If Nintendo Fails, Will the Traditional Game Industry Go With It?

I’m worried about Nintendo. Yes, I know that I’ve told you here on SlashGear that I’m not the biggest fan of the Wii (or Wii U, for that matter) and I’m suspect of the value of Nintendo’s games library, but the company is still important to me.

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See, Nintendo was to me, like so, so many others, the company that made us realize how much we loved gaming. We played the first Super Mario and were mesmerized. When The Legend of Zelda: A Link to the Past was released, I must have completed it ten times in the first couple weeks. Nintendo and its hardware and its game library all hold a special place in my heart.

That’s why I’m worried. I think there are millions of people across the globe – including many in Japan – that have long-viewed Nintendo as the face of the gaming industry. When Nintendo succeeded, those folks believed that the game industry was doing just fine. And when Nintendo wasn’t doing so well, they questioned the value of status quo in the industry.

“The world is changing, they say, and traditional game companies are in trouble.”

When the Wii was flying high, there was a palpable sense that the games industry, despite some softening during the economic downturn, would be just fine. But now that the Wii U is turning out to be a bit of a loser, the beating drum of doubt over the traditional industry’s ability to hang tough against Microsoft and Sony is growing louder. The world is changing, they say, and traditional game companies are in trouble.

So, I need to pose a question: if Nintendo fails, will the traditional game industry go with it?

I can appreciate that Sony and Microsoft are trying to appeal to a different market segment with their products, which lends them to not worry so much that Nintendo is in trouble, but there’s something to be said for determining how the Mario maker’s decline is impacting the industry.

Unfortunately, I can see a scenario play out in which Nintendo starts to go into decline and the next thing you know, all hell breaks loose. A major game console maker has gone into a death spiral, the headlines would read, and now, like a domino effect, Microsoft, Sony, and major game developers are going down the tubes with it.

“More importantly, it could give way to companies like Valve and Apple.”

But perhaps I’m placing too much importance on Nintendo. Sure, the game company is huge and was always important, but perhaps it’s not what it used to be. Nintendo might be the world’s biggest console maker right now, but it might soon give way to Microsoft and Sony. More importantly, it could give way to companies like Valve and Apple.

The traditional game industry could very well be in a state of flux. Nintendo, its spiritual leader, seems to be falling to its knees. And unless it can be brought back up and returned to its former place of glory, I can’t help but wonder if new companies or mobile gaming in general might just put the final nail in its coffin.

I guess we just have to wait and see what happens.


If Nintendo Fails, Will the Traditional Game Industry Go With It? is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Is It Getting Easier or Harder to NOT Buy Apple Products?

Apple’s success in the technology industry has been well-documented. During the fourth quarter, the company generated a $13.1 billion profit – a massive sum that makes it the world’s largest technology firm. Apple’s success has been built on the iPhone and iPad and surprisingly, Macs are starting to gain real traction among corporate users. Apple is officially a company that can deliver outstanding products and services to every customer, and those customers are buying its devices because of it.

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At the same time, issues are arising at Apple. The company’s $700+ stock price is now in the $400s. And although the iPhone was able to outpace Samsung’s Galaxy S III in the fourth quarter, it appears to be fighting a battle against Android that it can’t win.

So, I pose this question: is it getting easier or harder to not buy Apple products?

Those who say it’s getting harder might be making a good point. Apple is delivering some of the best products out there, and it’s doing so in the industries that excite us most. For instance, Apple is delivering the most popular smartphone on the market as smartphones increasingly gain traction among consumers and enterprise users. And although several Android tablet vendors are trying to take down the iPad, so far, they’ve been incapable.

“Apple has a secret weapon in its battle with Microsoft: Windows 8”

Even on the computing side, Apple is making it harder to buy competing products. The MacBook Air is still the best thin and lightweight computer on the market, and its software is top-notch. When compared to Windows 8, it’s getting harder and harder to buy a PC over a Mac. Apple has a secret weapon in its battle with Microsoft – Windows 8.

Others, however, disagree. They say that the logic that Apple is still making the best products in the mobile space and thus is the only worthwhile choice is outdated. They point to devices like the Samsung Galaxy S III, Google’s Nexus 10, the Amazon Kindle Fire HD, and others to prove their point. And although Android didn’t necessarily top iOS when it first launched years ago, it’s now delivering more (and perhaps better) features than its chief competitor.

