Estimote Wins Best Hardware Startup At TechCrunch Disrupt SF

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Manufacturing and logistics giant PCH International alongside hardware incubator Highway1 have announced that Estimote, a tool for helping retail spaces interact with customers, has been chosen for Best Hardware Startup at TechCrunch Disrupt SF 2013.

“I was excited to see a company jump on Apple’s ibeacon technology so quickly to make a location service,” said Brady Forrest, VP of Highway1. “Estimotes are part of the new breed of hardware startups – one that uses hardware to build a unique data set & charge money for web services. We think that touring Shenzhen will help them expand their supply chain.”

Estimote is selling a small device called the Beacon. It allows customers to interact with a retail space using their smartphone and supports touchless payments and will push discounts and information to phones at the customer’s request.

The founder, Jakub Krzych, says the devices create an OS for the physical world. “The small beacons we produce broadcast venue-specific data to smartphones that are as far away as 160 feet (50 meters) and as close as 2 inches. They trigger different actions on consumer phones depending on their arrival time and distance from the product, and even precise behavior like trying on clothes or touching the product. The more beacons, the richer the experience, but even a few dozen will be enough to create great micro-location apps in the store,” he said.

The company will receive a five-day trip to Shenzhen, China where they will visit manufacturers, accelerators, and distributors.

Your Board Game Is In My Video Game: Tangible Play Mixes The Real And Virtual

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What do you get when you put a pair of board gaming geeks who have worked at NVIDIA, Google, LucasArts, and Ubisoft together in the same room? It probably looks like Tangible Play, debuting at Disrupt SF.

Founded by Pramod Sharma and Jerome Scholler this lean startup aims to mix augmented reality, animated graphics, and audio with traditional board game elements. While this idea isn’t new, Sharma believes his team has created something special.

“In terms of social mission – we really think that we are connecting people through games,” he said. “Every time we demo our product to anyone, we hear that its super-cool. I think part of this is uniqueness and simplicity of the product.”

Sharma worked at Google in the book scanning project and spent eight years managing search and infrastructure. Scholler shipped Ghost Recon Advanced Warfighter and Force Unleashed 1 and 2 for the 360 and PS3. He also built front-ends for Android. They’ve raised $350,000 this far from a team of angels. The company was part of the recent Stanford’s StartX accelerator group.

They launched their product today at TechCrunch Disrupt.

“About a year ago, the idea started when Pramod realized that his daughter has a lot of physical games / toys with very limited play lifecycle, while the iPad has unlimited entertainment power. We asked ‘How can we bring the long lasting engagement of iPad games to physical games?’” said Scholler.

“Something magical happens when you can grab things in your hand and can have a shared play experience,” he said.

After a bit of experimentation, Sharma used his computer vision experience to build a working prototype that could use the iPad camera to recognize objects and help play games. Scholler designed the game using his experience at Google. The game requires a very simple stand with a little cap that sits on the top of the iPad. The cap contains a mirror which allows the camera to see the playing surface and interact with the physical world.

The games are fairly simple. The box contains a set of parts – blocks, letters, and the like – and the app scans the playing surface for the objects. Each game can recognize certain shapes and, in the case of the word game, you spell words with tiles that you place in front of the iPad. The game app instantly recognizes the letters and displays them on the screen.

“The big innovation of tangible play is the elegant design of iPad accessory and extremely sophisticated computer vision / AI software that works with the accessory. It basically enables the development of whole new category of apps. We decided to focus on games right now but in future it will enable all sort of applications,” said Sharma.





The game will launch with two titles, a word guessing game and a puzzle game called Tangram. In its first incarnation the pair watched a mother and daughter play the world guessing game for an entire hour. They knew they had a hit.

“Our current focus for the project is to launch these two games and then open up the platform,” said Sharma. Once these titles gain a bit of steam, it will be fascinating to see Candy Land powered by robots or Connect Four that watches you in your sleep.

If you’re interested in signing up for the beta, head to www.tangibleplay.com.



The Monsieur Drinks Automaton Roboticizes Bottle Service

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Would you buy a robotic drink maker from these men? I sure would. These are the creators of Monsieur, a robotic bartender that will squirt out a great margarita or a nice Manhattan in about a minute using Android, a bunch of pumps, and some booze.

Created by Barry Givens and Eric Williams and launching at Disrupt SF 2013, Monsieur allows you to select a drink – it includes pre-designed recipes and you can download “packs” that add different types of drinks to the mix – and the machine does the rest. Nozzles squirt out very specific amounts of plonk and mixers and your drink is ready. Every drink is exactly the same and, barring a bit of shaking, they’re ready to drink.

“Bartending and drink service have not been innovated in centuries,” said Givens. “There have been a couple attempts to create machines that pour cocktails but they failed to make a product that is intelligent, fun and elegant.”

Givens and Williams met at Georgia Tech. Givens has a BS in Mechanical Engineering and Williams has a Master’s in CS. He worked for Panasonic and Siemens before he began in on Monsieur. Angel investor Paul Judge, cofounder of Pindrop and VP at Barracuda, handed the team a bit of funding after seeing an early prototype.

Monsieur was born when Givens ended up waiting for an hour for a cocktail. “In frustration I asked why there wasn’t a machine to just make my drink. After leaving dinner that night, I started reading more about bartending and soon enrolled in bartending school,” he said. Early prototypes worked but didn’t have enough pizazz.

