GameStick brings a new Android game console to your TV, fits inside its own controller (video)

GameStick brings a new Android game console to your TV, fits inside its own controller video

OUYA likely won’t be the only Android-based game console in town this spring. PlayJam is going beyond its smart TV roots to build the GameStick, a TV-based system that fits into a shell not much bigger than a typical flash drive — it’s small enough that the finished version should stow inside its own Bluetooth gamepad and draw power from the HDMI port, like Roku’s Streaming Stick. The Jelly Bean system’s dual-core Amlogic processor isn’t as powerful as the Tegra 3 in the OUYA, but it should also lead to a slightly more tempting $79 price. PlayJam’s remaining challenge is the familiar one of reaching a crowdfunding target: the company says it needs $100,000 to go through its last development hurdles and ship the production GameStick in April. If the firm makes its goal, however, the low-cost gaming world will be delightfully crowded this year.

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Via: Edge Online

Source: GameStick (Kickstarter)

Hailrazer stuffs a Nintendo 64 into a GameCube GameBoy Player (video)

Hailrazer stuffs a Nintendo 64 into a GameCube GameBoy Player, creates a nostalgia singularity  video

Hailrazer is clearly a fan of the Nintendo 64 and GameCube, but his projects have kept the systems as separate beasts. Until now, that is. His latest mod puts a Nintendo 64 into a GameCube’s GameBoy Player add-on, linking the audio, power and video to those of the more modern system. Gamers just have to plug in relevant controllers and flip a switch to play whichever console best triggers a nostalgia trip. About the only setback is the absence of space for a proper Nintendo 64 cartridge slot, which effectively mandates using a not-quite-above-board storage format instead. Given that the two-in-one console is strictly a personal labor of love, it’s still quite the achievement — and it guarantees that Hailrazer’s inner circle won’t have to travel far for a trip down memory lane.

[Thanks, Jon]

Continue reading Hailrazer stuffs a Nintendo 64 into a GameCube GameBoy Player (video)

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Source: Bacteria’s Forum

OUYA developers share console first-impressions

OUYA‘s Developer Console kits are winging their way to eager coders, and the first demos of the provisional interface and gameplay experience are emerging. Early game partners CodeZombieGames took some time out of tinkering with their new toy to run through the unboxing, setup, and usability of the OUYA box, including video playback, internet browsing, and actually playing a game. Read on for the videos.

ouya_ui_dev_1

OUYA is based on Android, but the team responsible for the box has reskinned Google’s OS with a UI more suited to TV use. The latest previews of that interface were given last week, though OUYA was keen to point out that it’s a work-in-progress and is likely to change from what we see here before the final build is signed off.

OUYA Dev Console interface:

Still, it’s a good preview of the overall owner-experience. The UI is clean, a little like the Metro-style interface on Windows Phone, and there’s an easily-navigable onscreen keyboard for text entry (though external peripherals should be supported). The most obvious thing is adjusting games to suit widescreen TV displays: CodeZombieGames’ choice of title is clearly formatted for a portrait phone orientation.

ouya_ui_dev_2

Those regular buyers who backed the OUYA Kickstarter or who have preordered the console since will have to wait a little longer to get their hand on the Android cube. First shipments are expected in March 2013.

OUYA Dev Console overview:

OUYA Dev Console hooking-it-up:


OUYA developers share console first-impressions is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Which Console Maker Will Win the Next-Generation Battle?

The Nintendo Wii U has kicked off a new generation of consoles. The device, which comes with HD graphics that can about match those we have from the PlayStation 3 and Xbox 360, will likely be joined by vastly more powerful PlayStation 4 and Xbox 720 consoles at some point in the next year or so.

Once those devices launch, it will be time to handicap the marketplace. Which console will succeed? Which console will fail? And perhaps most importantly, which console will win the next-generation battle?

console_battle

[Image credit: Andreas Levers]

I’m sure there are those in each company’s camp armed with reasons their particular favorite will win.

Those who support Nintendo will say that the company’s commitment to innovation and fun, coupled with its high-quality first-party library, will be enough for the Wii U to dominate the gaming market.

Sony fans disagree. They point to the PlayStation 3’s late surge in the gaming space to make their case. Sony fans believe that the PlayStation 4 will come with high-quality specs and a large game library that will give it the edge. To think otherwise, they might say, would be nonsense.

Microsoft, however, has a different take. The Xbox 360 has proven steady over the last six years, and it’s likely that in the U.S. and Western Europe, it will have a strong showing. And Microsoft’s fans say that the software giant’s online experience and Kinect functionality will impress gamers and get enough people to join up to take over the console market.

