Black Isle apparently rises from the dead, everyone is confused

In today’s installment of The Wacky World of Gaming, it appears that the once-beloved Black Isle Studios is back. We haven’t heard from the studio since 2003, when parent company Interplay shut it down, but now it seems that Interplay has decided to revive it. Details are still very scarce, with the newly launched website only announcing that the studio has returned and inviting visitors to sign up for a mailing list.


Likewise, the new Facebook and Twitter pages for Black Isle are lacking any kind of substantial information. It seems that those in the industry are just as confused as everyone else, with Interplay co-founder Brian Fargo saying in a tweet that he doesn’t have enough information on this reemergence to make a comment yet. Chris Avellone, who served as one of Black Isle’s main men before joining Obsidian, said via Twitter that he doesn’t know anything about the Black Isle announcement, and that no one at Obsidian is involved with the apparent re-opening of the studio. A lot of the people who worked at Black Isle are now with Obsidian, so it makes sense that some would suspect Obsidian had a hand in this.

But that doesn’t seem to be the case. Truth be told, almost nothing has been revealed about the new Black Isle – we’re just being told to wait for more news. If Black Isle truly is back, then whoever ends up working there will have some big shoes to fill. Black Isle was responsible for some classic computer RPGs, including the first two Fallout titles, the Icewind Dale series, and Planescape: Torment. All of those games are still loved today, so whatever this new Black Isle will be doing, players will be expecting a lot.

So, how’s that for a strange gaming story? It’s been a long time since we last heard from Black Isle, and this announcement has apparently blindsided everyone in the industry. It’s definitely exciting to see that Black Isle has returned, but now the question is: can this new studio deliver the same great RPG experiences that Black Isle is remembered for? Keep it tuned to SlashGear, because this could turn out to be big.


Black Isle apparently rises from the dead, everyone is confused is written by Eric Abent & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Microsoft resumes publishing Windows Phone apps, all is right with the world

Nokia Lumia 900 at Windows Phone Marketplace

Everybody, you can stop panicking. Microsoft has solved the digital signing problem that prevented app installations on older Windows Phones, as promised, and the flow of new apps is back to a steady stream. It may take a day or two before new titles show up in earnest; developers whose work was in caught in submission stage limbo won’t have to restart the process from scratch, however. The quick turnaround is no doubt good news for developers. We’d argue that it’s equally good news for Microsoft, too — there’s no doubt that the crew in Redmond would rather not have to explain any lengthy publishing outages while it’s onstage with Nokia next month.

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Microsoft resumes publishing Windows Phone apps, all is right with the world originally appeared on Engadget on Fri, 17 Aug 2012 00:28:00 EDT. Please see our terms for use of feeds.

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Twitter’s API v1.1 rules put user caps on third party clients, exert more control overall

Last spring an announcement from the platform team at Twitter not-at-all-subtly suggested developers of third party clients should find something else to do, and today a list of changes to its API turns that whisper into a firm nudge. The limit that most directly affects any of the unofficial clients you may be interested in using is that existing apps currently servicing more than 100,000 individual user tokens will be allowed to double their current count, but cannot add any users past that without Twitter’s permission. Going forward, any app that needs more than 100,000 tokens to do things like access the timeline, show DMs or anything else a client app might do will also need Twitter’s permission to operate. Other changes include that any pre-installed client app on something like a phone, computer, or TV will need Twitter’s permission before it ships (sensing a trend here?), or potentially face revocation of its application key. Moving on, the Display Guidelines about the information any app that displays tweets must provide are shifting to Display Requirements, with violators potentially losing that application key. Those Twitter Cards that started rolling out over the last few months are also getting a big push, with plans to include other ways for developers to bring their rich content to Twitter, and embed real-time Twitter content on existing websites.

In a section of the blog post that specifically calls out popular third party clients like Tweetbot and Echofon, it puts them in a zone of Twitter apps that it believes developers “should not build” since they mimic or reproduce the mainstream Twitter client experience. Other services focused on aggregation like Storify and Favstar.fm are also called out as not having much of a future in Twitter’s view of its universe A-OK, see the update below. It’s pretty clear where we’re headed, as Twitter seeks to monetize a growing and talkative user base, it wants to make sure users are all seeing things in the format it wants them to. With a six month migration period ahead, developers and users may have hard choices to make. Tweetbot developer Paul Haddad has already tweeted that “the sky is not falling…the cap is pretty huge and we aren’t going anywhere”, and we’ll undoubtedly hear from others soon. The rest of the details reside beyond the source link, but let us know first — are you learning to love the official Twitter clients, or are you thinking paying $50 a year for an entirely unproven alternative with no users doesn’t sound so ridiculous after all?