The team has deployed beta units at restaurants and bars in Atlanta and they’re working on partnerships with drink brands and sports arenas. They see this as sort of a “bartender in a box” that staff can roll into a room and let users order drinks without having staff on hand. The system maintains a log of what was served and the venue can ring up a bill at the end of the night. You can even change the strength of the drink from “regular” to “boss.” I had a “boss” drink when I tested the machine and it was, without a doubt, pretty darn good.

In short, it beats a bottle of vodka in a bucket.

“Our drinks taste great, people love using Monsieur and it helps businesses be more profitable,” said Givens. Plus who doesn’t want a robotic drinks butler named Monsieur? The team could put the box in a pair of spats and give it a pencil-thin mustache and you’ve got a real winner.













GoPro CEO Nicholas Woodman To Kick Off Hardware Day At Disrupt SF

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It takes someone special to turn their company name into a verb. But that’s what GoPro founder and CEO Nicholas Woodman has done. GoPro is now synonymous with action sports. Skateboarders, surfers and overly enthusiastic parents don’t just film their antics anymore. They GoPro them.

The action camera company has made big moves lately, and with a recent investment from Foxconn, proved that hardware can be a viable startup business. I’m excited to have Nicholas Woodman join me for a fireside chat at Disrupt SF. Hopefully he’ll teach me how to surf.

The story goes that Woodman discovered surfers needed an affordable photography option on an around-the-world trip following the failure of an earlier company. Initially financed by selling shell necklaces and camera straps from his van, Woodman went on to found GoPro and eventually receive capital from Steamboat Ventures (affiliated with the Walt Disney Corporation), Riverwood Capital, Sageview Capital, Walden International, and U.S. Venture Partners.

GoPro and Woodman essentially created the action video camera market. Their runaway success spawned countless knock-offs, imitators just trying to capture a bit of the growing market. But despite stiff competition, GoPro has maintained its stance as the market leader. The company now employees around 500 people around the world. Foxconn purchased 8.88% of the company for 200 million dollars in late 2012, setting the market value of the company at 2.25 billion dollars.

Along the way Woodman has stayed true to the mission of creating a camera to capture extreme sports. The company didn’t branch off. It didn’t go downmarket or attempt to compete in other markets. Woodman had found his customer early on and remained dedicated to them.

If anyone can advise hardware companies, it’s Nicholas Woodman. He will kick off the final day of Disrupt, followed by another rockstar founder, Pebble Watch’s Eric Migicovsky.

General-admission tickets and exhibitor packages are currently available. Buy tickets here.

Our sponsors help make Disrupt happen. If you are interested in learning more about sponsorship opportunities, please contact our sponsorship team here sponsors@techcrunch.com.


Nicholas Woodman
GoPro
Founder, CEO

While the eight-person staff of GoPro was enjoying the success of their first HD HERO camera in 2009, founder and CEO Nick Woodman realized one thing: to support his vision, he was going to need a bigger staff. But before Woodman could think bigger, he had to start out small.

After receiving a degree in Visual Arts from the University of California, San Diego, Woodman founded an online promotions company, Fun Bug. In 2001, Woodman sold Fun Bug and took off surfing and traveling the world. The decision inspired more than the personal – Woodman’s passion for surfing sparked the idea to create the now-popular wearable and gear mountable camera and in 2002, Woodman founded GoPro. After years of research and planning, the company released its first product, the GoPro HERO, a 35mm film-based camera that was worn on the wrist.

Made up of some of Woodman’s friends and family members, the early GoPro team established the company as a true innovator by continually iterating on the product, moving from a film-based camera to a digital still and video camera. A lifetime extreme sports enthusiast, Woodman was learning how to race cars when he was compelled to move the camera from his wrist to the top of his car. This simple idea led to an array of camera mounting devices – for everything from helmets to surfboards, and even dog collars.

Last Chance To Sign Up For Hardware Alley At Disrupt SF

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Every year I’m given the best job a guy could ever want: planning hardware alley, a one day extravaganza of some of the best hardware I’ve ever seen. This event, which happens on the last day of Disrupt, is a crowd favorite and I’d love to feature your gear.

What is Hardware Alley? It’s a celebration of hardware startups (and other cool gear makers) that features everything from robotic drones to 3D printers. We try to bring in an eclectic mix of amazing exhibitors and I think you’ll agree that our previous Alleys have been roaring successes.

We’d like you to register as a Hardware Alley exhibitor. You’ll get to exhibit on the last day of Disrupt SF, Sept 11, to show off your goods and get access to some of the most interesting people (and most interesting VCs) in the world. We’d love to have you.

All you need to demo is a laptop. TechCrunch provides you with: 30″ round cocktail table, linens, table top sign, inclusion in program agenda and website, exhibitor WiFi, and press list.

To find out more please visit our pavilion page.
You can reserve your spot by purchasing a Hardware Alley Exhibitor Package. If you can’t attend Disrupt but would like to demo on the final day use promo code: H@rdwareSF13-1day.

If you are Kickstarting your project now or bootstrapping, please contact me at john@techcrunch.com with the subject line “HARDWARE ALLEY.” I will do my best to accommodate you.

Hope to see you in SF!