On the PC side, Apple detractors point to the increasing popularity of Ultrabooks to question the desire to buy a Mac. Ultrabooks, after all, are well-designed and lightweight and later this year, will deliver tablet-like functionality, giving them an advantage over devices like the MacBook Air and MacBook Pro with Retina Display.

In the end, though, I still think Apple wins out. The company’s sales seem to indicate that people are still finding a lot of value in its products. And try as competitors might, they’ve yet to find a way to beat Apple in terms of design. And in today’s technology industry, that truly matters.

So, perhaps it really is getting hard to not buy Apple products. And Apple is laughing all the way to the bank because of it.


Is It Getting Easier or Harder to NOT Buy Apple Products? is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Why the World Needs A Universal Game Console

The recent announcement of NPD’s game console numbers had me thinking about the industry and what it has become. Each month, we examine those figures to see where the market stands and fans of all three major consoles take up arms to explain why their product is best.

But all of that debate and all of the talk about the success or failure of devices like the Wii U make me question what the future looks like. We’re expected to see more game consoles hit the marketplace in the next year or so, and Steam is also planning to enter the fray. Add that to OUYA and the possibility of Apple gaming, and it becomes clear that the console market will only grow in the coming years.

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All of that growth in the number of consoles might sound nice to gamers. But what if I told you that the future – the ideal future – would not rest on more game consoles, but on less?

The way I see it, a single, universal console should dominate the future.

I know I’m not the only person to ask for a universal game console, but I think it’s for the best. In order to get the most out of our gaming experiences, we’re forced to buy several devices costing hundreds of dollars. From there, we need to buy extra controllers and sign up for Web-based services. And that’s all before we even buy different games for the consoles.

In a world I’d like to see, all of that would be stripped away. We’d have just one new console to buy every few years and the top game publishers in the world would deliver titles for that device. We’d only have to buy one set of controllers and sign up for one online-gaming experience.

Industry observers might reason that such a scenario would actually hurt the gaming industry. After all, we’d be spending a lot less cash in that scenario than the current one, they say.

“Hardware savings would increase spending across the software market”

But is that really true? By saving all of the cash on hardware and online services, we might be able to dedicate the same amount of money to the games themselves. All of the savings would increase spending across the software market. The result? The possibility of an even stronger game industry.

Of course, which company would actually deliver the console is up for debate. Some might say that Nintendo is the best option, since it’s been building consoles for years. Others might suspect that Microsoft or Sony could get the job done. Even Apple might be a candidate.

The nice thing about a universal console is that it really doesn’t matter which company builds the hardware. In my dream world, gaming goes back to, well, gaming, and does away with the obsession with hardware.

The game industry needs to change. And it needs to realize that the console wars need to go. If they do, we all win.


Why the World Needs A Universal Game Console is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Would You Really Want to Wear the iWatch?

Everywhere tech fans turn lately, they’ve been hearing rumors about Apple’s plan to launch a smartwatch that could eventually be known as iWatch. That device, the reports say, is being handled by a team of more than 100 people charged with getting the company’s wearable tech to the marketplace.

As with other Apple rumors, the iWatch is exciting the company’s fans. Surely Apple has something great up its sleeve with the watch, those fans might say. Others are already predicting that they’ll buy one and wear it each day, and before long, just about everyone else will, too. The iWatch has somehow joined the pantheon of Apple greats, like the iPod and iPhone, before it’s even launched.

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[Image concept by ADR Studio]

But perhaps we need to come back down to reality. Apple’s iWatch idea is probably the most ridiculous thing I’ve heard in a long time. And I, for one, wouldn’t be caught in public wearing the company’s watch.

Now, I’m sure there are many people who will respond to this column by saying that many industry observers believe that wearable technology is the future. And I can’t disagree with that. But is a watch really the product to deliver the next giant leap in technology?

The beauty of Apple products is that they can be used anywhere a person goes. The iPhone is a work and home device. The same can be said for the iPod and iPad. Macs have even found a way to bridge the gap between consumers and enterprise users.