I honestly believe that all three companies have a chance at dominating the next-generation console market. After all, coming off the GameCube, no one thought that Nintendo would win the space, but it did so with the Wii. And although the PlayStation 3 got off to a slow start, it’s starting to show now why it had so much promise in the beginning.

“I don’t know how Nintendo expects to hang tough in the long term”

At this point, though, I don’t quite know how Nintendo expects to hang tough over the long-term. The Wii U, while nice for its fans, will be trumped very quickly by whatever Microsoft and Sony offer. And if Nintendo doesn’t find a way to respond with some sort of update or new addition to the console’s featureset, it will be impossible for the game maker to keep pace.

Sony’s issue might have something to do with cost. The company has historically tried to deliver a high-end product, but in the gaming market lately, value has been the name of the game. And I’m not sure Sony realizes that.

Microsoft, meanwhile, might be popular in the U.S. and Europe, but the company has yet to establish itself in Asia. And until it capitalizes on that extremely important continent, the Xbox 720 will have some trouble.

So, while all three consoles might have some features that could push it over the top, they all also have some troubles. And the winner of the next console generation will be determined not by how much “stuff” they all have, but by how well they can get over the issues and capitalize on their virtues.

It should be a fun fight to watch.


Which Console Maker Will Win the Next-Generation Battle? is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Sony PS2 Goes Quietly into the Night

Any gamer that has been around for more than a few years will remember the Sony PlayStation 2 and will have fond memories of countless hours spent gaming on the console. Throughout its 12 years of life, the venerable PS2 was one of the best-selling videogame consoles ever produced with over 150 million units sold since it debuted in 2000.

If you’re a fan of the PS2, this will be a little heartbreaking to hear. Effective immediately, Sony has stopped shipping PlayStation 2 consoles to Japanese retailers. That means once existing stock is depleted there will be no more new PS2 consoles.

ps2 fat slim

The original fat PS2 consoles were replaced by slim consoles in 2004 to stoke sales (and reduce costs) long after the PS2 originally launched. The PS2 enjoys a massive library of games, and game developers have continued to produce games for the platform many years after it debuted. Personally, I don’t see the PS3 having the same sort of longevity that the PS2 enjoyed, but without any imminent plans for the release of a PS4, I could be wrong.

[via Kotaku]

OUYA details special translucent Dev Consoles as SDK thrown open

We already knew OUYA‘s Dev Console was shipping slightly ahead of schedule, but the open-source gaming team has now revealed exactly what comes in the box: a special edition frosted translucent version of the console. The limited availability version is headed off to 1,200 developers with a new casing – along with a few hardware tweaks – while OUYA has also thrown open the doors to its Dev Portal with the full development kit (aka ODK) and full support forums.

ouya_dev

The OUYA Development Kit is also being released under a free license – Apache 2.0, in fact, just like Android itself – meaning as long as coders steer clear of OUYA’s own trademarks, they’re free to modify the console software at will. However, with an eye on the fragmentation that has become a headache for Android-based phones and tablets, the OUYA team say there’ll still be some control retained, to make sure it’s a safe, welcoming, and productive place for developers and gamers alike:

“It’s worth mentioning that “open” does not mean “anarchy” — and as we continue to build out OUYA’s core services, please know that not every facet of OUYA will be totally open. In order to ensure the best possible experience for our gamers and developers, for example, we will be screening games for copyrighted content and offensive material (which we’ll define under our developer guidelines), and we’ll make sure that OUYA is a secure place to discover great games and conduct business” OUYA

The first developer boxes should be reaching lucky recipients in the next couple of days, though the ODK is available to anybody who wants to sign up. In addition to the frosted casing, it has a microUSB port for connecting to a computer and debugging more straightforward. There’s also a fan, as you can see in the company’s new video:

OUYA Dev Console overview video:

The full package contents include:

  • Jet-black OUYA Devs package
  • Official Developer Welcome Letter
  • One frosted translucent OUYA Dev Console
  • Two frosted translucent OUYA Dev Controllers
  • HDMI cable
  • Micro-USB cable
  • Power adapter

Meanwhile, there’s also a sneak peak at the UI which will face gamers; it’s still a work-in-progress, OUYA says, as is the version loaded onto the Dev Consoles, but the final thing should look something like this:

ouya_ui_mockup

Regular Kickstarter supporters and those who have pre-ordered the console since its funding round finished will have to wait until 2013 to get their unit. Shipping is expected to begin in March.


