? Meanwhile, the GameCube desperately needed to be replaced by something more innovative and competitive.

All three companies delivered. The powerful PS3 is still the best Blu-ray player on the market, Xbox Live is the best gaming network outside of Steam and the Wii remains an excellent party device.

I’m worried, though, that this next generation will just be more of the same. The PS4 certainly sounds powerful, but what can it possibly do that will blow our socks off? There isn’t a new optical format to get excited about. The new Xbox will most likely also be a powerhouse, but instead we’re hearing more about how Microsoft could be appeasing publishers with some strict anti-DRM measures. We all saw what Nintendo did: Innovate a little, but keep the Wii brand name and deliver a better — but similar — experience.

In short, these are probably going to be the most conservative game console updates we’ve seen yet. We’ll hear a lot about applications, digital downloads and better performance. We’ll have a hard time telling the difference between a game console and a set-top box. But what we’ll be left with might be underwhelming, and that’s going to be disappointing. Let me be clear: I hope I am wrong.

Maybe it’ll all be in the apps and the way they change the way we consume games and media. Maybe the new devices from Sony and Microsoft will allow us all to finally say goodbye to cable companies. Maybe we’ll never have to rent a Blu-ray disc from Redbox again.

Or maybe it’ll just be more of the same. Here’s hoping it won’t be. C’mon, Sony. C’mon, Microsoft. Get crazy.


Joshua Fruhlinger is the former Editorial Director for Engadget and current contributor to both Engadget and the Wall Street Journal. You can find him on Twitter at @fruhlinger.

Filed under:

Comments

Switched On: An ARM’s race with Intel

Each week Ross Rubin contributes Switched On, a column about consumer technology.

DNP Switched On An ARM's race with Intel

As one would hope in dealing with two products that share the same name, Microsoft has maintained strong consistency between the Surface with Windows RT and Surface Pro. Allowing for a bit of girth variation, there’s a similar industrial design as well as common features that have been nearly universally lauded (the snap-on keyboards) and lambasted (the underwhelming cameras). There’s also an identical user interface as far as “modern” Windows apps are concerned.

This has created an interesting lab test to see what customers really want from a Windows tablet in 2013. The early and unsurprising results indicate that it’s really backward compatibility — even at a premium of half the battery life and nearly double the price. Lenovo, which offers its Yoga 11 convertible as a Windows RT tablet, will also bring out the device in a Windows 8 version. Indeed, if one is attracted to some of the advantages that Windows RT offers on its ARM-based variants, such as the Snap and Share features, multiple devices with integrated keyboards, broad driver support and desktop Office compatibility, its toughest competitor is Windows 8.

Filed under: ,

Comments