Update: Twitter platform director Ryan Sarver tweets that Favstar.fm and Storify are actually “good examples” of services it would like to see. Also, TweetLanes developer Chris Lacy is apparently encouraged by the change, thanking Twitter for “giving client devs a chance”

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Twitter’s API v1.1 rules put user caps on third party clients, exert more control overall originally appeared on Engadget on Thu, 16 Aug 2012 19:17:00 EDT. Please see our terms for use of feeds.

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TVSync API unveiled, helps devs build second-screen and smart TV apps

TVSync API unveiled, helps devs build second-screen and smart TV apps

Second screen apps seem to be all the rage as of late, and Vobile’s freshly announced TVSync API platform can help developers ride that wave of popularity. Compatible with iOS and Android devices, PCs and some smart TVs, the API can be leveraged to supplement what’s on the silver screen with relevant content ranging from polls to products. Apps developed with the interface can trigger what’s displayed on the companion screen at just the right moment by analyzing audio, video, or both. For instance, a recipe featured on a celebrity chef’s program could be pushed to your slate as soon as it’s first mentioned. Yearning to code an app of your own with the tech? Visit the source to request beta access to TVSync or look below for the full press release.

Continue reading TVSync API unveiled, helps devs build second-screen and smart TV apps

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TVSync API unveiled, helps devs build second-screen and smart TV apps originally appeared on Engadget on Thu, 16 Aug 2012 05:19:00 EDT. Please see our terms for use of feeds.

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Microsoft bans use of Metro name in Windows Store apps (Update: May not be banned after all)

Microsoft bans use of Metro name in Windows Store apps (Update: May not be banned after all)

If Microsoft can’t use the Metro name, no one else can. Not in its company-owned Windows Store, at least. An update to the Windows 8 app criteria guide explicitly tells developers that any submitted Windows Store app with Metro in the title will “fail certification” — effectively, it’s banned. There’s a certain irony to the aggressive stance on naming when Microsoft itself still mentions Metro prominently across many of its pages, but the restriction isn’t a laughing matter for developers already trying to support an OS that doesn’t ship for another two months. One of the most popular apps in the pre-release Windows Store, MetroTwit, likely faces imminent exile without a name change; there’s also worries that mass transit apps might get the boot for entirely innocuous uses of the word. We’ve reached out to Microsoft for comment on its legal rights in the area. In the meantime, it’s safe to say that “metro” is only to be spoken in hushed tones anywhere near Microsoft’s official content portals.

Update: Word from WPCentral is that the language restricting developers from using the Metro name wasn’t a new addition to the Windows 8 app criteria guide. Turns out, it was an older error that has since been removed. Rejoice, developers! It appears that the word is not off limits. We’ve reached out to Microsoft for confirmation and will update when we hear back.

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Microsoft bans use of Metro name in Windows Store apps (Update: May not be banned after all) originally appeared on Engadget on Wed, 15 Aug 2012 16:09:00 EDT. Please see our terms for use of feeds.

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Windows 8 RTM now available to developers, IT departments with TechNet subscriptions

Windows 8 RTM rolls out to developers, IT departments with TechNet subscriptions

At this point, we’re expecting very few surprises when it comes to Windows 8: Microsoft just shipped the final code to OEMs, and the company already published a list of staggered dates when developers, volume licensees and Joe Schmo consumers would be able to download the software. We already knew, then, that on August 15th developers with MSDN subscriptions would be able to get the RTM build, as would IT pros subscribed to TechNet. Now that that day has come, though, it’s worth repeating that those of you plugged into either the developer or TechNet program can start exploring the final software now — a good ten weeks before the rest of the world. Don’t have access? Luckily for you, Microsoft granted us early access to the RTM, and we’ve got a breakdown of the new features waiting for you right here.

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Windows 8 RTM now available to developers, IT departments with TechNet subscriptions originally appeared on Engadget on Wed, 15 Aug 2012 13:00:00 EDT. Please see our terms for use of feeds.

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Microsoft Build 2012 sells-out in an hour

Tickets for the Build 2012 developer conference have already sold out, roughly an hour after Microsoft put them on sale. “We’re full” the message on the Build registration site now reads, advising would-be attendees to “Keep calm and join the wait list.” It’s unclear exactly how many tickets Microsoft had to offer, though waiting for a drop-out now seems the only way to get on the guest-list.

That’s despite attendance at the developer event being none too cheap. Early-bird tickets were priced at $1,595 apiece, and the 500 available sold out in minutes. Full-price tickets were $2,095 each, and took around 70 minutes to go. Microsoft also offered 100 $995 academic tickets, which required pre-approval.

The speedy sell-out is just the latest high-profile developer event to fill up in short order. Registration for Apple’s WWDC has grown more frantic with each passing year, forcing the company to block ticket resales in 2012, while Google I/O has shown similar demand among Android developers.