OUYA details special translucent Dev Consoles as SDK thrown open is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

OUYA begins shipping developer consoles

 

Open-source games console start-up OUYA has begun shipping out its first batch of developer hardware, with eager recipients told to expect their new toys before January 10. The first shipping notifications began to hit inboxes today, according to the official OUYA forums, with sample dev kits consisting of the console itself and two controllers.

ouya_console-580x4131

OUYA was one of the most high-profile Kickstarter successes of 2012, closing its public funding round with more than $8.5m in backing. Consumer units aren’t expected until March or April 2013, but developer kits were promised to begin shipping before 2012 was through, to give coders an opportunity to get their Android apps up to speed ahead of the official launch.

In fact, OUYA is slightly ahead of schedule, having initially said the first batch would go out tomorrow. The SDK is also expected to be released on Friday, allowing even those without a dev console to begin creating games and other software.

handsOUYA1-580x386

Adoption of OUYA hasn’t been slow from existing game studios. The company announced a further ten titles earlier this month, and has previously muttered about ongoing talks with Namco Bandai. Even before the Kickstarter finished, OUYA had announced it would feature Final Fantasy III as well as non-gaming titles.

Developers will begin receiving their consoles anytime from December 31 to January 10.


OUYA begins shipping developer consoles is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Nintendo PSA: update the firmware for that gift Wii U

Nintendo Wii U review wrap-up

So you’re the very definition of generosity and plan to put a Wii U under the tree for that special someone. Nintendo just provided a helpful tip to keep the kindness going beyond Christmas morning, if it’s not too late: update that Wii U’s firmware before you wrap the box. Unless the recipients are wired up with Google Fiber, they’ll likely face a long wait as that 5GB patch arrives. The process will spoil the unboxing experience, to be sure — but so does realizing that it’s another two hours before anyone can use the eShop and Netflix. Trust us, they’ll thank you for it later.

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Via: Pocket-lint

Source: Nintendo of America (Twitter)

All your SNES games belong to us

It is always good to make sure that everyone has a hobby – simply because you love hobbies, and when you do something that you love, it does not feel as though you are “working” on it, but rather, time flies really fast while you are at it. I guess the best kind of careers to be involved in would be one that has your hobby worked right in, making money out of what piques your interest. Some folks collect books, others stamps, and while others look for rare coins from around the world. Kings of yore collected gold and wives, and the modern day rich man might see that starting a car collection is something worth looking into. How about collecting video games? That does sound rather nerdish, but it seems that an extremely well known collector in the video game community is putting up his SNES collection for sale – with a cool $20,000 asking price to boot!

Of course, he is open to other offers, and I am quite sure that he will be more than pleased as punch to accept anything higher. Heck, if I were him, I would have put it up for auction with $20,000 as the opening bid. The seller is known as “byuu”, and if he sounds familiar to you, that is because he is the brains behind the popular bsnes emulator. In an effort to ensure that every single ROM made available for the bsnes emulator will run perfectly, he has amassed the entire SNES game collection, taking three years to do so while delivering spot on accuracy for each cover scan. Selling off this collection after his task is complete is one way of recouping some of his losses.

Bear in mind that you would be getting every single licensed SNES game, which does not include unlicensed and promotional games. byuu figured out that his effort required around 2,000 hours of buying, scanning, and dumping the games, while taking another 60 hours to clean each one of the cartridges. The money that he recoups is meant to accumulate every single European and Japanese SNES game for a similar purpose, now is that dedication or what?

Source
[ All your SNES games belong to us copyright by Coolest Gadgets ]

Gabe Newell hints at possible ‘turnkey’ Valve living room system, sees others following suit

Steam Big Picture TV

Valve has been making a visibly deep push into the living room, but in bits and pieces — controllers here, Big Picture interfaces there. Company chief Gabe Newell may have just hinted at a more holistic, though non-exclusive, approach in the works. Chatting on the sidelines of the Video Game Awards, he tells Kotaku that any Valve hardware would involve a “turnkey solution” with a “very controlled” environment, not unlike a console. While that’s not necessarily the confirmation of the rumored Steam Box, Newell only stokes the speculation further through his eagerness to put Big Picture on Steam for Linux and get that much more control when building hardware. The game developer doesn’t see his company monopolizing couch-based devices should it get involved, however — he predicts more companies will be selling PCs in 2013 tailored for the TV in a way that would favor Steam. We won’t consider either a Valve-made gaming box or its third-party equivalents to be imminent based solely on award show banter, but the remarks suggest that at least one of the PCs is more than just a dream.

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Source: Kotaku