But a watch is a different story altogether. I’ve yet to find a tech-lover’s watch that actually looks good on the wrist. More importantly, it fails to deliver the kind of end-to-end solution that Apple’s many other products might.

“I don’t see bigshots putting down their Rolex for an iWatch”

For example, would you really wear the iWatch to work? Sure, it’ll help you keep the time and maybe check your e-mails, but you already have an iPhone and iPad for that. And if you’re in a client-facing business, would a big, bulky Apple watch really send the right message? Perhaps. But it depends on the industry. I don’t necessarily see financial-industry bigshots putting down their Rolex for an Apple iWatch.

To me, the iWatch sounds like a gimmick. It’s something that I could see someone wear while on a run or perhaps working around the house. But to wear it as the central part of an outfit each day doesn’t quite add up.

Of course, the technology industry is littered with people like me who have doubted Apple’s ability to score big and succeed. But I think the iWatch is an attempt by Apple to bite off more than it can chew. I get the smartphone, the tablet, the music player, and the television idea. But I don’t get the company’s reported desire to make a push for timepieces.

I’m impressed by Apple’s ability to make smart decisions year in, year out. But if the iWatch launches sometime this year, I couldn’t help but wonder if the best ideas have already been revealed.


Would You Really Want to Wear the iWatch? is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

At What Point Do Tablets Become Too Expensive?

I’m in the market for a tablet. I already own an iPad and Kindle Fire, but I’ve found that it’s time to upgrade to the latest generation of today’s slates. Some have told me that I should stick with an iPad, since, they claim, “Apple makes the best tablets on the market.” Others, however, have told me to go with an Android-based device and get away from Apple.

Admittedly, I’m quite pleased with both my iPad and Kindle Fire. And although it’s easy to simply pick the iPad and be done with it, Apple’s latest announcement of a 128GB iPad has gotten me thinking.

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When I first learned that Apple was planning to sell a 128GB iPad, I was excited. For years now, I’ve been waiting for a company to deliver ample storage for all of my videos and movies, and now, Apple is doing it. Although 64GB was nice, it wasn’t enough for someone like me who has all kinds of video. With 128GB, I should be good for at least the next couple of years.

But then I saw the price. For the Wi-Fi-only version of the 128GB iPad, I’d need to drop $799. For the Wi-Fi-and-cellular model, I’d be set back $929.

Needless to say, those prices gave me more than just a little sticker shock. Yes, I realize that I’m getting double the storage for only $100 more than the 64GB option, but I can’t help but think that paying nearly $1,000 for a tablet is ridiculous. I’m all for paying a fair price for a high-quality product, but dropping that much cash makes me wonder why I just don’t buy a notebook and be done with it.

Apple’s high pricing, however, brings up an important consideration: at what point do tablets become too expensive?

Like it or not, tablets are not full replacements for high-end notebooks. And yet, Apple would want us to pay a price that, in some cases, is much higher than the cost of a notebook.

“There’s a ceiling in tablet pricing, and I’m not sure Apple understands”

Tablets are still mobile products that don’t quite deliver all of the features (or convenience) of a full-featured notebook. That’s precisely why I was just find paying around $500 or $600 for an iPad, but take pause when the company tries to get me to pay nearly $1,000 for a device with more storage. There is a ceiling in the land of tablet pricing, and I’m not quite sure Apple understands that.

Of course, I might just be cheap. Perhaps I’m too old school and don’t understand that as tablets become more sophisticated, their prices will rise. But I see tablets as complements to the computers I’m using at home. To price them at levels that make tablets more expensive than notebooks makes me think twice about buying a slate.

I’d like to think I’m not alone. I realize that we’re talking about Apple here and no matter what the company does, many people believe it’s the right thing. But isn’t $929 too expensive for a tablet?

Let me know in the comments below.


At What Point Do Tablets Become Too Expensive? is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Will 4K and OLED Scuttle the Apple TV’s Chance of Success?

The Apple television has been rumored for years now. And every chance a media person gets, they ask Apple CEO Tim Cook what his plans are for that device. Will Apple launch a television? When will the television launch? What sort of features will the television boast? These are all questions he has been posed – and dodged in one form or another.

