Amazon Studios now accepting short video bids for feature films

Amazon Studios now accepting short film bids on top of series, features

Amazon Studios is hell-bent on developing movies and TV series, and on top of script submissions, it’s now asking filmmakers to send in 2-15 minute long shorts to pitch their feature-length film ideas. Those would serve as a foundation for your project and “express an idea that’s begging to be seen on the big-screen, in full-length, full-budget form,” according to the division’s Hollywonk blog. Amazon Studios will spend 45 days evaluating each submission, and those added to the development slate will receive $10,000. After that, you’ll get put into the development pipeline, which could get you paid writing and directing opportunities, guidance and feedback from partners like Warner Bros., and up to $400,000 if your baby hits theaters. Private submissions are welcome, but if you’re feeling brave, you can also post it for the world to see — hit the source or More Coverage link for more info.

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Source: Amazon Studios Hollywonk blog

Bing Platform Shifts The Search War To Apps

Earlier today, Microsoft’s Bing team has presented their latest developer tools at the BUILD conference which brings the Microsoft development community together for a few days in San Francisco. In the “demo app”, Bing engineers showed how developers could use […]

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StickNFind launches SDK, lets coders harness its Bluetooth stickers

StickNFind Bluetooth stickers let you tag and locate your goods with a smartphone handson video

When StickNFind burst onto the scene at the start of the year, the company promised that an SDK wouldn’t be too far behind. True to the company’s word, the toolbox has arrived, enabling developers to turn the Bluetooth location stickers into museum triggers, track conference attendees, or even turn the small discs into rudimentary pagers. The software’s now available on the StickNFind website, while interested parties can dip their head below the break to learn a little more.

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Source: StickNFind

App Camp For Girls Exceeds Funding Goal, With Time Left To Gather More Support

App Camp For Girls is a non-profit organization with the goal of raising interest and awareness for software development to girls and women. The organization is currently based in Portland, but co-founder Jean MacDonald hopes that with this  funding round […]

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Google Maps Engine API Launched

Google just announced the release of their Maps Engine API, a service that allows customers to build, store and distribute their own maps and associated data in a public or private way. Google Maps Engine was formerly called “Earth Builder”. […]

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Sony XPERIA Z Tablet With Stock Android And Unlocked, For Development

The Sony XPERIA Z Tablet is going to hit U.S shores by month’s end, but Sony has just announced that its flagship tablet could be unlocked and loaded with a stock Android OS for developers who want to take the […]

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Android Developers Get Awesome Tools

At Google I/O 2013, Google has announced an updated set of tools that I find particularly interesting. First, there the new Android Studio IDE (integrated development environment) which makes Android development more agreeable and also more productive by showing a […]

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University of Texas gaming academy to be led by execs behind Deus Ex, Warcraft

University of Texas gaming academy to be led by game execs behind Deus Ex, Warcraft

Whatever value you see in game development schools, it’s clear that few of them tout gaming industry veterans who can lead by example. The University of Texas’ upcoming Denius-Sams Gaming Academy could solve this discrepancy by tapping two executives whose work many of us know by heart. Both legendary designer Warren Spector and Blizzard COO Paul Sams will guide (and sometimes teach) year-long post-baccalaureate certificate programs at the Academy that focus on creative leadership and game company management — yes, that means instruction from gurus behind the Deus Ex and Warcraft franchises, among other classics. The programs will also emphasize that all-important ability to finish a game, rather than mastering skills in isolation. The first students join the Academy’s ranks in fall 2014, although they’ll need to be exceptional to stand a chance of getting in — just 20 spots will be open in the first year.

[Image credits: Nightscream, Wikipedia; Rob Fahey, Flickr]

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Source: University of Texas at Austin

Sony lifting development license fee on PlayStation Vita and Mobile starting … yesterday

Sony’s already got a low barrier to entry for developers on its PlayStation Mobile platform, which encompasses the PlayStation Vita handheld game console and a variety of smartphones — just $99 for a license enables publishing across all PlayStation Mobile devices. Apparently that fee is too much for some folks, so Sony’s waving it altogether. Starting right now (as of yesterday, actually), Sony’s “removing any existing barriers” between developers and the PS Mobile platform by dropping the publishing fee, thusly making it all the easier for devs to push their games to the Vita and various smartphones. There are already some great indie games featured on Sony’s PS Mobile store, including Vlambeer’s Super Crate Box and Super Icon Ltd.’s Life of Pixel, and this paves the way for even more.

Of course, Apple’s iOS publishing fee is $99 per year and the App Store is certainly more flush with content than Sony’s Mobile store, which tells us it isn’t the license fee that’s stopping people from pushing their games to PS Mobile.

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Source: US PlayStation Blog, EU PlayStation Blog

Facebook to acquire Parse, promises easier cloud-based app development

Facebook to acquire Parse, promises easier cloudbased app development

Hot on the heels of its Mobile Developer Conference, Facebook today announced its intentions to buy cloud-based app development service Parse, a company with which the site has collaborated in the past. According to a post on Facebook’s Developers blog, the purchase will go a ways toward helping devs, “rapidly build apps that span mobile platforms and devices.” The acquisition will bring a number of cloud-based tools like data storage, user management and notifications to Facebook developers. For each company’s take on the news, check out the source links below. We also spoke to a Facebook spokesperson, who told us, “This is an acquisition, not a talent deal.” As for financial terms, they wouldn’t say.

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Source: Facebook, Parse