Microsoft to acquire Perceptive Pixel, pair up with 82-inch touchscreen manufacturer

Microsoft has already expressed its fondness for Perceptive Pixel’s gigantic capacitive touchscreens, which became apparent during a live demo at the company’s Windows 8 presentation at Mobile World Congress earlier this year, but now that friendship has become a bit more official. During Microsoft’s Worldwide Partner Conference keynote in Toronto this morning, Steve Ballmer announced that Perceptive Pixel would be coming in-house, with Microsoft acquiring the display maker. The move seems to be in line with the company’s recent shift to hardware manufacturing, beginning with last month’s Surface introduction and its reinforced commitment to the recently renamed PixelSense smart table solution — MS has just seized an opportunity to get a bit more hands-on. Full (limited) details are in the press release after the break.

Continue reading Microsoft to acquire Perceptive Pixel, pair up with 82-inch touchscreen manufacturer

Microsoft to acquire Perceptive Pixel, pair up with 82-inch touchscreen manufacturer originally appeared on Engadget on Mon, 09 Jul 2012 10:32:00 EDT. Please see our terms for use of feeds.

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Olympus Mirrors Google Glass, Releases MEG4.0 Wearable Display

The software behind Google’s augmented reality future may not be here yet, but if this wearable display from Olympus is any indication, the hardware part of the Project Glass equation may be easier to solve. The MEG4.0 connects to smartphones via Bluetooth to serve as a secondary display, among other functions.

olympus meg4.0 bluetooth wearable display

Note that the MEG4.0 is separate from the glasses, so you don’t have to worry about it not being cool enough for you. The display itself is just QVGA (320×240) resolution, though. Aside from functioning as a display, MEG4.0 also has a direction sensor and may be used in conjunction with GPS software. According to Olympus, the idea is to enable users to check their phone in short bursts. If it’s turned on for only 15 seconds every 3 minutes, then its battery will last about 8 hours. I think the short battery life is a good thing, unless you want to be run over because you’re busy tweeting while walking down the street. And because the person who ran you over was also tweeting while driving.

It’s significantly less useful than the concept device for Project Glass, but then again, everything’s worse than a concept. Olympus hasn’t mentioned if they’re going to release it as a consumer device, and I wouldn’t be surprised if this is just a prototype either. Perhaps MEG9000 will be good enough for daily use.

[Olympus via Akihabara News]


Olympus MEG4.0 Google Glass rival revealed

Google’s Glass may not be headed to buyers until next year, but Olympus is wasting no time with its own alternative augmented reality display, the MEG4.0. The stem-like wearable features battery life of up to eight hours and floats a 320 x 240 virtual screen above the user’s regular eye-line, hooking up via Bluetooth to a nearby smartphone or tablet.

The headset weighs under 30g, though it’s worth noting that Olympus’ battery estimates aren’t based on continuous usage. Instead, the company says it expects the display to be used in fifteen second chunks every three minutes or so; under those circumstances, it can manage a maximum continuous runtime equivalent of around two hours total use, Olympus predicts.

Also integrated is an accelerometer, for using head-control features or figuring out which way the wearer is facing, though unlike Google Glass there’s no camera. While Google has so-far focused on the potential for photography and video capture with Glass, emphasizing how useful it could be to have a persistent record of your experiences, Olympus apparently believes discrete content consumption is more relevant to augmented reality adoptees.

The company is also particularly proud of the brightness of its microdisplay, which it claims is sufficiently powerful to be used even in strong daylight. Pricing and availability is unconfirmed, and it’s not clear whether Olympus will actually be commercially launching the MEG4.0 or instead pushing to license the display technology to other companies.

[via The Verge; via Akihabara News; via Newlaunches]


Olympus MEG4.0 Google Glass rival revealed is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Forget the iPad Mini, we want Apple’s Google Glass

Apple‘s engineers are experimenting with wearable displays that could one day present an iOS rival to Google’s Project Glass, a newly assigned patent suggests, bouncing projected light through specially created lenses. The patent, ”Peripheral treatment for head-mounted displays“, was filed back in 2006 and granted this week, and tackles what’s perhaps the most difficult element of wearables, making displays in close-proximity to the wearer’s eyes look suitably distant without causing eye-strain.