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And yet, the rumor persists that Apple – either later this year or sometime in 2014 – will launch the long-speculated set. That device, its supporters say, will be the product that television buyers have been waiting for, complete with access to apps and high-quality specs. Apple will find a way, the company’s supporters insist, to revolutionize the television industry.

But perhaps those supporters are wrong.

If Apple is indeed working on a television, the company finds itself in No Man’s Land. In the television market right now, plasmas, while still delivering great picture quality, are seeing their sales dwindle. LCDs and LED-backlit screens are performing relatively well, but also seem to be waning. If CES 2013 taught us anything, it’s that vendors believe the future of television relies in OLED and 4K (Ultra HD).

The problem with OLED and 4K is that televisions featuring those technologies are wildly expensive. Currently, some Ultra HD sets are on sale for tens of thousands of dollars. And although OLED delivers an incredible visual experience, models using that technology are similarly cost-prohibitive to the average consumers.

However, most of the folks in the television industry believe that there’s a good chance that by the end of 2014, those prices will be down to levels that some consumers would find acceptable. Interestingly, it’s possible that the Ultra HD sets will be cheaper than OLEDs at first, simply because of the issues vendors are having producing OLED panels.

“A standard 1080p Apple TV would quickly become obsolete”

Still, it identifies a potential issue for Apple: if the company launches a standard 1080p, LED-backlit screen this year or next, it might get some traction in the marketplace for a time, but it’ll quickly become obsolete. If Apple waits until 2015 to launch an OLED or 4K television to capitalize on that new trend, all of the hype the company has been taking advantage of over the last few years will be lost.

Realizing that, I can’t help but wonder if Apple’s television efforts are in trouble. Granted, the company will deliver a software experience in the television that will likely top anything in the marketplace, and Apple has the ability to succeed in spots where others might not, but the television industry is highly competitive and notorious for its low margins. If Apple can’t find a way to deliver the right product at the right price for the right value to consumers, it’ll lose.

Tim Cook and his executive team must know that. They must also realize that the ideal time to launch an Apple television was not 2013 or 2014, but 2012, when the new technologies were still years off.

Like it or not, Apple might have missed its best opportunity to succeed in the television market.


Will 4K and OLED Scuttle the Apple TV’s Chance of Success? is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Is Mario, Zelda Love About Quality or Nostalgia?

I know I might hear some complaints from Nintendo fans for this, but I have to ask: is the Super Mario and Legend of Zelda love about the quality of the games or the nostalgia?

As I’ve said here before, I’ve been playing games as long as I can remember. And as an owner of the Nintendo Entertainment System, SNES, Nintendo 64, GameCube, Wii, and Wii U, I’ve played just about every first-party game Nintendo has ever launched. For years, Nintendo games have been entertaining me.

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[Image credit: Andrew Becraft]

Still, I can’t help but shrug whenever the company announces a new Mario game or, as it did today, updates to its Legend of Zelda line. And yet, as I looked around the Web for the reactions to the news of an updated Wind Waker and a new Legend of Zelda title designed specifically for the Wii U, I was shocked by what I found.

Nearly everywhere I looked, people were expressing their excitement for the new title, and that Wind Waker was to be updated with HD graphics. Around the world, people seemed to be anxious to see the titles at E3, and couldn’t wait to finally get their hands on them. It wasn’t the standard, run-of-the-mill excitement, either; it was as if the greatest news in the history of gaming had just been passed down.

Of course, I expect such a reaction from the Nintendo faithful. For decades now, Nintendo’s fans have remained loyal to their favorite company, and anything short of outright excitement wouldn’t be enough for those folks.

“Is all the excitement more to do with nostalgia than quality?”

But I’m not quite sure the Legend of Zelda and the Super Mario franchise truly deserve all the hype. I can’t help but wonder if all of the excitement has more to do with the past and nostalgia than the actual quality of the titles.

Those who make the quality argument certainly have the numbers on their side. According to data from Metacritic, there hasn’t been a single Legend of Zelda console game launched in over the last decade that hasn’t scored in the 90s (out of 100). And although New Super Mario Bros. U could only muster an 84 on Metacritic, its predecessors scored well into the 90s.

Nintendo supporters would say that such scores prove that the excitement surrounding new titles is justified. After all, if the franchises are delivering such great experiences, why wouldn’t we be excited for the future?

