Sony PS4 dev kit FCC filing shows off extra ports, 2.75GHz max clock frequency

Sony PS4 dev kit FCC filing shows off extra ports, 275GHz max clock speed

Sony proudly showed off its PlayStation 4 hardware for the first time at E3, and now we’re getting a peek at what developers are working with this generation thanks to the FCC. The DUH-D1000AA prototype Development Kit for PS4 is listed in these documents, tested for its Bluetooth and 802.11 b/g/n WiFi radios. As one would expect, the diagrams show it eschews the sleek design of the consumer model for extra cooling, a shape made for rack mounts plus extra indicator lights and ports. Also of note is a “max clock frequency” listing of 2.75GHz, and although we don’t know how fast the game system will run by default, it’s interesting to hear what all that silicon may be capable of (as a commenter points out below, that may relate to the system’s 8GB of GDDR5 RAM) while maintaining a temperature between 5 and 35 degrees celsius. Hit the link below to check out the documents for yourself, after seeing this and the system’s controller become a part of the FCC’s database all we’re left waiting for is Mark Cerny’s baby.

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Source: FCC

Next-gen Kinect for Windows opens dev kit applications, costs $400

Microsoft’s new version of Kinect for Xbox One is also headed to the world of PCs, like its previous incarnation. The new Kinect for Windows sensor won’t be available publicly until some point in 2014, but developers can apply for an early, $400 development kit starting right now (due before July 31st at 9AM PT), Microsoft announced today. In that $400, developers (if accepted) will get early SDK access, a pre-release “alpha” version of the device, a final retail version (at launch), and private access to both APIs and the Kinect for Windows engineering team (in private forums and webcasts). Should you get in, you’ll find out more come this August.

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Source: Microsoft

GameStick dev unit found at GDC 2013, we go eyes-on

GameStick dev unit found at GDC 2013, we go eyeson

GameStick is here … er, sort of. The development units are at least here at GDC 2013, quietly hanging out behind a nondescript computer monitor running a few Android games paired with a Nyko wireless controller. That’s right, it wasn’t running with the proprietary GameStick controller, but a third-party wireless — we’ll go hands-on with the company’s internally built controller later this evening, and thusly we didn’t want to offer a half-impression with the third-party units available on the show floor. Stay tuned for more, and take a gander at the gallery below for now.

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