The technology Apple describes is similar to total internal reflection, where light is bounced within a lens from an origin point – such as a micro-projector, or LCD/OLED panel – through to the user’s eyes. For instance, one length of lens spanning both eyes could be supplied with different images for the left and right eye from a single miniature display:

“One advantage is that the treatment of the peripheral area of the field of view leads to increased viewing comfort compared to conventional HMDs, and may also lead to a smaller likelihood of the user experiencing “motion sickness” phenomena during extended viewing. Another advantage is that users can make individual adjustments of their HMDs to fit the distance between their eyes. Further advantages include a greater immersive experience, larger virtual field of view, and increased overall image brightness” Apple patent

Apple argues that traditional wearable displays lead users to suffer from eventual discomfort because the virtual image falls short of the field of vision (FOV) of the human eye, leading to a shortfall in peripheral vision. It’s an issue that Google has attempted to tackle with Glass, offsetting the transparent mono-display up above the eye, so that the wearer must deliberately glance up to access projected data.

Of course, as with any patent, there’s not necessarily a production project at the end of it, though we’d be very surprised if Apple’s engineers hadn’t at least played with wearable prototypes. A previous patent application from the company suggested a wearable iPhone dock for augmented reality use, though this new system could access content from a remote device, such as streamed using AirPlay Video from the iPad in your bag.

[via AppleInsider]


Forget the iPad Mini, we want Apple’s Google Glass is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Olympus announces the MEG4.0 its latest wearable display prototype

Olympus have been working on wearable displays since the past year and have shown several prototypes already, however, the company today announce yet a new concept/prototype with the MEG4.0 a tiny wearable display that can be fitted on most glasses.
The MEG4.0 comes with QVGA resolution (320×240) with a 10cd/m2 – 2,000 cd/m2 brightness, an accelerometer and Bluetooth connection to be used with a smartphone with GPS. The MEG4.0 weight around 30g and has up to 8h of battery life in …

World’s thinnest display is a soap bubble screen

This is rather interesting – who would have thought that the ‘world’s thinnest display‘ is actually a screen that is one huge soap bubble? According to the international team behind this particular transparent display, that’s who. Who knows, the future might see us normal folk actually watch films on soap bubbles, although I do wonder just how sensitive such displays will be to blowing air, and what happens when there is a wayward insect flying through the air and decide to fly right through the soap bubble – would our display be distorted after it bursts?

I guess this particular soap bubble display is very different from the highly fragile soap bubbles that we played with during our childhood, as ultrasonic sound waves are used instead to change film’s properties, creating either a flat or a 3D image. As for the bubble mixture, it has soap as the main ingredient, but will have a mixture that is far more complicated than what our kids get. I wonder how much the first commercially available version will cost…

By Ubergizmo. Related articles: Lumus OE-31 See-through Wearable AR Display , E Ink is dying because of tablets,

Samsung Display begins conducting business

Samsung Display has announced that it is now conducting business as the world’s largest display manufacturer. Samsung Display is a new merged corporation combining Samsung Mobile Display and S-LCD corporations. Samsung Display is now the world’s largest display manufacturer with 39,000 employees and seven production facilities globally.

Samsung Display plans to expand the company’s management efficiency and optimize beneficial effects of its LCD and OLED businesses. The company also plans to improve its competitive edge globally with a combination of its OLED production technology and precision large panel operations along with a seasoned supply chain previously used by Samsung Mobile Display and S-LCD.

The company has also announced its new corporate slogan “displays beyond imagination” and talked about its plans to leverage its technology to lead the future. There’s no indication of when we might see the first mobile devices using Samsung Display screens on the market.

Oh-hyun Kwon said, “Samsung Display is destined to attain virtually unlimited growth, through continuous efforts to combine our proven know-how in the display field with an overwhelming creative spirit.” He added, “Our combined strengths will guide Samsung’s display business through the next decade and longer, in turning the many synergistic benefits of the company into far-reaching, tangible results.”