But perhaps those numbers tell a different story. For the most part, reviewers are of the age that grew up playing Nintendo games. And I, like so many others of my generation, tend to give Nintendo’s first-party titles some passes because, well, we remember the good ol’ days. There’s something special about Link and Mario, and saving the world with those characters. We have a deep-seated love for them that will not – and cannot – go away.

Perhaps that’s why we tend to forgive the fact that we’re playing basically the same game every few years. Although Nintendo has done a good job of bringing some new mechanics to the titles, for the most part, a Mario game is a Mario game, regardless of whether you played it 15 years ago or today. The same is true with Zelda.

If the titles weren’t Mario and Zelda, would we have viewed them as favorably? Some might say no. Others, of course, wouldn’t believe that a Nintendo game would get any special treatment.

But perhaps it’s something to consider. Nintendo’s flagship franchises have affected an entire generation unlike any other game to other generations. And that could – could – be playing a role in our feelings towards the Zelda news.

What do you think?


Is Mario, Zelda Love About Quality or Nostalgia? is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Is the Technology World Too ‘Pop Culture’?

As many of you who read my work here on SlashGear know, I’m an avid technology lover. My entire life has been dedicated to learning about technology, leveraging the tools that work best, and educating others on the value of it. From a young age, I was building my own PCs and taking apart products to see how they worked. It wasn’t long that I realized that having some sort of career in this fascinating world was a good idea.

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[Image courtesy VintageComputing]

But over the last decade or so, I’ve seen a shift in the technology industry that makes me worry about the future. The technology industry was once a haven for folks like me (and perhaps you) that wanted to immerse themselves in electronics and use them as much as possible to get work done. For us, technology wasn’t an interest; it was a way of life.

Back then, those of us who loved technology had formed a special bond. We were speaking another language that many folks didn’t quite understand, and we were able to solve problems that others couldn’t. It was a special thing. And it was ours.

But over the last decade, I’ve watched my beloved technology industry become awfully commercial. Products are no longer judged solely on their usability or component power. Instead, products are judged based on their looks and how “intuitive” they are for the average technology user. Value has won out over power. And those of us who remember the old days are left scratching our heads.

“Computers are now personality-extensions, with branding and design to reflect that”

See, the technology industry is now a key component of pop culture. There’s not a day that goes by that someone on the news or a late night show or on MTV won’t mention an iPhone, iPad, or Android-based device. Computers were once purely functional pieces of equipment that helped us get work done. Now, they’re extensions of our personality, and have branding and design features to reflect that.

It’s now cool to go to school with the latest gadget in hand and show it off to friends. While discussing “gigabytes” and “Flash” and other topics were once reserved for the so-called “geeks,” they’re now commonplace in discussions with supposedly ordinary people.

Of course, some in the industry believe this is a good thing. As technology has become more accepted, major companies have generated more cash. Small companies built out of the success of larger firms are thriving. And more and more people are being employed by the industry.

It’s hard to argue with that. The technology industry really has become the cornerstone of the world economy. And companies like Apple, Google, Facebook, and Samsung are employing thousands of people that, 20 years ago, wouldn’t have had a job.

But excuse me for believing that maybe – just maybe – there was something special about the old days. The technology industry might not have been “cool,” but it was fun and exciting. And it was unique.

Maybe the old days are gone. But there’s something to be said about remembering – and honoring – your history.


Is the Technology World Too ‘Pop Culture’? is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Is Apple Doubt Starting to Creep In?

Apple is a rather fascinating company when one examines not the products that it has developed but the way in which it’s viewed in the public. For years now, Apple has been considered the dominant, unbeatable force in the technology industry, and there have been few people – if any – that have actually believed that the company could do anything but succeed beyond all expectation.

Lately, though, some things have changed. Apple, once the most Teflon of companies in the technology world, is starting to create some doubt in the minds of supporters. While the company might still be generating billions of dollars and its sales are still strong, there’s some concern that the future might not be as bright as the past.

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Nowhere is that more apparent than in the finance world, where Apple’s shares have dropped significantly over the last year. The company’s stock price was over $700 at one point in the last 12 months, but is now below $500. Even as Apple generates billions of dollars each quarter, investors worry that the company might not be as solid an investment as it once was.