Part of the allure is undoubtedly the potential for freebies and swag for attendees. Last year, developers at Build 2011 left with a free Samsung tablet for them to get started coding Windows 8 applications with, and with Microsoft Surface flying the own-brand flag for the OS, we wouldn’t be surprised to see the Windows RT slate in the 2012 goody-bags.

SlashGear will be covering the Build 2012 keynote and bringing you all the news as it’s announced, so don’t fret too much if you missed out on tickets.

[Thanks @stroughtonsmith!]


Microsoft Build 2012 sells-out in an hour is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Microsoft Build 2012 tickets go up for grabs

Microsoft has thrown open ticket sales for Build 2012, the latest gathering of Windows and Windows Phone developers, which kicks off in late October. The event will unsurprisingly focus on Windows 8 and Windows Phone 8, two platforms with no small degree of importance to Microsoft’s financial future and relevance in the computing and smartphone spaces. However, it’s not cheap to attend.

Early-bird tickets are priced at $1,595 apiece, though only 500 will be made available. After that, full-price tickets at $2,095 each, while there will be 100 $995 academic tickets in addition. If you want an academic ticket, you’ll need to contact Microsoft first and request a code.

Build 2012 will take place on Microsoft’s own Redmond campus between October 30 and November 2, and include activities in the surrounding area as well as coding workshops. For the rest of us, the key interest will likely be in the opening keynote; last year, Microsoft used that to launch the Windows 8 developer preview and show off prototype hardware.

This year, Windows 8 will have already been available for roughly a week and we’re expecting to have seen not only fresh Windows Phone 8 devices from Nokia, HTC and others, but Apple’s new iPhone 5. SlashGear will be at the Build 2012 keynote to bring back all the details as they’re announced.


Microsoft Build 2012 tickets go up for grabs is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Microsoft opens Windows Phone Dev Center, limits in-app purchases to Windows Phone 8 (update: store rebrand too)

Microsoft opens Windows Phone Dev Center, limits inapp purchases to Windows Phone 8

It’s a day of mixed blessings if you’re a Windows Phone developer. The upside? Microsoft has shelved its old App Hub in favor of the heavily reworked Windows Phone Dev Center: along with being simpler and more reliable, it now lets app designers offer their apps in four times as many countries (three times as many for paid apps), gives them better tracking tools and lets them at last get payment from Microsoft through PayPal. We hope they aren’t making too many grand plans to bring Microsoft’s newly added in-app purchasing support to every title, however. The counterbalance in this story is confirmation in the Dev Center that any in-app commerce will be limited to Windows Phone 8 — even devices running Windows Phone 7.8 will have to turn to all-or-nothing transactions to directly generate cash. While we can’t say we’re surprised, knowing that Microsoft hadn’t mentioned legacy support before, the news no doubt dampens the enthusiasm for developers who now need to wait for a wave of new devices before they can join the freemium app gold rush.

Update: WMPowerUser noticed something in that tiny text on the home page — the artist formerly known as the Windows Phone Marketplace is now the Windows Phone Store. A small (and still unacknowledged) change, but notable for harmonizing the mobile app shop with the Windows Store on the desktop.

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Microsoft opens Windows Phone Dev Center, limits in-app purchases to Windows Phone 8 (update: store rebrand too) originally appeared on Engadget on Tue, 07 Aug 2012 11:07:00 EDT. Please see our terms for use of feeds.

Permalink Windows Phone Developer Blog, The Verge  |  sourceWindows Phone Dev Center (1), (2)  | Email this | Comments

Apple seeds iOS 6 beta 4 to developers: here’s the changelog

Apple seeds iOS 6 beta 4 to developers here's the changelog

Right around 20 days after iOS 6 beta 3 was beamed out to developers, beta 4 is now making its way into those same hands via an OTA download. We’ve just confirmed that the files are indeed being pushed out, with the changelog showing fixes related to Facebook integration, the Address Book, authorization statues, and Apple TV / Bonjour workflows. You’ll also get a patched-up Dictionary, iTunes and Maps, amongst other things. The entire list of updates is embedded after the break, but we’d recommend a stiff cup of coffee before trying to digest ’em all.

Update: For the eagle-eyed, yes, this update does indeed remove the YouTube app from the iOS homescreen. If you’re out of the loop, Google owns YouTube. And Apple hasn’t shied away from doing its best to distance iOS from Googlefied apps…

[Thanks to everyone who sent this in]

Continue reading Apple seeds iOS 6 beta 4 to developers: here’s the changelog

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Apple seeds iOS 6 beta 4 to developers: here’s the changelog originally appeared on Engadget on Mon, 06 Aug 2012 14:04:00 EDT. Please see our terms for use of feeds.

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