Samsung Display begins conducting business is written by Shane McGlaun & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


University of Tokyo builds a soap bubble 3D screen, guarantees your display stays squeaky clean (video)

University of Tokyo builds a soap bubble 3D screen, guarantees your display stays squeaky clean video

There are waterfall screens, but what if you’d like your display to be a little more… pristine? Researchers at the University of Tokyo have developed a display that hits soap bubbles with ultrasonic sound to change the surface. At a minimum, it can change how light glances off the soap film to produce the image. It gets truly creative when taking advantage of the soap’s properties: a single screen is enough to alter the texture of a 2D image, and multiple screens in tandem can create what amounts to a slightly sticky hologram. As the soap is made out of sturdy colloids rather than the easily-burst mixture we all knew as kids, users won’t have to worry about an overly touch-happy colleague popping a business presentation. There’s a video preview of the technology after the jump; we’re promised a closer look at the technology during the SIGGRAPH expo in August, but we don’t yet know how many years it will take to find sudsy screens in the wild.

Continue reading University of Tokyo builds a soap bubble 3D screen, guarantees your display stays squeaky clean (video)

University of Tokyo builds a soap bubble 3D screen, guarantees your display stays squeaky clean (video) originally appeared on Engadget on Fri, 29 Jun 2012 20:58:00 EDT. Please see our terms for use of feeds.

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Recon Instruments MOD HUD Hands-on

Earlier today we mentioned a little bit about Recon Instruments and their new MOD Heads-up Display technology. They offer something similar to Google’s Project Glass, only it is available today for just $399. These will be your ultimate companion while going skiing or snowboarding, and much more is planned for the future.

Imagine getting directions while snowboarding down a mountain. Weather conditions, time, speed MPH readings and much much more. That is exactly what you can do with Recon Instruments new MOD HUD. What makes this even better is it’s available now — not 2013 — and they’ve just dropped their Android SDK so developers can start working on companion apps. Here’s a short video explaining the product a little better:


Here at Google IO Recon has unleashed their developer SDK so those interested can start building apps to accompany them down the mountain while using Recon’s HUD. These apps will then be connected to the HUD via a smartphone or tablet and the options are limitless. While talking with Tyson Miller from Recon he explained that they are working with multiple Goggle companies like Smith and more to integrate their product into wearable units. Currently the device in the video and pictures below is just a prototype, as they only sale the HUD, not the actual Goggles too.

Recon also states that while this is currently only available for Ski and Snowboard goggles, they plan to bring to market multiple different offerings for any type of activity. Once developers dive into the SDK the options for apps and uses will greatly increase. Developers can get started here, and the Recon Instruments MOD is shipping now for just $399.

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Recon Instruments MOD HUD Hands-on is written by Cory Gunther & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.


Can’t wait for Google Glass? Recon’s MOD Live has you covered today

Google Glass may be grabbing the headlines at IO this week, but with Explorer Edition developer devices not shipping until 2013, it might be worth looking elsewhere for your head-up display fix. Recon Instruments has just the thing, with a new Android SDK for the MOD Live eyepiece that will allow developers to create their own applications that float in the user’s eyeline.

The MOD Live is a complex little piece of kit, with various sensors integrated: an altimeter, barometer, 3-axis accelerometer, 3-axis gyro, 3-axis magnetometer, and a temperature sensor. There’s also Bluetooth Smart Ready (aka 4.0) and GPS, a d-pad for navigation, and of course the eyepiece itself.

Power is from an 800MHz TI OMAP3 Cortex-A8 processor paired with 256MB RAM and 512MB of flash space, of which 180MB shows up as mass storage. ”Because our SDK is pretty much completely the Android SDK, creating an HUD app takes about the same effort as a regular Android app” Recon claims.

The facility for the MOD Live to take advantage of basic http pull and push is due to be added in the next week or so, and Recon plans to give away ten free eyepieces (and subsidize a further 100 by 50-percent) to encourage developers to jump onboard. Normally, the MOD Live is priced at $399.99.

You can sign up to be considered as a developer here, and see an example of an app – detailed here – intended for skiers in the video below.


Can’t wait for Google Glass? Recon’s MOD Live has you covered today is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.