Apple’s iOS is also starting to be criticized in some circles. Those who evaluate the operating system realize that it lacks many of the features found in Android. And with Google’s operating system downright dominating iOS in terms of quarterly shipments, some are wondering if the mobile space might become the computing market, and Apple will be only able to muster a small slice of the space.

The iPhone isn’t even getting the kind of love that it once did. Consumer Reports has ranked it lower than some of its chief competitors, and there’s speculation that companies like Samsung could actually be putting pressure on Apple.

“No matter what the company touches, it turns to gold”

So, what has happened? Apple is supposed to be the company that its supporters can always count on. Apple isn’t the kind of firm that can make major mistakes or see its businesses decline; Apple is a company that knows how to grow like gangbusters. And no matter what the company touches, it turns to gold.

Admittedly, Apple hasn’t really done much to disappoint its core supporters. The company’s products are still top-notch, and despite investor concerns, it’s generating billions of dollars each quarter and beating its internal estimates. By all measure, Apple is still a wildly successful force in the technology world.

And yet, some doubt is creeping in. Apple doesn’t necessarily look like the company that can never be beaten any longer. And companies like Samsung and Google have been able to at least get a few blows in on the iPhone maker. Whether it will continue remains to be seen. But for the first time in a long time, Apple might just be capable of feeling the sting from competitors.


Is Apple Doubt Starting to Creep In? is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Why is the Xbox 360 so popular in the U.S.?

Microsoft’s Xbox 360 is a sales juggernaut in the U.S. In fact, according to the latest data from NPD, the Xbox 360 led all consoles in sales for 24 months in a row. The console even was able to beat out the Nintendo Wii U in December – a surprising feat considering that console just went on sale in November and the Xbox 360 has been available for seven years.

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The Xbox 360’s staying power in the U.S. is nothing short of astounding. In December, alone, Microsoft sold 1.4 million consoles in the U.S., indicating gamers see no reason to hold off on buying the device until the Xbox 720 launches later this year. Better yet for Microsoft, many of those folks sign up for Xbox Live, providing the software giant with a steady stream of revenue over the course of its lifecycle.

All of that success, however, has me thinking: why is the Xbox 360 – a console that, at launch, some thought would be trounced by the PlayStation 3 – so popular in the U.S.?

Perhaps the first reason is its core market. Microsoft isn’t trying to take on Nintendo’s more casual gamers. Instead, Microsoft has found a loyal following in the hardcore segment, where gamers like to play online, pick up shooters, and play for hours. To those gamers, the Xbox 360 is a device worthy of its success.

According to NPD, Call of Duty: Black Ops 2 was the most popular game in the industry last year. And for the fourth year in a row, the Xbox 360 version was the most popular option among U.S.-based consumers. That’s perhaps as much a testament to the console as it is its robust online-gaming service that delivers the features today’s customers want far more effectively than on competing consoles.

Speaking of competing consoles, is it possible that they’re causing the Xbox 360 to be so popular? Granted, the PlayStation 3 has sold more units worldwide than the Xbox 360, but let’s not forget that that is due mainly to Sony’s international success. In the U.S., the Xbox 360 is still the dominant force.

“Gamers became more wary of the PlayStation Network after the hacking scandal”

Perhaps that’s due to Sony’s sluggish online services. Although they’ve been around for years, Sony’s online services haven’t really caught on until recently. Plus, with the hacking scandal that rocked the platform, gamers became a bit more wary of the PlayStation Network.

The Wii and Wii U might also be pushing gamers to Microsoft. As mentioned, those consoles cater to a casual sector of the market – one that Microsoft doesn’t really care about. At the same time, hardcore gamers who have played the Wii and Wii U and try to stick with it have trouble. Like it or not, the consoles just aren’t capable of keeping their attention as much as the Xbox.

Finally, I think we should point to the Xbox 360’s strong library. For years now, it has offered just about every major franchise, and exclusives like Halo have kept customers coming back. Hardware might get all of the attention in the marketplace, but it’s software that drives customers to buy the consoles. And on that front, Microsoft is winning handily.

Of course, the Xbox 360’s success might be due to several other factors. Why do you think Microsoft’s console is so popular today?


Why is the Xbox 360 so popular in the U.S.? is written by Don Reisinger & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.